diff --git a/Audio/Cooking/Alarm Clock/Beep.wav b/Audio/Cooking/Alarm Clock/Beep.wav new file mode 100644 index 0000000..df8b21b Binary files /dev/null and b/Audio/Cooking/Alarm Clock/Beep.wav differ diff --git a/Audio/Cooking/Alarm Clock/DoubleBeep.wav b/Audio/Cooking/Alarm Clock/DoubleBeep.wav new file mode 100644 index 0000000..8f3fc0d Binary files /dev/null and b/Audio/Cooking/Alarm Clock/DoubleBeep.wav differ diff --git a/Audio/Cooking/Oven Door/Door Latch Open.wav b/Audio/Cooking/Oven Door/Door Latch Open.wav new file mode 100644 index 0000000..4faee25 Binary files /dev/null and b/Audio/Cooking/Oven Door/Door Latch Open.wav differ diff --git a/Audio/Cooking/Oven Door/Door Open.wav b/Audio/Cooking/Oven Door/Door Open.wav new file mode 100644 index 0000000..ace0bda Binary files /dev/null and b/Audio/Cooking/Oven Door/Door Open.wav differ diff --git a/Audio/Cooking/Oven Door/Door Slam Shut.wav b/Audio/Cooking/Oven Door/Door Slam Shut.wav new file mode 100644 index 0000000..fb59a46 Binary files /dev/null and b/Audio/Cooking/Oven Door/Door Slam Shut.wav differ diff --git a/Audio/Cooking/Oven Door/Oven Do Close Soft.wav b/Audio/Cooking/Oven Door/Oven Do Close Soft.wav new file mode 100644 index 0000000..d00579b Binary files /dev/null and b/Audio/Cooking/Oven Door/Oven Do Close Soft.wav differ diff --git a/js/CookingFormula.js b/js/CookingFormula.js index fd7e142..a1c9034 100644 --- a/js/CookingFormula.js +++ b/js/CookingFormula.js @@ -8,9 +8,9 @@ //Global Variables for Turkey density = 1050; // kg/m3 Assuming Density of Water 1000 kg/m3 -cp = 6200 // J/kg K for Turkey +cp = 7000 // J/kg K for Turkey heatConvection = 4; // W/m2 K Some Reasonable estimate for natural Convection. Change as needed. 5-25 -thermalConduct = 0.150 // W/m K // Chicken +thermalConduct = 0.07 // W/m K // Chicken globalTime = 0; function celsiusToFarenheit(celsius) { @@ -136,6 +136,7 @@ function layerModel(name,RadiusPercent) { this.initialTemp = 20; this.waterLost = 0; this.finalTemperature = 20; + this.volume = null; } @@ -146,25 +147,28 @@ this.totalRadius = calculateRadius(weight) this.skin = new layerModel("Skin",0.85) this.body = new layerModel("Body",0.45) this.core = new layerModel("Core",0.01) -this.skin.waterLost = (sphereVolume(this.totalRadius) - sphereVolume(this.skin.radiusPercent*this.totalRadius))*waterMultiplier -this.body.waterLost = (sphereVolume(this.skin.radiusPercent*this.totalRadius) - sphereVolume(this.body.radiusPercent*this.totalRadius))*waterMultiplier -this.core.waterLost = (sphereVolume(this.body.radiusPercent*this.totalRadius) - 0)*waterMultiplier - - this.cookCondition = function(cookValue) { - var multiplier = 10; - if (cookValue>=multiplier*1000) { +this.skin.volume = sphereVolume(this.totalRadius) - sphereVolume(this.skin.radiusPercent*this.totalRadius); +this.body.volume = sphereVolume(this.skin.radiusPercent*this.totalRadius) - sphereVolume(this.body.radiusPercent*this.totalRadius); +this.core.volume = sphereVolume(this.body.radiusPercent*this.totalRadius) - 0; +this.skin.waterLost = this.skin.volume*waterMultiplier +this.body.waterLost = this.body.volume*waterMultiplier +this.core.waterLost = this.core.volume*waterMultiplier + + this.cookCondition = function(cookValue,volume) { + var multiplier = 1; + if (cookValue>=multiplier*200000) { return("House Fire") } - else if(cookValue>=multiplier*500) { + else