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from app import create_app, db
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from app.models import Game, Player, Objective, Location, Notification, GamePlayer, \
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PlayerFoundObjective, NotificationPlayer, PlayerCaughtPlayer, Role, GameState
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app = create_app()
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@app.shell_context_processor
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def make_shell_context():
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return {'db': db, 'Game' : Game, 'Player' : Player, 'Objective' : Objective,
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'Location' : Location, 'Notification' : Notification, 'GamePlayer' : GamePlayer,
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'PlayerFoundObjective' : PlayerFoundObjective, 'NotificationPlayer' : NotificationPlayer,
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'PlayerCaughtPlayer' : PlayerCaughtPlayer, 'Role' : Role, 'GameState' : GameState,
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'create_objects' : create_objects}
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def create_objects():
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g1 = Game(name='TestGame')
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g2 = Game(name='MyGame')
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p1 = Player(name='Marijn')
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p2 = Player(name='Rogier')
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p3 = Player(name='Henk')
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p4 = Player(name='Emma')
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p5 = Player(name='Demi')
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g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
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g1.game_players.append(GamePlayer(player=p2, role=Role.hunter))
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g1.game_players.append(GamePlayer(player=p3, role=Role.hunter))
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g1.game_players.append(GamePlayer(player=p4, role=Role.bunny))
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g1.game_players.append(GamePlayer(player=p5, role=Role.bunny))
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g2.game_players.append(GamePlayer(player=p1, role=Role.bunny))
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g2.game_players.append(GamePlayer(player=p2, role=Role.owner))
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g2.game_players.append(GamePlayer(player=p3, role=Role.hunter))
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db.session.add(g1)
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db.session.add(g2)
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db.session.commit()
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