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when it's enabled that the gunner can kill the wolf at night, make sure that the message the next day shows the wolf's real role

master
jcao219 13 years ago
parent
commit
457f2b8dc6
  1. 2
      modules/wolfgame.py

2
modules/wolfgame.py

@ -1326,7 +1326,7 @@ def transition_day(cli, gameid=0):
# don't kill off werecrows that observed # don't kill off werecrows that observed
deadwolf = random.choice(var.ROLES["wolf"]+wc) deadwolf = random.choice(var.ROLES["wolf"]+wc)
message.append(("Fortunately, the victim, \02{0}\02, had bullets, and "+ message.append(("Fortunately, the victim, \02{0}\02, had bullets, and "+
"\02{1}\02, a \02wolf\02, was shot dead.").format(victim, deadwolf)) "\02{1}\02, a \02{2}\02, was shot dead.").format(victim, deadwolf, var.get_role(deadwolf)))
var.LOGGER.logBare(deadwolf, "KILLEDBYGUNNER") var.LOGGER.logBare(deadwolf, "KILLEDBYGUNNER")
dead.append(deadwolf) dead.append(deadwolf)
if victim in var.HVISITED.values(): # victim was visited by some harlot if victim in var.HVISITED.values(): # victim was visited by some harlot

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