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!help

master
jcao219 14 years ago
parent
commit
2e59808b99
  1. 6
      var.py
  2. 14
      wolfbot.py
  3. 168
      wolfgame.py

6
var.py

@ -57,7 +57,11 @@ LYNCH_MESSAGES = ("The villagers, after much debate, finally decide on lynching
"Under a lot of noise, the pitchfork-bearing villagers lynch \u0002{0}\u0002, who turned out to be... a \u0002{1}\u0002.", "Under a lot of noise, the pitchfork-bearing villagers lynch \u0002{0}\u0002, who turned out to be... a \u0002{1}\u0002.",
"The mob drags a protesting \u0002{0}\u0002 to the hanging tree. S/He succumbs to the will of the horde, and is hanged. It is discovered (s)he was a \u0002{1}\u0002.", "The mob drags a protesting \u0002{0}\u0002 to the hanging tree. S/He succumbs to the will of the horde, and is hanged. It is discovered (s)he was a \u0002{1}\u0002.",
"Resigned to his/her fate, \u0002{0}\u0002 is led to the gallows. After death, it is discovered (s)he was a \u0002{1}\u0002.") "Resigned to his/her fate, \u0002{0}\u0002 is led to the gallows. After death, it is discovered (s)he was a \u0002{1}\u0002.")
RULES = ("#wolfgame channel rules: 1) Be nice to others. 2) Do not share information "+
"after death. 3) No bots allowed. 4) Do not play with clones.\n"+
"5) Do not quit unless you need to leave. 6) No swearing and keep it "+
"family-friendly. 7) Do not paste PM's from the bot during the game. "+
"8) Use common sense.")
is_role = lambda plyr, rol: rol in ROLES and plyr in ROLES[rol] is_role = lambda plyr, rol: rol in ROLES and plyr in ROLES[rol]

14
wolfbot.py

@ -7,16 +7,20 @@ import wolfgame
def on_privmsg(cli, rawnick, chan, msg): def on_privmsg(cli, rawnick, chan, msg):
if chan != botconfig.NICK: #not a PM if chan != botconfig.NICK: #not a PM
for x in wolfgame.COMMANDS.keys(): for x in wolfgame.COMMANDS.keys():
if msg.lower().startswith(x): if not x or msg.lower().startswith(botconfig.CMD_CHAR+x):
h = msg[len(x):] h = msg[len(x)+1:]
if not h or h[0] == " " or not x: if not h or h[0] == " " or not x:
wolfgame.COMMANDS[x](cli, rawnick, chan, h.lstrip()) wolfgame.COMMANDS[x](cli, rawnick, chan, h.lstrip())
else: else:
for x in wolfgame.PM_COMMANDS.keys(): for x in wolfgame.PM_COMMANDS.keys():
if msg.lower().startswith(x): if msg.lower().startswith(botconfig.CMD_CHAR+x):
h = msg[len(x)+1:]
elif not x or msg.lower().startswith(x):
h = msg[len(x):] h = msg[len(x):]
if not h or h[0] == " " or not x: else:
wolfgame.PM_COMMANDS[x](cli, rawnick, h.lstrip()) continue
if not h or h[0] == " " or not x:
wolfgame.PM_COMMANDS[x](cli, rawnick, h.lstrip())
def __unhandled__(cli, prefix, cmd, *args): def __unhandled__(cli, prefix, cmd, *args):
if cmd in wolfgame.HOOKS.keys(): if cmd in wolfgame.HOOKS.keys():

168
wolfgame.py

@ -29,17 +29,15 @@ def connect_callback(cli):
cli.msg("ChanServ", "op "+botconfig.CHANNEL) cli.msg("ChanServ", "op "+botconfig.CHANNEL)
var.USERS = [] var.USERS = []
var.CLOAKS = []
@hook("whoreply") @hook("whoreply")
def on_whoreply(cli, server, dunno, chan, dunno1, def on_whoreply(cli, server, dunno, chan, dunno1,
cloak, dunno3, user, status, dunno4): cloak, dunno3, user, status, dunno4):
