Because of the redundant nature of game_state in combination with game_start and game_end, weird situations could arise. (i.e. a 'finished' gamestate while the game_end time hasn't been reached yet. Therefore it would be better to replace the game_state column with a hidden and a paused column. The other states can be derived from the start and end time.
Because of the redundant nature of `game_state` in combination with `game_start` and `game_end`, weird situations could arise. (i.e. a 'finished' gamestate while the `game_end` time hasn't been reached yet. Therefore it would be better to replace the `game_state` column with a `hidden` and a `paused` column. The other states can be derived from the start and end time.
Because of the redundant nature of
game_state
in combination withgame_start
andgame_end
, weird situations could arise. (i.e. a 'finished' gamestate while thegame_end
time hasn't been reached yet. Therefore it would be better to replace thegame_state
column with ahidden
and apaused
column. The other states can be derived from the start and end time.