Burathar
4 years ago
13 changed files with 313 additions and 188 deletions
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import unittest |
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from app import create_app, db |
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from app.models import User, Game, Role, GamePlayer |
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from config import Config |
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class TestConfig(Config): |
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TESTING = True |
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WTF_CSRF_ENABLED = False |
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DEBUG = False |
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SQLALCHEMY_DATABASE_URI = 'sqlite://' |
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class GameCase(unittest.TestCase): |
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates |
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def setUp(self): |
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self.app = create_app(TestConfig) |
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self.app_context = self.app.app_context() |
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self.app_context.push() |
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db.create_all() |
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def tearDown(self): |
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db.session.remove() |
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db.drop_all() |
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self.app_context.pop() |
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def test_is_game_owner(self): |
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g1 = Game(name='TestGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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g1.players.append(GamePlayer(user=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(user=u2, role=Role.bunny)) |
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db.session.add(g1) |
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db.session.commit() |
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self.assertTrue(g1.owned_by(u1)) |
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self.assertFalse(g1.owned_by(u2)) |
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if __name__ == '__main__': |
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unittest.main(verbosity=2) |
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import unittest |
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import json |
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from app import create_app, db |
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from app.models import User, Game, Role, GamePlayer, Objective |
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from config import Config |
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class TestConfig(Config): |
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TESTING = True |
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WTF_CSRF_ENABLED = False |
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DEBUG = False |
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SQLALCHEMY_DATABASE_URI = 'sqlite://' |
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class GamePlayerCase(unittest.TestCase): |
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates |
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def setUp(self): |
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self.app = create_app(TestConfig) |
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self.app_context = self.app.app_context() |
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self.app_context.push() |
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db.create_all() |
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def tearDown(self): |
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db.session.remove() |
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db.drop_all() |
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self.app_context.pop() |
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def test_default(self): |
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g1 = Game(name='TestGame') |
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u1 = User(name='Henk') |
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p1 = GamePlayer(user=u1, role=Role.bunny) |
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o1 = Objective(name='Objective 1') |
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o2 = Objective(name='Objective 2') |
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o3 = Objective(name='Objective 3') |
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o1.set_hash() |
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o2.set_hash() |
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o3.set_hash() |
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g1.players.append(p1) |
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g1.objectives.append(o1) |
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g1.objectives.append(o2) |
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g1.objectives.append(o3) |
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p1.found_objectives.append(o1) |
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db.session.add(g1) |
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db.session.commit() |
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# Check if test initiaion succeeded |
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self.assertEqual(len(Game.query.first().objectives), 3) |
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self.assertEqual(User.query.first().user_games[0].found_objectives[0], o1) |
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# The actual Test |
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player_objectives = ('[{"name": "Objective 1", "longitude": null, "latitude": null, "found": true},' |
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'{"name": "Objective 2", "longitude": null, "latitude": null, "found": false},' |
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'{"name": "Objective 3", "longitude": null, "latitude": null, "found": false}]') |
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self.assertEqual(p1.encode_objectives(), player_objectives) |
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if __name__ == '__main__': |
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unittest.main(verbosity=2) |
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import unittest |
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from app import create_app, db |
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from app.models import User, Game, Role, GamePlayer, Objective |
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from config import Config |
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class TestConfig(Config): |
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TESTING = True |
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WTF_CSRF_ENABLED = False |
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DEBUG = False |
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SQLALCHEMY_DATABASE_URI = 'sqlite://' |
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class ObjectiveCase(unittest.TestCase): |
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates |
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def setUp(self): |
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self.app = create_app(TestConfig) |
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self.app_context = self.app.app_context() |
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self.app_context.push() |
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db.create_all() |
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def tearDown(self): |
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db.session.remove() |
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db.drop_all() |
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self.app_context.pop() |
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def test_is_objective_owner(self): |
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g1 = Game(name='TestGame') |
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g2 = Game(name='AnotherGame') |
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u1 = User(name='Henk') |
