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@ -630,6 +630,8 @@ def chk_win(cli):
@@ -630,6 +630,8 @@ def chk_win(cli):
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chan = botconfig.CHANNEL |
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lpl = len(var.list_players()) |
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if var.PHASE == "day": |
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lpl -= len(var.WOUNDED) |
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if lpl == 0: |
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cli.msg(chan, "No more players remaining. Game ended.") |
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reset(cli) |
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@ -956,6 +958,12 @@ def transition_day(cli, gameid=0):
@@ -956,6 +958,12 @@ def transition_day(cli, gameid=0):
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var.PHASE = "day" |
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var.GOATED = False |
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chan = botconfig.CHANNEL |
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# Reset daytime variables |
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var.VOTES = {} |
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var.INVESTIGATED = [] |
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var.WOUNDED = [] |
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var.DAY_START_TIME = datetime.now() |
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if not len(var.SEEN)+len(var.ACTED_WOLVES) and var.FIRST_NIGHT and var.ROLES["seer"]: |
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cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002, a \u0002wolf\u0002, and \u0002{1}\u0002, a \u0002seer\u0002 "+ |
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@ -965,12 +973,6 @@ def transition_day(cli, gameid=0):
@@ -965,12 +973,6 @@ def transition_day(cli, gameid=0):
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if not del_player(cli, x, True): |
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return |
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# Reset daytime variables |
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var.VOTES = {} |
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var.INVESTIGATED = [] |
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var.WOUNDED = [] |
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var.DAY_START_TIME = datetime.now() |
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td = var.DAY_START_TIME - var.NIGHT_START_TIME |
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var.NIGHT_START_TIME = None |
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var.NIGHT_TIMEDELTA += td |
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@ -1225,6 +1227,7 @@ def shoot(cli, nick, chan, rest):
@@ -1225,6 +1227,7 @@ def shoot(cli, nick, chan, rest):
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if victim not in var.WOUNDED: |
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var.WOUNDED.append(victim) |
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chk_decision(cli) |
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chk_win(cli) |
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elif rand <= chances[0] + chances[1]: |
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cli.msg(chan, "\u0002{0}\u0002 is a lousy shooter. S/He missed!".format(nick)) |
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else: |
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