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{% extends 'base.html' %}
{% block head %}
{{ super() }}
<link rel="stylesheet" href="{{ url_for('static', filename='assets/leaflet/leaflet.css') }}" />
<script src="{{ url_for('static', filename='assets/leaflet/leaflet.js') }}"></script>
<script src="{{ url_for('static', filename='assets/leaflet/utils.js') }}"></script>
{% endblock %}
{% block app_content %}
<h1>{{ game.name }} Dashboard</h1>
<h2>Players:</h2>
<p><a href="{{ url_for('main.add_player', game_name = game.name) }}">Add player</a></p>
<div class="table-responsive">
<table class="table">
<thead>
<tr>
<th scope="col">Player Name</th>
<th scope="col">Role</th>
<th scope="col">Objectives found</th>
<th scope="col">Bunnies Caught</th>
<th scope="col">Been Caught</th>
<th scope="col">Last location</th>
<th scope="col"></th>
</tr>
</thead>
<tbody>
{% for player in game.players %}
<tr>
<td><a href="{{ url_for('main.game_player', game_name = game.name, username = player.user.name) }}">{{ player.user.name }}</a></td>
<td>{{ player.role.name }}</td>
<td>{{ player.found_objectives | list | length }}</td>
<td>{{ player.caught_players | list | length }}</td>
<td>{{ player.caught_by_players | list | length }}</td>
<td>{% with location = player.last_location() %}
{% if location %}{{ moment(location.timestamp).fromNow()}}: {% endif %}
{{ location }}
{% endwith %}</td>
<td><a href="{{ url_for('main.remove_player', game_name=game.name, username=player.user.name) }}">
<button class="btn btn-danger">Delete</button></a>
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
<h2>Objectives:</h2>
<p><a href="{{ url_for('main.add_objective', game_name = game.name) }}">Add new objective</a></p>
{% if game.objectives %}
<div class="table-responsive">
<table class="table">
<thead>
<tr>
<th scope="col">Objective Name</th>
<th scope="col">Latitude</th>
<th scope="col">Longitude</th>
<th scope="col">Times found</th>
<th scope="col">Hash</th>
<th scope="col"></th>
</tr>
</thead>
<tbody>
{% for objective in game.objectives %}
<tr>
<td>{{ objective.name }}</td>
<td>{{ objective.latitude }}</td>
<td>{{ objective.longitude }}</td>
<td>{{ objective.found_by|length }}</td>
<td><a href="{{ url_for('main.objective', objective_hash = objective.hash) }}">{{ objective.hash }}</a></td>
<td><a href="{{ url_for('main.delete_objective', objective_hash = objective.hash) }}">
<button class="btn btn-danger">Delete</button></a>
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
<div id="map" style=" height: 500px; border-radius: 10px; " class="col-md-6 col-xs-12"></div>
{% endif %}
{% endblock %}
{% block scripts %}
{{ super() }}
{{ moment.include_moment() }}
<script type="text/javascript", crossorigin="anonymous">
// Leaflet Map
var map = L.map( 'map', {
center: [52.2, 5.3],
minZoom: 6,
maxZoom: 19,
bounds: [[50.5, 3.25], [54, 7.6]],
zoom: 8
});
L.control.scale().addTo(map);
L.tileLayer( 'https://geodata.nationaalgeoregister.nl/tiles/service/wmts/brtachtergrondkaartpastel/EPSG:3857/{z}/{x}/{y}.png', {
attribution: 'Kaartgegevens &copy; <a href="https://kadaster.nl">Kadaster</a>'
}).addTo( map );
var objectives = JSON.parse('{{ json.dumps(game.objectives, cls=objective_encoder)|safe }}')
for (var i = 0; i < objectives.length; i++){
addObjectiveMarker(map, objectives[i])
}
var players = JSON.parse('{{ json.dumps(game.last_player_locations(), cls=location_encoder)|safe }}')
for (var i = 0; i < players.length; i++){
addPlayerMarker(map, players[i])
}
</script>
{% endblock %}