diff --git a/wolfgame.py b/wolfgame.py index 7d5eef8..f3ce4e8 100644 --- a/wolfgame.py +++ b/wolfgame.py @@ -1023,9 +1023,10 @@ def transition_day(cli, gameid=0): cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002, a \u0002wolf\u0002, and \u0002{1}\u0002, a \u0002seer\u0002 "+ "were both found dead in their beds.").format(var.ROLES["wolf"][0], var.ROLES["seer"][0])) - for x in (var.ROLES["wolf"][0],var.ROLES["seer"][0]): + for x in var.ROLES["wolf"]+var.ROLES["werecrow"]+var.ROLES["traitor"]: if not del_player(cli, x, True): return + var.FIRST_NIGHT = False td = var.DAY_START_TIME - var.NIGHT_START_TIME @@ -1180,7 +1181,8 @@ def vote(cli, nick, chan, rest): if rest in pl_l: if nick in var.WOUNDED: cli.msg(chan, ("{0}: You are wounded and resting, "+ - "thus you are unable to vote for the day.")) + "thus you are unable to vote for the day.").format(nick)) + return voted = pl[pl_l.index(rest)] lcandidates = list(var.VOTES.keys()) for voters in lcandidates: # remove previous vote @@ -1302,6 +1304,13 @@ def shoot(cli, nick, chan, rest): "for the day").format(victim)) if victim not in var.WOUNDED: var.WOUNDED.append(victim) + lcandidates = list(var.VOTES.keys()) + for cand in lcandidates: # remove previous vote + if victim in var.VOTES[cand]: + var.VOTES[cand].remove(victim) + if not var.VOTES.get(cand): + del var.VOTES[cand] + break chk_decision(cli) chk_win(cli) elif rand <= chances[0] + chances[1]: