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99 lines
4.0 KiB
99 lines
4.0 KiB
{% extends 'player_base.html' %} |
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{% block head %} |
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{{ super() }} |
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<link rel="stylesheet" href="{{ url_for('static', filename='assets/leaflet/leaflet.css') }}" /> |
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<script src="{{ url_for('static', filename='assets/leaflet/leaflet.js') }}"></script> |
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<script src="{{ url_for('static', filename='assets/leaflet/utils.js') }}"></script> |
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{% endblock %} |
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{% block player_app_content %} |
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<div class="row"> |
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<div class="col-xs-0 col-md-1"></div> |
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<div class="col-xs-12 col-md-7"> |
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<h2>Bunnies</h2> |
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<div class="table"> |
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<table class="table"> |
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<thead> |
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<tr> |
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<th scope="col">Player Name</th> |
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<th scope="col">Times Caught</th> |
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<th scope="col">Last location</th> |
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<th scope="col"></th> |
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</tr> |
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</thead> |
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<tbody> |
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{% set player = current_user.player_in(game) %} |
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{% for bunny in game.bunnies() %} |
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<tr> |
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<td>{{ bunny.user.name }}</td> |
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<td><span |
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style="color:green;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'accepted') |list|length}}</span> |
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/ |
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<span |
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style="color:red;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'denied') |list|length}}</span> |
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/ |
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<span |
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style="color:gray;">{{ bunny.player_caught_by_players | selectattr('catching_player', '==', player) | selectattr('review.name', '==', 'none') |list|length}}</span> |
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</td> |
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<td>{% with location = bunny.last_location(offset=hunter_delay) %} |
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{% if location %}{{ moment(location.timestamp).fromNow()}} |
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{% else %} |
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{{ location }} |
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{% endif %} |
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{% endwith %}</td> |
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<td> |
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<a |
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href="{{ url_for('main.catch_bunny', game_name=game.name, bunny_name=bunny.user.name) }}"> |
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<button class="btn btn-success btn-sm">Catch</button> |
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</a> |
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</td> |
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</tr> |
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{% endfor %} |
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</tbody> |
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</table> |
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<span style="font-size: smaller;"> |
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(<span style="color:green;">Accepted</span>/<span style="color:red;">Denied</span>/<span |
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style="color:gray;">Not |
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reviewed</span>) |
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</span> |
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</div> |
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</div> |
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<div class="col-xs-12 col-md-3"> |
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{% include '_game_player_info.html' %} |
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</div> |
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</div> |
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<div class="row"> |
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<div class="col-xs-1 col-md-1"></div> |
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<div id="map" style=" height: 500px; border-radius: 10px; " class="col-xs-10 col-md-10"></div> |
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<div class="col-xs-1 col-md-1"></div> |
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</div> |
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{% endblock %} |
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{% block scripts %} |
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{{ super() }} |
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<script type="text/javascript" , crossorigin="anonymous"> |
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// Leaflet Map |
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map = getMap() |
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markers = [] |
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var bunnies = JSON.parse( |
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'{{ json.dumps(game.last_locations(game.bunnies(), offset=hunter_delay), cls=location_encoder)|safe }}') |
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for (var i = 0; i < bunnies.length; i++) { |
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addPlayerMarker(map, bunnies[i]) |
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markers.push([bunnies[i].latitude, bunnies[i].longitude]) |
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} |
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var self = JSON.parse('{{ json.dumps(current_user.last_location(), cls=location_encoder)|safe }}') |
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if (self) { |
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addPlayerMarker(map, self, greenPlayerIcon) |
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markers.push([self.latitude, self.longitude]) |
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} |
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if (markers.length > 0) { |
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map.fitBounds(markers); |
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} |
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</script> |
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{% endblock %} |