|
|
@ -130,7 +130,11 @@ def mass_mode(cli, md): |
|
|
|
arg2 = " ".join(z[1]) # + " " + " ".join([x+"!*@*" for x in z[1]]) |
|
|
|
arg2 = " ".join(z[1]) # + " " + " ".join([x+"!*@*" for x in z[1]]) |
|
|
|
cli.mode(botconfig.CHANNEL, arg1, arg2) |
|
|
|
cli.mode(botconfig.CHANNEL, arg1, arg2) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def pm(cli, target, message): # message either privmsg or notice, depending on user settings |
|
|
|
|
|
|
|
if target in var.USERS and var.USERS[target]["cloak"] in var.SIMPLE_NOTIFY: |
|
|
|
|
|
|
|
cli.notice(target, message) |
|
|
|
|
|
|
|
else: |
|
|
|
|
|
|
|
cli.msg(target, message) |
|
|
|
|
|
|
|
|
|
|
|
def reset_settings(): |
|
|
|
def reset_settings(): |
|
|
|
for attr in list(var.ORIGINAL_SETTINGS.keys()): |
|
|
|
for attr in list(var.ORIGINAL_SETTINGS.keys()): |
|
|
@ -313,19 +317,19 @@ def back_from_away(cli, nick, *rest): |
|
|
|
|
|
|
|
|
|
|
|
@cmd("simple", raw_nick = True) |
|
|
|
@cmd("simple", raw_nick = True) |
|
|
|
@pmcmd("simple", raw_nick = True) |
|
|
|
@pmcmd("simple", raw_nick = True) |
|
|
|
def mark_simple_role_notify(cli, nick, *rest): |
|
|
|
def mark_simple_notify(cli, nick, *rest): |
|
|
|
"""If you don't want to bot to send you role instructions""" |
|
|
|
"""If you don't want to bot to send you role instructions""" |
|
|
|
|
|
|
|
|
|
|
|
nick, _, __, cloak = parse_nick(nick) |
|
|
|
nick, _, __, cloak = parse_nick(nick) |
|
|
|
|
|
|
|
|
|
|
|
if cloak in var.SIMPLE_ROLE_NOTIFY: |
|
|
|
if cloak in var.SIMPLE_NOTIFY: |
|
|
|
var.SIMPLE_ROLE_NOTIFY.remove(cloak) |
|
|
|
var.SIMPLE_NOTIFY.remove(cloak) |
|
|
|
var.remove_simple_rolemsg(cloak) |
|
|
|
var.remove_simple_rolemsg(cloak) |
|
|
|
|
|
|
|
|
|
|
|
cli.notice(nick, "You now no longer receive simple role instructions.") |
|
|
|
cli.notice(nick, "You now no longer receive simple role instructions.") |
|
|
|
return |
|
|
|
return |
|
|
|
|
|
|
|
|
|
|
|
var.SIMPLE_ROLE_NOTIFY.append(cloak) |
|
|
|
var.SIMPLE_NOTIFY.append(cloak) |
|
|
|
var.add_simple_rolemsg(cloak) |
|
|
|
var.add_simple_rolemsg(cloak) |
|
|
|
|
|
|
|
|
|
|
|
cli.notice(nick, "You now receive simple role instructions.") |
|
|
|
cli.notice(nick, "You now receive simple role instructions.") |
|
|
@ -661,7 +665,7 @@ def chk_traitor(cli): |
|
|
|
for tt in var.ROLES["traitor"]: |
|
|
|
for tt in var.ROLES["traitor"]: |
|
|
|
var.ROLES["wolf"].append(tt) |
|
|
|
var.ROLES["wolf"].append(tt) |
|
|
|
var.ROLES["traitor"].remove(tt) |
|
|
|
var.ROLES["traitor"].remove(tt) |
|
|
|
cli.msg(tt, ('HOOOOOOOOOWL. You have become... a wolf!\n'+ |
|
|
|
pm(cli, tt, ('HOOOOOOOOOWL. You have become... a wolf!\n'+ |
|
|
|
'It is up to you to avenge your fallen leaders!')) |
|
|
|
'It is up to you to avenge your fallen leaders!')) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -1030,7 +1034,7 @@ def goat(cli, nick, chan, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is not in this channel.".format(rest)) |
|
|
|
pm(cli, nick,"\u0002{0}\u0002 is not in this channel.".format(rest)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = ul[ull.index(victim)] |
|
|
|
victim = ul[ull.index(victim)] |
|
|
|
cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002's goat walks by "+ |
|
|
|
cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002's goat walks by "+ |
|
|
@ -1281,10 +1285,10 @@ def transition_day(cli, gameid=0): |
|
|
|
for crow, target in iter(var.OBSERVED.items()): |
|
|
|
for crow, target in iter(var.OBSERVED.items()): |
|
|
|
if ((target in list(var.HVISITED.keys()) and var.HVISITED[target]) or # if var.HVISITED[target] is None, harlot visited self |
|
|
|
if ((target in list(var.HVISITED.keys()) and var.HVISITED[target]) or # if var.HVISITED[target] is None, harlot visited self |
|
|
|
target in var.SEEN+list(var.GUARDED.keys())): |
|
|
|
target in var.SEEN+list(var.GUARDED.keys())): |
|
|
|
cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ |
|
|
|
pm(cli, crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ |
|
|
|
"bed all night, and you fly back to your house.").format(target)) |
|
|
|
"bed all night, and you fly back to your house.").format(target)) |
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ |
|
|
|
pm(cli, crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ |
|
|
|
"all night long, and you fly back to your house.").format(target)) |
|
|
|
"all night long, and you fly back to your house.").format(target)) |
|
