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@ -7,6 +7,7 @@ import threading
@@ -7,6 +7,7 @@ import threading
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import random |
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import copy |
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from time import sleep |
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import re |
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COMMANDS = {} |
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PM_COMMANDS = {} |
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@ -63,8 +64,11 @@ def reset(cli):
@@ -63,8 +64,11 @@ def reset(cli):
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@cmd("!bye", admin_only=True) |
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def forced_exit(cli, nick, *rest): # Admin Only |
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reset(cli) |
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print("Quitting in 7 seconds.") |
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time.sleep(7) |
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print("Quitting in 5 seconds.") |
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dict.clear(COMMANDS) |
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dict.clear(PM_COMMANDS) |
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dict.clear(PM_COMMANDS) |
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sleep(5) |
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cli.quit("Forced quit from admin") |
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raise SystemExit |
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@ -178,10 +182,12 @@ def stats(cli, nick, chan, rest):
@@ -178,10 +182,12 @@ def stats(cli, nick, chan, rest):
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return |
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message = [] |
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for role in ("wolf", "seer", "harlot"): |
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count = len(vars.ROLES.get(role,[])) |
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for role in vars.ORIGINAL_ROLES.keys(): |
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if not vars.ORIGINAL_ROLES[role]: |
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continue # Never had this role, don't list it. |
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count = len(vars.ROLES[role]) |
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if count > 1 or count == 0: |
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message.append("\u0002(0}\u0002 {1}".format(count, vars.plural(role))) |
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message.append("\u0002{0}\u0002 {1}".format(count, vars.plural(role))) |
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else: |
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message.append("\u0002{0}\u0002 {1}".format(count, role)) |
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if len(vars.ROLES["wolf"]) > 1 or not vars.ROLES["wolf"]: |
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@ -273,15 +279,24 @@ def chk_win(cli):
@@ -273,15 +279,24 @@ def chk_win(cli):
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cli.msg(chan, "No more players remaining. Game ended.") |
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reset(cli) |
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return True |
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elif len(vars.ROLES["wolf"]) >= lpl / 2: |
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elif (len(vars.ROLES["wolf"])+ |
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len(vars.ROLES["traitor"])+ |
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len(vars.ROLES["werecrow"])) >= lpl / 2: |
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cli.msg(chan, ("Game over! There are the same number of wolves as "+ |
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"villagers. The wolves eat everyone, and win.")) |
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elif not len(vars.ROLES["wolf"]) and not vars.ROLES.get("traitor", 0): |
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elif (not vars.ROLES["wolf"] and |
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not vars.ROLES["traitor"] and |
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not vars.ROLES["werecrow"]): |
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cli.msg(chan, ("Game over! All the wolves are dead! The villagers "+ |
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"chop them up, BBQ them, and have a hearty meal.")) |
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elif not len(vars.ROLES["wolf"]) and vars.ROLES.get("traitor", 0): |
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pass # WOLVES ARE NOT GONE :O |
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# TODO: transform TRAITOR |
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elif not len(vars.ROLES["wolf"]) and vars.ROLES["traitor"]: |
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for tt in vars.ROLES["traitor"]: |
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vars.ROLES["wolf"].append(tt) |
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vars.ROLES["traitor"].remove(tt) |
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cli.msg(tt, ('HOOOOOOOOOWL. You have become... a wolf!\n'+ |
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'It is up to you to avenge your fallen leaders!')) |
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cli.msg(chan, ('\u0002The villagers, during their celebrations, are '+ |
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'frightened as they hear a loud howl. The wolves are not gone!\u0002')) |
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return False |
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else: |
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return False |
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@ -306,7 +321,7 @@ def chk_win(cli):
@@ -306,7 +321,7 @@ def chk_win(cli):
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nitemin, nitesec)) |
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roles_msg = [] |
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for role in ("wolf", "seer", "harlot", "village drunk", "traitor"): |
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for role in vars.ORIGINAL_ROLES.keys(): |
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if len(vars.ORIGINAL_ROLES[role]) == 0: |
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continue |
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elif len(vars.ORIGINAL_ROLES[role]) == 2: |
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@ -316,11 +331,11 @@ def chk_win(cli):
@@ -316,11 +331,11 @@ def chk_win(cli):
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roles_msg.append("The {1} was \u0002{0[0]}\u0002.".format(vars.ORIGINAL_ROLES[role], |
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role)) |
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else: |
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msg = "The {2} were \u0002{0}\u0002, and \u0002{1}\u0002." |
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msg = "The {2} were {0}, and \u0002{1}\u0002." |
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nickslist = ["\u0002"+x+"\u0002" for x in vars.ORIGINAL_ROLES[role][0:-1]] |
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roles_msg.append(msg.format(", ".join(nickslist, |
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roles_msg.append(msg.format(", ".join(nickslist), |
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vars.ORIGINAL_ROLES[role][-1], |
