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Een aantal commando's extra vertaald

translation
Rogier Neeleman 10 years ago
parent
commit
a39f1e90a5
  1. 10
      modules/wolfgame.py

10
modules/wolfgame.py

@ -1023,7 +1023,7 @@ def on_join(cli, raw_nick, chan, acc="*", rname=""): @@ -1023,7 +1023,7 @@ def on_join(cli, raw_nick, chan, acc="*", rname=""):
if nick in var.DCED_PLAYERS.keys():
var.PLAYERS[nick] = var.DCED_PLAYERS.pop(nick)
@cmd("goat")
@cmd("goat", "geit")
def goat(cli, nick, chan, rest):
"""Use a goat to interact with anyone in the channel during the day"""
if var.PHASE in ("geen", "join"):
@ -1194,7 +1194,7 @@ hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", nick, rest[0])) @@ -1194,7 +1194,7 @@ hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", nick, rest[0]))
hook("kick")(lambda cli, nick, *rest: leave(cli, "kick", rest[1]))
@cmd("quit", "leave")
@cmd("quit", "leave", "stop")
def leave_game(cli, nick, chan, rest):
"""Quits the game."""
if var.PHASE == "geen":
@ -2473,11 +2473,11 @@ def reset_game(cli, nick, chan, rest): @@ -2473,11 +2473,11 @@ def reset_game(cli, nick, chan, rest):
reset(cli)
@pmcmd("rules")
@pmcmd("rules", "regels")
def pm_rules(cli, nick, rest):
cli.notice(nick, var.RULES)
@cmd("rules")
@cmd("rules", "regels")
def show_rules(cli, nick, chan, rest):
"""Displays the rules"""
if var.PHASE in ("dag", "nacht") and nick not in var.list_players():
@ -2604,7 +2604,7 @@ def show_admins(cli, nick, chan, rest): @@ -2604,7 +2604,7 @@ def show_admins(cli, nick, chan, rest):
@cmd("coin")
@cmd("coin", "muntje")
def coin(cli, nick, chan, rest):
"""It's a bad idea to base any decisions on this command."""

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