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51 lines
1.9 KiB
51 lines
1.9 KiB
from app import create_app, db |
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from app.models import Game, User, Objective, Location, Notification, GamePlayer, \ |
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PlayerFoundObjective, NotificationPlayer, PlayerCaughtPlayer, Role, GameState, Review |
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app = create_app() |
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@app.shell_context_processor |
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def make_shell_context(): |
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return {'db': db, 'Game' : Game, 'User' : User, 'Objective' : Objective, |
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'Location' : Location, 'Notification' : Notification, 'GamePlayer' : GamePlayer, |
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'PlayerFoundObjective' : PlayerFoundObjective, 'NotificationPlayer' : NotificationPlayer, |
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'PlayerCaughtPlayer' : PlayerCaughtPlayer, 'Role' : Role, 'GameState' : GameState, |
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'Review' : Review, 'create_objects' : create_objects} |
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def create_objects(): |
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g1 = Game(name='TestGame') |
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g2 = Game(name='MyGame') |
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u1 = User(name='Marijn') |
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u1.set_password('123') |
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u2 = User(name='Rogier') |
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u2.set_password('123') |
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u3 = User(name='Henk') |
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u4 = User(name='Emma') |
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u5 = User(name='Demi') |
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o1 = Objective(name='Florin', latitude=52.0932, longitude=5.12405) |
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o2 = Objective(name='Amsterdam', latitude=52.35547, longitude=5.12405) |
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o3 = Objective(name='Amersfoort', latitude=52.17056, longitude=5.12405) |
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o1.set_hash() |
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o2.set_hash() |
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o3.set_hash() |
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g1.players.append(GamePlayer(user=u1, role=Role.owner)) |
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g1.players.append(GamePlayer(user=u2, role=Role.hunter)) |
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g1.players.append(GamePlayer(user=u3, role=Role.hunter)) |
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g1.players.append(GamePlayer(user=u4, role=Role.bunny)) |
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g1.players.append(GamePlayer(user=u5, role=Role.bunny)) |
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g1.objectives.append(o1) |
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g1.objectives.append(o2) |
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g1.objectives.append(o3) |
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g2.players.append(GamePlayer(user=u1, role=Role.bunny)) |
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g2.players.append(GamePlayer(user=u2, role=Role.owner)) |
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g2.players.append(GamePlayer(user=u3, role=Role.hunter)) |
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db.session.add(g1) |
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db.session.add(g2) |
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db.session.commit()
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