Browse Source

fix some minor typos and bugs

master
jcao219 13 years ago
parent
commit
9ba83b5709
  1. 4
      var.py
  2. 184
      wolfgame.py

4
var.py

@ -1,5 +1,5 @@ @@ -1,5 +1,5 @@
PING_WAIT = 300 # Seconds
MINIMUM_WAIT = 60 # debug, change to 60 for normal
MINIMUM_WAIT = 60
EXTRA_WAIT = 20
MAXIMUM_WAITED = 2 # limit for amount of !wait's
MAX_SHOTS = 2
@ -21,6 +21,8 @@ GUNNER_KILLS_WOLF_AT_NIGHT_CHANCE = 1/2 @@ -21,6 +21,8 @@ GUNNER_KILLS_WOLF_AT_NIGHT_CHANCE = 1/2
GUARDIAN_ANGEL_DIES_CHANCE = 1/2
DETECTIVE_REVEALED_CHANCE = 2/5
DEBUG_MODE = True
GAME_MODES = {}
#################################################################################################################

184
wolfgame.py

@ -604,7 +604,7 @@ def chk_win(cli): @@ -604,7 +604,7 @@ def chk_win(cli):
def del_player(cli, nick, forced_death = False):
"""
Returns: False if one side won.
arg: forced_death = True when lynched.
arg: forced_death = True when lynched or when the seer/wolf both don't act
"""
t = timetime() # time
with var.GRAVEYARD_LOCK:
@ -690,7 +690,7 @@ def reaper(cli, gameid): @@ -690,7 +690,7 @@ def reaper(cli, gameid):
continue
cli.msg(chan, ("\u0002{0}\u0002 didn't get out of bed "+
"for a very long time. S/He is declared dead. Appears "+
"(s)he was a \u0002{1}\u0002").format(nck, var.get_role(nck)))
"(s)he was a \u0002{1}\u0002.").format(nck, var.get_role(nck)))
if not del_player(cli, nck):
return
pl = var.list_players()
@ -882,11 +882,11 @@ def transition_day(cli, gameid=0): @@ -882,11 +882,11 @@ def transition_day(cli, gameid=0):
chan = botconfig.CHANNEL
if not len(var.SEEN)+len(var.ACTED_WOLVES) and var.FIRST_NIGHT and var.ROLES["seer"]:
cli.msg(botconfig.CHANNEL, ("The \u0002{0}\u0002, a \u0002wolf\u0002, and \u0002{1}\u0002, a \u0002seer\u0002 "+
cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002, a \u0002wolf\u0002, and \u0002{1}\u0002, a \u0002seer\u0002 "+
"were both found dead in their beds.").format(var.ROLES["wolf"][0],
var.ROLES["seer"][0]))
for x in (var.ROLES["wolf"][0],var.ROLES["seer"][0]):
del_player(cli, x) # kill them.
del_player(cli, x, True) # kill them.
chk_win(cli) # force to end
return
@ -1334,77 +1334,6 @@ def is_fake_nick(who): @@ -1334,77 +1334,6 @@ def is_fake_nick(who):
@cmd("frole", admin_only=True)
def frole(cli, nick, chan, rest):
rst = re.split(" +",rest)
if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.")
who = rst.pop(0).strip()
rol = " ".join(rst).strip()
ull = [u.lower() for u in var.USERS]
if who.lower() not in ull:
if not is_fake_nick(who):
cli.msg(chan, "Could not be done.")
cli.msg(chan, "The target needs to be in this channel or a fake name.")
return
if not is_fake_nick(who):
who = var.USERS[ull.index(who.lower())]
if who == botconfig.NICK or not who:
cli.msg(chan, "No.")
return
if rol not in var.ROLES.keys():
pl = var.list_players()
if var.PHASE not in ("night", "day"):
cli.msg(chan, "This is only allowed in game.")
if rol == "gunner":
var.GUNNERS[who] = var.MAX_SHOTS
if who not in pl:
var.ROLES["villager"].append(who)
elif rol == "cursed":
var.CURSED.append(who)
if who not in pl:
var.ROLES["villager"].append(who)
else:
cli.msg(chan, "Not a valid role.")
return
cli.msg(chan, "Operation successful.")
return
if who in var.list_players():
var.del_player(who)
var.ROLES[rol].append(who)
cli.msg(chan, "Operation successful.")
if var.PHASE not in ('none','join'):
chk_win(cli)
@cmd("force", admin_only=True)
def forcepm(cli, nick, chan, rest):
rst = re.split(" +",rest)
if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.")
return
who = rst.pop(0).strip()
if not who or who == botconfig.NICK:
cli.msg(chan, "That won't work.")
return
if not is_fake_nick(who):
if who not in var.USERS:
cli.msg(chan, "This can only be done on fake nicks.")
return
cmd = rst.pop(0).lower().replace(botconfig.CMD_CHAR, "", 1)
if cmd in PM_COMMANDS.keys() and not PM_COMMANDS[cmd][0].owner_only:
for fn in PM_COMMANDS[cmd]:
fn(cli, who, " ".join(rst))
cli.msg(chan, "Operation successful.")
