@ -2071,6 +2071,11 @@ def cgamemode(cli, *args):
for arg in args:
modeargs = arg.split("=", 1)
if len(modeargs) < 2: # no equal sign in the middle of the arg
cli.msg(botconfig.CHANNEL, "Invalid syntax.")
return False
modeargs[0] = modeargs[0].strip()
if modeargs[0] in var.GAME_MODES.keys():
md = modeargs.pop(0)
@ -125,11 +125,7 @@ CHANGEABLE_ROLES = { "seers" : INDEX_OF_ROLE["seer"],
"angels" : INDEX_OF_ROLE["guardian angel"],
"detectives" : INDEX_OF_ROLE["detective"]}
@game_mode("normal")
class Normal(object):
pass
# TODO: implement game modes