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from sqlalchemy.ext.associationproxy import association_proxy
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from app import db
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from app.models import Role, NotificationPlayer, PlayerFoundObjective, PlayerCaughtPlayer
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class GamePlayer(db.Model):
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__tablename__ = 'game_player'
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id = db.Column(db.Integer, primary_key=True)
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game_id = db.Column(db.Integer, db.ForeignKey('game.id'), primary_key=True, nullable=False)
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user_id = db.Column(db.Integer, db.ForeignKey('user.id'), primary_key=True, nullable=False)
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role = db.Column(db.Enum(Role), server_default=Role(0).name, nullable=False)
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game = db.relationship('Game', back_populates='game_players')
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user = db.relationship('User', back_populates='user_games')
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player_notifications = db.relationship(
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'NotificationPlayer',
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back_populates='recipient',
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cascade='save-update, merge, delete, delete-orphan')
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notifications = association_proxy('player_notifications', 'notification',
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creator=lambda notification: NotificationPlayer(notification=notification))
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player_found_objectives = db.relationship(
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'PlayerFoundObjective',
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back_populates='game_player',
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cascade='save-update, merge, delete, delete-orphan')
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found_objectives = association_proxy('player_found_objectives', 'objective',
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creator=lambda objective: PlayerFoundObjective(objective=objective))
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player_caught_players = db.relationship(
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'PlayerCaughtPlayer',
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back_populates='catching_player',
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cascade='save-update, merge, delete, delete-orphan',
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foreign_keys=[PlayerCaughtPlayer.catching_player_id])
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caught_players = association_proxy('player_caught_players', 'game_player',
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creator=lambda game_player: PlayerCaughtPlayer(caught_player=game_player))
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player_caught_by_players = db.relationship(
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'PlayerCaughtPlayer',
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back_populates='caught_player',
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cascade='save-update, merge, delete, delete-orphan',
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foreign_keys=[PlayerCaughtPlayer.caught_player_id])
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caught_by_players = association_proxy('player_caught_by_players', 'game_player',
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creator=lambda game_player: PlayerCaughtPlayer(catching_player=game_player))
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