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fix player.last_location()

testing
Burathar 4 years ago
parent
commit
e09e73d340
  1. 4
      app/models/game_player.py
  2. 4
      app/models/user.py
  3. 2
      app/templates/game_hunter_dashboard.html
  4. 119
      migrations/versions/fa85e732aa96_reset_migrations.py

4
app/models/game_player.py

@ -36,8 +36,8 @@ class GamePlayer(db.Model): @@ -36,8 +36,8 @@ class GamePlayer(db.Model):
def last_location(self):
# pylint: disable=no-member
self.user.last_location(self.game)
return self.user.last_location(self.game)
def locations_during_game(self):
# pylint: disable=no-member
self.user.locations_during_game(self.game)
return self.user.locations_during_game(self.game)

4
app/models/user.py

@ -28,7 +28,7 @@ class User(UserMixin, db.Model): @@ -28,7 +28,7 @@ class User(UserMixin, db.Model):
locations = db.relationship(
'Location',
lazy='select',
backref=db.backref('player', lazy='joined'),
backref=db.backref('user', lazy='joined'),
cascade="save-update, merge, delete, delete-orphan")
def set_password(self, password):
@ -50,7 +50,7 @@ class User(UserMixin, db.Model): @@ -50,7 +50,7 @@ class User(UserMixin, db.Model):
return self.locations
game_start = game.start_time or datetime.min
game_end = game.end_time or datetime.max
return (location for location in self.locations if location.timestamp > game_start and location.timestamp < game_end)
return [location for location in self.locations if location.timestamp > game_start and location.timestamp < game_end]
def last_location(self, game=None):
# pylint: disable=not-an-iterable

2
app/templates/game_hunter_dashboard.html

@ -28,7 +28,7 @@ @@ -28,7 +28,7 @@
<tr>
<td>{{ bunny.user.name }}</td>
<td>{{ bunny.player_caught_by_players | selectattr('catching_player', '==', current_user.player_in(game)) |list|length}}</td>
<td>{% with location = bunny.user.last_location(game) %}
<td>{% with location = bunny.last_location() %}
{% if location %}{{ moment(location.timestamp).fromNow()}}: {% endif %}
{{ location }}
{% endwith %}</td>

