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Load_Fix
Robert Chen 11 years ago
parent
commit
1b52c89656
  1. 1
      js/main.js
  2. 2
      js/ui.js

1
js/main.js

@ -71,6 +71,7 @@ function GameState(){ @@ -71,6 +71,7 @@ function GameState(){
queue.loadFile( {id: "UIBuzzFile", src:"res/sound/GUI/buzz.mp3"} );
// Kitchen Items
queue.loadFile( {id: "res/screens/KitchenScreen/KitchenScreen.png", src:"res/screens/KitchenScreen/KitchenScreen.png"});
queue.loadFile( {id: "res/screens/KitchenScreen/TurkeyState1.svg", src:"res/screens/KitchenScreen/TurkeyState1.svg"});
queue.loadFile( {id: "res/screens/KitchenScreen/TurkeyState2.svg", src:"res/screens/KitchenScreen/TurkeyState2.svg"});
queue.loadFile( {id: "res/screens/KitchenScreen/TurkeyState3.svg", src:"res/screens/KitchenScreen/TurkeyState3.svg"});

2
js/ui.js

@ -295,7 +295,7 @@ function OvenUI( stage, gameState ){ @@ -295,7 +295,7 @@ function OvenUI( stage, gameState ){
this.secondTick = function(diff){
ovenModel.secondTick();
//ovenModel.secondTick();
gameState.currentTime += diff;
}

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