{% extends 'base.html' %} {% block head %} {{ super() }} <link rel="stylesheet" href="{{ url_for('static', filename='assets/leaflet/leaflet.css') }}" /> <script src="{{ url_for('static', filename='assets/leaflet/leaflet.js') }}"></script> <script src="{{ url_for('static', filename='assets/leaflet/utils.js') }}"></script> {% endblock %} {% block app_content %} <h1>{{ game.name }} Dashboard</h1> {% if game.unreviewed_bunny_photos() %} <a href="{{ url_for('main.review_caught_bunny_photos', game_name=game.name) }}"> <button class="btn btn-primary">Review Bunny Photos</button> </a> {% endif %} <h2>Players:</h2> <p><a href="{{ url_for('main.add_player', game_name = game.name) }}">Add player</a></p> <div class="table-responsive"> <table class="table"> <thead> <tr> <th scope="col">Player Name</th> <th scope="col">Role</th> <th scope="col">Objectives found</th> <th scope="col">Bunnies Caught</th> <th scope="col">Been Caught</th> <th scope="col">Last location</th> <th scope="col"></th> </tr> </thead> <tbody> {% for player in game.players %} <tr> <td><a href="{{ url_for('main.game_player', game_name = game.name, username = player.user.name) }}">{{ player.user.name }}</a></td> <td>{{ player.role.name }}</td> <td>{{ player.found_objectives | list | length }}</td> <td>{{ player.accepted_caught_players() | list | length }}</td> <td>{{ player.accepted_caught_by_players() | list | length }}</td> <td>{% with location = player.last_location() %} {% if location %}{{ moment(location.timestamp).fromNow()}}: {% endif %} {{ location }} {% endwith %}</td> <td><a href="{{ url_for('main.remove_player', game_name=game.name, username=player.user.name) }}"> <button class="btn btn-danger">Delete</button></a> </td> </tr> {% endfor %} </tbody> </table> </div> <h2>Objectives:</h2> <p><a href="{{ url_for('main.add_objective', game_name = game.name) }}">Add new objective</a></p> {% if game.objectives %} <div class="table-responsive"> <table class="table"> <thead> <tr> <th scope="col">Objective Name</th> <th scope="col">Latitude</th> <th scope="col">Longitude</th> <th scope="col">Times found</th> <th scope="col">Hash</th> <th scope="col"></th> </tr> </thead> <tbody> {% for objective in game.objectives %} <tr> <td>{{ objective.name }}</td> <td>{{ objective.latitude }}</td> <td>{{ objective.longitude }}</td> <td>{{ objective.found_by|length }}</td> <td><a href="{{ url_for('main.objective', objective_hash = objective.hash) }}">{{ objective.hash }}</a></td> <td><a href="{{ url_for('main.delete_objective', objective_hash = objective.hash) }}"> <button class="btn btn-danger">Delete</button></a> </td> </tr> {% endfor %} </tbody> </table> </div> <div id="map" style=" height: 500px; border-radius: 10px; " class="col-md-6 col-xs-12"></div> {% endif %} {% endblock %} {% block scripts %} {{ super() }} {{ moment.include_moment() }} <script type="text/javascript", crossorigin="anonymous"> // Leaflet Map var map = L.map( 'map', { center: [52.2, 5.3], minZoom: 6, maxZoom: 19, bounds: [[50.5, 3.25], [54, 7.6]], zoom: 8 }); L.control.scale().addTo(map); L.tileLayer( 'https://geodata.nationaalgeoregister.nl/tiles/service/wmts/brtachtergrondkaartpastel/EPSG:3857/{z}/{x}/{y}.png', { attribution: 'Kaartgegevens © <a href="https://kadaster.nl">Kadaster</a>' }).addTo( map ); var objectives = JSON.parse('{{ json.dumps(game.objectives, cls=objective_encoder)|safe }}') for (var i = 0; i < objectives.length; i++){ addObjectiveMarker(map, objectives[i]) } var players = JSON.parse('{{ json.dumps(game.last_player_locations(), cls=location_encoder)|safe }}') for (var i = 0; i < players.length; i++){ addPlayerMarker(map, players[i]) } </script> {% endblock %}