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g1.players.append(GamePlayer(user=u1, role=Role.owner)) |
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g2.players.append(GamePlayer(user=u1, role=Role.bunny)) |
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o1 = Objective(name='o1') |
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o1.set_hash() |
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o2 = Objective(name='o2') |
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o2.set_hash() |
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g1.objectives.append(o1) |
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g2.objectives.append(o2) |
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db.session.add(g1) |
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db.session.add(g2) |
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db.session.commit() |
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self.assertTrue(o1.owned_by(u1)) |
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self.assertFalse(o2.owned_by(u1)) |
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if __name__ == '__main__': |
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unittest.main(verbosity=2) |
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import unittest |
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from app import create_app, db |
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from app.models import User, Game, GamePlayer, Role |
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from config import Config |
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class TestConfig(Config): |
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TESTING = True |
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WTF_CSRF_ENABLED = False |
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DEBUG = False |
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SQLALCHEMY_DATABASE_URI = 'sqlite://' |
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class UserCase(unittest.TestCase): |
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates |
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def setUp(self): |
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self.app = create_app(TestConfig) |
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self.app_context = self.app.app_context() |
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self.app_context.push() |
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db.create_all() |
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def tearDown(self): |
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db.session.remove() |
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db.drop_all() |
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self.app_context.pop() |
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def test_is_player_game_owner(self): |
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g1 = Game(name='TestGame') |
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g2 = Game(name='AnotherGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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u3 = User(name='Sasha') |
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g1.players.append(GamePlayer(user=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(user=u2, role=Role.bunny)) |
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g2.players.append(GamePlayer(user=u1, role=Role.hunter)) |
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g2.players.append(GamePlayer(user=u3, role=Role.bunny)) |
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db.session.add(g1) |
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db.session.add(g2) |
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db.session.commit() |
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self.assertTrue(u1.owns_game_played_by(user=u2), "owner owns subject_player's game") |
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self.assertFalse(u1.owns_game_played_by(user=u3), "owner doesn't own subject_player's game") |
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self.assertTrue(u1.owns_game_played_by(user=u1), "owner owns it own's game") |
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def test_role_in_game(self): |
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g1 = Game(name='TestGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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u3 = User(name='Sasha') |
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u4 = User(name='Demian') |
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u5 = User(name='Karl') |
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g1.players.append(GamePlayer(user=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(user=u2, role=Role.bunny)) |
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g1.players.append(GamePlayer(user=u3, role=Role.hunter)) |
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g1.players.append(GamePlayer(user=u4, role=Role.none)) |
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db.session.add(g1) |
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db.session.add(u5) |
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db.session.commit() |
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self.assertEqual(u1.role_in_game(g1), Role.owner) |
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self.assertEqual(u2.role_in_game(g1), Role.bunny) |
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self.assertEqual(u3.role_in_game(g1), Role.hunter) |
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self.assertEqual(u4.role_in_game(g1), Role.none) |
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self.assertEqual(u5.role_in_game(g1), None) |
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with self.assertRaises(AttributeError): |
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g1.get_role_for_game(None) |
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if __name__ == '__main__': |
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unittest.main(verbosity=2) |
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var greenIcon = new L.Icon({ |
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iconUrl: '/static/assets/leaflet/images/marker-icon-2x-green.png', |
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shadowUrl: '/static/assets/leaflet/images/marker-shadow.png', |
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iconSize: [25, 41], |
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iconAnchor: [12, 41], |
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popupAnchor: [1, -34], |
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shadowSize: [41, 41] |
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}); |
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var goldIcon = new L.Icon({ |
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iconUrl: '/static/assets/leaflet/images/marker-icon-2x-gold.png', |
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shadowUrl: '/static/assets/leaflet/images/marker-shadow.png', |
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iconSize: [25, 41], |
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iconAnchor: [12, 41], |
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popupAnchor: [1, -34], |
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shadowSize: [41, 41] |
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}); |
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function addObjectiveMarker(map, objective){ |
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var objectiveMarker = L.marker([ |
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objective['latitude'], |
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objective['longitude'] |
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]) |
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if(objective['found']){ |
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console.log('test') |
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objectiveMarker.setIcon(goldIcon) |
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} |
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objectiveMarker.addTo(map); |
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if(objective['hash']){ |
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objectiveMarker.bindTooltip(`<b>${objective['name']}</b><br>
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${objective['hash']}`).openPopup();
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} else { |