|
|
if victim in var.GUARDED.values(): |
|
|
|
if victim in var.GUARDED.values(): |
|
|
|
message.append(("\u0002{0}\u0002 was attacked by the wolves last night, but luckily, the "+ |
|
|
|
message.append(("\u0002{0}\u0002 was attacked by the wolves last night, but luckily, the "+ |
|
|
@ -1364,7 +1368,7 @@ def transition_day(cli, gameid=0): |
|
|
|
mmsg = mmsg.format(numbullets, "", victim) |
|
|
|
mmsg = mmsg.format(numbullets, "", victim) |
|
|
|
else: |
|
|
|
else: |
|
|
|
mmsg = mmsg.format(numbullets, "s", victim) |
|
|
|
mmsg = mmsg.format(numbullets, "s", victim) |
|
|
|
cli.msg(guntaker, mmsg) |
|
|
|
pm(cli, guntaker, mmsg) |
|
|
|
var.GUNNERS[victim] = 0 # just in case |
|
|
|
var.GUNNERS[victim] = 0 # just in case |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -1427,7 +1431,7 @@ def vote(cli, nick, chann_, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(rest)) |
|
|
|
pm(cli, nick, "\u0002{0}\u0002 is currently not playing.".format(rest)) |
|
|
|
return |
|
|
|
return |
|
|
|
|
|
|
|
|
|
|
|
voted = pl[pl_l.index(target)] |
|
|
|
voted = pl[pl_l.index(target)] |
|
|
@ -1504,11 +1508,11 @@ def shoot(cli, nick, chann_, rest): |
|
|
|
"Please wait patiently for morning.")) |
|
|
|
"Please wait patiently for morning.")) |
|
|
|
return |
|
|
|
return |
|
|
|
if not (nick in var.GUNNERS.keys() or nick in var.WOLF_GUNNERS.keys()): |
|
|
|
if not (nick in var.GUNNERS.keys() or nick in var.WOLF_GUNNERS.keys()): |
|
|
|
cli.msg(nick, "You don't have a gun.") |
|
|
|
pm(cli, nick, "You don't have a gun.") |
|
|
|
return |
|
|
|
return |
|
|
|
elif ((nick in var.GUNNERS.keys() and not var.GUNNERS[nick]) or |
|
|
|
elif ((nick in var.GUNNERS.keys() and not var.GUNNERS[nick]) or |
|
|
|
(nick in var.WOLF_GUNNERS.keys() and not var.WOLF_GUNNERS[nick])): |
|
|
|
(nick in var.WOLF_GUNNERS.keys() and not var.WOLF_GUNNERS[nick])): |
|
|
|
cli.msg(nick, "You don't have any more bullets.") |
|
|
|
pm(cli, nick, "You don't have any more bullets.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
@ -1526,7 +1530,7 @@ def shoot(cli, nick, chann_, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick, "\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
if victim == nick: |
|
|
|
if victim == nick: |
|
|
@ -1614,18 +1618,18 @@ def kill(cli, nick, rest): |
|
|
|
if role == "traitor": |
|
|
|
if role == "traitor": |
|
|
|
return # they do this a lot. |
|
|
|
return # they do this a lot. |
|
|
|
if role not in ('wolf', 'werecrow'): |
|
|
|
if role not in ('wolf', 'werecrow'): |
|
|
|
cli.msg(nick, "Only a wolf may use this command.") |
|
|
|
pm(cli, nick, "Only a wolf may use this command.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "night": |
|
|
|
if var.PHASE != "night": |
|
|
|
cli.msg(nick, "You may only kill people at night.") |
|
|
|
pm(cli, nick, "You may only kill people at night.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
if role == "werecrow": # Check if flying to observe |
|
|
|
if role == "werecrow": # Check if flying to observe |
|
|
|
if var.OBSERVED.get(nick): |
|
|
|
if var.OBSERVED.get(nick): |
|
|
|
cli.msg(nick, ("You have already transformed into a crow; therefore, "+ |
|
|
|
pm(cli, nick, ("You have already transformed into a crow; therefore, "+ |
|
|
|
"you are physically unable to kill a villager.")) |
|
|
|
"you are physically unable to kill a villager.")) |
|
|
|
return |
|
|
|
return |
|
|
|
pl = var.list_players() |
|
|
|
pl = var.list_players() |
|
|
@ -1641,18 +1645,18 @@ def kill(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick, "\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
|
|
|
|
|
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
if victim == nick: |
|
|
|
if victim == nick: |
|
|
|
cli.msg(nick, "Suicide is bad. Don't do it.") |
|
|
|
pm(cli, nick, "Suicide is bad. Don't do it.") |
|
|
|
return |
|
|
|
return |
|
|
|
if victim in var.ROLES["wolf"]+var.ROLES["werecrow"]: |
|
|
|
if victim in var.ROLES["wolf"]+var.ROLES["werecrow"]: |
|
|
|
cli.msg(nick, "You may only kill villagers, not other wolves.") |
|
|
|
pm(cli, nick, "You may only kill villagers, not other wolves.") |
|
|
|
return |
|
|
|
return |
|
|
|
var.KILLS[nick] = victim |
|
|
|
var.KILLS[nick] = victim |
|
|
|
cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed.".format(victim)) |
|
|
|
pm(cli, nick, "You have selected \u0002{0}\u0002 to be killed.".format(victim)) |
|
|
|
var.LOGGER.logBare(nick, "SELECT", victim) |
