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add blueprint methods

feature_tests
Burathar 4 years ago
parent
commit
40fd77592d
  1. 6
      app/auth/__init__.py
  2. 24
      app/auth/forms.py
  3. 41
      app/auth/routes.py
  4. 5
      app/errors/__init__.py
  5. 20
      app/errors/handlers.py
  6. 5
      app/main/__init__.py
  7. 54
      app/main/forms.py
  8. 187
      app/main/routes.py
  9. 86
      app/main/tests/test_routes.py
  10. 13
      app/templates/auth/login.html
  11. 13
      app/templates/auth/register.html
  12. 3
      run_tests.sh

6
app/auth/__init__.py

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from flask import Blueprint
bp = Blueprint('auth', __name__)
from app.auth import routes

24
app/auth/forms.py

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from flask_wtf import FlaskForm
from wtforms import StringField, PasswordField, SubmitField, BooleanField
from wtforms.validators import DataRequired, EqualTo, ValidationError, Length
from pytz import timezone
from app.models import Player
class LoginForm(FlaskForm):
username = StringField('Username', validators=[DataRequired()])
password = PasswordField('Password', validators=[DataRequired()])
remember_me = BooleanField('Remember Me', default=True)
submit = SubmitField('Sign In')
class RegistrationForm(FlaskForm):
username = StringField('Username', validators=[DataRequired(), Length(min=0, max=64)])
password = PasswordField('Password', validators=[DataRequired(), Length(min=0, max=128)])
password2 = PasswordField(
'Repeat Password', validators=[DataRequired(), EqualTo('password')])
submit = SubmitField('Register')
def validate_username(self, username):
player = Player.query.filter_by(name=username.data).first()
if player is not None:
raise ValidationError('Please use a different username.')

41
app/auth/routes.py

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from flask import render_template, flash, redirect, url_for
from flask_login import login_user, logout_user, current_user, login_required
from app import db
from app.auth import bp
from app.models import Player
from app.auth.forms import LoginForm, RegistrationForm
@bp.route('/login', methods=['GET', 'POST'])
def login():
if current_user.is_authenticated:
return redirect(url_for('main.index'))
form = LoginForm()
if form.validate_on_submit():
player = Player.query.filter_by(name=form.username.data).first()
if player is None or not player.check_password(form.password.data):
flash('Invalid username or password')
return redirect(url_for('auth.login'))
login_user(player, remember=form.remember_me.data)
return redirect(url_for('main.index'))
return render_template('login.html', title='Sign In', form=form)
@bp.route('/logout')
@login_required
def logout():
logout_user()
return redirect(url_for('main.index'))
@bp.route('/register', methods=['GET', 'POST'])
def register():
if current_user.is_authenticated:
return redirect(url_for('main.index'))
form = RegistrationForm()
if form.validate_on_submit():
player = Player(name=form.username.data)
player.set_password(form.password.data)
player.set_auth_hash()
db.session.add(player)
db.session.commit()
flash('Congratulations, you are now a registered user!')
return redirect(url_for('auth.login'))
return render_template('register.html', title='Register', form=form)

5
app/errors/__init__.py

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from flask import Blueprint
bp = Blueprint('errors', __name__)
from app.errors import handlers

20
app/errors/handlers.py

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from flask import render_template
from app import db
from app.errors import bp
@bp.app_errorhandler(403)
def forbidden_error(error):
return render_template('errors/403.html'), 403
@bp.app_errorhandler(404)
def not_found_error(error):
return render_template('errors/404.html'), 404
@bp.app_errorhandler(405)
def method_not_allowed_error(error):
return render_template('errors/405.html'), 405
@bp.app_errorhandler(500)
def internal_error(error):
db.session.rollback()
return render_template('errors/500.html'), 500

5
app/main/__init__.py

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from flask import Blueprint
bp = Blueprint('main', __name__)
from app.main import routes

