@ -44,13 +44,13 @@ var.USERS = {}
@@ -44,13 +44,13 @@ var.USERS = {}
var . PINGING = False
var . ADMIN_PINGING = False
var . ROLES = { " person " : [ ] }
var . ROLES = { " persoo n " : [ ] }
var . ORIGINAL_ROLES = { }
var . PLAYERS = { }
var . DCED_PLAYERS = { }
var . ADMIN_TO_PING = None
var . AFTER_FLASTGAME = None
var . PHASE = " none " # "join", "day", or "night"
var . PHASE = " geen " # "join", "day", or "night"
var . TIMERS = { }
var . DEAD = [ ]
@ -106,7 +106,7 @@ def connect_callback(cli):
@@ -106,7 +106,7 @@ def connect_callback(cli):
@hook ( " mode " , hookid = 294 )
def on_give_me_ops ( cli , blah , blahh , modeaction , target = " " , * other ) :
if modeaction == " +o " and target == botconfig . NICK and var . PHASE == " none " :
if modeaction == " +o " and target == botconfig . NICK and var . PHASE == " geen " :
@hook ( " quietlistend " , 294 )
def on_quietlist_end ( cli , svr , nick , chan , * etc ) :
@ -117,7 +117,7 @@ def connect_callback(cli):
@@ -117,7 +117,7 @@ def connect_callback(cli):
cli . mode ( botconfig . CHANNEL , " q " ) # unquiet all
cli . mode ( botconfig . CHANNEL , " -m " ) # remove -m mode from channel
elif modeaction == " +o " and target == botconfig . NICK and var . PHASE != " none " :
elif modeaction == " +o " and target == botconfig . NICK and var . PHASE != " geen " :
decorators . unhook ( HOOKS , 294 ) # forget about it
@ -153,7 +153,7 @@ def reset_settings():
@@ -153,7 +153,7 @@ def reset_settings():
def reset ( cli ) :
chan = botconfig . CHANNEL
var . PHASE = " none "
var . PHASE = " geen "
for x , timr in var . TIMERS . items ( ) :
timr . cancel ( )
@ -170,7 +170,7 @@ def reset(cli):
@@ -170,7 +170,7 @@ def reset(cli):
mass_mode ( cli , cmodes )
var . DEAD = [ ]
var . ROLES = { " person " : [ ] }
var . ROLES = { " persoo n " : [ ] }
reset_settings ( )
@ -185,12 +185,12 @@ def reset(cli):
@@ -185,12 +185,12 @@ def reset(cli):
def forced_exit ( cli , nick , * rest ) : # Admin Only
""" Forces the bot to close """
if var . PHASE in ( " day " , " nig ht " ) :
if var . PHASE in ( " dag " , " nac ht " ) :
stop_game ( cli )
else :
reset ( cli )
cli . quit ( " Forced quit from " + nick )
cli . quit ( " Gestopt door " + nick )
@ -199,15 +199,15 @@ def forced_exit(cli, nick, *rest): # Admin Only
@@ -199,15 +199,15 @@ def forced_exit(cli, nick, *rest): # Admin Only
def restart_program ( cli , nick , * rest ) :
""" Restarts the bot. """
try :
if var . PHASE in ( " day " , " nig ht " ) :
if var . PHASE in ( " dag " , " nac ht " ) :
stop_game ( cli )
else :
reset ( cli )
cli . quit ( " Forced restart from " + nick )
cli . quit ( " Herstart door " + nick )
raise SystemExit
finally :
print ( " RESTARTING " )
print ( " HERSTARTEN " )
python = sys . executable
if rest [ - 1 ] . strip ( ) . lower ( ) == " debugmode " :
os . execl ( python , python , sys . argv [ 0 ] , " --debug " )
@ -225,12 +225,12 @@ def pinger(cli, nick, chan, rest):
@@ -225,12 +225,12 @@ def pinger(cli, nick, chan, rest):
""" Pings the channel to get people ' s attention. Rate-Limited. """
if ( var . LAST_PING and
var . LAST_PING + timedelta ( seconds = var . PING_WAIT ) > datetime . now ( ) ) :
cli . notice ( nick , ( " This command is rate-limited . " +
" Please wait a while before using it again ." ) )
