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@ -422,14 +422,26 @@ def stats(cli, nick, chan, rest):
@@ -422,14 +422,26 @@ def stats(cli, nick, chan, rest):
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def hurry_up(cli, gameid=0): |
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def hurry_up(cli, gameid, change): |
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if var.PHASE != "day": return |
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if gameid: |
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if gameid != var.DAY_ID: |
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return |
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var.DAY_ID = 0 |
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chan = botconfig.CHANNEL |
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if not change: |
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cli.msg(chan, "The sun is almost setting.") |
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if not var.DAY_TIME_LIMIT_CHANGE: |
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return |
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var.TIMERS[1] = threading.Timer(var.DAY_TIME_LIMIT_CHANGE, hurry_up, [cli, var.DAY_ID, True]) |
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var.TIMERS[1].daemon = True |
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var.TIMERS[1].start() |
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return |
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var.DAY_ID = 0 |
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pl = var.list_players() |
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avail = len(pl) - len(var.WOUNDED) |
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votesneeded = avail // 2 + 1 |
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@ -462,7 +474,7 @@ def fnight(cli, nick, chan, rest):
@@ -462,7 +474,7 @@ def fnight(cli, nick, chan, rest):
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if var.PHASE != "day": |
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cli.notice(nick, "It is not daytime.") |
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else: |
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hurry_up(cli) |
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hurry_up(cli, 0, True) |
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@cmd("fday", admin_only=True) |
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@ -969,9 +981,9 @@ def begin_day(cli):
@@ -969,9 +981,9 @@ def begin_day(cli):
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var.LOGGER.logMessage(msg) |
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var.LOGGER.logBare("DAY", "BEGIN") |
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if var.DAY_TIME_LIMIT > 0: # Time limit enabled |
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if var.DAY_TIME_LIMIT_WARN > 0: # Time limit enabled |
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var.DAY_ID = timetime() |
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t = threading.Timer(var.DAY_TIME_LIMIT, hurry_up, [cli, var.DAY_ID]) |
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t = threading.Timer(var.DAY_TIME_LIMIT_WARN, hurry_up, [cli, var.DAY_ID, False]) |
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var.TIMERS[1] = t |
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var.TIMERS[1].daemon = True |
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t.start() |
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@ -1707,9 +1719,9 @@ def transition_night(cli):
@@ -1707,9 +1719,9 @@ def transition_night(cli):
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dmsg = (daydur_msg + "It is now nighttime. All players "+ |
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"check for PMs from me for instructions. "+ |
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"If you did not receive one, simply sit back, "+ |
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"relax, and wait patiently for morning.").replace("\02", "") |
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"relax, and wait patiently for morning.") |
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cli.msg(chan, dmsg) |
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var.LOGGER.logMessage(dmsg) |
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var.LOGGER.logMessage(dmsg.replace("\02", "")) |
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var.LOGGER.logBare("NIGHT", "BEGIN") |
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# cli.msg(chan, "DEBUG: "+str(var.ROLES)) |
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