if user in var.USERS: return # Don't add someone who is already there if user in var.USERS: return # Don't add someone who is already there
var.CLOAKS.append(cloak)
var.USERS.append(user) var.USERS.append(user)
cli.who(botconfig.CHANNEL) cli.who(botconfig.CHANNEL)
var.LAST_PING = 0 # time of last !ping var.LAST_PING = 0 # time of last ping
var.ROLES = {"person" : []} var.ROLES = {"person" : []}
var.PHASE = "none" # "join", "day", or "night" var.PHASE = "none" # "join", "day", or "night"
var.TIMERS = [None, None] var.TIMERS = [None, None]
@ -57,11 +55,6 @@ def connect_callback(cli):
var.GRAVEYARD_LOCK = threading.Lock() var.GRAVEYARD_LOCK = threading.Lock()
@pmcmd("!say")
def say(cli, nick, rest): # To be removed later
cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(nick, rest))
def mass_mode(cli, md): def mass_mode(cli, md):
""" Example: mass_mode((('+v', 'asdf'), ('-v','wobosd'))) """ """ Example: mass_mode((('+v', 'asdf'), ('-v','wobosd'))) """
@ -117,9 +110,11 @@ def reset(cli):
dict.clear(var.LAST_SAID_TIME) dict.clear(var.LAST_SAID_TIME)
@pmcmd("!bye", admin_only=True) @pmcmd("bye", admin_only=True)
@cmd("!bye", admin_only=True) @cmd("bye", admin_only=True)
def forced_exit(cli, nick, *rest): # Admin Only def forced_exit(cli, nick, *rest): # Admin Only
"""Forces the bot to close"""
reset(cli) reset(cli)
print("Quitting in 5 seconds.") print("Quitting in 5 seconds.")
dict.clear(COMMANDS) dict.clear(COMMANDS)
@ -130,7 +125,7 @@ def forced_exit(cli, nick, *rest): # Admin Only
@cmd("!exec", owner_only = True) @cmd("exec", owner_only = True)
def py(cli, nick, chan, rest): def py(cli, nick, chan, rest):
try: try:
exec(rest) exec(rest)
@ -139,7 +134,7 @@ def py(cli, nick, chan, rest):
@cmd("!eval", owner_only = True) @cmd("eval", owner_only = True)
def pyeval(cli, nick, chan, rest): def pyeval(cli, nick, chan, rest):
try: try:
a = str(eval(rest)) a = str(eval(rest))
@ -151,50 +146,42 @@ def pyeval(cli, nick, chan, rest):
cli.msg(chan, str(type(e))+":"+str(e)) cli.msg(chan, str(type(e))+":"+str(e))
@cmd("!restart", admin_only=True) @cmd("restart", admin_only=True)
def restart_program(cli, nick, chan, rest): def restart_program(cli, nick, chan, rest):
"""Restarts the bot."""
try: try:
forced_exit(cli, nick, chan, rest) forced_exit(cli, nick, chan, rest)
finally: finally:
print("RESTARTING!") print("RESTARTING")
python = sys.executable python = sys.executable
os.execl(python, python, *sys.argv) os.execl(python, python, *sys.argv)
@cmd("!op", admin_only=True) @cmd("op", admin_only=True)
def give_op(cli, nick, chan, rest): def give_op(cli, nick, chan, rest):
"""OP [(person)] Makes someone or yourself a channel operator"""
if not rest.strip(): if not rest.strip():
rest = nick rest = nick
cli.msg("ChanServ", " ".join(("op",chan,rest.strip()))) cli.msg("ChanServ", " ".join(("op",chan,rest.strip())))
@pmcmd("!op", admin_only=True) @pmcmd("op", admin_only=True)
def give_op_pm(cli, nick, rest): def give_op_pm(cli, nick, rest):
give_op(cli, nick, botconfig.CHANNEL, rest) give_op(cli, nick, botconfig.CHANNEL, rest)
@cmd("!deop", admin_only=True) @cmd("deop", admin_only=True)
def take_op(cli, nick, chan, rest): def take_op(cli, nick, chan, rest):
"""Takes operator rights from someone or yourself."""
