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@ -77,6 +77,7 @@ def connect_callback(cli):
@@ -77,6 +77,7 @@ def connect_callback(cli):
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var.LAST_STATS = None |
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var.LAST_VOTES = None |
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var.LAST_ADMINS = None |
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var.LAST_PLAYERS = None |
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var.USERS = {} |
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@ -273,6 +274,10 @@ def pinger(cli, nick, chan, rest):
@@ -273,6 +274,10 @@ def pinger(cli, nick, chan, rest):
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cli.msg(chan, "PING! "+" ".join(TO_PING)) |
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var.PINGING = False |
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minimum = datetime.now() + timedelta(seconds=var.PING_MIN_WAIT) |
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if var.CAN_START_TIME < minimum: |
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var.CAN_START_TIME = minimum |
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decorators.unhook(HOOKS, 800) |
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cli.who(chan) |
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@ -349,6 +354,7 @@ def join(cli, nick, chan, rest):
@@ -349,6 +354,7 @@ def join(cli, nick, chan, rest):
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cli.msg(chan, '\u0002{0}\u0002 has joined the game.'.format(nick)) |
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var.LAST_STATS = None # reset |
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var.LAST_PLAYERS = None # re/set |
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@cmd("fjoin", admin_only=True) |
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@ -424,7 +430,7 @@ def on_account(cli, nick, acc):
@@ -424,7 +430,7 @@ def on_account(cli, nick, acc):
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@cmd("stats") |
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def stats(cli, nick, chan, rest): |
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"""Display the player statistics""" |
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"""Display the game statistics""" |
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if var.PHASE == "none": |
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cli.notice(nick, "No game is currently running.") |
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return |
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@ -442,10 +448,12 @@ def stats(cli, nick, chan, rest):
@@ -442,10 +448,12 @@ def stats(cli, nick, chan, rest):
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pl.sort(key=lambda x: x.lower()) |
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if len(pl) > 1: |
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msg = '{0}: \u0002{1}\u0002 players: {2}'.format(nick, |
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len(pl), ", ".join(pl)) |
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msg = '{0}: \u0002{1}\u0002 players'.format(nick, len(pl)) |
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else: |
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msg = '{0}: \u00021\u0002 player: {1}'.format(nick, pl[0]) |
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msg = '{0}: \u00021\u0002 player'.format(nick) |
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if var.PHASE == "join": |
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msg = msg + ". The game has not started yet." |
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if nick in pl or var.PHASE == "join": |
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cli.msg(chan, msg) |
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@ -498,6 +506,29 @@ def stats(cli, nick, chan, rest):
@@ -498,6 +506,29 @@ def stats(cli, nick, chan, rest):
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cli.notice(nick, stats_mssg) |
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@cmd("players") |
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def players(cli, nick, chan, rest): |
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"""Display the player statistics""" |
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if var.PHASE == "none": |
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cli.notice(nick, "No players have joined.") |
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return |
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if (var.LAST_PLAYERS and |
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var.LAST_PLAYERS + timedelta(seconds=var.PLAYERS_RATE_LIMIT) > datetime.now()): |
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cli.msg(chan, nick+": This command is rate-limited.") |
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return |
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var.LAST_PLAYERS = datetime.now() |
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pl = var.list_players() |
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pl.sort(key=lambda x: x.lower()) |
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if len(pl) > 1: |
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cli.msg(chan, '{0}: \u0002{1}\u0002 players: {2}'.format(nick, |
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len(pl), ", ".join(pl))) |
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else: |
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cli.msg(chan, '{0}: \u00021\u0002 player: {1}'.format(nick, pl[0])) |
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def hurry_up(cli, gameid, change): |
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if var.PHASE != "day": return |
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