cli . notice ( nick , ( " Dit commando heeft een gebruikers limiet . " +
" Even wachten dus voor je hem weer gebruikt ." ) )
return
if var . PHASE in ( ' nig ht ' , ' day ' ) :
cli . notice ( nick , " You cannot use this command while a game is running ." )
if var . PHASE in ( ' nac ht ' , ' dag ' ) :
cli . notice ( nick , " Je kunt dit commando niet gebruiken zolang het spel bezig is ." )
return
var . LAST_PING = datetime . now ( )
@ -286,13 +286,13 @@ def mark_simple_notify(cli, nick, *rest):
@@ -286,13 +286,13 @@ def mark_simple_notify(cli, nick, *rest):
var . SIMPLE_NOTIFY . remove ( cloak )
var . remove_simple_rolemsg ( cloak )
cli . notice ( nick , " You now no longer receive simple role instructions ." )
cli . notice ( nick , " Je ontvangt geen korte rol instructies meer ." )
return
var . SIMPLE_NOTIFY . append ( cloak )
var . add_simple_rolemsg ( cloak )
cli . notice ( nick , " You now receive simple role instruction s." )
cli . notice ( nick , " Je ontvangt korte rol instructie s." )
if not var . OPT_IN_PING :
@cmd ( " away " , raw_nick = True )
@ -305,12 +305,12 @@ if not var.OPT_IN_PING:
@@ -305,12 +305,12 @@ if not var.OPT_IN_PING:
var . AWAY . remove ( cloak )
var . remove_away ( cloak )
cli . notice ( nick , " You are no longer marked as away ." )
cli . notice ( nick , " Je staat niet langer op afwezig ." )
return
var . AWAY . append ( cloak )
var . add_away ( cloak )
cli . notice ( nick , " You are now marked as away ." )
cli . notice ( nick , " Je staat gemarkeerd als afwezig ." )
@cmd ( " back " , raw_nick = True )
@pmcmd ( " back " , raw_nick = True )
@ -319,12 +319,12 @@ if not var.OPT_IN_PING:
@@ -319,12 +319,12 @@ if not var.OPT_IN_PING:
cloak = parse_nick ( nick ) [ 3 ]
nick = parse_nick ( nick ) [ 0 ]
if cloak not in var . AWAY :
cli . notice ( nick , " You are not marked as away ." )
cli . notice ( nick , " Je staat niet gemarkeerd als afwezig ." )
return
var . AWAY . remove ( cloak )
var . remove_away ( cloak )
cli . notice ( nick , " You are no longer marked as away ." )
cli . notice ( nick , " Je staat niet langer op afwezig ." )
else : # if OPT_IN_PING setting is on
@ -334,12 +334,12 @@ else: # if OPT_IN_PING setting is on
@@ -334,12 +334,12 @@ else: # if OPT_IN_PING setting is on
""" Get yourself in the ping list """
nick , _ , _ , cloak = parse_nick ( nick )
if cloak in var . PING_IN :
cli . notice ( nick , " You are already on the list " )
cli . notice ( nick , " Je staat al aangemeld " )
return
var . PING_IN . append ( cloak )
var . add_ping ( cloak )
cli . notice ( nick , " You are now on the list ." )
cli . notice ( nick , " Je bent nu aangemeld ." )
@cmd ( " out " , raw_nick = True )
@pmcmd ( " out " , raw_nick = True )
@ -350,9 +350,9 @@ else: # if OPT_IN_PING setting is on
@@ -350,9 +350,9 @@ else: # if OPT_IN_PING setting is on
var . PING_IN . remove ( cloak )
var . remove_ping ( cloak )
cli . notice ( nick , " You are no longer in the list ." )
cli . notice ( nick , " Je bent niet meer aangemeld ." )
return
cli . notice ( nick , " You are not in the list ." )
cli . notice ( nick , " Je bent niet aangemeld ." )
@cmd ( " fping " , admin_only = True )
@ -371,15 +371,15 @@ def join(cli, nick, chann_, rest):
@@ -371,15 +371,15 @@ def join(cli, nick, chann_, rest):
nick , _ , __ , cloak = parse_nick ( nick )
