{% extends 'player_base.html' %}

{% block head %}
{{ super() }}
<link rel="stylesheet" href="{{ url_for('static', filename='assets/leaflet/leaflet.css') }}" />
<script src="{{ url_for('static', filename='assets/leaflet/leaflet.js') }}"></script>
<script src="{{ url_for('static', filename='assets/leaflet/utils.js') }}"></script>
{% endblock %}

{% block player_app_content %}
<div class="row">
    <div class="col-xs-0 col-md-1"></div>

    <div class="col-xs-12 col-md-7">
        <h2>Bunnies</h2>
        <div class="table">
            <table class="table">
                <thead>
                    <tr>
                        <th scope="col">Player Name</th>
                        <th scope="col">Times Caught</th>
                        <th scope="col">Last location</th>
                        <th scope="col"></th>
                    </tr>
                </thead>
                <tbody>
                    {% set player = current_user.player_in(game) %}
                    {% for bunny in game.bunnies() %}
                    <tr>
                        <td>{{ bunny.user.name }}</td>
                        <td><span
                                style="color:green;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'accepted') |list|length}}</span>
                            /
                            <span
                                style="color:red;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'denied') |list|length}}</span>
                            /
                            <span
                                style="color:gray;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'none') |list|length}}</span>
                        </td>
                        <td>{% with location = bunny.last_location(offset=hunter_delay) %}
                            {% if location %}{{ moment(location.timestamp).fromNow()}}
                            {% else %}
                            {{ location }}
                            {% endif %}
                            {% endwith %}</td>
                        <td>
                            <a
                                href="{{ url_for('main.catch_bunny', game_name=game.name, bunny_name=bunny.user.name) }}">
                                <button class="btn btn-success btn-sm">Catch</button>
                            </a>
                        </td>
                    </tr>
                    {% endfor %}
                </tbody>
            </table>
            <span style="font-size: smaller;">
                (<span style="color:green;">Accepted</span>/<span style="color:red;">Denied</span>/<span
                    style="color:gray;">Not
                    reviewed</span>)
            </span>
        </div>
    </div>
    <div class="col-xs-12 col-md-3">
        {% include '_game_player_info.html' %}
    </div>
</div>

<div class="row">
    <div class="col-xs-1 col-md-1"></div>
    <div id="map" style=" height: 500px; border-radius: 10px; " class="col-xs-10 col-md-10"></div>
    <div class="col-xs-1 col-md-1"></div>
</div>

{% endblock %}

{% block scripts %}
{{ super() }}
<script type="text/javascript" , crossorigin="anonymous">
    // Leaflet Map
    map = getMap()
    markers = []
    var bunnies = JSON.parse(
        '{{ json.dumps(game.last_locations(game.bunnies(), offset=hunter_delay), cls=location_encoder)|safe }}')
    for (var i = 0; i < bunnies.length; i++) {
        addPlayerMarker(map, bunnies[i])
        markers.push([bunnies[i].latitude, bunnies[i].longitude])
    }

    var self = JSON.parse('{{ json.dumps(current_user.last_location(), cls=location_encoder)|safe }}')
    if (self) {
        addPlayerMarker(map, self, greenPlayerIcon)
        markers.push([self.latitude, self.longitude])
    }
    
    if (markers.length > 0) {
        map.fitBounds(markers);
    }
</script>
{% endblock %}