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fixed a bug in !stats that was caused by a bugfix earlier today that fixed something in the end-game role revealing

master
jcao219 13 years ago
parent
commit
6581dc80f0
  1. 28
      wolfgame.py

28
wolfgame.py

@ -592,10 +592,13 @@ def stop_game(cli): @@ -592,10 +592,13 @@ def stop_game(cli):
nitemin, nitesec))
roles_msg = []
var.ORIGINAL_ROLES["cursed villager"] = var.CURSED # A hack
lroles = list(var.ORIGINAL_ROLES.keys())
lroles.remove("wolf")
lroles.insert(0, "wolf") # picky, howl consistency
for role in lroles:
if len(var.ORIGINAL_ROLES[role]) == 0 or role == "villager":
continue
@ -1763,9 +1766,9 @@ def start(cli, nick, chan, rest): @@ -1763,9 +1766,9 @@ def start(cli, nick, chan, rest):
for gnr in random.sample(possible, len(var.ROLES["gunner"])):
if var.ROLES["village drunk"] == gnr:
var.GUNNERS[gnr] = (var.DRUNK_SHOTS_MULTIPLIER *
math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players())))
math.ceil(var.SHOTS_MULTIPLIER * len(pl)))
else:
var.GUNNERS[gnr] = math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players()))
var.GUNNERS[gnr] = math.ceil(var.SHOTS_MULTIPLIER * len(pl))
del var.ROLES["gunner"]
var.ROLES["villager"] = villagers
@ -1776,8 +1779,6 @@ def start(cli, nick, chan, rest): @@ -1776,8 +1779,6 @@ def start(cli, nick, chan, rest):
var.ORIGINAL_ROLES = copy.deepcopy(var.ROLES) # Make a copy
var.ORIGINAL_ROLES["cursed villager"] = var.CURSED # Make sure it shows up in the final stats.
var.DAY_TIMEDELTA = timedelta(0)
var.NIGHT_TIMEDELTA = timedelta(0)
var.DAY_START_TIME = None
@ -2084,16 +2085,29 @@ if botconfig.DEBUG_MODE: @@ -2084,16 +2085,29 @@ if botconfig.DEBUG_MODE:
else:
who = var.USERS[pll.index(who.lower())]
cmd = rst.pop(0).lower().replace(botconfig.CMD_CHAR, "", 1)
did = False
if cmd in PM_COMMANDS.keys() and not PM_COMMANDS[cmd][0].owner_only:
for fn in PM_COMMANDS[cmd]:
if fn.raw_nick:
continue
fn(cli, who, " ".join(rst))
cli.msg(chan, "Operation successful.")
did = True
if did:
cli.msg(chan, "Operation successful.")
else:
cli.msg(chan, "Not possible with this command.")
#if var.PHASE == "night": <- Causes problems with night starting twice.
# chk_nightdone(cli)
elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd][0].owner_only:
for fn in COMMANDS[cmd]:
if fn.raw_nick:
continue
fn(cli, who, chan, " ".join(rst))
cli.msg(chan, "Operation successful.")
did = True
if did:
cli.msg(chan, "Operation successful.")
else:
cli.msg(chan, "Not possible with this command.")
else:
cli.msg(chan, "That command was not found.")
@ -2162,7 +2176,7 @@ if botconfig.DEBUG_MODE: @@ -2162,7 +2176,7 @@ if botconfig.DEBUG_MODE:
if len(rolargs) == 2 and len(rolargs[1]) < 7 and rolargs[1].isdigit():
var.GUNNERS[who] = int(rolargs[1])
else:
var.GUNNERS[who] = math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players()))
var.GUNNERS[who] = math.ceil(var.SHOTS_MULTIPLIER * len(pl))
if who not in pl:
var.ROLES["villager"].append(who)
elif rol == "cursed":

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