|
|
|
var.LOGGER.logBare(nick, "SELECT", victim) |
|
|
|
var.ACTED_WOLVES.add(nick) |
|
|
|
var.ACTED_WOLVES.add(nick) |
|
|
|
chk_nightdone(cli) |
|
|
|
chk_nightdone(cli) |
|
|
@ -1668,17 +1672,17 @@ def guard(cli, nick, rest): |
|
|
|
return |
|
|
|
return |
|
|
|
role = var.get_role(nick) |
|
|
|
role = var.get_role(nick) |
|
|
|
if role != 'guardian angel': |
|
|
|
if role != 'guardian angel': |
|
|
|
cli.msg(nick, "Only a guardian angel may use this command.") |
|
|
|
pm(cli, nick, "Only a guardian angel may use this command.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "night": |
|
|
|
if var.PHASE != "night": |
|
|
|
cli.msg(nick, "You may only protect people at night.") |
|
|
|
pm(cli, nick, "You may only protect people at night.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.GUARDED.get(nick): |
|
|
|
if var.GUARDED.get(nick): |
|
|
|
cli.msg(nick, ("You are already protecting "+ |
|
|
|
pm(cli, nick, ("You are already protecting "+ |
|
|
|
"\u0002{0}\u0002.").format(var.GUARDED[nick])) |
|
|
|
"\u0002{0}\u0002.").format(var.GUARDED[nick])) |
|
|
|
return |
|
|
|
return |
|
|
|
pl = var.list_players() |
|
|
|
pl = var.list_players() |
|
|
@ -1693,15 +1697,15 @@ def guard(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick, "\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
if victim == nick: |
|
|
|
if victim == nick: |
|
|
|
cli.msg(nick, "You may not guard yourself.") |
|
|
|
pm(cli, nick, "You may not guard yourself.") |
|
|
|
return |
|
|
|
return |
|
|
|
var.GUARDED[nick] = victim |
|
|
|
var.GUARDED[nick] = victim |
|
|
|
cli.msg(nick, "You are protecting \u0002{0}\u0002 tonight. Farewell!".format(var.GUARDED[nick])) |
|
|
|
pm(cli, nick, "You are protecting \u0002{0}\u0002 tonight. Farewell!".format(var.GUARDED[nick])) |
|
|
|
cli.msg(var.GUARDED[nick], "You can sleep well tonight, for a guardian angel is protecting you.") |
|
|
|
pm(cli, var.GUARDED[nick], "You can sleep well tonight, for a guardian angel is protecting you.") |
|
|
|
var.LOGGER.logBare(var.GUARDED[nick], "GUARDED", nick) |
|
|
|
var.LOGGER.logBare(var.GUARDED[nick], "GUARDED", nick) |
|
|
|
chk_nightdone(cli) |
|
|
|
chk_nightdone(cli) |
|
|
|
|
|
|
|
|
|
|
@ -1716,14 +1720,14 @@ def observe(cli, nick, rest): |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
return |
|
|
|
return |
|
|
|
if not var.is_role(nick, "werecrow"): |
|
|
|
if not var.is_role(nick, "werecrow"): |
|
|
|
cli.msg(nick, "Only a werecrow may use this command.") |
|
|
|
pm(cli, nick, "Only a werecrow may use this command.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "night": |
|
|
|
if var.PHASE != "night": |
|
|
|
cli.msg(nick, "You may only transform into a crow at night.") |
|
|
|
pm(cli, nick, "You may only transform into a crow at night.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +", rest)[0].strip().lower() |
|
|
|
victim = re.split(" +", rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
pl = var.list_players() |
|
|
|
pl = var.list_players() |
|
|
|
pll = [x.lower() for x in pl] |
|
|
|
pll = [x.lower() for x in pl] |
|
|
@ -1737,23 +1741,23 @@ def observe(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
if victim == nick.lower(): |
|
|
|
if victim == nick.lower(): |
|
|
|
cli.msg(nick, "Instead of doing that, you should probably go kill someone.") |
|
|
|
pm(cli, nick, "Instead of doing that, you should probably go kill someone.") |
|
|
|
return |
|
|
|
return |
|
|
|
if nick in var.OBSERVED.keys(): |
|
|
|
if nick in var.OBSERVED.keys(): |
|
|
|
cli.msg(nick, "You are already flying to \02{0}\02's house.".format(var.OBSERVED[nick])) |
|
|
|
pm(cli, nick, "You are already flying to \02{0}\02's house.".format(var.OBSERVED[nick])) |
|
|
|
return |
|
|
|
return |
|
|
|
if var.get_role(victim) in ("werecrow", "traitor", "wolf"): |
|
|
|
if var.get_role(victim) in ("werecrow", "traitor", "wolf"): |
|
|
|
cli.msg(nick, "Flying to another wolf's house is a waste of time.") |
|
|
|
pm(cli, nick, "Flying to another wolf's house is a waste of time.") |
|
|
|
return |
|
|
|
return |
|
|
|
var.OBSERVED[nick] = victim |
|
|
|
var.OBSERVED[nick] = victim |
|
|
|
if nick in var.KILLS.keys(): |
|
|
|
if nick in var.KILLS.keys(): |
|
|
|
del var.KILLS[nick] |
|
|
|
del var.KILLS[nick] |
|
|
|
var.ACTED_WOLVES.add(nick) |
|
|
|
var.ACTED_WOLVES.add(nick) |
|
|
|
cli.msg(nick, ("You transform into a large crow and start your flight "+ |
