diff --git a/wolfgame.py b/wolfgame.py index f5be40f..fbcff82 100644 --- a/wolfgame.py +++ b/wolfgame.py @@ -1177,13 +1177,13 @@ def transition_day(cli, gameid=0): if victim in var.HVISITED.values(): # victim was visited by some harlot for hlt in var.HVISITED.keys(): if var.HVISITED[hlt] == victim: - message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+ + message.append(("\02{0}\02, a \02harlot\02, made the unfortunate mistake of "+ "visiting the victim's house last night and is "+ "now dead.").format(hlt)) dead.append(hlt) for harlot in var.ROLES["harlot"]: if var.HVISITED.get(harlot) in var.ROLES["wolf"]+var.ROLES["werecrow"]: - message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+ + message.append(("\02{0}\02, a \02harlot\02, made the unfortunate mistake of "+ "visiting a wolf's house last night and is "+ "now dead.").format(harlot)) dead.append(harlot) @@ -1193,7 +1193,7 @@ def transition_day(cli, gameid=0): continue # already dead. r = random.random() if r < var.GUARDIAN_ANGEL_DIES_CHANCE: - message.append(("\u0002{0}\u0002, a guardian angel, "+ + message.append(("\02{0}\02, a \02guardian angel\02, "+ "made the unfortunate mistake of guarding a wolf "+ "last night, attempted to escape, but failed "+ "and is now dead.").format(gangel))