54
app/main/forms.py

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from flask_wtf import FlaskForm
from wtforms import StringField, SubmitField, DateTimeField, BooleanField, HiddenField, FloatField, SelectField
from wtforms.validators import DataRequired, ValidationError, Length, NumberRange
from pytz import timezone
from app.models import Objective
class CreateGameForm(FlaskForm):
game_name = StringField('Game Name', validators=[DataRequired(), Length(min=0, max=64)])
start_time_disabled = BooleanField('No start time')
start_time = DateTimeField(id='datetimepicker_start', format="%d-%m-%Y %H:%M")
end_time_disabled = BooleanField('No end time')
end_time = DateTimeField(id='datetimepicker_end', format="%d-%m-%Y %H:%M")
timezone = HiddenField(validators=[DataRequired()])
submit = SubmitField('Create')
def validate_start_time(self, start_time):
self.date_time_validator(self.start_time_disabled, start_time)
def validate_end_time(self, end_time):
self.date_time_validator(self.end_time_disabled, end_time)
def date_time_validator(self, disabled, date_time):
if disabled.data:
date_time.data = None
return
clientzone = timezone(self.timezone.data)
date_time_utc = clientzone.localize(date_time.data).astimezone(timezone('UTC'))
date_time.data = date_time_utc
class ObjectiveForm(FlaskForm):
objective_name = StringField('Objective Name', validators=[Length(min=0, max=64)])
latitude = FloatField('Latitude', validators=[DataRequired(), NumberRange(min=-90, max=90)])
longitude = FloatField('Longitude', validators=[DataRequired(), NumberRange(min=-180, max=180)])
submit = SubmitField('Save')
def validate_objective_name(self, objective_name):
if objective_name.data == '': return
objective = Objective.query.filter_by(name=objective_name.data).first()
if objective is not None:
raise ValidationError('Please use a different name.')
class PlayerUpdateForm(FlaskForm):
role = SelectField('Player Role', choices=[('none', 'none'), ('owner', 'owner'), ('hunter', 'hunter'), ('bunny', 'bunny')], validators=[DataRequired()])
submit = SubmitField('Update')
class PlayerAddForm(FlaskForm):
name = StringField('Player Name', validators=[DataRequired(), Length(min=0, max=64)])
role = SelectField('Player Role', choices=[('none', 'none'), ('owner', 'owner'), ('hunter', 'hunter'), ('bunny', 'bunny')], validators=[DataRequired()])
submit_add = SubmitField('Create')
class PlayerCreateForm(FlaskForm):
name = StringField('Player Name', validators=[DataRequired(), Length(min=0, max=64)])
role = SelectField('Player Role', choices=[('none', 'none'), ('owner', 'owner'), ('hunter', 'hunter'), ('bunny', 'bunny')], validators=[DataRequired()])
submit_create = SubmitField('Create')