if(cookValue>=multiplier*140000) { return("Charcoal") } - else if (cookValue>=multiplier*100) { + else if (cookValue>=multiplier*110000) { return("Dry") } - else if (cookValue>=multiplier*4) { + else if (cookValue>=multiplier*20000) { return("Cooked") } - else if (cookValue>=multiplier*2) { + else if (cookValue>=multiplier*10000) { return("Undercooked") } else { @@ -185,27 +189,27 @@ this.core.waterLost = (sphereVolume(this.body.radiusPercent*this.totalRadius) - //Water Loss Calculations //Skin - tempLoss = waterLoss(this.skin.initialTemp,this.totalRadius,this.skin.radiusPercent*this.totalRadius,this.totalRadius) + tempLoss = waterLoss(this.skin.initialTemp,this.skin.volume,this.totalRadius) this.skin.waterLost = this.skin.waterLost - (tempLoss); //Distribute Water //this.body.waterLost = this.body.waterLost + surfaceExchange(this.body.radiusPercent*this.totalRadius,this.totalRadius)*(tempLoss); //Body - tempLoss = waterLoss(this.body.initialTemp,this.skin.radiusPercent*this.totalRadius,this.body.radiusPercent*this.totalRadius,this.totalRadius) + tempLoss = waterLoss(this.body.initialTemp,this.body.volume,this.totalRadius) this.body.waterLost = this.body.waterLost - (tempLoss); //Distribute Water //this.skin.waterLost = this.skin.waterLost + surfaceExchange(this.skin.radiusPercent*this.totalRadius,this.body.radiusPercent*this.totalRadius)*(tempLoss); //this.core.waterLost = this.core.waterLost + surfaceExchange(this.body.radiusPercent*this.totalRadius,this.skin.radiusPercent*this.totalRadius)*(tempLoss); //Core - tempLoss = waterLoss(this.core.initialTemp,this.body.radiusPercent*this.totalRadius,0,this.totalRadius) + tempLoss = waterLoss(this.core.initialTemp,this.core.volume,this.totalRadius) this.core.waterLost = this.core.waterLost - (tempLoss); //Distribute Water //this.body.waterLost = this.body.waterLost + (tempLoss); - console.log("Skin: "+ this.skin.waterLost + " " + turkey.cookCondition(Math.abs(this.skin.waterLost))); - console.log("Body: "+ this.body.waterLost + " " + turkey.cookCondition(Math.abs(this.body.waterLost))); - console.log("Core: "+ this.core.waterLost + " " + turkey.cookCondition(Math.abs(this.core.waterLost))); + console.log("Skin: "+ this.skin.waterLost + " " + turkey.cookCondition(Math.abs(this.skin.waterLost),this.skin.volume)); + console.log("Body: "+ this.body.waterLost + " " + turkey.cookCondition(Math.abs(this.body.waterLost),this.body.volume)); + console.log("Core: "+ this.core.waterLost + " " + turkey.cookCondition(Math.abs(this.core.waterLost),this.core.volume)); } } @@ -221,10 +225,9 @@ function surfaceExchange(outerRadius,innerRadius) { var denominator = (sphereSurfaceArea(innerRadius) + sphereSurfaceArea(outerRadius) ) return(sphereSurfaceArea(outerRadius)/denominator ) } -function waterLoss(temperature,outerRadius,innerRadius,totalRadius) { -totalVolume =sphereVolume(totalRadius) -volume = sphereVolume(outerRadius) - sphereVolume(innerRadius) -loss = (volume) * Math.pow(10,(temperature-20)/176) +function waterLoss(temperature,volume,totalRadius) { +totalVolume = sphereVolume(totalRadius) +loss = (1) * Math.pow(7,(temperature-20)/176) return (loss) } @@ -270,7 +273,7 @@ ovenObject = new oven (); turkey = new turkeyModel(8); setInterval(function(){time()},15.625); -setTimeout(function(){alert(ovenObject.steadyTemp)},360000) +//setTimeout(function(){alert(ovenObject.steadyTemp)},360000) totalCookTime = 0; scale = 1 function time() {