When a game owner adds a player, he can reqest the player qr-code to share with the person who will own that account. However, when an existing player is added, the owner can do this as well, in which case accounts can be compromised. To resolve this, implement the has_logged_in field mentioned in issue17 and if the field is not null, game owners should not see the qrcode.
When a game owner adds a player, he can reqest the player qr-code to share with the person who will own that account. However, when an existing player is added, the owner can do this as well, in which case accounts can be compromised. To resolve this, implement the `has_logged_in` field mentioned in [issue17](https://git.sciuro.org/Burathar/The-Hunt/issues/17) and if the field is not null, game owners should not see the qrcode.
When a game owner adds a player, he can reqest the player qr-code to share with the person who will own that account. However, when an existing player is added, the owner can do this as well, in which case accounts can be compromised. To resolve this, implement the
has_logged_in
field mentioned in issue17 and if the field is not null, game owners should not see the qrcode.