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285 lines
12 KiB
285 lines
12 KiB
import fnmatch |
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import json |
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from os import listdir |
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from pathlib import Path |
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from datetime import datetime |
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from flask import render_template, flash, redirect, url_for, request, abort, send_file, current_app, send_from_directory |
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from flask_login import current_user, login_required |
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from werkzeug.utils import secure_filename |
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from werkzeug.security import safe_join |
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from sqlalchemy import and_ |
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from app import db |
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from app.main import bp |
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from app.utils import generate_qr_code, serve_pil_image |
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from app.models import User, Game, Role, GamePlayer, Objective, ObjectiveMinimalEncoder, LocationEncoder, PlayerCaughtPlayer |
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from app.main.forms import CreateGameForm, ObjectiveForm, PlayerAddForm, UserCreateForm, PlayerUpdateForm, CatchBunnyForm |
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@bp.before_app_request |
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def before_request(): |
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if current_user.is_authenticated: |
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current_user.last_login = datetime.utcnow() |
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db.session.commit() |
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@bp.route('/') |
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@bp.route('/index') |
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@login_required |
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def index(): |
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if len(current_user.games) == 1: |
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return redirect(url_for('main.game_dashboard', game_name=current_user.games[0].name)) |
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return render_template("index.html", title='Home') |
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@bp.route('/create_game', methods=['GET', 'POST']) |
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@login_required |
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def create_game(): |
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form = CreateGameForm() |
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if form.validate_on_submit(): |
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game = Game(name=form.game_name.data, start_time=form.start_time.data, end_time=form.end_time.data) |
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game.players.append(GamePlayer(user=current_user, role=Role['owner'])) |
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db.session.add(game) |
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db.session.commit() |
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flash(f"'{game.name}' had been created!") |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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return render_template('create_game.html', title='Create Game', form=form) |
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@bp.route('/game/<game_name>/delete') |
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@login_required |
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def delete_game(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if not game.owned_by(current_user): |
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abort(403) |
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db.session.delete(game) |
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for user in game.players: |
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if not user.last_login: |
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db.session.delete(user) |
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db.session.commit() |
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flash(f"Game '{game.name}' has been deleted!") |
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return redirect(url_for('main.index')) |
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@bp.route('/game/<game_name>/dashboard') |
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@login_required |
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def game_dashboard(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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role = current_user.role_in_game(game) |
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if role == Role.owner: |
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return render_template('game_owner_dashboard.html', title='Game Dashboard', |
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game=game, json=json, objective_encoder=ObjectiveMinimalEncoder, location_encoder=LocationEncoder) |
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if role == Role.bunny: |
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return render_template('game_bunny_dashboard.html', title='Game Dashboard', |
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game=game, json=json, location_encoder=LocationEncoder) |
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if role == Role.hunter: |
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return render_template('game_hunter_dashboard.html', title='Game Dashboard', |
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game=game, json=json, location_encoder=LocationEncoder) |
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if role == Role.none: |
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return render_template('game_hunter_dashboard.html', title='Game Dashboard', |
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game=game, json=json, location_encoder=LocationEncoder) |
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if role is None: |
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abort(403) |
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@bp.route('/game/<game_name>/catch_bunny', methods=['GET', 'POST']) |
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@login_required |
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def catch_bunny(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if current_user.role_in_game(game) is not Role.hunter: |
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flash('Only hunters can catch bunnies!') |
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abort(403) |
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game_bunnies = game.bunnies() |
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form = CatchBunnyForm() |
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form.bunny.choices = [(player.user.id, player.user.name) for player in game_bunnies] |
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if request.method == 'GET': |
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parsed_bunny_name = request.args.get('bunny_name', default='', type=str) |
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if parsed_bunny_name: |
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bunny = [gameplayer for gameplayer in game_bunnies if gameplayer.user.name == parsed_bunny_name] |
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if bunny: |
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# pylint: disable=no-member |
