Browse Source

nothin much

master
jcao219 14 years ago
parent
commit
22a24488a8
  1. 1
      oyoyo/client.py
  2. 60
      wolfgame.py

1
oyoyo/client.py

@ -197,3 +197,4 @@ class IRCClient(object):
conn = self.connect() conn = self.connect()
while True: while True:
next(conn) next(conn)

60
wolfgame.py

@ -159,11 +159,15 @@ def restart_program(cli, nick, chan, rest):
os.execl(python, python, *sys.argv) os.execl(python, python, *sys.argv)
@cmd("!op", admin_only=True) @cmd("!op", admin_only=True)
def give_op(cli, nick, chan, rest): def give_op(cli, nick, chan, rest):
if not rest.strip(): if not rest.strip():
rest = nick rest = nick
cli.msg("ChanServ", " ".join(("op",chan,rest.strip()))) cli.msg("ChanServ", " ".join(("op",chan,rest.strip())))
@pmcmd("!op", admin_only=True)
def give_op_pm(cli, nick, rest):
give_op(cli, nick, botconfig.CHANNEL, rest)
@ -262,8 +266,10 @@ def fjoin(cli, nick, chan, rest):
noticed = False noticed = False
if not rest.strip(): if not rest.strip():
return return
for a in rest.split(" "): for a in re.split("\s+",rest):
a = a.strip() a = a.strip()
if not a:
continue
if a[0].isalpha() or a[0] == "!" and a[0] != "\\": if a[0].isalpha() or a[0] == "!" and a[0] != "\\":
if not a.lower().endswith("serv"): if not a.lower().endswith("serv"):
if not noticed: if not noticed:
@ -277,8 +283,10 @@ def fjoin(cli, nick, chan, rest):
@cmd("!fleave", admin_only=True) @cmd("!fleave", admin_only=True)
def fleave(cli, nick, chan, rest): def fleave(cli, nick, chan, rest):
for a in rest.split(" "): for a in re.split("\s+",rest):
a = a.strip() a = a.strip()
if not a:
continue
pll = [x.lower() for x in var.list_players()] pll = [x.lower() for x in var.list_players()]
if a.lower() != botconfig.NICK.lower() and a.lower() in pll: if a.lower() != botconfig.NICK.lower() and a.lower() in pll:
del_player(cli, a.strip()) del_player(cli, a.strip())
@ -1055,6 +1063,48 @@ def kill(cli, nick, rest):
chk_nightdone(cli) chk_nightdone(cli)
@pmcmd("!guard", "guard")
def kill(cli, nick, rest):
if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.")
return
elif nick not in var.list_players():
cli.notice(nick, "You're not currently playing.")
return
role = var.get_role(nick)
if role != 'guardian angel':
cli.msg(nick, "Only a wolf may use this command.")
return
if var.PHASE != "night":
cli.msg(nick, "You may only guard people at night.")
return
victim = re.split("\s+",rest)[0].strip().lower()
if not victim:
cli.msg(nick, "Not enough parameters")
return
return #TODO
if role == "werecrow": # Check if flying to observe
if var.OBSERVED.get(nick):
cli.msg(nick, ("You are flying to \u0002{0}'s\u0002 house, and "+
"therefore you don't have the time "+
"and energy to kill a villager.").format(var.OBSERVED[nick]))
return
pl = var.list_players()
pll = [x.lower() for x in pl]
if victim not in pll:
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim))
return
if victim == nick.lower():
cli.msg(nick, "Suicide is bad. Don't do it.")
return
if victim in var.ROLES["wolf"]+var.ROLES["traitor"]+var.ROLES["werecrow"]:
cli.msg(nick, "You may only kill villagers, not other wolves")
return
var.VICTIM = pl[pll.index(victim)]
cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed".format(var.VICTIM))
chk_nightdone(cli)
@pmcmd("observe", "!observe") @pmcmd("observe", "!observe")
def observe(cli, nick, rest): def observe(cli, nick, rest):
@ -1135,7 +1185,7 @@ def hvisit(cli, nick, rest):
@cmd("!frole", admin_only=True) @cmd("!frole", admin_only=True)
def frole(cli, nick, chan, rest): def frole(cli, nick, chan, rest):
rst = rest.split(" ") rst = re.split("\s+",rest)
if len(rst) < 2: if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.") cli.msg(chan, "The syntax is incorrect.")
who = rst.pop(0).strip() who = rst.pop(0).strip()
@ -1170,7 +1220,7 @@ def frole(cli, nick, chan, rest):
@cmd("!force", admin_only=True) @cmd("!force", admin_only=True)
def forcepm(cli, nick, chan, rest): def forcepm(cli, nick, chan, rest):
rst = rest.split(" ") rst = re.split("\s+",rest)
if len(rst) < 2: if len(rst) < 2:
cli.msg(chan, "The syntax is incorrect.") cli.msg(chan, "The syntax is incorrect.")
return return
@ -1523,7 +1573,7 @@ def game(cli, nick, chan, rest):
return return
rest = rest.strip().lower() rest = rest.strip().lower()
if rest: if rest:
if cgamemode(cli, *rest.split(" ")): if cgamemode(cli, *re.split("\s+",rest)):
var.SETTINGS_CHANGE_REQUESTER = nick var.SETTINGS_CHANGE_REQUESTER = nick
cli.msg(chan, ("\u0002{0}\u0002 has changed the "+ cli.msg(chan, ("\u0002{0}\u0002 has changed the "+
"game settings successfully. To "+ "game settings successfully. To "+

Loading…
Cancel
Save