if not rest.strip(): if not rest.strip():
rest = nick rest = nick
cli.msg("ChanServ", " ".join(("deop",chan,rest.strip()))) cli.msg("ChanServ", " ".join(("deop",chan,rest.strip())))
@cmd("!sudo revoke", owner_only=True)
def revoke(cli, nick, chan, rest):
r = rest.strip()
if var.CLOAKS[var.USERS.index(r)] in botconfig.ADMINS:
ladmins = list(botconfig.ADMINS)
ladmins.remove(r)
botconfig.ADMINS = tuple(ladmins)
cli.msg(chan, "Revoked admin rights for \u0002{0}\u0002.".format(r))
else:
cli.msg(chan, "This person is not an admin.")
@cmd("ping")
@cmd("!ping")
def pinger(cli, nick, chan, rest): def pinger(cli, nick, chan, rest):
"""Pings the channel to get people's attention. Rate-Limited."""
if (var.LAST_PING and if (var.LAST_PING and
var.LAST_PING + timedelta(seconds=300) > datetime.now()): var.LAST_PING + timedelta(seconds=300) > datetime.now()):
cli.notice(nick, ("This command is ratelimited. " + cli.notice(nick, ("This command is ratelimited. " +
@ -214,7 +201,7 @@ def pinger(cli, nick, chan, rest):
if user in (botconfig.NICK, nick): return # Don't ping self. if user in (botconfig.NICK, nick): return # Don't ping self.
if var.PINGING and 'G' not in status and '+' not in status: if var.PINGING and 'G' not in status and '+' not in status:
# TODO: check if the user has !AWAY'D himself # TODO: check if the user has AWAY'D himself
TO_PING.append(user) TO_PING.append(user)
@ -237,14 +224,14 @@ def pinger(cli, nick, chan, rest):
@cmd("!fping", admin_only=True) @cmd("fping", admin_only=True)
def fpinger(cli, nick, chan, rest): def fpinger(cli, nick, chan, rest):
var.LAST_PING = None var.LAST_PING = None
pinger(cli, nick, chan, rest) pinger(cli, nick, chan, rest)
@cmd("!join") @cmd("join")
def join(cli, nick, chan, rest): def join(cli, nick, chan, rest):
pl = var.list_players() pl = var.list_players()
if var.PHASE == "none": if var.PHASE == "none":
@ -254,8 +241,8 @@ def join(cli, nick, chan, rest):
var.WAITED = 0 var.WAITED = 0
var.CAN_START_TIME = datetime.now() + timedelta(seconds=var.MINIMUM_WAIT) var.CAN_START_TIME = datetime.now() + timedelta(seconds=var.MINIMUM_WAIT)
cli.msg(chan, ('\u0002{0}\u0002 has started a game of Werewolf. '+ cli.msg(chan, ('\u0002{0}\u0002 has started a game of Werewolf. '+
'Type "!join" to join. Type "!start" to start the game. '+ 'Type "{1}join" to join. Type "{1}start" to start the game. '+
'Type "!wait" to increase join wait time.').format(nick)) 'Type "{1}wait" to increase join wait time.').format(nick, botconfig.CMD_CHAR))
elif nick in pl: elif nick in pl:
cli.notice(nick, "You're already playing!") cli.notice(nick, "You're already playing!")
elif len(pl) >= var.MAX_PLAYERS: elif len(pl) >= var.MAX_PLAYERS:
@ -268,7 +255,7 @@ def join(cli, nick, chan, rest):
cli.msg(chan, '\u0002{0}\u0002 has joined the game.'.format(nick)) cli.msg(chan, '\u0002{0}\u0002 has joined the game.'.format(nick))
@cmd("!fjoin", admin_only=True) @cmd("fjoin", admin_only=True)
def fjoin(cli, nick, chan, rest): def fjoin(cli, nick, chan, rest):
noticed = False noticed = False
if not rest.strip(): if not rest.strip():
@ -287,7 +274,7 @@ def fjoin(cli, nick, chan, rest):
else: else:
cli.notice(nick, "No, that won't be allowed.") cli.notice(nick, "No, that won't be allowed.")