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form.bunny.default = bunny[0].user.id |
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form.process() |
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if form.validate_on_submit(): |
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bunny = [gameplayer for gameplayer in game_bunnies if gameplayer.user.id == form.bunny.data] |
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if not bunny: |
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flash('Please choose a bunny') |
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return request.url |
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bunny = bunny[0] |
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pcp = PlayerCaughtPlayer(catching_player=current_user.player_in(game), caught_player=bunny, timestamp=datetime.utcnow()) |
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save_player_caught_player_photo(form.photo.data, game, pcp) |
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db.session.add(pcp) |
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db.session.commit() |
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flash(f"You caught {bunny.user.name}! The submitted photo will be reviewed by a game owner.") |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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return render_template('catch_bunny.html', title='Catch Bunny', form=form, game=game) |
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def save_player_caught_player_photo(file_storage, game, pcp): |
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timestamp = pcp.timestamp.strftime('%Y%m%d%H%M%S') |
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extension = Path(file_storage.filename).suffix |
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filename = secure_filename(f'{timestamp}_{pcp.catching_player.user.name}_caught_{pcp.caught_player.user.name}{extension}') |
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path = get_caught_bunny_photo_directory(game) |
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path.mkdir(parents=True, exist_ok=True) |
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file_storage.save(path / filename) |
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@bp.route('/game/<game_name>/caught_bunny_photo', methods=['GET']) |
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@login_required |
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def caught_bunny_photo(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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timestamp = request.args['timestamp'] |
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bunny_name = request.args['bunny_name'] |
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hunter_name = request.args['hunter_name'] |
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hunter = GamePlayer.query.join(User).filter( |
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(GamePlayer.user_id == User.id) & |
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(GamePlayer.game_id == game.id) & |
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(User.name == hunter_name) & |
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(GamePlayer.role == Role.hunter)).first_or_404() |
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if not (game.owned_by(current_user) or current_user.player_in(game) == hunter): |
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abort(403) |
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directory = get_caught_bunny_photo_directory(game) |
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filename = get_bunny_photo_filename(directory, timestamp, hunter_name, bunny_name) |
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photo_path = safe_join(directory, filename) |
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#TODO: Implement switch between serve self and serve by webserver |
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return send_file(photo_path, conditional=True, as_attachment=False) |
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def get_bunny_photo_filename(directory, timestamp, hunter_name, bunny_name): |
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filename = secure_filename(f'{timestamp}_{hunter_name}_caught_{bunny_name}') + '.*' |
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matches = fnmatch.filter(listdir(directory), filename) |
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return matches[0] if matches else '' |
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def get_caught_bunny_photo_directory(game): |
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return Path(current_app.root_path).parent / \ |
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current_app.config['UPLOAD_FOLDER'] / \ |
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secure_filename(game.name) / \ |
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current_app.config['PLAYER_CAUGHT_PLAYER_PHOTO_DIR_NAME'] |
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@bp.route('/game/<game_name>/adduser', methods=['GET', 'POST']) |
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@bp.route('/game/<game_name>/addplayer', methods=['GET', 'POST']) |
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@login_required |
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def add_player(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if not game.owned_by(current_user): |
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abort(403) |
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form_add = PlayerAddForm() |
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form_create = UserCreateForm() |
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if form_add.submit_add.data and form_add.validate_on_submit(): |
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user = User.query.filter_by(name=form_add.name.data).first_or_404() |
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game.players.append(GamePlayer(user=user, role=Role[form_create.role.data])) |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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if form_create.submit_create.data and form_create.validate_on_submit(): |
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user = User(name=form_create.name.data) |
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user.set_auth_hash() |
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game.players.append(GamePlayer(user=user, role=Role[form_create.role.data])) |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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return render_template('add_player.html', title=f'Add User for {game_name}', form_add=form_add, form_create=form_create, game=game) |
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@bp.route('/game/<game_name>/removeuser/<username>') |
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@bp.route('/game/<game_name>/removeplayer/<username>') |
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@login_required |
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def remove_player(game_name, username): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if not game.owned_by(current_user): |
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abort(403) |
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user = User.query.filter(and_(User.name == username, User.games.contains(game))).first_or_404() |
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game.players.remove(user) |
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if not user.last_login: |
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db.session.delete(user) |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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@bp.route('/game/<game_name>/user/<username>', methods=['GET', 'POST']) |