|
|
|
pm(cli, nick, ("You transform into a large crow and start your flight "+ |
|
|
|
"to \u0002{0}'s\u0002 house. You will return after "+ |
|
|
|
"to \u0002{0}'s\u0002 house. You will return after "+ |
|
|
|
"collecting your observations when day begins.").format(victim)) |
|
|
|
"collecting your observations when day begins.").format(victim)) |
|
|
|
var.LOGGER.logBare(victim, "OBSERVED", nick) |
|
|
|
var.LOGGER.logBare(victim, "OBSERVED", nick) |
|
|
@ -1769,17 +1773,17 @@ def investigate(cli, nick, rest): |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
return |
|
|
|
return |
|
|
|
if not var.is_role(nick, "detective"): |
|
|
|
if not var.is_role(nick, "detective"): |
|
|
|
cli.msg(nick, "Only a detective may use this command.") |
|
|
|
pm(cli, nick, "Only a detective may use this command.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "day": |
|
|
|
if var.PHASE != "day": |
|
|
|
cli.msg(nick, "You may only investigate people during the day.") |
|
|
|
pm(cli, nick, "You may only investigate people during the day.") |
|
|
|
return |
|
|
|
return |
|
|
|
if nick in var.INVESTIGATED: |
|
|
|
if nick in var.INVESTIGATED: |
|
|
|
cli.msg(nick, "You may only investigate one person per round.") |
|
|
|
pm(cli, nick, "You may only investigate one person per round.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +", rest)[0].strip().lower() |
|
|
|
victim = re.split(" +", rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
pl = var.list_players() |
|
|
|
pl = var.list_players() |
|
|
|
pll = [x.lower() for x in pl] |
|
|
|
pll = [x.lower() for x in pl] |
|
|
@ -1793,18 +1797,18 @@ def investigate(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
|
|
|
|
|
|
|
|
var.INVESTIGATED.append(nick) |
|
|
|
var.INVESTIGATED.append(nick) |
|
|
|
cli.msg(nick, ("The results of your investigation have returned. \u0002{0}\u0002"+ |
|
|
|
pm(cli, nick, ("The results of your investigation have returned. \u0002{0}\u0002"+ |
|
|
|
" is a... \u0002{1}\u0002!").format(victim, var.get_role(victim))) |
|
|
|
" is a... \u0002{1}\u0002!").format(victim, var.get_role(victim))) |
|
|
|
var.LOGGER.logBare(victim, "INVESTIGATED", nick) |
|
|
|
var.LOGGER.logBare(victim, "INVESTIGATED", nick) |
|
|
|
if random.random() < var.DETECTIVE_REVEALED_CHANCE: # a 2/5 chance (should be changeable in settings) |
|
|
|
if random.random() < var.DETECTIVE_REVEALED_CHANCE: # a 2/5 chance (should be changeable in settings) |
|
|
|
# Reveal his role! |
|
|
|
# Reveal his role! |
|
|
|
for badguy in var.ROLES["wolf"] + var.ROLES["werecrow"] + var.ROLES["traitor"]: |
|
|
|
for badguy in var.ROLES["wolf"] + var.ROLES["werecrow"] + var.ROLES["traitor"]: |
|
|
|
cli.msg(badguy, ("\u0002{0}\u0002 accidentally drops a paper. The paper reveals "+ |
|
|
|
pm(cli, badguy, ("\u0002{0}\u0002 accidentally drops a paper. The paper reveals "+ |
|
|
|
"that (s)he is the detective!").format(nick)) |
|
|
|
"that (s)he is the detective!").format(nick)) |
|
|
|
var.LOGGER.logBare(nick, "PAPERDROP") |
|
|
|
var.LOGGER.logBare(nick, "PAPERDROP") |
|
|
|
|
|
|
|
|
|
|
@ -1819,18 +1823,18 @@ def hvisit(cli, nick, rest): |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
return |
|
|
|
return |
|
|
|
if not var.is_role(nick, "harlot"): |
|
|
|
if not var.is_role(nick, "harlot"): |
|
|
|
cli.msg(nick, "Only a harlot may use this command.") |
|
|
|
pm(cli, nick, "Only a harlot may use this command.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "night": |
|
|
|
if var.PHASE != "night": |
|
|
|
cli.msg(nick, "You may only visit someone at night.") |
|
|
|
pm(cli, nick, "You may only visit someone at night.") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.HVISITED.get(nick): |
|
|
|
if var.HVISITED.get(nick): |
|
|
|
cli.msg(nick, ("You are already spending the night "+ |
|
|
|
pm(cli, nick, ("You are already spending the night "+ |
|
|
|
"with \u0002{0}\u0002.").format(var.HVISITED[nick])) |
|
|
|
"with \u0002{0}\u0002.").format(var.HVISITED[nick])) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
pll = [x.lower() for x in var.list_players()] |
|
|
|
pll = [x.lower() for x in var.list_players()] |
|
|
|
matches = 0 |
|
|
|
matches = 0 |
|
|
@ -1843,17 +1847,17 @@ def hvisit(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = var.list_players()[pll.index(target)] |
|
|
|
victim = var.list_players()[pll.index(target)] |
|
|
|
if nick == victim: # Staying home |