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . mode ( chan , " +v " , nick )
var . ROLES [ " person " ] . append ( nick )
var . ROLES [ " persoo n " ] . append ( nick )
var . PHASE = " join "
var . WAITED = 0
var . GAME_ID = time . time ( )
var . CAN_START_TIME = datetime . now ( ) + timedelta ( seconds = var . MINIMUM_WAIT )
cli . msg ( chan , ( ' \u0002 {0} \u0002 has started a game of Werewolf . ' +
cli . msg ( chan , ( ' \u0002 {0} \u0002 heeft Weerwolven van Wakkerdam gestart . ' +
' Type " {1} join " to join. Type " {1} start " to start the game. ' +
' Type " {1} wait " to increase join wait time. ' ) . format ( nick , botconfig . CMD_CHAR ) )
elif nick in pl :
@ -428,7 +428,7 @@ def fjoin(cli, nick, chann_, rest):
@@ -428,7 +428,7 @@ def fjoin(cli, nick, chann_, rest):
def fleave ( cli , nick , chann_ , rest ) :
chan = botconfig . CHANNEL
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is running. " )
for a in re . split ( " + " , rest ) :
a = a . strip ( )
@ -444,7 +444,7 @@ def fleave(cli, nick, chann_, rest):
@@ -444,7 +444,7 @@ def fleave(cli, nick, chann_, rest):
cli . msg ( chan , ( " \u0002 {0} \u0002 is forcing " +
" \u0002 {1} \u0002 to leave. " ) . format ( nick , a ) )
cli . msg ( chan , " Appears (s)he was a \02 {0} \02 . " . format ( var . get_role ( a ) ) )
if var . PHASE in ( " day " , " night " ) :
if var . PHASE in ( " dag " , " night " ) :
var . LOGGER . logMessage ( " {0} is forcing {1} to leave. " . format ( nick , a ) )
var . LOGGER . logMessage ( " Appears (s)he was a {0} . " . format ( var . get_role ( a ) ) )
del_player ( cli , a )
@ -474,7 +474,7 @@ def on_account(cli, nick, acc):
@@ -474,7 +474,7 @@ def on_account(cli, nick, acc):
@cmd ( " stats " )
def stats ( cli , nick , chan , rest ) :
""" Display the player statistics """
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
@ -549,7 +549,7 @@ def stats(cli, nick, chan, rest):
@@ -549,7 +549,7 @@ def stats(cli, nick, chan, rest):
def hurry_up ( cli , gameid , change ) :
if var . PHASE != " day " : return
if var . PHASE != " dag " : return
if gameid :
if gameid != var . DAY_ID :
return
@ -566,7 +566,7 @@ def hurry_up(cli, gameid, change):
@@ -566,7 +566,7 @@ def hurry_up(cli, gameid, change):
return
tmr = threading . Timer ( var . DAY_TIME_LIMIT_CHANGE , hurry_up , [ cli , var . DAY_ID , True ] )
tmr . daemon = True
var . TIMERS [ " day " ] = tmr
var . TIMERS [ " dag " ] = tmr
tmr . start ( )
return
@ -602,8 +602,8 @@ def hurry_up(cli, gameid, change):
@@ -602,8 +602,8 @@ def hurry_up(cli, gameid, change):
@cmd ( " fnight " , admin_only = True )
def fnight ( cli , nick , chan , rest ) :
if var . PHASE != " day " :
cli . notice ( nick , " It is not daytime ." )
if var . PHASE != " dag " :
cli . notice ( nick , " Het is niet overdag ." )
else :
hurry_up ( cli , 0 , True )
@ -637,11 +637,11 @@ def chk_decision(cli):
@@ -637,11 +637,11 @@ def chk_decision(cli):
def show_votes ( cli , nick , chan , rest ) :
""" Displays the voting statistics. """
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
if var . PHASE != " day " :
cli . notice ( nick , " Voting is only during the day ." )
if var . PHASE != " dag " :
cli . notice ( nick , " Stemmen kan alleen overdag ." )
return
if ( var . LAST_VOTES and
@ -994,10 +994,10 @@ def reaper(cli, gameid):
@@ -994,10 +994,10 @@ def reaper(cli, gameid):
@cmd ( " " ) # update last said
def update_last_said ( cli , nick , chan , rest ) :
if var . PHASE not in ( " join " , " none " ) :
if var . PHASE not in ( " join " , " geen " ) :
var . LAST_SAID_TIME [ nick ] = datetime . now ( )
if var . PHASE not in ( " none " , " join " ) :
if var . PHASE not in ( " geen " , " join " ) :
var . LOGGER . logChannelMessage ( nick , rest )
@ -1026,7 +1026,7 @@ def on_join(cli, raw_nick, chan, acc="*", rname=""):
@@ -1026,7 +1026,7 @@ def on_join(cli, raw_nick, chan, acc="*", rname=""):
@cmd ( " goat " )
def goat ( cli , nick , chan , rest ) :
""" Use a goat to interact with anyone in the channel during the day """
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1153,7 +1153,7 @@ def leave(cli, what, nick, why=""):
@@ -1153,7 +1153,7 @@ def leave(cli, what, nick, why=""):
if why and why == botconfig . CHANGING_HOST_QUIT_MESSAGE :
return
if var . PHASE == " none " :
if var . PHASE == " geen " :
return
if nick in var . PLAYERS :
# must prevent double entry in var.ORIGINAL_ROLES
@ -1197,7 +1197,7 @@ hook("kick")(lambda cli, nick, *rest: leave(cli, "kick", rest[1]))
@@ -1197,7 +1197,7 @@ hook("kick")(lambda cli, nick, *rest: leave(cli, "kick", rest[1]))
@cmd ( " quit " , " leave " )
def leave_game ( cli , nick , chan , rest ) :
""" Quits the game. """
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
if nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) : # not playing
@ -1430,7 +1430,7 @@ def vote(cli, nick, chann_, rest):
@@ -1430,7 +1430,7 @@ def vote(cli, nick, chann_, rest):
""" Use this to vote for a candidate to be lynched """
chan = botconfig . CHANNEL
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1494,7 +1494,7 @@ def retract(cli, nick, chann_, rest):
@@ -1494,7 +1494,7 @@ def retract(cli, nick, chann_, rest):
chan = botconfig . CHANNEL
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1527,7 +1527,7 @@ def shoot(cli, nick, chann_, rest):
@@ -1527,7 +1527,7 @@ def shoot(cli, nick, chann_, rest):
""" Use this to fire off a bullet at someone in the day if you have bullets """
chan = botconfig . CHANNEL
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1639,7 +1639,7 @@ def shoot(cli, nick, chann_, rest):
@@ -1639,7 +1639,7 @@ def shoot(cli, nick, chann_, rest):
@pmcmd ( " kill " )
def kill ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1694,7 +1694,7 @@ def kill(cli, nick, rest):
@@ -1694,7 +1694,7 @@ def kill(cli, nick, rest):
@pmcmd ( " guard " , " protect " , " save " )
def guard ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1743,7 +1743,7 @@ def guard(cli, nick, rest):
@@ -1743,7 +1743,7 @@ def guard(cli, nick, rest):
@pmcmd ( " observe " )
def observe ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1795,7 +1795,7 @@ def observe(cli, nick, rest):
@@ -1795,7 +1795,7 @@ def observe(cli, nick, rest):
@pmcmd ( " id " )
def investigate ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1845,7 +1845,7 @@ def investigate(cli, nick, rest):
@@ -1845,7 +1845,7 @@ def investigate(cli, nick, rest):
@pmcmd ( " visit " )
def hvisit ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -1899,7 +1899,7 @@ def is_fake_nick(who):
@@ -1899,7 +1899,7 @@ def is_fake_nick(who):
@pmcmd ( " see " )
