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87 lines
2.8 KiB
87 lines
2.8 KiB
4 years ago
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import unittest
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from app import create_app, db
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from app.models import Player, Game, Role, GamePlayer, Objective, ObjectiveMinimalEncoder, LocationEncoder
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import app.main.routes as routes
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from config import Config
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class TestConfig(Config):
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TESTING = True
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WTF_CSRF_ENABLED = False
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DEBUG = False
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SQLALCHEMY_DATABASE_URI = 'sqlite://'
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class RoutesCase(unittest.TestCase):
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates
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def setUp(self):
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self.app = create_app(TestConfig)
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self.app_context = self.app.app_context()
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self.app_context.push()
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db.create_all()
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def tearDown(self):
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db.session.remove()
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db.drop_all()
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self.app_context.pop()
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def test_is_game_owner(self):
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g1 = Game(name='TestGame')
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p1 = Player(name='Henk')
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p2 = Player(name='Alfred')
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g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
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g1.game_players.append(GamePlayer(player=p2, role=Role.bunny))
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db.session.add(g1)
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db.session.commit()
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self.assertTrue(routes.is_game_owner(g1, p1))
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self.assertFalse(routes.is_game_owner(g1, p2))
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def test_is_player_game_owner(self):
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g1 = Game(name='TestGame')
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g2 = Game(name='AnotherGame')
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p1 = Player(name='Henk')
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p2 = Player(name='Alfred')
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p3 = Player(name='Sasha')
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g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
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g1.game_players.append(GamePlayer(player=p2, role=Role.bunny))
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g2.game_players.append(GamePlayer(player=p1, role=Role.hunter))
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g2.game_players.append(GamePlayer(player=p3, role=Role.bunny))
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db.session.add(g1)
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db.session.add(g2)
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db.session.commit()
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self.assertTrue(routes.is_player_game_owner(subject_player=p2, owner=p1), "owner owns subject_player's game")
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self.assertFalse(routes.is_player_game_owner(subject_player=p3, owner=p1), "owner doesn't own subject_player's game")
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self.assertTrue(routes.is_player_game_owner(subject_player=p1, owner=p1), "owner owns it own's game")
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def test_is_objective_owner(self):
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g1 = Game(name='TestGame')
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g2 = Game(name='AnotherGame')
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p1 = Player(name='Henk')
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g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
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g2.game_players.append(GamePlayer(player=p1, role=Role.bunny))
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o1 = Objective(name='o1')
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o1.set_hash()
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o2 = Objective(name='o2')
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o2.set_hash()
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g1.objectives.append(o1)
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g2.objectives.append(o2)
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db.session.add(g1)
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db.session.add(g2)
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db.session.commit()
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self.assertTrue(routes.is_objective_owner(o1, p1))
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self.assertFalse(routes.is_objective_owner(o2, p1))
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if __name__ == '__main__':
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unittest.main(verbosity=2)
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