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@ -267,7 +267,7 @@ def pinger(cli, nick, chan, rest):
@@ -267,7 +267,7 @@ def pinger(cli, nick, chan, rest):
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TO_PING.sort(key=lambda x: x.lower()) |
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cli.msg(chan, "PING! "+" ".join(TO_PING)) |
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cli.msg(botconfig.CHANNEL, "PING! "+" ".join(TO_PING)) |
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var.PINGING = False |
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minimum = datetime.now() + timedelta(seconds=var.PING_MIN_WAIT) |
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@ -276,7 +276,7 @@ def pinger(cli, nick, chan, rest):
@@ -276,7 +276,7 @@ def pinger(cli, nick, chan, rest):
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decorators.unhook(HOOKS, 800) |
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cli.who(chan) |
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cli.who(botconfig.CHANNEL) |
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@cmd("away", raw_nick=True) |
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@ -320,10 +320,12 @@ def fpinger(cli, nick, chan, rest):
@@ -320,10 +320,12 @@ def fpinger(cli, nick, chan, rest):
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@cmd("join", raw_nick=True) |
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def join(cli, nick, chan, rest): |
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def join(cli, nick, chann_, rest): |
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"""Either starts a new game of Werewolf or joins an existing game that has not started yet.""" |
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pl = var.list_players() |
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chan = botconfig.CHANNEL |
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nick, _, __, cloak = parse_nick(nick) |
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if var.PHASE == "none": |
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@ -353,8 +355,9 @@ def join(cli, nick, chan, rest):
@@ -353,8 +355,9 @@ def join(cli, nick, chan, rest):
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@cmd("fjoin", admin_only=True) |
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def fjoin(cli, nick, chan, rest): |
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def fjoin(cli, nick, chann_, rest): |
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noticed = False |
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chan = botconfig.CHANNEL |
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if not rest.strip(): |
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join(cli, nick, chan, "") |
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@ -379,7 +382,9 @@ def fjoin(cli, nick, chan, rest):
@@ -379,7 +382,9 @@ def fjoin(cli, nick, chan, rest):
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cli.notice(nick, "No, that won't be allowed.") |
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@cmd("fleave","fquit","fdel", admin_only=True) |
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def fleave(cli, nick, chan, rest): |
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def fleave(cli, nick, chann_, rest): |
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chan = botconfig.CHANNEL |
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if var.PHASE == "none": |
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cli.notice(nick, "No game is running.") |
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for a in re.split(" +",rest): |
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@ -405,7 +410,7 @@ def fleave(cli, nick, chan, rest):
@@ -405,7 +410,7 @@ def fleave(cli, nick, chan, rest):
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@cmd("fstart", admin_only=True) |
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def fstart(cli, nick, chan, rest): |
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var.CAN_START_TIME = datetime.now() |
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cli.msg(chan, "\u0002{0}\u0002 has forced the game to start.".format(nick)) |
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cli.msg(botconfig.CHANNEL, "\u0002{0}\u0002 has forced the game to start.".format(nick)) |
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start(cli, nick, nick, rest) |
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@ -1006,9 +1011,9 @@ def goat(cli, nick, chan, rest):
@@ -1006,9 +1011,9 @@ def goat(cli, nick, chan, rest):
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cli.msg(nick,"\u0002{0}\u0002 is not in this channel.".format(rest)) |
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return |
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victim = ul[ull.index(victim)] |
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cli.msg(chan, ("\u0002{0}\u0002's goat walks by "+ |
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"and kicks \u0002{1}\u0002.").format(nick, |
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victim)) |
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cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002's goat walks by "+ |
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"and kicks \u0002{1}\u0002.").format(nick, |
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victim)) |
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var.LOGGER.logMessage("{0}'s goat walks by and kicks {1}.".format(nick, victim)) |
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var.GOATED = True |
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@ -1152,8 +1157,8 @@ def leave_game(cli, nick, chan, rest):
@@ -1152,8 +1157,8 @@ def leave_game(cli, nick, chan, rest):
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if nick not in var.list_players() or nick in var.DISCONNECTED.keys(): # not playing |
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cli.notice(nick, "You're not currently playing.") |
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return |
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cli.msg(chan, ("\02{0}\02 died of an unknown disease. "+ |
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"S/He was a \02{1}\02.").format(nick, var.get_role(nick))) |
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cli.msg(botconfig.CHANNEL, ("\02{0}\02 died of an unknown disease. "+ |
