from sqlalchemy.sql import func from app import db from .game_player import GamePlayer class PlayerCaughtPlayer(db.Model): __tablename__ = 'player_caught_player' id = db.Column(db.Integer, primary_key=True, autoincrement=True, server_default='-1') catching_player_id = db.Column(db.Integer, db.ForeignKey('game_player.id'), nullable=False) caught_player_id = db.Column(db.Integer, db.ForeignKey('game_player.id'), nullable=False) photo_reference = db.Column(db.String(128), unique=True, nullable=False) timestamp = db.Column(db.DateTime, server_default=func.now(), nullable=False) catching_player = db.relationship('GamePlayer', primaryjoin=(catching_player_id == GamePlayer.id), backref=db.backref('player_caught_players', cascade='save-update, merge, delete, delete-orphan')) caught_player = db.relationship('GamePlayer', primaryjoin=(caught_player_id == GamePlayer.id), backref=db.backref('player_caught_by_players', cascade='save-update, merge, delete, delete-orphan')) ''' This relation doesn't work as well as the others, and must be used as folowed: g = Game.query.first() p1 = User.query[2].player_in(g) p2 = User.query[3].player_in(g) pc = PlayerCaughtPlayer(caught_player=p2, catching_player=p1, photo_reference='reference') db.session.add(pc) db.session.commit() '''