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@ -20,37 +20,36 @@ def connect_callback(cli): |
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cli.msg(botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") |
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cli.msg(botconfig.CHANNEL, "\u0002Wolfbot2 is here.\u0002") |
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def reset_game(): |
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def reset_game(): |
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vars.GAME_STARTED = False |
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vars.ROLES = {"person" : []} |
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vars.ROLES = {"person" : []} |
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vars.PHASE = "none" |
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vars.PHASE = "none" |
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# Command Handlers: |
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# Command Handlers: |
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@cmd("!say") |
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@cmd("!say") |
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def say(cli, rawnick, rest): # To be removed later |
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def say(cli, nick, rest): # To be removed later |
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cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(parse_nick(rawnick)[0], rest)) |
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cli.msg(botconfig.CHANNEL, "{0} says: {1}".format(nick, rest)) |
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@pmcmd("!bye") |
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@pmcmd("!bye") |
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@cmd("!bye") |
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@cmd("!bye") |
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def forced_exit(cli, rawnick, *rest): # Admin Only |
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def forced_exit(cli, nick, *rest): # Admin Only |
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if parse_nick(rawnick)[0] in botconfig.ADMINS: |
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if nick in botconfig.ADMINS: |
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cli.quit("Forced quit from admin") |
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cli.quit("Forced quit from admin") |
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raise SystemExit |
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raise SystemExit |
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@cmd("!exec") |
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@cmd("!exec") |
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def py(cli, rawnick, chan, rest): |
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def py(cli, nick, chan, rest): |
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if parse_nick(rawnick)[0] in botconfig.ADMINS: |
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if nick in botconfig.ADMINS: |
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exec(rest) |
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exec(rest) |
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@cmd("!ping") |
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@cmd("!ping") |
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def pinger(cli, rawnick, chan, rest): |
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def pinger(cli, nick, chan, rest): |
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vars.PINGING = True |
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vars.PINGING = True |
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TO_PING = [] |
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TO_PING = [] |
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@hook("whoreply") |
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@hook("whoreply") |
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def on_whoreply(server, dunno, chan, dunno1, dunno2, dunno3, user, status, dunno4): |
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def on_whoreply(server, dunno, chan, dunno1, dunno2, dunno3, user, status, dunno4): |
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if not vars.PINGING: return |
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if not vars.PINGING: return |
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if user in (botconfig.NICK, parse_nick(rawnick)[0]): return # Don't ping self. |
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if user in (botconfig.NICK, nick): return # Don't ping self. |
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if vars.PINGING and 'G' not in status and '+' not in status: |
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if vars.PINGING and 'G' not in status and '+' not in status: |
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# TODO: check if the user has AWAY'D himself |
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# TODO: check if the user has AWAY'D himself |
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@ -68,38 +67,37 @@ def pinger(cli, rawnick, chan, rest): |
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HOOKS.pop("endofwho") |
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HOOKS.pop("endofwho") |
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cli.send("WHO "+chan) |
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cli.send("WHO "+chan) |
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@cmd("!join") |
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@cmd("!join") |
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def join(cli, rawnick, chan, rest): |
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def join(cli, nick, chan, rest): |
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if vars.PHASE != "none": |
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if vars.PHASE == "none": |
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return |
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vars.ROLES["person"].append(nick) |
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vars.PHASE = "join" |
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vars.GAME_STARTED = True |
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cli.msg(chan, '\u0002{0}\u0002 has started a game of Werewolf. \ |
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nick = parse_nick(rawnick)[0] |
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cli.msg(chan, '{0} has started a game of Werewolf. \ |
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Type "!join" to join. Type "!start" to start the game. \ |
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Type "!join" to join. Type "!start" to start the game. \ |
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Type "!wait" to increase join wait time.'.format(nick)) |
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Type "!wait" to increase join wait time.'.format(nick)) |
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elif nick in list_players(): |
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vars.ROLES["person"].append(nick) |
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cli.notice(nick, "You're already playing!") |
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vars.PHASE = "join" |
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elif vars.PHASE != "join": |
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cli.notice(nick, "Sorry but the game is already running. Try again next time.") |
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else: |
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vars.ROLES["person"].append(nick) |
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cli.msg(chan, '\u0002{0}\u0002 has joined the game.'.format(nick)) |
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@cmd("!stats") |
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@cmd("!stats") |
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def stats(cli, rawnick, chan, rest): |
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def stats(cli, nick, chan, rest): |
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if vars.PHASE == "none": |
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if vars.PHASE == "none": |
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return |
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return |
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nick = parse_nick(rawnick)[0] |
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pl = list_players() |
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pl = [] |
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for x in vars.ROLES.values(): pl.extend(x) |
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if len(pl) > 1: |
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if len(pl) > 1: |
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cli.msg(chan, '{0}: {1} players: {2}'.format(nick, |
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cli.msg(chan, '{0}: {1} players: {2}'.format(nick, |
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len(pl), ", ".join(pl))) |
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len(pl), ", ".join(pl))) |
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else: |
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else: |
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cli.msg(chan, '{0}: 1 player: {1}'.format(nick, pl[0])) |
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cli.msg(chan, '{0}: 1 player: {1}'.format(nick, pl[0])) |
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if vars.PHASE == "join": |
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return |
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msg = [] |
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msg = [] |
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for role in vars.ROLES.keys(): |
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for role in vars.ROLES.keys(): |
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num = len(vars.ROLES[role]) |
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num = len(vars.ROLES[role]) |
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@ -117,4 +115,11 @@ def stats(cli, rawnick, chan, rest): |
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elif len(msg) == 1: |
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elif len(msg) == 1: |
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cli.msg(chan, "{0}: There is ".format(nick) + msg[0] + ".") |
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cli.msg(chan, "{0}: There is ".format(nick) + msg[0] + ".") |
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# Game Logic Ends |
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@cmd("!start") |
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def start(cli, nick, chan, rest): |
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pl = list_players() |
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if(len(pl)) < 4: |
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cli.msg(chan, "{0}: Four or more players are required to play.".format(nick)) |
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return |
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