|  |  |  | @ -60,25 +60,6 @@ function LoadingScreen( stage, gameState ){@@ -60,25 +60,6 @@ function LoadingScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | function InfoHelpScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 	var that = this; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.background = new createjs.Bitmap( "res/screens/HelpCreditsScreen/Help.png" ); | 
			
		
	
		
			
				
					|  |  |  |  |     stage.addChild( this.background ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.uiElems = []; | 
			
		
	
		
			
				
					|  |  |  |  |     return { | 
			
		
	
		
			
				
					|  |  |  |  | 		blit : function(){ | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// Draw all the uiElements
 | 
			
		
	
		
			
				
					|  |  |  |  | 	        for( var index in that.uiElems ){ | 
			
		
	
		
			
				
					|  |  |  |  | 				that.uiElems[ index ].tick(); | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | function MainScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 	var that = this; | 
			
		
	
	
		
			
				
					|  |  |  | @ -113,7 +94,7 @@ function MainScreen( stage, gameState ){@@ -113,7 +94,7 @@ function MainScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// buttons info/credits/start
 | 
			
		
	
		
			
				
					|  |  |  |  |  	new ImgButton( stage, gameState, 571,527, "res/screens/MainScreen/ButtonStart.png", "res/screens/MainScreen/ButtonStart.png","SwitchScreen", "DifficultyScreen", "Click"  ); | 
			
		
	
		
			
				
					|  |  |  |  |  	new ImgButton( stage, gameState, 17,470, "res/screens/MainScreen/ButtonHelp.png", "res/screens/MainScreen/ButtonHelp.png","SwitchScreen", "InfoScreen", "Click"  ); | 
			
		
	
		
			
				
					|  |  |  |  |  	new ImgButton( stage, gameState, 17,470, "res/screens/MainScreen/ButtonHelp.png", "res/screens/MainScreen/ButtonHelp.png","SwitchScreen", "HelpScreen", "Click"  ); | 
			
		
	
		
			
				
					|  |  |  |  |  	new ImgButton( stage, gameState, 17,527, "res/screens/MainScreen/ButtonCredits.png", "res/screens/MainScreen/ButtonCredits.png","SwitchScreen", "CreditsScreen", "Click"  ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |  	gameState.pubsub.publish( "BackgroundLoop", {name:"TitleMusic", pos:5650, volume:1} ); | 
			
		
	
	
		
			
				
					|  |  |  | @ -227,8 +208,8 @@ function DifficultyScreen( stage, gameState ){@@ -227,8 +208,8 @@ function DifficultyScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 500, 235, 100, 55, "ChangeGender", "Male" ) ); | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 500, 300, 100, 55, "ChangeGender", "Female" ) ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 503, 370, 200, 55, null, null, function(){ gameState.hard = false; gameState.pubsub.publish("SwitchScreen", "KitchenScreen"); } ) ); | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 500, 495, 205, 55, null, null, function(){ gameState.hard = true; gameState.pubsub.publish("SwitchScreen", "KitchenScreen"); } ) ); | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 503, 370, 200, 55, null, null, function(){ gameState.hard = false; gameState.gameStarted = true; gameState.pubsub.publish("SwitchScreen", "KitchenScreen"); } ) ); | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 500, 495, 205, 55, null, null, function(){ gameState.hard = true;  gameState.gameStarted = true; gameState.pubsub.publish("SwitchScreen", "KitchenScreen"); } ) ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |  	stage.addChild( new Button( stage, gameState, 35, 495, 85, 55, "SwitchScreen", "MainScreen" ) ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -462,11 +443,38 @@ function ScoreScreen( stage, gameState ){@@ -462,11 +443,38 @@ function ScoreScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 	// Retry Button
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | function HelpScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 	var that = this; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.background = new createjs.Bitmap( "res/screens/HelpCreditsScreen/HelpP1P2.png" ); | 
			
		
	
		
			
				
					|  |  |  |  |     stage.addChild( this.background ); | 
			
		
	
		
			
				
					|  |  |  |  |     stage.addChild( new Button( stage, gameState, 698, 15, 80, 50,null, null, function(){ | 
			
		
	
		
			
				
					|  |  |  |  |     	if( !gameState.gameStarted ) | 
			
		
	
		
			
				
					|  |  |  |  |     		gameState.pubsub.publish("SwitchScreen", "MainScreen"); | 
			
		
	
		
			
				
					|  |  |  |  |     	else | 
			
		
	
		
			
				
					|  |  |  |  |     		gameState.pubsub.publish("SwitchScreen", "KitchenScreen"); | 
			
		
	
		
			
				
					|  |  |  |  |     } )); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.uiElems = []; | 
			
		
	
		
			
				
					|  |  |  |  |     return { | 
			
		
	
		
			
				
					|  |  |  |  | 		blit : function(){ | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// Draw all the uiElements
 | 
			
		
	
		
			
				
					|  |  |  |  | 	        for( var index in that.uiElems ){ | 
			
		
	
		
			
				
					|  |  |  |  | 				that.uiElems[ index ].tick(); | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	//
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | function CreditsScreen( stage, gameState ){ | 
			
		
	
		
			
				
					|  |  |  |  | 		var that = this; | 
			
		
	
		
			
				
					|  |  |  |  | 	var that = this; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.background = new createjs.Bitmap( "res/screens/HelpCreditsScreen/Help.png" ); | 
			
		
	
		
			
				
					|  |  |  |  |     this.background = new createjs.Bitmap( "res/screens/HelpCreditsScreen/Credits.png" ); | 
			
		
	
		
			
				
					|  |  |  |  |     stage.addChild( this.background ); | 
			
		
	
		
			
				
					|  |  |  |  |     stage.addChild( new Button( stage, gameState, 698, 533, 80, 50, "SwitchScreen", "MainScreen" ) ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     this.uiElems = []; | 
			
		
	
		
			
				
					|  |  |  |  |     return { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |