diff --git a/wolfgame.py b/wolfgame.py index 2545e58..1f146f9 100644 --- a/wolfgame.py +++ b/wolfgame.py @@ -1519,9 +1519,9 @@ def kill(cli, nick, rest): if victim in var.ROLES["wolf"]+var.ROLES["werecrow"]: cli.msg(nick, "You may only kill villagers, not other wolves.") return - var.KILLS[nick] = pl[pll.index(victim)] - cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed.".format(pl[pll.index(victim)])) - var.LOGGER.logBare(nick, "SELECT", pl[pll.index(victim)]) + var.KILLS[nick] = victim + cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed.".format(victim)) + var.LOGGER.logBare(nick, "SELECT", victim) var.ACTED_WOLVES.add(nick) chk_nightdone(cli) @@ -1939,10 +1939,10 @@ def transition_night(cli): cli.msg(d, 'You have been drinking too much! You are the \u0002village drunk\u0002.') for g in tuple(var.GUNNERS.keys()): - if not var.FIRST_NIGHT: - break if g not in ps: continue + elif not var.GUNNERS[g]: + continue gun_msg = ("You hold a gun that shoots special silver bullets. You may only use it "+ "during the day. If you shoot a wolf, (s)he will die instantly, but if you "+ "shoot a villager, that villager will likely survive. You get {0}.")