|
|
|
if nick == victim: # Staying home |
|
|
|
var.HVISITED[nick] = None |
|
|
|
var.HVISITED[nick] = None |
|
|
|
cli.msg(nick, "You have chosen to stay home for the night.") |
|
|
|
pm(cli, nick, "You have chosen to stay home for the night.") |
|
|
|
else: |
|
|
|
else: |
|
|
|
var.HVISITED[nick] = victim |
|
|
|
var.HVISITED[nick] = victim |
|
|
|
cli.msg(nick, ("You are spending the night with \u0002{0}\u0002. "+ |
|
|
|
pm(cli, nick, ("You are spending the night with \u0002{0}\u0002. "+ |
|
|
|
"Have a good time!").format(var.HVISITED[nick])) |
|
|
|
"Have a good time!").format(var.HVISITED[nick])) |
|
|
|
cli.msg(var.HVISITED[nick], ("You are spending the night with \u0002{0}"+ |
|
|
|
pm(cli, var.HVISITED[nick], ("You are spending the night with \u0002{0}"+ |
|
|
|
"\u0002. Have a good time!").format(nick)) |
|
|
|
"\u0002. Have a good time!").format(nick)) |
|
|
|
var.LOGGER.logBare(var.HVISITED[nick], "VISITED", nick) |
|
|
|
var.LOGGER.logBare(var.HVISITED[nick], "VISITED", nick) |
|
|
|
chk_nightdone(cli) |
|
|
|
chk_nightdone(cli) |
|
|
@ -1873,19 +1877,19 @@ def see(cli, nick, rest): |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
cli.notice(nick, "You're not currently playing.") |
|
|
|
return |
|
|
|
return |
|
|
|
if not var.is_role(nick, "seer"): |
|
|
|
if not var.is_role(nick, "seer"): |
|
|
|
cli.msg(nick, "Only a seer may use this command") |
|
|
|
pm(cli, nick, "Only a seer may use this command") |
|
|
|
return |
|
|
|
return |
|
|
|
if var.PHASE != "night": |
|
|
|
if var.PHASE != "night": |
|
|
|
cli.msg(nick, "You may only have visions at night.") |
|
|
|
pm(cli, nick, "You may only have visions at night.") |
|
|
|
return |
|
|
|
return |
|
|
|
if nick in var.SEEN: |
|
|
|
if nick in var.SEEN: |
|
|
|
cli.msg(nick, "You may only have one vision per round.") |
|
|
|
pm(cli, nick, "You may only have one vision per round.") |
|
|
|
return |
|
|
|
return |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
victim = re.split(" +",rest)[0].strip().lower() |
|
|
|
pl = var.list_players() |
|
|
|
pl = var.list_players() |
|
|
|
pll = [x.lower() for x in pl] |
|
|
|
pll = [x.lower() for x in pl] |
|
|
|
if not victim: |
|
|
|
if not victim: |
|
|
|
cli.msg(nick, "Not enough parameters") |
|
|
|
pm(cli, nick, "Not enough parameters") |
|
|
|
return |
|
|
|
return |
|
|
|
matches = 0 |
|
|
|
matches = 0 |
|
|
|
for player in pll: |
|
|
|
for player in pll: |
|
|
@ -1897,7 +1901,7 @@ def see(cli, nick, rest): |
|
|
|
matches += 1 |
|
|
|
matches += 1 |
|
|
|
else: |
|
|
|
else: |
|
|
|
if matches != 1: |
|
|
|
if matches != 1: |
|
|
|
cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
pm(cli, nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
|
|
|
return |
|
|
|
return |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
victim = pl[pll.index(target)] |
|
|
|
if victim in var.CURSED: |
|
|
|
if victim in var.CURSED: |
|
|
@ -1906,7 +1910,7 @@ def see(cli, nick, rest): |
|
|
|
role = "villager" |
|
|
|
role = "villager" |
|
|
|
else: |
|
|
|
else: |
|
|
|
role = var.get_role(victim) |
|
|
|
role = var.get_role(victim) |
|
|
|
cli.msg(nick, ("You have a vision; in this vision, "+ |
|
|
|
pm(cli, nick, ("You have a vision; in this vision, "+ |
|
|
|
"you see that \u0002{0}\u0002 is a "+ |
|
|
|
"you see that \u0002{0}\u0002 is a "+ |
|
|
|
"\u0002{1}\u0002!").format(victim, role)) |
|
|
|
"\u0002{1}\u0002!").format(victim, role)) |
|
|
|
var.SEEN.append(nick) |
|
|
|
var.SEEN.append(nick) |
|
|
@ -1935,7 +1939,7 @@ def getfeatures(cli, nick, *rest): |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def mass_privmsg(cli, targets, msg): |
|
|
|
def mass_privmsg(cli, targets, msg, notice = False): |
|
|
|
while targets: |
|
|
|
while targets: |
|
|
|
if len(targets) <= var.MAX_PRIVMSG_TARGETS: |
|
|
|
if len(targets) <= var.MAX_PRIVMSG_TARGETS: |
|
|
|
bgs = ",".join(targets) |
|
|
|
bgs = ",".join(targets) |
|
|
@ -1943,7 +1947,10 @@ def mass_privmsg(cli, targets, msg): |
|
|
|
else: |
|
|
|
else: |
|
|
|
bgs = ",".join(targets[0:var.MAX_PRIVMSG_TARGETS]) |
|
|
|
bgs = ",".join(targets[0:var.MAX_PRIVMSG_TARGETS]) |
|
|
|
targets = targets[var.MAX_PRIVMSG_TARGETS:] |
|
|
|
targets = targets[var.MAX_PRIVMSG_TARGETS:] |
|
|
|
|
|
|
|
if not notice: |
|
|
|
cli.msg(bgs, msg) |
|
|
|
cli.msg(bgs, msg) |
|
|
|
|
|
|
|
else: |
|
|
|
|
|
|
|
cli.notice(bgs, msg) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -1960,9 +1967,19 @@ def relay(cli, nick, rest): |
