diff --git a/js/ui.js b/js/ui.js index a2e71b4..627361b 100755 --- a/js/ui.js +++ b/js/ui.js @@ -721,13 +721,13 @@ function WindowUI( stage, gameState ){ for( var i in smallWindows ){ smallWindows[i].visible = UtilityFunctions.randRange(0,1); - streetLight.visible = 1; + streetLight.alpha= 1; stage.addChild( smallWindows[i] ); } for( var i in windows ){ windows[i].visible = UtilityFunctions.randRange(0,1); - streetLight.visible = 1; + streetLight.alpha= 1; stage.addChild( windows[i] ); } stage.addChild( streetLight ); @@ -756,7 +756,7 @@ return { } // turn on random window lights - streetLight.visible = 1; + streetLight.alpha= 1; } else if( dayNight.x < -11687 ){ for( var i in smallWindows ){ @@ -765,7 +765,7 @@ return { for( var i in windows ){ windows[i].visible = UtilityFunctions.randRange(0,1); } - streetLight.visible = 1; + streetLight.alpha= 1; } // daytime, turn off all lights else{ @@ -776,7 +776,7 @@ return { windows[i].visible = 0; } - streetLight.visible = 0; + streetLight.alpha= 0; } }