#if var.PHASE == "night": <- Causes problems with night starting twice.
# chk_nightdone(cli)
elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd][0].owner_only:
for fn in COMMANDS[cmd]:
fn(cli, who, chan, " ".join(rst))
cli.msg(chan, "Operation successful.")
else:
cli.msg(chan, "That command was not found.")
@pmcmd("see")
def see(cli, nick, rest):
if var.PHASE in ("none", "join"):
@ -1446,7 +1375,7 @@ def see(cli, nick, rest): @@ -1446,7 +1375,7 @@ def see(cli, nick, rest):
@hook("featurelist")
@hook("featurelist") # For multiple targets with PRIVMSG
def getfeatures(cli, nick, *rest):
var.MAX_PRIVMSG_TARGETS = 1
for r in rest:
@ -1945,29 +1874,6 @@ def show_admins(cli, nick, chan, rest): @@ -1945,29 +1874,6 @@ def show_admins(cli, nick, chan, rest):
cli.who(chan)
@cmd("admin", owner_only=True)
def make_admin(cli, nick, chan, rest):
"""Temporarily"""
rst = re.split(" +",rest)
if len(rst) < 1:
cli.msg(chan, "The syntax is incorrect.")
return
who = rst.pop(0).strip()
ull = [u.lower() for u in var.USERS]
if who.lower() not in ull:
cli.msg(chan, "Could not be done.")
return
who = var.CLOAKS[ull.index(who.lower())]
botconfig.ADMINS = botconfig.ADMINS + (who,)
cli.msg(chan, "Operation successful.")
@cmd("revealroles", admin_only=True)
def revroles(cli, nick, chan, rest):
cli.msg(chan, str(var.ROLES))
#TODO: make this and other functions debug-mode only
@cmd("coin")
def coin(cli, nick, chan, rest):
@ -1975,3 +1881,83 @@ def coin(cli, nick, chan, rest): @@ -1975,3 +1881,83 @@ def coin(cli, nick, chan, rest):
cli.msg(chan, "\2{0}\2 tosses a coin into the air...".format(nick))
cli.msg(chan, "The coin lands on \2{0}\2.".format("heads" if random.random() < 0.5 else "tails"))
if var.DEBUG_MODE:
@cmd("revealroles", admin_only=True)
def revroles(cli, nick, chan, rest):
cli.msg(chan, str(var.ROLES))
#TODO: make this and other functions debug-mode only
@cmd("force", admin_only=True)
def forcepm(cli, nick, chan, rest):
rst = re.split(" +",rest)
if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.")
return
who = rst.pop(0).strip()
if not who or who == botconfig.NICK:
cli.msg(chan, "That won't work.")
return
if not is_fake_nick(who):
if who not in var.USERS:
cli.msg(chan, "This can only be done on fake nicks.")
return
cmd = rst.pop(0).lower().replace(botconfig.CMD_CHAR, "", 1)
if cmd in PM_COMMANDS.keys() and not PM_COMMANDS[cmd][0].owner_only:
for fn in PM_COMMANDS[cmd]:
fn(cli, who, " ".join(rst))
cli.msg(chan, "Operation successful.")
#if var.PHASE == "night": <- Causes problems with night starting twice.
# chk_nightdone(cli)
elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd][0].owner_only:
for fn in COMMANDS[cmd]:
fn(cli, who, chan, " ".join(rst))
cli.msg(chan, "Operation successful.")
else:
cli.msg(chan, "That command was not found.")
@cmd("frole", admin_only=True)
def frole(cli, nick, chan, rest):
rst = re.split(" +",rest)
if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.")
who = rst.pop(0).strip()
rol = " ".join(rst).strip()
ull = [u.lower() for u in var.USERS]
if who.lower() not in ull:
if not is_fake_nick(who):
cli.msg(chan, "Could not be done.")
cli.msg(chan, "The target needs to be in this channel or a fake name.")
return
if not is_fake_nick(who):
who = var.USERS[ull.index(who.lower())]
if who == botconfig.NICK or not who:
cli.msg(chan, "No.")
return
if rol not in var.ROLES.keys():
pl = var.list_players()
if var.PHASE not in ("night", "day"):
cli.msg(chan, "This is only allowed in game.")
if rol == "gunner":
var.GUNNERS[who] = var.MAX_SHOTS
if who not in pl:
var.ROLES["villager"].append(who)
elif rol == "cursed":
var.CURSED.append(who)
if who not in pl:
var.ROLES["villager"].append(who)
else:
cli.msg(chan, "Not a valid role.")
return
cli.msg(chan, "Operation successful.")
return
if who in var.list_players():
var.del_player(who)
var.ROLES[rol].append(who)
cli.msg(chan, "Operation successful.")
if var.PHASE not in ('none','join'):
chk_win(cli)

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