|
|
|
|
|
|
|
|
|
|
|
if rest.startswith("\01ACTION"): |
|
|
|
if rest.startswith("\01ACTION"): |
|
|
|
rest = rest[7:-1] |
|
|
|
rest = rest[7:-1] |
|
|
|
mass_privmsg(cli, badguys, nick+rest) |
|
|
|
mass_privmsg(cli, [guy for guy in badguys |
|
|
|
|
|
|
|
if (guy in var.PLAYERS and |
|
|
|
|
|
|
|
var.PLAYERS[guy]["cloak"] not in var.SIMPLE_NOTIFY)], nick+rest) |
|
|
|
|
|
|
|
mass_privmsg(cli, [guy for guy in badguys |
|
|
|
|
|
|
|
if (guy in var.PLAYERS and |
|
|
|
|
|
|
|
var.PLAYERS[guy]["cloak"] in var.SIMPLE_NOTIFY)], nick+rest, True) |
|
|
|
else: |
|
|
|
else: |
|
|
|
mass_privmsg(cli, badguys, "\02{0}\02 says: {1}".format(nick, rest)) |
|
|
|
mass_privmsg(cli, [guy for guy in badguys |
|
|
|
|
|
|
|
if (guy in var.PLAYERS and |
|
|
|
|
|
|
|
var.PLAYERS[guy]["cloak"] not in var.SIMPLE_NOTIFY)], "\02{0}\02 says: {1}".format(nick, rest)) |
|
|
|
|
|
|
|
mass_privmsg(cli, [guy for guy in badguys |
|
|
|
|
|
|
|
if (guy in var.PLAYERS and |
|
|
|
|
|
|
|
var.PLAYERS[guy]["cloak"] in var.SIMPLE_NOTIFY)], "\02{0}\02 says: {1}".format(nick, rest), True) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -2007,25 +2024,25 @@ def transition_night(cli): |
|
|
|
ps = var.list_players() |
|
|
|
ps = var.list_players() |
|
|
|
wolves = var.ROLES["wolf"]+var.ROLES["traitor"]+var.ROLES["werecrow"] |
|
|
|
wolves = var.ROLES["wolf"]+var.ROLES["traitor"]+var.ROLES["werecrow"] |
|
|
|
for wolf in wolves: |
|
|
|
for wolf in wolves: |
|
|
|
normal_notify = wolf in var.PLAYERS and var.PLAYERS[wolf]["cloak"] not in var.SIMPLE_ROLE_NOTIFY |
|
|
|
normal_notify = wolf in var.PLAYERS and var.PLAYERS[wolf]["cloak"] not in var.SIMPLE_NOTIFY |
|
|
|
|
|
|
|
|
|
|
|
if normal_notify: |
|
|
|
if normal_notify: |
|
|
|
if wolf in var.ROLES["wolf"]: |
|
|
|
if wolf in var.ROLES["wolf"]: |
|
|
|
cli.msg(wolf, ('You are a \u0002wolf\u0002. It is your job to kill all the '+ |
|
|
|
pm(cli, wolf, ('You are a \u0002wolf\u0002. It is your job to kill all the '+ |
|
|
|
'villagers. Use "kill <nick>" to kill a villager.')) |
|
|
|
'villagers. Use "kill <nick>" to kill a villager.')) |
|
|
|
elif wolf in var.ROLES["traitor"]: |
|
|
|
elif wolf in var.ROLES["traitor"]: |
|
|
|
cli.msg(wolf, ('You are a \u0002traitor\u0002. You are exactly like a '+ |
|
|
|
pm(cli, wolf, ('You are a \u0002traitor\u0002. You are exactly like a '+ |
|
|
|
'villager and not even a seer can see your true identity. '+ |
|
|
|
'villager and not even a seer can see your true identity. '+ |
|
|
|
'Only detectives can. ')) |
|
|
|
'Only detectives can. ')) |
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.msg(wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+ |
|
|
|
pm(cli, wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+ |
|
|
|
'Use "kill <nick>" to kill a a villager. Alternatively, you can '+ |
|
|
|
'Use "kill <nick>" to kill a a villager. Alternatively, you can '+ |
|
|
|
'use "observe <nick>" to check if someone is in bed or not. '+ |
|
|
|
'use "observe <nick>" to check if someone is in bed or not. '+ |
|
|
|
'Observing will prevent you from participating in a killing.')) |
|
|
|
'Observing will prevent you from participating in a killing.')) |
|
|
|
if len(wolves) > 1: |
|
|
|
if len(wolves) > 1: |
|
|
|
cli.msg(wolf, 'Also, if you PM me, your message will be relayed to other wolves.') |
|
|
|
pm(cli, wolf, 'Also, if you PM me, your message will be relayed to other wolves.') |
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.notice(wolf, "You are a \02{0}\02.".format(var.get_role(wolf))) # !simple |
|
|
|
pm(cli, wolf, "You are a \02{0}\02.".format(var.get_role(wolf))) # !simple |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pl = ps[:] |
|
|
|
pl = ps[:] |
|
|
@ -2038,59 +2055,53 @@ def transition_night(cli): |
|
|
|
pl[i] = player + " (traitor)" |
|
|
|
pl[i] = player + " (traitor)" |
|
|
|
elif player in var.ROLES["werecrow"]: |
|
|
|
elif player in var.ROLES["werecrow"]: |
|
|
|
pl[i] = player + " (werecrow)" |
|
|
|
pl[i] = player + " (werecrow)" |
|
|
|
if normal_notify: |
|
|
|
pm(cli, wolf, "\u0002Players:\u0002 "+", ".join(pl)) |
|
|
|
cli.msg(wolf, "\u0002Players:\u0002 "+", ".join(pl)) |
|
|
|
|
|
|
|
else: |
|
|
|
|
|
|
|
cli.notice(wolf, "\u0002Players:\u0002 "+", ".join(pl)) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for seer in var.ROLES["seer"]: |
|
|
|
for seer in var.ROLES["seer"]: |