119
migrations/versions/fa85e732aa96_reset_migrations.py

@ -0,0 +1,119 @@ @@ -0,0 +1,119 @@
"""reset migrations
Revision ID: fa85e732aa96
Revises:
Create Date: 2020-07-19 22:51:26.430851
"""
from alembic import op
import sqlalchemy as sa
# revision identifiers, used by Alembic.
revision = 'fa85e732aa96'
down_revision = None
branch_labels = None
depends_on = None
def upgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.create_table('game',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('name', sa.String(length=64), nullable=False),
sa.Column('state', sa.Enum('initiated', 'published', 'started', 'interrupted', 'finished', name='gamestate'), server_default='initiated', nullable=False),
sa.Column('start_time', sa.DateTime(), nullable=True),
sa.Column('end_time', sa.DateTime(), nullable=True),
sa.PrimaryKeyConstraint('id')
)
op.create_index(op.f('ix_game_name'), 'game', ['name'], unique=True)
op.create_table('user',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('name', sa.String(length=64), nullable=False),
sa.Column('auth_hash', sa.String(length=32), nullable=True),
sa.Column('password_hash', sa.String(length=128), nullable=True),
sa.Column('last_login', sa.DateTime(), nullable=True),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('auth_hash'),
sa.UniqueConstraint('name')
)
op.create_table('game_player',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('game_id', sa.Integer(), nullable=False),
sa.Column('user_id', sa.Integer(), nullable=False),
sa.Column('role', sa.Enum('none', 'owner', 'hunter', 'bunny', name='role'), server_default='none', nullable=False),
sa.ForeignKeyConstraint(['game_id'], ['game.id'], ),
sa.ForeignKeyConstraint(['user_id'], ['user.id'], ),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('game_id', 'user_id', name='_game_user_uc')
)
op.create_table('location',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('user_id', sa.Integer(), nullable=False),
sa.Column('longitude', sa.Numeric(precision=15, scale=10, asdecimal=False), nullable=False),
sa.Column('latitude', sa.Numeric(precision=15, scale=10, asdecimal=False), nullable=False),
sa.Column('timestamp', sa.DateTime(), server_default=sa.text('(CURRENT_TIMESTAMP)'), nullable=False),
sa.ForeignKeyConstraint(['user_id'], ['user.id'], ),
sa.PrimaryKeyConstraint('id')
)
op.create_table('notification',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('game_id', sa.Integer(), nullable=False),
sa.Column('message', sa.Text(), nullable=False),
sa.Column('type', sa.String(length=64), nullable=False),
sa.Column('timestamp', sa.DateTime(), server_default=sa.text('(CURRENT_TIMESTAMP)'), nullable=False),
sa.ForeignKeyConstraint(['game_id'], ['game.id'], ),
sa.PrimaryKeyConstraint('id')
)
op.create_table('objective',
sa.Column('id', sa.Integer(), nullable=False),
sa.Column('name', sa.String(length=64), nullable=True),
sa.Column('game_id', sa.Integer(), nullable=False),
sa.Column('hash', sa.String(length=32), nullable=False),
sa.Column('longitude', sa.Numeric(precision=15, scale=10, asdecimal=False), nullable=True),
sa.Column('latitude', sa.Numeric(precision=15, scale=10, asdecimal=False), nullable=True),
sa.ForeignKeyConstraint(['game_id'], ['game.id'], ),
sa.PrimaryKeyConstraint('id'),
sa.UniqueConstraint('hash')
)
op.create_table('notification_player',
sa.Column('notification_id', sa.Integer(), nullable=False),
sa.Column('game_player_id', sa.Integer(), nullable=False),
sa.Column('been_shown', sa.Boolean(), server_default='True', nullable=False),
sa.ForeignKeyConstraint(['game_player_id'], ['game_player.id'], ),
sa.ForeignKeyConstraint(['notification_id'], ['notification.id'], ),
sa.PrimaryKeyConstraint('notification_id', 'game_player_id')
)
op.create_table('player_caught_player',
sa.Column('id', sa.Integer(), server_default='-1', autoincrement=True, nullable=False),
sa.Column('catching_player_id', sa.Integer(), nullable=False),
sa.Column('caught_player_id', sa.Integer(), nullable=False),
sa.Column('timestamp', sa.DateTime(), server_default=sa.text('(CURRENT_TIMESTAMP)'), nullable=False),
sa.ForeignKeyConstraint(['catching_player_id'], ['game_player.id'], ),
sa.ForeignKeyConstraint(['caught_player_id'], ['game_player.id'], ),
sa.PrimaryKeyConstraint('id')
)
op.create_table('player_found_objective',
sa.Column('objective_id', sa.Integer(), server_default='-1', nullable=False),
sa.Column('game_player_id', sa.Integer(), server_default='-1', nullable=False),
sa.Column('timestamp', sa.DateTime(), server_default=sa.text('(CURRENT_TIMESTAMP)'), nullable=False),
sa.ForeignKeyConstraint(['game_player_id'], ['game_player.id'], ),
sa.ForeignKeyConstraint(['objective_id'], ['objective.id'], ),
sa.PrimaryKeyConstraint('objective_id', 'game_player_id')
)
# ### end Alembic commands ###
def downgrade():
# ### commands auto generated by Alembic - please adjust! ###
op.drop_table('player_found_objective')
op.drop_table('player_caught_player')
op.drop_table('notification_player')
op.drop_table('objective')
op.drop_table('notification')
op.drop_table('location')
op.drop_table('game_player')
op.drop_table('user')
op.drop_index(op.f('ix_game_name'), table_name='game')
op.drop_table('game')
# ### end Alembic commands ###
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