@cmd("!fleave", admin_only=True) @cmd("fleave", admin_only=True)
def fleave(cli, nick, chan, rest): def fleave(cli, nick, chan, rest):
for a in re.split("\s+",rest): for a in re.split("\s+",rest):
a = a.strip() a = a.strip()
@ -301,12 +288,12 @@ def fleave(cli, nick, chan, rest):
elif a.lower() not in pll: elif a.lower() not in pll:
cli.msg(chan, nick+": That could not be done.") cli.msg(chan, nick+": That could not be done.")
@cmd("!fstart", admin_only=True) @cmd("fstart", admin_only=True)
def fstart(cli, nick, chan, rest): def fstart(cli, nick, chan, rest):
var.CAN_START_TIME = datetime.now() var.CAN_START_TIME = datetime.now()
start(cli, nick, chan, rest) start(cli, nick, chan, rest)
@cmd("!chankick", admin_only=True) @cmd("chankick", admin_only=True)
def chankick(cli, nick, chan, rest): def chankick(cli, nick, chan, rest):
rest = rest.split(" ", 1) rest = rest.split(" ", 1)
if rest[0] != botconfig.NICK: if rest[0] != botconfig.NICK:
@ -323,7 +310,7 @@ def on_kicked(cli, nick, chan, victim, reason):
print("WHAT", nick, chan, victim, reason) print("WHAT", nick, chan, victim, reason)
@cmd("!stats") @cmd("stats")
def stats(cli, nick, chan, rest): def stats(cli, nick, chan, rest):
if var.PHASE == "none": if var.PHASE == "none":
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -394,7 +381,7 @@ def hurry_up(cli, gameid=0):
@cmd("!fnight", admin_only=True) @cmd("fnight", admin_only=True)
def fnight(cli, nick, chan, rest): def fnight(cli, nick, chan, rest):
if var.PHASE != "day": if var.PHASE != "day":
cli.notice(nick, "It is not daytime.") cli.notice(nick, "It is not daytime.")
@ -402,7 +389,7 @@ def fnight(cli, nick, chan, rest):
hurry_up(cli) hurry_up(cli)
@cmd("!fday", admin_only=True) @cmd("fday", admin_only=True)
def fday(cli, nick, chan, rest): def fday(cli, nick, chan, rest):
if var.PHASE != "night": if var.PHASE != "night":
cli.notice(nick, "It is not nighttime.") cli.notice(nick, "It is not nighttime.")
@ -426,7 +413,7 @@ def chk_decision(cli):
@cmd("!votes") @cmd("votes")
def show_votes(cli, nick, chan, rest): def show_votes(cli, nick, chan, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -665,7 +652,7 @@ def on_join(cli, raw_nick, chan):
if nick not in var.USERS and nick != botconfig.NICK: if nick not in var.USERS and nick != botconfig.NICK:
var.USERS.append(nick) var.USERS.append(nick)
@cmd("!goat") @cmd("goat")
def goat(cli, nick, chan, rest): def goat(cli, nick, chan, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -695,10 +682,8 @@ def on_nick(cli, prefix, nick):
var.DENIED_SETTINGS_CHANGE.remove(prefix) var.DENIED_SETTINGS_CHANGE.remove(prefix)
if prefix in var.USERS: if prefix in var.USERS:
i = var.USERS.index(prefix)
var.USERS.remove(prefix) var.USERS.remove(prefix)
var.USERS.append(nick) var.USERS.append(nick)
var.CLOAKS.append(var.CLOAKS.pop(i))
if prefix in var.list_players(): if prefix in var.list_players():
@ -746,18 +731,18 @@ def on_nick(cli, prefix, nick):
def leave(cli, what, nick): def leave(cli, what, nick):
if var.PHASE == "none" and what.startswith("!"): if var.PHASE == "none" and what.startswith(botconfig.CMD_CHAR):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
return return
elif var.PHASE == "none": elif var.PHASE == "none":
return return
if nick not in var.list_players() and what.startswith("!"): # not playing if nick not in var.list_players() and what.startswith(botconfig.CMD_CHAR): # not playing
cli.notice(nick, "You're not currently playing.") cli.notice(nick, "You're not currently playing.")