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objectiveMarker.bindTooltip(`<b>${objective['name']}</b>`).openPopup(); |
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} |
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} |
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function addPlayerMarker(map, player){ |
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var playerMarker = L.marker([ |
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player['latitude'], |
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player['longitude'] |
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], {icon: greenIcon}).addTo(map); |
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var timestamp_utc = moment.utc(player['timestamp_utc']).toDate() |
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var timestamp_local = moment(timestamp_utc).local().format('YYYY-MM-DD HH:mm'); |
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playerMarker.bindTooltip(`<b>${player['username']}</b><br>
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${timestamp_local}`).openPopup();
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} |
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@@ -1,113 +0,0 @@
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import unittest |
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from app import create_app, db |
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from app.models import User, Game, Role, GamePlayer, Objective, ObjectiveMinimalEncoder, LocationEncoder |
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from config import Config |
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class TestConfig(Config): |
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TESTING = True |
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WTF_CSRF_ENABLED = False |
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DEBUG = False |
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SQLALCHEMY_DATABASE_URI = 'sqlite://' |
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class ModelsCase(unittest.TestCase): |
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# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates |
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def setUp(self): |
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self.app = create_app(TestConfig) |
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self.app_context = self.app.app_context() |
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self.app_context.push() |
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db.create_all() |
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def tearDown(self): |
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db.session.remove() |
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db.drop_all() |
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self.app_context.pop() |
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def test_is_game_owner(self): |
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g1 = Game(name='TestGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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g1.players.append(GamePlayer(player=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(player=u2, role=Role.bunny)) |
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db.session.add(g1) |
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db.session.commit() |
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self.assertTrue(g1.is_game_owner(u1)) |
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self.assertFalse(g1.is_game_owner(u2)) |
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def test_is_player_game_owner(self): |
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g1 = Game(name='TestGame') |
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g2 = Game(name='AnotherGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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u3 = User(name='Sasha') |
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g1.players.append(GamePlayer(player=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(player=u2, role=Role.bunny)) |
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g2.players.append(GamePlayer(player=u1, role=Role.hunter)) |
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g2.players.append(GamePlayer(player=u3, role=Role.bunny)) |
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db.session.add(g1) |
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db.session.add(g2) |
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db.session.commit() |
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self.assertTrue(u1.owns_game_played_by(player=u2), "owner owns subject_player's game") |
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self.assertFalse(u1.owns_game_played_by(player=u3), "owner doesn't own subject_player's game") |
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self.assertTrue(u1.owns_game_played_by(player=u1), "owner owns it own's game") |
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def test_is_objective_owner(self): |
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g1 = Game(name='TestGame') |
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g2 = Game(name='AnotherGame') |
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u1 = User(name='Henk') |
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g1.players.append(GamePlayer(player=u1, role=Role.owner)) |
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g2.players.append(GamePlayer(player=u1, role=Role.bunny)) |
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o1 = Objective(name='o1') |
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o1.set_hash() |
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o2 = Objective(name='o2') |
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o2.set_hash() |
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g1.objectives.append(o1) |
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g2.objectives.append(o2) |
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db.session.add(g1) |
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db.session.add(g2) |
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db.session.commit() |
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self.assertTrue(o1.owned_by(u1)) |
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self.assertFalse(o2.owned_by(u1)) |
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def test_role_in_game(self): |
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g1 = Game(name='TestGame') |
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u1 = User(name='Henk') |
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u2 = User(name='Alfred') |
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u3 = User(name='Sasha') |
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u4 = User(name='Demian') |
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u5 = User(name='Karl') |
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g1.players.append(GamePlayer(player=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(player=u2, role=Role.bunny)) |
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g1.players.append(GamePlayer(player=u3, role=Role.hunter)) |
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g1.players.append(GamePlayer(player=u4, role=Role.none)) |
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db.session.add(g1) |
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db.session.add(u5) |
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db.session.commit() |
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self.assertEqual(u1.role_in_game(g1), Role.owner) |
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self.assertEqual(u2.role_in_game(g1), Role.bunny) |
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self.assertEqual(u3.role_in_game(g1), Role.hunter) |
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self.assertEqual(u4.role_in_game(g1), Role.none) |
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self.assertEqual(u5.role_in_game(g1), None) |
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with self.assertRaises(AttributeError): |
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g1.get_role_for_game(None) |
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if __name__ == '__main__': |
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unittest.main(verbosity=2) |
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