|
|
|
pl = ps[:] |
|
|
|
pl = ps[:] |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.remove(seer) # remove self from list |
|
|
|
pl.remove(seer) # remove self from list |
|
|
|
|
|
|
|
|
|
|
|
if seer in var.PLAYERS and var.PLAYERS[seer]["cloak"] not in var.SIMPLE_ROLE_NOTIFY: |
|
|
|
if seer in var.PLAYERS and var.PLAYERS[seer]["cloak"] not in var.SIMPLE_NOTIFY: |
|
|
|
cli.msg(seer, ('You are a \u0002seer\u0002. '+ |
|
|
|
pm(cli, seer, ('You are a \u0002seer\u0002. '+ |
|
|
|
'It is your job to detect the wolves, you '+ |
|
|
|
'It is your job to detect the wolves, you '+ |
|
|
|
'may have a vision once per night. '+ |
|
|
|
'may have a vision once per night. '+ |
|
|
|
'Use "see <nick>" to see the role of a player.')) |
|
|
|
'Use "see <nick>" to see the role of a player.')) |
|
|
|
cli.msg(seer, "Players: "+", ".join(pl)) |
|
|
|
|
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.notice(seer, "You are a \02seer\02.") # !simple |
|
|
|
pm(cli, seer, "You are a \02seer\02.") # !simple |
|
|
|
cli.notice(seer, "Players: "+", ".join(pl)) |
|
|
|
pm(cli, seer, "Players: "+", ".join(pl)) |
|
|
|
|
|
|
|
|
|
|
|
for harlot in var.ROLES["harlot"]: |
|
|
|
for harlot in var.ROLES["harlot"]: |
|
|
|
pl = ps[:] |
|
|
|
pl = ps[:] |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.remove(harlot) |
|
|
|
pl.remove(harlot) |
|
|
|
if harlot in var.PLAYERS and var.PLAYERS[harlot]["cloak"] not in var.SIMPLE_ROLE_NOTIFY: |
|
|
|
if harlot in var.PLAYERS and var.PLAYERS[harlot]["cloak"] not in var.SIMPLE_NOTIFY: |
|
|
|
cli.msg(harlot, ('You are a \u0002harlot\u0002. '+ |
|
|
|
cli.msg(harlot, ('You are a \u0002harlot\u0002. '+ |
|
|
|
'You may spend the night with one person per round. '+ |
|
|
|
'You may spend the night with one person per round. '+ |
|
|
|
'If you visit a victim of a wolf, or visit a wolf, '+ |
|
|
|
'If you visit a victim of a wolf, or visit a wolf, '+ |
|
|
|
'you will die. Use !visit to visit a player.')) |
|
|
|
'you will die. Use !visit to visit a player.')) |
|
|
|
cli.msg(harlot, "Players: "+", ".join(pl)) |
|
|
|
|
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.notice(harlot, "You are a \02harlot\02.") # !simple |
|
|
|
cli.notice(harlot, "You are a \02harlot\02.") # !simple |
|
|
|
cli.notice(harlot, "Players: "+", ".join(pl)) |
|
|
|
pm(cli, harlot, "Players: "+", ".join(pl)) |
|
|
|
|
|
|
|
|
|
|
|
for g_angel in var.ROLES["guardian angel"]: |
|
|
|
for g_angel in var.ROLES["guardian angel"]: |
|
|
|
pl = ps[:] |
|
|
|
pl = ps[:] |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.remove(g_angel) |
|
|
|
pl.remove(g_angel) |
|
|
|
if g_angel in var.PLAYERS and var.PLAYERS[g_angel]["cloak"] not in var.SIMPLE_ROLE_NOTIFY: |
|
|
|
if g_angel in var.PLAYERS and var.PLAYERS[g_angel]["cloak"] not in var.SIMPLE_NOTIFY: |
|
|
|
cli.msg(g_angel, ('You are a \u0002guardian angel\u0002. '+ |
|
|
|
cli.msg(g_angel, ('You are a \u0002guardian angel\u0002. '+ |
|
|
|
'It is your job to protect the villagers. If you guard a'+ |
|
|
|
'It is your job to protect the villagers. If you guard a'+ |
|
|
|
' wolf, there is a 50/50 chance of you dying, if you guard '+ |
|
|
|
' wolf, there is a 50/50 chance of you dying, if you guard '+ |
|
|
|
'a victim, they will live. Use !guard to guard a player.')) |
|
|
|
'a victim, they will live. Use !guard to guard a player.')) |
|
|
|
cli.msg(g_angel, "Players: " + ", ".join(pl)) |
|
|
|
|
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.notice(g_angel, "You are a \02guardian angel\02.") # !simple |
|
|
|
cli.notice(g_angel, "You are a \02guardian angel\02.") # !simple |
|
|
|
cli.notice(g_angel, "Players: " + ", ".join(pl)) |
|
|
|
pm(cli, g_angel, "Players: " + ", ".join(pl)) |
|
|
|
|
|
|
|
|
|
|
|
for dttv in var.ROLES["detective"]: |
|
|
|
for dttv in var.ROLES["detective"]: |
|
|
|
pl = ps[:] |
|
|
|
pl = ps[:] |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.sort(key=lambda x: x.lower()) |
|
|
|
pl.remove(dttv) |
|
|
|
pl.remove(dttv) |
|
|
|
if dttv in var.PLAYERS and var.PLAYERS[dttv]["cloak"] not in var.SIMPLE_ROLE_NOTIFY: |
|
|
|
if dttv in var.PLAYERS and var.PLAYERS[dttv]["cloak"] not in var.SIMPLE_NOTIFY: |
|
|
|
cli.msg(dttv, ("You are a \u0002detective\u0002.\n"+ |
|
|
|
cli.msg(dttv, ("You are a \u0002detective\u0002.\n"+ |
|
|
|
"It is your job to determine all the wolves and traitors. "+ |
|
|
|
"It is your job to determine all the wolves and traitors. "+ |