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"S/He was a \02{1}\02.").format(nick, var.get_role(nick))) |
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var.LOGGER.logMessage(("{0} died of an unknown disease. "+ |
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"S/He was a {1}.").format(nick, var.get_role(nick))) |
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del_player(cli, nick) |
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@ -1364,8 +1369,10 @@ def chk_nightdone(cli):
@@ -1364,8 +1369,10 @@ def chk_nightdone(cli):
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@cmd("lynch", "vote") |
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def vote(cli, nick, chan, rest): |
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def vote(cli, nick, chann_, rest): |
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"""Use this to vote for a candidate to be lynched""" |
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chan = botconfig.CHANNEL |
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if var.PHASE in ("none", "join"): |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -1425,8 +1432,11 @@ def vote(cli, nick, chan, rest):
@@ -1425,8 +1432,11 @@ def vote(cli, nick, chan, rest):
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@cmd("retract") |
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def retract(cli, nick, chan, rest): |
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def retract(cli, nick, chann_, rest): |
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"""Takes back your vote during the day (for whom to lynch)""" |
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chan = botconfig.CHANNEL |
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if var.PHASE in ("none", "join"): |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -1456,8 +1466,10 @@ def retract(cli, nick, chan, rest):
@@ -1456,8 +1466,10 @@ def retract(cli, nick, chan, rest):
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@cmd("shoot") |
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def shoot(cli, nick, chan, rest): |
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def shoot(cli, nick, chann_, rest): |
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"""Use this to fire off a bullet at someone in the day if you have bullets""" |
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chan = botconfig.CHANNEL |
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if var.PHASE in ("none", "join"): |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -2107,8 +2119,11 @@ def cgamemode(cli, *args):
@@ -2107,8 +2119,11 @@ def cgamemode(cli, *args):
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@cmd("start") |
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def start(cli, nick, chan, rest): |
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def start(cli, nick, chann_, rest): |
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"""Starts a game of Werewolf""" |
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chan = botconfig.CHANNEL |
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villagers = var.list_players() |
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pl = villagers[:] |
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@ -2285,9 +2300,13 @@ def on_error(cli, pfx, msg):
@@ -2285,9 +2300,13 @@ def on_error(cli, pfx, msg):
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@cmd("wait") |
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def wait(cli, nick, chan, rest): |
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def wait(cli, nick, chann_, rest): |
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"""Increase the wait time (before !start can be used)""" |
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pl = var.list_players() |
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chan = botconfig.CHANNEL |
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if var.PHASE == "none": |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -2313,8 +2332,13 @@ def wait(cli, nick, chan, rest):
@@ -2313,8 +2332,13 @@ def wait(cli, nick, chan, rest):
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@cmd("fwait", admin_only=True) |
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def fwait(cli, nick, chan, rest): |
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def fwait(cli, nick, chann_, rest): |
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pl = var.list_players() |
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chan = botconfig.CHANNEL |
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if var.PHASE == "none": |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -2347,7 +2371,7 @@ def reset_game(cli, nick, chan, rest):
@@ -2347,7 +2371,7 @@ def reset_game(cli, nick, chan, rest):
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if var.PHASE == "none": |
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cli.notice(nick, "No game is currently running.") |
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return |
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cli.msg(chan, "\u0002{0}\u0002 has forced the game to stop.".format(nick)) |
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cli.msg(botconfig.CHANNEL, "\u0002{0}\u0002 has forced the game to stop.".format(nick)) |
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var.LOGGER.logMessage("{0} has forced the game to stop.".format(nick)) |
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if var.PHASE != "join": |
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stop_game(cli) |
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@ -2365,7 +2389,7 @@ def show_rules(cli, nick, chan, rest):
@@ -2365,7 +2389,7 @@ def show_rules(cli, nick, chan, rest):
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if var.PHASE in ("day", "night") and nick not in var.list_players(): |
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cli.notice(nick, var.RULES) |
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return |
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cli.msg(chan, var.RULES) |
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cli.msg(botconfig.CHANNEL, var.RULES) |
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var.LOGGER.logMessage(var.RULES) |
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