return return
elif nick not in var.list_players(): elif nick not in var.list_players():
return return
msg = "" msg = ""
if what in ("!quit", "!leave"): if what in (botconfig.CMD_CHAR+"quit", botconfig.CMD_CHAR+"leave"):
msg = ("\u0002{0}\u0002 died of an unknown disease. "+ msg = ("\u0002{0}\u0002 died of an unknown disease. "+
"S/He was a \u0002{1}\u0002.") "S/He was a \u0002{1}\u0002.")
elif what == "part": elif what == "part":
@ -773,8 +758,8 @@ def leave(cli, what, nick):
cli.msg(botconfig.CHANNEL, msg) cli.msg(botconfig.CHANNEL, msg)
del_player(cli, nick) del_player(cli, nick)
cmd("!leave")(lambda cli, nick, *rest: leave(cli, "!leave", nick)) cmd("leave")(lambda cli, nick, *rest: leave(cli, "!leave", nick))
cmd("!quit")(lambda cli, nick, *rest: leave(cli, "!quit", nick)) cmd("quit")(lambda cli, nick, *rest: leave(cli, "!quit", nick))
#Functions decorated with hook do not parse the nick by default #Functions decorated with hook do not parse the nick by default
hook("part")(lambda cli, nick, *rest: leave(cli, "part", parse_nick(nick)[0])) hook("part")(lambda cli, nick, *rest: leave(cli, "part", parse_nick(nick)[0]))
hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", parse_nick(nick)[0])) hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", parse_nick(nick)[0]))
@ -795,8 +780,8 @@ def begin_day(cli):
var.GUARDED = {} var.GUARDED = {}
cli.msg(chan, ("The villagers must now vote for whom to lynch. "+ cli.msg(chan, ("The villagers must now vote for whom to lynch. "+
'Use "!lynch <nick>" to cast your vote. 3 votes '+ 'Use "{0}lynch <nick>" to cast your vote. 3 votes '+
'are required to lynch.')) 'are required to lynch.').format(botconfig.CMD_CHAR))
if var.DAY_TIME_LIMIT > 0: # Time limit enabled if var.DAY_TIME_LIMIT > 0: # Time limit enabled
var.DAY_ID = timetime() var.DAY_ID = timetime()
@ -878,7 +863,6 @@ def transition_day(cli, gameid=0):
"visiting the victim's house last night and is "+ "visiting the victim's house last night and is "+
"now dead.").format(hlt)) "now dead.").format(hlt))
dead.append(hlt) dead.append(hlt)
# TODO: check if harlot also died
for harlot in var.ROLES["harlot"]: for harlot in var.ROLES["harlot"]:
if var.HVISITED.get(harlot) in var.ROLES["wolf"]+var.ROLES["werecrow"]: if var.HVISITED.get(harlot) in var.ROLES["wolf"]+var.ROLES["werecrow"]:
message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+ message.append(("\u0002{0}\u0002, a harlot, made the unfortunate mistake of "+
@ -932,7 +916,7 @@ def chk_nightdone(cli):
@cmd("!lynch", "!vote") @cmd("lynch", "vote")
def vote(cli, nick, chan, rest): def vote(cli, nick, chan, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -973,7 +957,7 @@ def vote(cli, nick, chan, rest):
@cmd("!retract") @cmd("retract")
def retract(cli, nick, chan, rest): def retract(cli, nick, chan, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -999,7 +983,7 @@ def retract(cli, nick, chan, rest):
@cmd("!shoot", "shoot") @cmd("shoot")
def shoot(cli, nick, chan, rest): def shoot(cli, nick, chan, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1065,7 +1049,7 @@ def shoot(cli, nick, chan, rest):
@pmcmd("!kill", "kill") @pmcmd("kill")
def kill(cli, nick, rest): def kill(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1106,7 +1090,7 @@ def kill(cli, nick, rest):
