You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

69 lines
2.8 KiB

import json
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.schema import UniqueConstraint
from app import db
from .role import Role
from .notification_player import NotificationPlayer
from .player_found_objective import PlayerFoundObjective
from .review import Review
class GamePlayer(db.Model):
__tablename__ = 'game_player'
id = db.Column(db.Integer, primary_key=True)
game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False)
user_id = db.Column(db.Integer, db.ForeignKey('user.id'), nullable=False)
role = db.Column(db.Enum(Role), server_default=Role(0).name, nullable=False)
game = db.relationship('Game', back_populates='players')
user = db.relationship('User', back_populates='user_games')
__table_args__ = (UniqueConstraint('game_id', 'user_id', name='_game_user_uc'),
)
player_notifications = db.relationship(
'NotificationPlayer',
back_populates='recipient',
cascade='save-update, merge, delete, delete-orphan')
notifications = association_proxy('player_notifications', 'notification',
creator=lambda notification: NotificationPlayer(notification=notification))
player_found_objectives = db.relationship(
'PlayerFoundObjective',
back_populates='game_player',
cascade='save-update, merge, delete, delete-orphan')
found_objectives = association_proxy('player_found_objectives', 'objective',
creator=lambda objective: PlayerFoundObjective(objective=objective))
caught_by_players = association_proxy('player_caught_by_players', 'catching_player')
caught_players = association_proxy('player_caught_players', 'caught_player')
def last_location(self):
# pylint: disable=no-member
return self.user.last_location(self.game)
def locations_during_game(self):
# pylint: disable=no-member
return self.user.locations_during_game(self.game)
def encode_objectives(self):
# pylint: disable=no-member
objectives = ['[']
for objective in self.game.objectives:
obj = {
'name' : objective.name,
'longitude' : objective.longitude,
'latitude' : objective.latitude,
'found' : objective in self.found_objectives}
objectives.append(json.dumps(obj))
objectives.append(',')
return ''.join(objectives)[:-1] + ']'
def accepted_caught_players(self):
return [pcp.caught_player
for pcp in self.player_caught_players
if pcp.review == Review.accepted]
def accepted_caught_by_players(self):
return [pcp.catching_player
for pcp in self.player_caught_by_players
if pcp.review == Review.accepted]