|
|
|
"Your job is during the day, and you can see the true "+ |
|
|
|
"Your job is during the day, and you can see the true "+ |
|
|
@ -2098,20 +2109,19 @@ def transition_night(cli): |
|
|
|
"But, each time you use your ability, you risk a 2/5 "+ |
|
|
|
"But, each time you use your ability, you risk a 2/5 "+ |
|
|
|
"chance of having your identity revealed to the wolves. So be "+ |
|
|
|
"chance of having your identity revealed to the wolves. So be "+ |
|
|
|
"careful. Use \"!id\" to identify any player during the day.")) |
|
|
|
"careful. Use \"!id\" to identify any player during the day.")) |
|
|
|
cli.msg(dttv, "Players: " + ", ".join(pl)) |
|
|
|
|
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.notice(dttv, "You are a \02detective\02.") # !simple |
|
|
|
cli.notice(dttv, "You are a \02detective\02.") # !simple |
|
|
|
cli.notice(dttv, "Players: " + ", ".join(pl)) |
|
|
|
pm(cli, dttv, "Players: " + ", ".join(pl)) |
|
|
|
for d in var.ROLES["village drunk"]: |
|
|
|
for d in var.ROLES["village drunk"]: |
|
|
|
if var.FIRST_NIGHT: |
|
|
|
if var.FIRST_NIGHT: |
|
|
|
cli.msg(d, 'You have been drinking too much! You are the \u0002village drunk\u0002.') |
|
|
|
pm(cli, d, 'You have been drinking too much! You are the \u0002village drunk\u0002.') |
|
|
|
|
|
|
|
|
|
|
|
for g in tuple(var.GUNNERS.keys()): |
|
|
|
for g in tuple(var.GUNNERS.keys()): |
|
|
|
if g not in ps: |
|
|
|
if g not in ps: |
|
|
|
continue |
|
|
|
continue |
|
|
|
elif not var.GUNNERS[g]: |
|
|
|
elif not var.GUNNERS[g]: |
|
|
|
continue |
|
|
|
continue |
|
|
|
norm_notify = g in var.PLAYERS and var.PLAYERS[g]["cloak"] not in var.SIMPLE_ROLE_NOTIFY |
|
|
|
norm_notify = g in var.PLAYERS and var.PLAYERS[g]["cloak"] not in var.SIMPLE_NOTIFY |
|
|
|
if norm_notify: |
|
|
|
if norm_notify: |
|
|
|
gun_msg = ("You hold a gun that shoots special silver bullets. You may only use it "+ |
|
|
|
gun_msg = ("You hold a gun that shoots special silver bullets. You may only use it "+ |
|
|
|
"during the day. If you shoot a wolf, (s)he will die instantly, but if you "+ |
|
|
|
"during the day. If you shoot a wolf, (s)he will die instantly, but if you "+ |
|
|
@ -2125,10 +2135,7 @@ def transition_night(cli): |
|
|
|
else: |
|
|
|
else: |
|
|
|
continue |
|
|
|
continue |
|
|
|
|
|
|
|
|
|
|
|
if norm_notify: |
|
|
|
pm(cli, g, gun_msg) |
|
|
|
cli.msg(g, gun_msg) |
|
|
|
|
|
|
|
else: |
|
|
|
|
|
|
|
cli.notice(g, gun_msg) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
dmsg = (daydur_msg + "It is now nighttime. All players "+ |
|
|
|
dmsg = (daydur_msg + "It is now nighttime. All players "+ |
|
|
|
"check for PMs from me for instructions. "+ |
|
|
|
"check for PMs from me for instructions. "+ |
|
|
@ -2470,11 +2477,11 @@ def get_help(cli, rnick, rest): |
|
|
|
for fn in c[cname]: |
|
|
|
for fn in c[cname]: |
|
|
|
if fn.__doc__: |
|
|
|
if fn.__doc__: |
|
|
|
if callable(fn.__doc__): |
|
|
|
if callable(fn.__doc__): |
|
|
|
cli.msg(nick, botconfig.CMD_CHAR+cname+": "+fn.__doc__(rest)) |
|
|
|
pm(cli, nick, botconfig.CMD_CHAR+cname+": "+fn.__doc__(rest)) |
|
|
|
if nick == botconfig.CHANNEL: |
|
|
|
if nick == botconfig.CHANNEL: |
|
|
|
var.LOGGER.logMessage(botconfig.CMD_CHAR+cname+": "+fn.__doc__(rest)) |
|
|
|
var.LOGGER.logMessage(botconfig.CMD_CHAR+cname+": "+fn.__doc__(rest)) |
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.msg(nick, botconfig.CMD_CHAR+cname+": "+fn.__doc__) |
|
|
|
pm(cli, nick, botconfig.CMD_CHAR+cname+": "+fn.__doc__) |
|
|
|
if nick == botconfig.CHANNEL: |
|
|
|
if nick == botconfig.CHANNEL: |
|
|
|
var.LOGGER.logMessage(botconfig.CMD_CHAR+cname+": "+fn.__doc__) |
|
|
|
var.LOGGER.logMessage(botconfig.CMD_CHAR+cname+": "+fn.__doc__) |
|
|
|
return |
|
|
|
return |
|
|
@ -2484,9 +2491,9 @@ def get_help(cli, rnick, rest): |
|
|
|
continue |
|
|
|
continue |
|
|
|
else: |
|
|
|
else: |
|
|
|
if not found: |
|
|
|
if not found: |
|
|
|
cli.msg(nick, "Command not found.") |
|
|
|
pm(cli, nick, "Command not found.") |
|
|
|
else: |
|
|
|
else: |
|
|
|
cli.msg(nick, "Documentation for this command is not available.") |
|
|
|
pm(cli, nick, "Documentation for this command is not available.") |
|
|
|
return |
|
|
|
return |
|
|
|
# if command was not found, or if no command was given: |
|
|
|
# if command was not found, or if no command was given: |
|
|
|
for name, fn in COMMANDS.items(): |
|
|
|
for name, fn in COMMANDS.items(): |
|
|
|