chk_nightdone(cli) chk_nightdone(cli)
@pmcmd("!guard", "guard") @pmcmd("guard")
def kill(cli, nick, rest): def kill(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1144,7 +1128,7 @@ def kill(cli, nick, rest):
@pmcmd("observe", "!observe") @pmcmd("observe")
def observe(cli, nick, rest): def observe(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1181,7 +1165,7 @@ def observe(cli, nick, rest):
@pmcmd("id", "!id") @pmcmd("id")
def investigate(cli, nick, rest): def investigate(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1220,7 +1204,7 @@ def investigate(cli, nick, rest):
@pmcmd("visit", "!visit") @pmcmd("visit")
def hvisit(cli, nick, rest): def hvisit(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1260,12 +1244,12 @@ def hvisit(cli, nick, rest):
def is_fake_nick(who): def is_fake_nick(who):
return not( ((who[0].isalpha() or (who[0] in ("!", "\\", "_"))) and return not( ((who[0].isalpha() or (who[0] in (botconfig.CMD_CHAR, "\\", "_"))) and
not who.lower().endswith("serv"))) not who.lower().endswith("serv")))
@cmd("!frole", admin_only=True) @cmd("frole", admin_only=True)
def frole(cli, nick, chan, rest): def frole(cli, nick, chan, rest):
rst = re.split("\s+",rest) rst = re.split("\s+",rest)
if len(rst) < 2: if len(rst) < 2:
@ -1305,7 +1289,7 @@ def frole(cli, nick, chan, rest):
chk_win(cli) chk_win(cli)
@cmd("!force", admin_only=True) @cmd("force", admin_only=True)
def forcepm(cli, nick, chan, rest): def forcepm(cli, nick, chan, rest):
rst = re.split("\s+",rest) rst = re.split("\s+",rest)
if len(rst) < 2: if len(rst) < 2:
@ -1319,19 +1303,19 @@ def forcepm(cli, nick, chan, rest):
if who not in var.USERS: if who not in var.USERS:
cli.msg(chan, "This can only be done on fake nicks.") cli.msg(chan, "This can only be done on fake nicks.")
return return
cmd = rst.pop(0) cmd = rst.pop(0).lower().replace(botconfig.CMD_CHAR, "", 1)
if cmd.lower() in PM_COMMANDS.keys() and not PM_COMMANDS[cmd].owner_only: if cmd in PM_COMMANDS.keys() and not PM_COMMANDS[cmd].owner_only:
PM_COMMANDS[cmd.lower()](cli, who, " ".join(rst)) PM_COMMANDS[cmd](cli, who, " ".join(rst))
cli.msg(chan, "Operation successful.") cli.msg(chan, "Operation successful.")
if var.PHASE == "night": #if var.PHASE == "night": <- Causes problems with night starting twice.
chk_nightdone(cli) # chk_nightdone(cli)
elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd].owner_only: elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd].owner_only:
COMMANDS[cmd.lower()](cli, who, chan, " ".join(rst)) COMMANDS[cmd](cli, who, chan, " ".join(rst))
cli.msg(chan, "Operation successful.") cli.msg(chan, "Operation successful.")
else: else:
cli.msg(chan, "That command was not found.") cli.msg(chan, "That command was not found.")
@pmcmd("see", "!see") @pmcmd("see")
def see(cli, nick, rest): def see(cli, nick, rest):
if var.PHASE in ("none", "join"): if var.PHASE in ("none", "join"):
cli.notice(nick, "No game is currently running.") cli.notice(nick, "No game is currently running.")
@ -1498,8 +1482,7 @@ def transition_night(cli):
"relax, and wait patiently for morning.")) "relax, and wait patiently for morning."))
if not var.ROLES["wolf"]: # Probably something interesting going on. if not var.ROLES["wolf"]: # Probably something interesting going on.
