from oyoyo.client import IRCClient from oyoyo.cmdhandler import DefaultCommandHandler, protected from oyoyo.parse import parse_nick import logging import botconfig def connect_callback(cli): cli.identify(botconfig.PASS) cli.join(botconfig.CHANNEL) cli.msg("ChanServ", "op "+botconfig.CHANNEL) cli.msg(botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") G_PM_COMMAND = [] G_COMMAND = [] COMMANDS = {} PM_COMMANDS = {} HOOKS = {} def cmd(s, pm = False): def dec(f): if s is None and pm: G_PM_COMMAND = f elif s is None and not pm: G_COMMAND = f elif pm: PM_COMMANDS[s] = f else: COMMANDS[s] = f return f return dec def hook(s): def dec(f): HOOKS[s] = f return f return dec class WolfBotHandler(DefaultCommandHandler): def __init__(self, client): super().__init__(client) def privmsg(self, rawnick, chan, msg): if chan != botconfig.NICK: #not a PM for x in COMMANDS.keys(): if msg.startswith(x): msg = msg.replace(x, "", 1) COMMANDS[x](self.client, rawnick, chan, msg.lstrip()) else: for x in PM_COMMANDS.keys(): if msg.startswith(x): msg = msg.replace(x, "", 1) PM_COMMANDS[x](self.client, rawnick, msg.lstrip()) @protected def __unhandled__(self, cmd, *args): if cmd in HOOKS.keys(): largs = list(args) for i,arg in enumerate(largs): if arg: largs[i] = arg.decode('ascii') HOOKS[cmd](*largs) else: logging.debug('unhandled command %s(%s)' % (cmd, args)) def main(): logging.basicConfig(level=logging.DEBUG) cli = IRCClient(WolfBotHandler, host="irc.freenode.net", port=6667, nickname=botconfig.NICK, connect_cb=connect_callback) conn = cli.connect() while True: next(conn) # Game Logic Begins: import vars def reset_game(): vars.GAME_STARTED = False vars.ROLES = {"person" : []} vars.PHASE = "none" # Command Handlers: @cmd("!say", pm=True) def say(cli, rawnick, rest): # To be removed later cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(parse_nick(rawnick)[0], rest)) @cmd("!bye", pm=True) @cmd("!bye", pm=False) def forced_exit(cli, rawnick, *rest): # Admin Only if parse_nick(rawnick)[0] in botconfig.ADMINS: cli.quit("Forced quit from admin") raise SystemExit @cmd("!exec", pm=False) def py(cli, rawnick, chan, rest): if parse_nick(rawnick)[0] in botconfig.ADMINS: exec(rest) @cmd("!ping", pm=False) def pinger(cli, rawnick, chan, rest): vars.PINGING = True TO_PING = [] @hook("whoreply") def on_whoreply(server, dunno, chan, dunno1, dunno2, dunno3, user, status, dunno4): if not vars.PINGING: return if user in (botconfig.NICK, parse_nick(rawnick)[0]): return # Don't ping self. if vars.PINGING and 'G' not in status and '+' not in status: # TODO: check if the user has AWAY'D himself TO_PING.append(user) @hook("endofwho") def do_ping(*args): if not vars.PINGING: return chan = args[2] cli.msg(chan, "PING! "+" ".join(TO_PING)) vars.PINGING = False HOOKS.pop("whoreply") HOOKS.pop("endofwho") cli.send("WHO "+chan) @cmd("!join", pm=False) def join(cli, rawnick, chan, rest): if vars.PHASE != "none": return vars.GAME_STARTED = True nick = parse_nick(rawnick)[0] cli.msg(chan, '{0} has started a game of Werewolf. \ Type "!join" to join. Type "!start" to start the game. \ Type "!wait" to increase join wait time.'.format(nick)) vars.ROLES["person"].append(nick) vars.PHASE = "join" @cmd("!stats", pm=False) def stats(cli, rawnick, chan, rest): if vars.PHASE == "none": return nick = parse_nick(rawnick)[0] pl = [] for x in vars.ROLES.values(): pl.extend(x) if len(pl) > 1: cli.msg(chan, '{0}: {1} players: {2}'.format(nick, len(pl), ", ".join(pl))) else: cli.msg(chan, '{0}: 1 player: {1}'.format(nick, pl[0])) msg = [] for role in vars.ROLES.keys(): num = len(vars.ROLES[role]) if num > 1: msg.append("{0} {1}".format(num, plural(role))) else: msg.append("{0} {1}".format(num, role)) if len(msg) > 2: # More than 2 roles to say msg[-1] = "and "+msg[-1]+"." msg[0] = "{0}: There are ".format(nick) + msg[0] cli.msg(chan, ", ".join(msg)) elif len(msg) == 2: # 2 roles to say cli.msg(chan, "{0}: There are ".format(nick) + msg[0], "and", msg[1] + ".") elif len(msg) == 1: cli.msg(chan, "{0}: There is ".format(nick) + msg[0] + ".") # Game Logic Ends if __name__ == "__main__": main()