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@bp.route('/game/<game_name>/player/<username>', methods=['GET', 'POST']) |
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@login_required |
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def game_player(game_name, username): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if not game.owned_by(current_user): |
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abort(403) |
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user = User.query.filter((User.name == username) & (User.games.contains(game))).first_or_404() |
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player = user.player_in(game) |
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# pylint: disable=no-member |
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form = PlayerUpdateForm(role=player.role.name) |
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form.role.choices = [(role.value, role.name) for role in Role] |
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form.role.default = player.role.value |
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form.process() |
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if form.validate_on_submit(): |
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player.role = Role[form.role.data] |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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return render_template('game_player.html', title=f'{user.name} in {game_name}', player=player, form=form, json=json, location_encoder=LocationEncoder) |
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@bp.route('/game/<game_name>/add_objective', methods=['GET', 'POST']) |
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@login_required |
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def add_objective(game_name): |
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game = Game.query.filter_by(name=game_name).first_or_404() |
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if not game.owned_by(current_user): |
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abort(403) |
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form = ObjectiveForm() |
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objective = Objective(name='', latitude=52.0932, longitude=5.12405) |
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if form.validate_on_submit(): |
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objective = Objective(name=form.objective_name.data, longitude=form.longitude.data, latitude=form.latitude.data) |
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objective.set_hash() |
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game.objectives.append(objective) |
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db.session.commit() |
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flash(f"Objective has been added!") |
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return redirect(url_for('main.game_dashboard', game_name=game.name)) |
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return render_template('objective.html', title=f'Add Objective for {game_name}', form=form, objective=objective, owner=True) |
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@bp.route('/objective/<objective_hash>/delete', methods=['GET']) |
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@login_required |
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def delete_objective(objective_hash): |
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objective = Objective.query.filter_by(hash=objective_hash).first_or_404() |
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if not objective.owned_by(current_user): |
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abort(403) |
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else: |
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db.session.delete(objective) |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=objective.game.name)) |
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@bp.route('/objective/<objective_hash>/qrcode.png') |
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@login_required |
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def objective_qrcode(objective_hash): |
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objective = Objective.query.filter_by(hash=objective_hash).first_or_404() |
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if not objective.owned_by(current_user): |
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abort(403) |
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img = generate_qr_code(url_for('main.objective', objective_hash=objective.hash, _external=True)) |
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return serve_pil_image(img) |
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@bp.route('/objective/<objective_hash>', methods=['GET', 'POST']) |
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@login_required |
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def objective(objective_hash): |
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objective = Objective.query.filter_by(hash=objective_hash).first_or_404() |
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if current_user.role_in_game(objective.game) == Role.bunny: |
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player = current_user.player_in(objective.game) |
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if not objective in player.found_objectives: |
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player.found_objectives.append(objective) |
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db.session.commit() |
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if objective.name: |
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flash(f'You found objective: {objective.name}!') |
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else: |
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flash('You found an objective!') |
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elif objective.name: |
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flash(f"You have already found objective '{objective.name}'") |
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else: |
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flash('You have already found this objective') |
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return redirect(url_for('main.game_dashboard', game_name=objective.game.name)) |
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elif not objective.owned_by(current_user): |
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flash("Only bunnies in an objective's game can find objectives!") |
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abort(403) |
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owner = objective.owned_by(current_user) |
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qrcode = generate_qr_code(objective) if owner else None |
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form = ObjectiveForm() |
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if form.submit.data and form.validate() and owner: |
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objective.name = form.objective_name.data |
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objective.longitude = form.longitude.data |
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objective.latitude = form.latitude.data |
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db.session.commit() |
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return redirect(url_for('main.game_dashboard', game_name=objective.game.name)) |
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return render_template('objective.html', title='Objective view', objective=objective, owner=owner, form=form, qrcode=qrcode)
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