From 5b0a60815c5c4178ff48bb651f25bd3d8d9ee7cb Mon Sep 17 00:00:00 2001 From: Zott820 Date: Tue, 7 Jan 2014 00:36:46 -0800 Subject: [PATCH] Update ui.js Frills bonus was supposed to be 5% not 5x. This change makes it more in line with its price to buy. --- js/ui.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/ui.js b/js/ui.js index c565a32..4a1f982 100755 --- a/js/ui.js +++ b/js/ui.js @@ -958,7 +958,7 @@ function MarketItem( gameState, name, x, y, cost, mouseOutImg, mouseOverImg, mou // if we bought a clock, enable it! if( that.name.indexOf("Alarm") != -1 ) gameState.alarmBought = true; - if( that.name.indexOf("Frills") != -1 ) gameState.frillsModifier = 5; + if( that.name.indexOf("Frills") != -1 ) gameState.frillsModifier = 1.05; if( that.name.indexOf("Exquisite") != -1 ){ gameState.stuffingTypeModifier = gameState.stuffingTypeModifier > 1.08 ? gameState.stuffingTypeModifier : 1.08; } if( that.name.indexOf("Special") != -1 ){ gameState.stuffingTypeModifier = gameState.stuffingTypeModifier > 1.17 ? gameState.stuffingTypeModifier : 1.17; }