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Restore click, but only at 100%

pull/2/head
Robert Chen 11 years ago
parent
commit
5a8473c21d
  1. 6
      js/screens.js

6
js/screens.js

@ -43,13 +43,11 @@ function LoadingScreen( stage, gameState ){ @@ -43,13 +43,11 @@ function LoadingScreen( stage, gameState ){
that.done.addEventListener( "mouseover", function(){ document.body.style.cursor='pointer'; } );
that.done.addEventListener( "mouseout", function(){ document.body.style.cursor='default'; } );
that.done.addEventListener( "click", function(){ gameState.pubsub.publish("SwitchScreen", "MainScreen"); });
that.done.addEventListener( "click", function(){ if( (percent * 25).toFixed(2) == 100 ) gameState.pubsub.publish("SwitchScreen", "MainScreen"); });
/*
that.turkeyState[4].addEventListener( "mouseover", function(){ document.body.style.cursor='pointer'; } );
that.turkeyState[4].addEventListener( "mouseout", function(){ document.body.style.cursor='default'; } );
that.turkeyState[4].addEventListener( "click", function(){ gameState.pubsub.publish("SwitchScreen", "MainScreen"); });
*/
that.turkeyState[4].addEventListener( "click", function(){ if( (percent * 25).toFixed(2) == 100 ) gameState.pubsub.publish("SwitchScreen", "MainScreen"); });
}
});

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