A game admin should be able to add a new objective to a game. Preferably they can put a marker on a map, and add a name. If this turns out to cause too many problems a coordinate system could also be used. When the location is added a hash value should be generated (already implemented for Player Auth_Hash?).
A game admin should be able to add a new objective to a game. Preferably they can put a marker on a map, and add a name. If this turns out to cause too many problems a coordinate system could also be used. When the location is added a hash value should be generated (already implemented for Player Auth_Hash?).
Burathar
added this to the Release 1.0 milestone 5 years ago
Automaticly generating the hash caused some problems, so calling the set_hash() method has to be called manually for now. I opened a new issue to look at this in the future: #11
Automaticly generating the hash caused some problems, so calling the set_hash() method has to be called manually for now. I opened a new issue to look at this in the future: https://git.sciuro.org/Burathar/The-Hunt/issues/11
A game admin should be able to add a new objective to a game. Preferably they can put a marker on a map, and add a name. If this turns out to cause too many problems a coordinate system could also be used. When the location is added a hash value should be generated (already implemented for Player Auth_Hash?).
Automaticly generating the hash caused some problems, so calling the set_hash() method has to be called manually for now. I opened a new issue to look at this in the future: #11