187
app/main/routes.py

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import json
import qrcode
from flask import render_template, flash, redirect, url_for, request, abort, send_file
from flask_login import current_user, login_required
from sqlalchemy import and_
from io import BytesIO
from app import db
from app.main import bp
from app.models import Player, Game, Role, GamePlayer, Objective, ObjectiveMinimalEncoder, LocationEncoder
from app.main.forms import CreateGameForm, ObjectiveForm, PlayerAddForm, PlayerCreateForm, PlayerUpdateForm
@bp.route('/')
@bp.route('/index')
@login_required
def index():
return render_template("index.html", title='Home')
@bp.route('/create_game', methods=['GET', 'POST'])
@login_required
def create_game():
print(current_user.is_authenticated)
form = CreateGameForm()
if form.validate_on_submit():
game = Game(name=form.game_name.data, start_time=form.start_time.data, end_time=form.end_time.data)
game.game_players.append(GamePlayer(player=current_user, role=Role['owner']))
db.session.add(game)
db.session.commit()
flash(f"'{game.name}' had been created!")
return redirect(url_for('main.game_dashboard', game_name=game.name))
return render_template('create_game.html', title='Create Game', form=form)
@bp.route('/game/<game_name>/dashboard')
@login_required
def game_dashboard(game_name):
#game = Game.query.filter(Game.game_players.any(and_(GamePlayer.player.has(Player.name == current_user.name), GamePlayer.role == 'owner'))).first_or_404()
game = Game.query.filter_by(name=game_name).first_or_404()
if not is_game_owner(game):
abort(403)
return render_template('game_dashboard.html', title='Game Dashboard', game=game, json=json, objective_encoder=ObjectiveMinimalEncoder, location_encoder=LocationEncoder)
@bp.route('/game/<game_name>/addplayer', methods=['GET', 'POST'])
@login_required
def add_player(game_name):
game = Game.query.filter_by(name=game_name).first_or_404()
if not is_game_owner(game):
abort(403)
form_add = PlayerAddForm()
form_create = PlayerCreateForm()
if form_add.submit_add.data and form_add.validate_on_submit():
player = Player.query.filter_by(form_add.name.data).first_or_404()
game.game_players.append(GamePlayer(player=player, role=Role[form_create.role.data]))
return redirect(url_for('main.game_dashboard', game_name=game.name))
if form_create.submit_create.data and form_create.validate_on_submit():
player = Player(name=form_create.name.data)
player.set_auth_hash()
game.game_players.append(GamePlayer(player=player, role=Role[form_create.role.data]))
db.session.commit()
return redirect(url_for('main.game_dashboard', game_name=game.name))
return render_template('add_player.html', title=f'Add Player for {game_name}', form_add=form_add, form_create=form_create, game=game)
@bp.route('/game/<game_name>/removeplayer/<player_name>')
@login_required
def remove_player(game_name, player_name):
game = Game.query.filter_by(name=game_name).first_or_404()
if not is_game_owner(game):
abort(403)
player = Player.query.filter(and_(Player.name == player_name, Player.games.contains(game))).first_or_404()
game.players.remove(player)
db.session.commit()
return redirect(url_for('main.game_dashboard', game_name=game.name))
@bp.route('/game/<game_name>/player/<player_name>', methods=['GET', 'POST'])
@login_required
def game_player(game_name, player_name):
game = Game.query.filter_by(name=game_name).first_or_404()
if not is_game_owner(game):
abort(403)
player = Player.query.filter(and_(Player.name == player_name, Player.games.contains(game))).first_or_404()
gameplayer = [gameplayer for gameplayer in player.player_games if gameplayer.game == game][0]
form = PlayerUpdateForm(role=gameplayer.role.name)
if form.validate_on_submit():
gameplayer.role = Role[form.role.data]
db.session.commit()
return redirect(url_for('main.game_dashboard', game_name=game.name))
return render_template('player.html', title=f'{player.name} in {game_name}', game=game, player=player, form=form, json=json, location_encoder=LocationEncoder)
@bp.route('/player/<auth_hash>/qrcode.png')
@login_required
def player_qrcode(auth_hash):
player = Player.query.filter_by(auth_hash=auth_hash).first_or_404()
if not is_player_game_owner(player):
abort(403)
img = generate_qr_code(url_for('main.player', auth_hash=auth_hash, _external=True))
return serve_pil_image(img)
@bp.route('/player/<auth_hash>')
@login_required
def player(auth_hash):
player = Player.query.filter_by(auth_hash=auth_hash).first_or_404()
return render_template('player.html',title=f'Player: {player.name}', player=player)
'''given player is an owner of the given game'''
def is_game_owner(game, owner=current_user):
return owner in [gameplayer.player for gameplayer in game.game_players if gameplayer.role == Role.owner]
'''given player is an owner of a game the subject_player participates in'''
def is_player_game_owner(subject_player, owner=current_user):
return owner in [gameplayer.player for gameplayers in
[game.game_players for game in subject_player.games]
for gameplayer in gameplayers if gameplayer.role == Role.owner]
'''given player is an owner of a game the given object is part of'''
def is_objective_owner(objective, owner=current_user):
return owner in [gameplayer.player for gameplayer in objective.game.game_players if gameplayer.role == Role.owner]
@bp.route('/game/<game_name>/add_objective', methods=['GET', 'POST'])
@login_required
def add_objective(game_name):
game = Game.query.filter_by(name=game_name).first_or_404()
if not is_game_owner(game):
abort(403)
form = ObjectiveForm()
objective = Objective(name='', latitude=52.0932, longitude=5.12405)
if form.validate_on_submit():
objective = Objective(name=form.objective_name.data, longitude=form.longitude.data, latitude=form.latitude.data)
objective.set_hash()
game.objectives.append(objective)
db.session.commit()
flash(f"Objective has been added!")
return redirect(url_for('main.game_dashboard', game_name=game.name))
return render_template('objective.html', title=f'Add Objective for {game_name}', form=form, objective=objective, owner=True)
@bp.route('/objective/<objective_hash>/delete', methods=['GET'])
@login_required
def delete_objective(objective_hash):
objective = Objective.query.filter_by(hash=objective_hash).first_or_404()
if not is_objective_owner(objective):
abort(403)
if is_objective_owner(objective):
db.session.delete(objective)
db.session.commit()
return redirect(url_for('main.game_dashboard', game_name=objective.game.name))
def generate_qr_code(url):
qr = qrcode.QRCode(
version=None,
error_correction=qrcode.constants.ERROR_CORRECT_M,
box_size=30,
border=4,
)
qr.add_data(url)
qr.make(fit=True)
return qr.make_image(fill_color='black', back_color='white')
# Source: https://stackoverflow.com/questions/7877282/how-to-send-image-generated-by-pil-to-browser
def serve_pil_image(pil_img):
img_io = BytesIO()
pil_img.save(img_io, 'PNG', quality=70)
img_io.seek(0)
return send_file(img_io, mimetype='image/png')
@bp.route('/objective/<objective_hash>/qrcode.png')
@login_required
def objective_qrcode(objective_hash):
objective = Objective.query.filter_by(hash=objective_hash).first_or_404()
if not is_objective_owner(objective):
abort(403)
img = generate_qr_code(url_for('main.objective', objective_hash=objective.hash, _external=True))
return serve_pil_image(img)
@bp.route('/objective/<objective_hash>', methods=['GET', 'POST'])
@login_required
def objective(objective_hash):
objective = Objective.query.filter_by(hash=objective_hash).first_or_404()
owner = is_objective_owner(objective)
qrcode = generate_qr_code(objective) if owner else None
form = ObjectiveForm()
if form.submit.data and form.validate() and owner:
objective.name = form.objective_name.data
objective.longitude = form.longitude.data
objective.latitude = form.latitude.data
db.session.commit()
return redirect(url_for('main.game_dashboard', game_name=objective.game.name))
return render_template('objective.html', title='Objective view', objective=objective, owner=owner, form=form, qrcode=qrcode)

