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from app import app, db
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from sqlalchemy.sql import func
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game_player = db.Table('game_player',
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db.Column('game_id', db.Integer, db.ForeignKey('game.id')),
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db.Column('player_id', db.Integer, db.ForeignKey('player.id')),
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db.Column('role', db.String(16))
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)
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class Game(db.Model):
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__tablename__ = 'game'
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id = db.Column(db.Integer, primary_key=True)
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name = db.Column(db.String(64), index=True, unique=True, nullable=False)
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password_hash = db.Column(db.String(128), nullable=False)
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state = db.Column(db.Integer, default='1')
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start_time = db.Column(db.DateTime)
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end_time = db.Column(db.DateTime)
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players = relationship(
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'player',
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secondary=game_player,
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back_populates='games')
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class Player(db.Model):
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__tablename = 'player'
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id = db.Column(db.Integer, primary_key=True)
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name = db.Column(db.String(64), unique=True, nullable=False)
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auth_hash = db.Column(db.String(128), unique=True, nullable=False)
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password_hash = db.Column(db.String(128))
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games = relationship(
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'game',
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secondary=game_player,
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back_populates='players')
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#start_time = db.Column(db.DateTime, server_default=func.now())
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