{% extends 'player_base.html' %}

{% block head %}
{{ super() }}
<link rel="stylesheet" href="{{ url_for('static', filename='assets/leaflet/leaflet.css') }}" />
<script src="{{ url_for('static', filename='assets/leaflet/leaflet.js') }}"></script>
<script src="{{ url_for('static', filename='assets/leaflet/utils.js') }}"></script>
{% endblock %}

{% block player_app_content %}
<div class="row">
  <div class="col-xs-0 col-md-1"></div>

  <div class="col-xs-12 col-md-7">
    <h2>Bunnies</h2>
    <div class="table">
      <table class="table">
        <thead>
            <tr>
                <th scope="col">Player Name</th>
                <th scope="col">Times Caught</th>
                <th scope="col">Last location</th>
                <th scope="col"></th>
            </tr>
        </thead>
        <tbody>
            {% set player = current_user.player_in(game) %}
            {% for bunny in game.bunnies() %}
            <tr>
                <td>{{ bunny.user.name }}</td>
                <td><span style="color:green;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'accepted') |list|length}}</span> /
                    <span style="color:red;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'denied') |list|length}}</span> /
                    <span style="color:gray;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'none') |list|length}}</span>
                </td>
                <td>{% with location = bunny.last_location() %}
                        {% if location %}{{ moment(location.timestamp).fromNow()}}: {% endif %}
                        {{ location }}
                {% endwith %}</td>
                <td>
                    <a href="{{ url_for('main.catch_bunny', game_name=game.name, bunny_name=bunny.user.name) }}">
                        <button class="btn btn-success btn-sm">Catch</button>
                    </a>
                </td>
            </tr>
            {% endfor %}
        </tbody>
      </table>
      <span style="font-size: smaller;">
          (<span style="color:green;">Accepted</span>/<span style="color:red;">Denied</span>/<span style="color:gray;">Not reviewed</span>)
      </span>
    </div>
  </div>
  <div class="col-xs-12 col-md-3">
    {% include '_game_player_info.html' %}
  </div>
</div>

<div class="row">
  <div class="col-xs-1 col-md-1"></div>
  <div id="map" style=" height: 500px; border-radius: 10px; " class="col-xs-10 col-md-10"></div>
  <div class="col-xs-1 col-md-1"></div>
</div>

{% endblock %}

{% block scripts %}
{{ super() }}
{{ moment.include_moment() }}
<script type="text/javascript", crossorigin="anonymous">
    // Leaflet Map
    var map = L.map( 'map', {
        center: [52.2, 5.3],
        minZoom: 6,
        maxZoom: 19,
        bounds: [[50.5, 3.25], [54, 7.6]],
        zoom: 8
    });
    L.control.scale().addTo(map);

    L.tileLayer( 'https://geodata.nationaalgeoregister.nl/tiles/service/wmts/brtachtergrondkaartpastel/EPSG:3857/{z}/{x}/{y}.png', {
        attribution: 'Kaartgegevens &copy; <a href="https://kadaster.nl">Kadaster</a>'
    }).addTo( map );

    var bunnies = JSON.parse('{{ json.dumps(game.last_locations(game.bunnies()), cls=location_encoder)|safe }}')
    for (var i = 0; i < bunnies.length; i++){
        addPlayerMarker(map, bunnies[i])
    }

    var self = JSON.parse('{{ json.dumps(current_user.last_location(game), cls=location_encoder)|safe }}')
    if (self){
        addPlayerMarker(map, self)
    }

</script>
{% endblock %}