86
app/main/tests/test_routes.py

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import unittest
from app import create_app, db
from app.models import Player, Game, Role, GamePlayer, Objective, ObjectiveMinimalEncoder, LocationEncoder
import app.main.routes as routes
from config import Config
class TestConfig(Config):
TESTING = True
WTF_CSRF_ENABLED = False
DEBUG = False
SQLALCHEMY_DATABASE_URI = 'sqlite://'
class RoutesCase(unittest.TestCase):
# implement this: https://stackoverflow.com/questions/47294304/how-to-mock-current-user-in-flask-templates
def setUp(self):
self.app = create_app(TestConfig)
self.app_context = self.app.app_context()
self.app_context.push()
db.create_all()
def tearDown(self):
db.session.remove()
db.drop_all()
self.app_context.pop()
def test_is_game_owner(self):
g1 = Game(name='TestGame')
p1 = Player(name='Henk')
p2 = Player(name='Alfred')
g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
g1.game_players.append(GamePlayer(player=p2, role=Role.bunny))
db.session.add(g1)
db.session.commit()
self.assertTrue(routes.is_game_owner(g1, p1))
self.assertFalse(routes.is_game_owner(g1, p2))
def test_is_player_game_owner(self):
g1 = Game(name='TestGame')
g2 = Game(name='AnotherGame')
p1 = Player(name='Henk')
p2 = Player(name='Alfred')
p3 = Player(name='Sasha')
g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
g1.game_players.append(GamePlayer(player=p2, role=Role.bunny))
g2.game_players.append(GamePlayer(player=p1, role=Role.hunter))
g2.game_players.append(GamePlayer(player=p3, role=Role.bunny))
db.session.add(g1)
db.session.add(g2)
db.session.commit()
self.assertTrue(routes.is_player_game_owner(subject_player=p2, owner=p1), "owner owns subject_player's game")
self.assertFalse(routes.is_player_game_owner(subject_player=p3, owner=p1), "owner doesn't own subject_player's game")
self.assertTrue(routes.is_player_game_owner(subject_player=p1, owner=p1), "owner owns it own's game")
def test_is_objective_owner(self):
g1 = Game(name='TestGame')
g2 = Game(name='AnotherGame')
p1 = Player(name='Henk')
g1.game_players.append(GamePlayer(player=p1, role=Role.owner))
g2.game_players.append(GamePlayer(player=p1, role=Role.bunny))
o1 = Objective(name='o1')
o1.set_hash()
o2 = Objective(name='o2')
o2.set_hash()
g1.objectives.append(o1)
g2.objectives.append(o2)
db.session.add(g1)
db.session.add(g2)
db.session.commit()
self.assertTrue(routes.is_objective_owner(o1, p1))
self.assertFalse(routes.is_objective_owner(o2, p1))
if __name__ == '__main__':
unittest.main(verbosity=2)

13
app/templates/auth/login.html

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{% extends 'base.html' %}
{% import 'bootstrap/wtf.html' as wtf %}
{% block app_content %}
<h1>Sign In</h1>
<div class="row">
<div class="col-md-4">
{{ wtf.quick_form(form, button_map={'submit': 'primary'}) }}
</div>
</div>
<br>
<p>New User? <a href="{{ url_for('auth.register') }}">Click to Register!</a></p>
{% endblock %}

13
app/templates/auth/register.html

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{% extends "base.html" %}
{% import 'bootstrap/wtf.html' as wtf %}
{% block app_content %}
<h1>Register</h1>
<div class="row">
<div class="col-md-4">
{{ wtf.quick_form(form, button_map={'submit': 'primary'}) }}
</div>
</div>
<br>
<p>Already have an account? <a href="{{ url_for('auth.login') }}">Click to Sign In!</a></p>
{% endblock %}

3
run_tests.sh

@ -0,0 +1,3 @@
#! /bin/bash
nose2 -v
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