chk_nightdone(cli) chk_nightdone(cli)
chk_traitor(cli) # TODO: Remove this nonsense and add chk_traitor(cli)
# a startWithDay custom setting
@ -1527,7 +1510,7 @@ def cgamemode(cli, *args):
cli.msg(chan, "Mode \u0002{0}\u0002 not found.".format(modeargs[0])) cli.msg(chan, "Mode \u0002{0}\u0002 not found.".format(modeargs[0]))
@cmd("!start") @cmd("start")
def start(cli, nick, chan, rest): def start(cli, nick, chan, rest):
villagers = var.list_players() villagers = var.list_players()
@ -1631,7 +1614,6 @@ def start(cli, nick, chan, rest):
if not var.START_WITH_DAY: if not var.START_WITH_DAY:
transition_night(cli) transition_night(cli)
else: else:
#todo: notify roles
transition_day(cli) transition_day(cli)
# DEATH TO IDLERS! # DEATH TO IDLERS!
@ -1640,7 +1622,7 @@ def start(cli, nick, chan, rest):
reapertimer.start() reapertimer.start()
@cmd("!game", admin_only=var.GAME_COMMAND_ADMIN_ONLY) @cmd("game", admin_only=var.GAME_COMMAND_ADMIN_ONLY)
def game(cli, nick, chan, rest): def game(cli, nick, chan, rest):
pl = var.list_players() pl = var.list_players()
if var.PHASE == "none": if var.PHASE == "none":
@ -1666,13 +1648,13 @@ def game(cli, nick, chan, rest):
var.SETTINGS_CHANGE_REQUESTER = nick var.SETTINGS_CHANGE_REQUESTER = nick
cli.msg(chan, ("\u0002{0}\u0002 has changed the "+ cli.msg(chan, ("\u0002{0}\u0002 has changed the "+
"game settings successfully. To "+ "game settings successfully. To "+
'oppose this change, use "!no".').format(nick)) 'oppose this change, use "{1}no".').format(nick, botconfig.CMD_CHAR))
if var.CAN_START_TIME <= datetime.now(): if var.CAN_START_TIME <= datetime.now():
var.CAN_START_TIME = datetime.now() + timedelta(seconds=var.EXTRA_WAIT) * 2 var.CAN_START_TIME = datetime.now() + timedelta(seconds=var.EXTRA_WAIT) * 2
cli.msg(chan, "The wait time has also been extended.") cli.msg(chan, "The wait time has also been extended.")
@cmd("!no") @cmd("no")
def nay(cli, nick, chan, rest): def nay(cli, nick, chan, rest):
pl = var.list_players() pl = var.list_players()
if var.PHASE != "join" or not var.SETTINGS_CHANGE_REQUESTER: if var.PHASE != "join" or not var.SETTINGS_CHANGE_REQUESTER:
@ -1702,7 +1684,7 @@ def nay(cli, nick, chan, rest):
@cmd("!wait") @cmd("wait")
def wait(cli, nick, chan, rest): def wait(cli, nick, chan, rest):
pl = var.list_players() pl = var.list_players()
if var.PHASE == "none": if var.PHASE == "none":
@ -1729,7 +1711,7 @@ def wait(cli, nick, chan, rest):
@cmd("!fwait", admin_only=True) @cmd("fwait", admin_only=True)
def fwait(cli, nick, chan, rest): def fwait(cli, nick, chan, rest):
pl = var.list_players() pl = var.list_players()
if var.PHASE == "none": if var.PHASE == "none":
@ -1749,6 +1731,28 @@ def fwait(cli, nick, chan, rest):
"{1} seconds.").format(nick, var.EXTRA_WAIT)) "{1} seconds.").format(nick, var.EXTRA_WAIT))
@cmd("!reset",admin_only=True) @cmd("reset",admin_only=True)
def reset_game(cli, nick, chan, rest): def reset_game(cli, nick, chan, rest):
reset(cli) reset(cli)
@pmcmd("rules")
def pm_rules(cli, nick, rest):
cli.msg(nick, var.RULES)
@cmd("help", raw_nick = True)
def help(cli, rnick, chan, rest):
nick, mode, user, cloak = parse_nick(rnick)
fns = []
for name, fn in COMMANDS.items():
if name and not fn.admin_only and not fn.owner_only:
fns.append("\u0002"+name+"\u0002")
afns = []
if cloak in botconfig.ADMINS:
for name, fn in COMMANDS.items():
if fn.admin_only:
afns.append("\u0002"+name+"\u0002")
cli.notice(nick, "Commands: "+", ".join(fns))
if afns:
cli.notice(nick, "Admin Commands: "+", ".join(afns))
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