diff --git a/wolfgame.py b/wolfgame.py index 4034620..3e4cb5c 100644 --- a/wolfgame.py +++ b/wolfgame.py @@ -906,16 +906,27 @@ def goat(cli, nick, chan, rest): cli.notice(nick, "You can only do that once per day.") return ull = [x.lower() for x in var.USERS] - lrest = rest.strip().lower() - if lrest in ull: - rest = var.USERS[ull.index(lrest)] - else: - cli.notice(nick, rest+" is not in this channel.") + rest = re.split(" +",rest)[0].strip().lower() + if not rest: + cli.notice(nick, "Not enough parameters.") return + matches = 0 + for player in ull: + if rest == player: + victim = player + break + if player.startswith(rest): + victim = player + matches += 1 + else: + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is not in this channel.".format(rest)) + return + victim = var.USERS[ull.index(victim)] cli.msg(chan, ("\u0002{0}\u0002's goat walks by "+ "and kicks \u0002{1}\u0002.").format(nick, - rest.strip())) - var.LOGGER.logMessage("{0}'s goat walks by and kicks {1}.".format(nick, rest.strip())) + victim)) + var.LOGGER.logMessage("{0}'s goat walks by and kicks {1}.".format(nick, victim)) var.GOATED = True @@ -1250,38 +1261,51 @@ def vote(cli, nick, chan, rest): cli.notice(nick, ("Lynching is only allowed during the day. "+ "Please wait patiently for morning.")) return + if nick in var.WOUNDED: + cli.msg(chan, ("{0}: You are wounded and resting, "+ + "thus you are unable to vote for the day.").format(nick)) + return pl = var.list_players() pl_l = [x.strip().lower() for x in pl] rest = re.split(" +",rest)[0].strip().lower() - if rest in pl_l: - if nick in var.WOUNDED: - cli.msg(chan, ("{0}: You are wounded and resting, "+ - "thus you are unable to vote for the day.").format(nick)) + + if not rest: + cli.notice(nick, "Not enough parameters.") + return + + matches = 0 + for player in pl_l: + if rest == player: + target = player + break + if player.startswith(rest): + target = player + matches += 1 + else: + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(rest)) return - voted = pl[pl_l.index(rest)] - lcandidates = list(var.VOTES.keys()) - for voters in lcandidates: # remove previous vote - if nick in var.VOTES[voters]: - var.VOTES[voters].remove(nick) - if not var.VOTES.get(voters) and voters != voted: - del var.VOTES[voters] - break - if voted not in var.VOTES.keys(): - var.VOTES[voted] = [nick] - else: - var.VOTES[voted].append(nick) - cli.msg(chan, ("\u0002{0}\u0002 votes for "+ - "\u0002{1}\u0002.").format(nick, voted)) - var.LOGGER.logMessage("{0} votes for {1}.".format(nick, voted)) - var.LOGGER.logBare(voted, "VOTED", nick) - - var.LAST_VOTES = None # reset - chk_decision(cli) - elif not rest: - cli.notice(nick, "Not enough parameters.") + voted = pl[pl_l.index(target)] + lcandidates = list(var.VOTES.keys()) + for voters in lcandidates: # remove previous vote + if nick in var.VOTES[voters]: + var.VOTES[voters].remove(nick) + if not var.VOTES.get(voters) and voters != voted: + del var.VOTES[voters] + break + if voted not in var.VOTES.keys(): + var.VOTES[voted] = [nick] else: - cli.notice(nick, "\u0002{0}\u0002 is currently not playing.".format(rest)) + var.VOTES[voted].append(nick) + cli.msg(chan, ("\u0002{0}\u0002 votes for "+ + "\u0002{1}\u0002.").format(nick, voted)) + var.LOGGER.logMessage("{0} votes for {1}.".format(nick, voted)) + var.LOGGER.logBare(voted, "VOTED", nick) + + var.LAST_VOTES = None # reset + + chk_decision(cli) @@ -1342,16 +1366,19 @@ def shoot(cli, nick, chan, rest): return pl = var.list_players() pll = [x.lower() for x in pl] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - victim = pl[pll.index(victim)] + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = pl[pll.index(target)] if victim == nick: cli.notice(nick, "You are holding it the wrong way.") return @@ -1446,17 +1473,21 @@ def kill(cli, nick, rest): pl = var.list_players() pll = [x.lower() for x in pl] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - - if victim == nick.lower(): + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + + victim = pl[pll.index(target)] + if victim == nick: cli.msg(nick, "Suicide is bad. Don't do it.") return if victim in var.ROLES["wolf"]+var.ROLES["werecrow"]: @@ -1494,19 +1525,23 @@ def guard(cli, nick, rest): return pl = var.list_players() pll = [x.lower() for x in pl] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - if victim == nick.lower(): + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = pl[pll.index(target)] + if victim == nick: cli.msg(nick, "You may not guard yourself.") return - var.GUARDED[nick] = pl[pll.index(victim)] + var.GUARDED[nick] = victim cli.msg(nick, "You are protecting \u0002{0}\u0002 tonight. Farewell!".format(var.GUARDED[nick])) cli.msg(var.GUARDED[nick], "You can sleep well tonight, for a guardian angel is protecting you.") var.LOGGER.logBare(var.GUARDED[nick], "GUARDED", nick) @@ -1534,16 +1569,19 @@ def observe(cli, nick, rest): return pl = var.list_players() pll = [x.lower() for x in pl] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - victim = pl[pll.index(victim)] + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = pl[pll.index(target)] if victim == nick.lower(): cli.msg(nick, "Instead of doing that, you should probably go kill someone.") return @@ -1584,16 +1622,19 @@ def investigate(cli, nick, rest): return pl = var.list_players() pll = [x.lower() for x in pl] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - victim = pl[pll.index(victim)] + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = pl[pll.index(target)] var.INVESTIGATED.append(nick) cli.msg(nick, ("The results of your investigation have returned. \u0002{0}\u0002"+ @@ -1631,20 +1672,24 @@ def hvisit(cli, nick, rest): cli.msg(nick, "Not enough parameters") return pll = [x.lower() for x in var.list_players()] + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - if nick.lower() == victim: # Staying home + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = var.list_players()[pll.index(target)] + if nick == victim: # Staying home var.HVISITED[nick] = None cli.msg(nick, "You have chosen to stay home for the night.") else: - var.HVISITED[nick] = var.list_players()[pll.index(victim)] + var.HVISITED[nick] = victim cli.msg(nick, ("You are spending the night with \u0002{0}\u0002. "+ "Have a good time!").format(var.HVISITED[nick])) cli.msg(var.HVISITED[nick], ("You are spending the night with \u0002{0}"+ @@ -1682,16 +1727,19 @@ def see(cli, nick, rest): if not victim: cli.msg(nick, "Not enough parameters") return + matches = 0 for player in pll: if victim == player: + target = player break if player.startswith(victim): - victim = player - break + target = player + matches += 1 else: - cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) - return - victim = pl[pll.index(victim)] + if matches != 1: + cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) + return + victim = pl[pll.index(target)] if victim in var.CURSED: role = "wolf" elif var.get_role(victim) == "traitor":