def see ( cli , nick , rest ) :
if var . PHASE in ( " none " , " join " ) :
if var . PHASE in ( " geen " , " join " ) :
cli . notice ( nick , " No game is currently running. " )
return
elif nick not in var . list_players ( ) or nick in var . DISCONNECTED . keys ( ) :
@ -2225,7 +2225,7 @@ def start(cli, nick, chann_, rest):
@@ -2225,7 +2225,7 @@ def start(cli, nick, chann_, rest):
villagers = var . list_players ( )
pl = villagers [ : ]
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
if var . PHASE != " join " :
@ -2401,7 +2401,7 @@ def wait(cli, nick, chann_, rest):
@@ -2401,7 +2401,7 @@ def wait(cli, nick, chann_, rest):
chan = botconfig . CHANNEL
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
if var . PHASE != " join " :
@ -2433,7 +2433,7 @@ def fwait(cli, nick, chann_, rest):
@@ -2433,7 +2433,7 @@ def fwait(cli, nick, chann_, rest):
chan = botconfig . CHANNEL
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
if var . PHASE != " join " :
@ -2462,7 +2462,7 @@ def fwait(cli, nick, chann_, rest):
@@ -2462,7 +2462,7 @@ def fwait(cli, nick, chann_, rest):
@cmd ( " fstop " , admin_only = True )
def reset_game ( cli , nick , chan , rest ) :
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
cli . msg ( botconfig . CHANNEL , " \u0002 {0} \u0002 has forced the game to stop. " . format ( nick ) )
@ -2640,7 +2640,7 @@ def aftergame(cli, rawnick, rest):
@@ -2640,7 +2640,7 @@ def aftergame(cli, rawnick, rest):
cli . notice ( nick , " That command was not found. " )
return
if var . PHASE == " none " :
if var . PHASE == " geen " :
do_action ( )
return
@ -2731,7 +2731,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@@ -2731,7 +2731,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@cmd ( " revealroles " , admin_only = True )
def revroles ( cli , nick , chan , rest ) :
if var . PHASE != " none " :
if var . PHASE != " geen " :
cli . msg ( chan , str ( var . ROLES ) )
if var . PHASE in ( ' night ' , ' day ' ) :
cli . msg ( chan , " Cursed: " + str ( var . CURSED ) )
@ -2741,7 +2741,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@@ -2741,7 +2741,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@cmd ( " fgame " , admin_only = True )
def game ( cli , nick , chan , rest ) :
pl = var . list_players ( )
if var . PHASE == " none " :
if var . PHASE == " geen " :
cli . notice ( nick , " No game is currently running. " )
return
if var . PHASE != " join " :
@ -2837,7 +2837,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@@ -2837,7 +2837,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
who = who . replace ( " _ " , " " )
if ( who not in var . ROLES or not var . ROLES [ who ] ) and ( who != " gunner "
or var . PHASE in ( " none " , " join " ) ) :
or var . PHASE in ( " geen " , " join " ) ) :
cli . msg ( chan , nick + " : invalid role " )
return
elif who == " gunner " :
@ -2927,7 +2927,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
@@ -2927,7 +2927,7 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
var . del_player ( who )
var . ROLES [ rol ] . append ( who )
cli . msg ( chan , " Operation successful. " )
if var . PHASE not in ( ' none ' , ' join ' ) :
if var . PHASE not in ( ' geen ' , ' join ' ) :
chk_win ( cli )
if botconfig . ALLOWED_NORMAL_MODE_COMMANDS and not botconfig . DEBUG_MODE :