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@ -1231,7 +1231,7 @@ def transition_day(cli, gameid=0): |
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for crow, target in iter(var.OBSERVED.items()): |
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for crow, target in iter(var.OBSERVED.items()): |
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if target in list(var.HVISITED.keys())+var.SEEN+list(var.GUARDED.keys()): |
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if target in list(var.HVISITED.keys())+var.SEEN+list(var.GUARDED.keys()): |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ |
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"bed at night, and you fly back to your house.").format(target)) |
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"bed all night, and you fly back to your house.").format(target)) |
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elif target not in var.ROLES["village drunk"]: |
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elif target not in var.ROLES["village drunk"]: |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ |
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"all night long, and you fly back to your house.").format(target)) |
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"all night long, and you fly back to your house.").format(target)) |
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@ -1939,7 +1939,7 @@ def transition_night(cli): |
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cli.msg(wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+ |
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cli.msg(wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+ |
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'Use "kill <nick>" to kill a a villager. Alternatively, you can '+ |
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'Use "kill <nick>" to kill a a villager. Alternatively, you can '+ |
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'use "observe <nick>" to check if someone is in bed or not. '+ |
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'use "observe <nick>" to check if someone is in bed or not. '+ |
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'Observing will prevent you participating in a killing.')) |
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'Observing will prevent you from participating in a killing.')) |
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if len(wolves) > 1: |
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if len(wolves) > 1: |
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cli.msg(wolf, 'Also, if you PM me, your message will be relayed to other wolves.') |
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cli.msg(wolf, 'Also, if you PM me, your message will be relayed to other wolves.') |
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pl = ps[:] |
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pl = ps[:] |
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