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vars.plural(role)))) |
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vars.plural(role))) |
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if vars.CURSED: |
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roles_msg.append("The cursed villager was \u0002{0}\u0002.".format(vars.CURSED)) |
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cli.msg(chan, " ".join(roles_msg)) |
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@ -343,9 +358,16 @@ def del_player(cli, nick, forced_death):
@@ -343,9 +358,16 @@ def del_player(cli, nick, forced_death):
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cli.mode(botconfig.CHANNEL, "+q", "{0} {0}!*@*".format(nick)) |
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vars.DEAD.append(nick) |
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ret = not chk_win(cli) |
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if vars.PHASE == "night" and ret: |
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if vars.PHASE in ("night", "day") and ret: |
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if vars.VICTIM == nick: |
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vars.VICTIM = "" |
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for x in (vars.OBSERVED, vars.HVISITED): |
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keys = list(x.keys()) |
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for k in keys: |
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if k == nick: |
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del x[k] |
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elif x[k] == nick: |
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del x[k] |
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if vars.PHASE == "day" and not forced_death and ret: # didn't die from lynching |
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if nick in vars.VOTES.keys(): |
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del vars.VOTES[nick] # Delete his votes |
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@ -355,7 +377,11 @@ def del_player(cli, nick, forced_death):
@@ -355,7 +377,11 @@ def del_player(cli, nick, forced_death):
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def leave(cli, what, nick): |
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if vars.PHASE == "none": |
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cli.notice(nick, "No game is currently running.") |
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return |
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if nick not in vars.list_players(): # not playing |
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cli.notice(nick, "You're not currently playing.") |
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return |
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msg = "" |
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if what in ("!quit", "!leave"): |
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@ -396,7 +422,14 @@ def transition_day(cli):
@@ -396,7 +422,14 @@ def transition_day(cli):
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"The villagers awake, thankful for surviving the night, "+ |
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"and search the village... ").format(min, sec)] |
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dead = [] |
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crowonly = vars.ROLES["werecrow"] and not vars.ROLES["wolf"] |
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for crow, target in iter(vars.OBSERVED.items()): |
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if target in vars.ROLES["harlot"]+vars.ROLES["seer"]: |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ |
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"bed at night, and you fly back to your house.").format(target)) |
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elif target not in vars.ROLES["village drunk"]: |
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cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ |
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"all night long, and you fly back to your house.").format(target)) |
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if not vars.VICTIM: |
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message.append(random.choice(vars.NO_VICTIMS_MESSAGES) + |
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" All villagers, however, have survived.") |
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@ -424,6 +457,19 @@ def transition_day(cli):
@@ -424,6 +457,19 @@ def transition_day(cli):
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"visiting a wolf's house last night and is "+ |
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"now dead.").format(harlot)) |
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dead.append(harlot) |
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for crow, target in iter(vars.OBSERVED.items()): |
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if (target in vars.ROLES["harlot"] and |
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target in vars.HVISITED.keys() and |
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target not in dead): |
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# Was visited by a crow |
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cli.msg(target, ("You suddenly remember that you were startled by the loud "+ |
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"sound of the flapping of wings during the walk back home.")) |
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elif target in vars.ROLES["village drunk"]: |
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# Crow dies because of tiger (HANGOVER) |
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cli.msg(chan, ("The bones of \u0002{0}\u0002, a werecrow, "+ |
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"were found near the village drunk's house. "+ |
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"The drunk's pet tiger probably ate him.").format(crow)) |
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dead.append(crow) |
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for deadperson in dead: |
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if not del_player(cli, deadperson, True): |
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return |
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@ -458,14 +504,14 @@ def vote(cli, nick, chan, rest):
@@ -458,14 +504,14 @@ def vote(cli, nick, chan, rest):
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return |
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pl = vars.list_players() |
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pl_l = [x.strip().lower() for x in pl] |
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rest = rest.split(" ")[0].strip().lower() |
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rest = re.split("\s+",rest)[0].strip().lower() |
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if rest in pl_l: |
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voted = pl[pl_l.index(rest)] |
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candidates = vars.VOTES.keys() |
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for voters in list(candidates): # remove previous vote |
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lcandidates = list(vars.VOTES.keys()) |
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for voters in lcandidates: # remove previous vote |
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if nick in vars.VOTES[voters]: |
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vars.VOTES[voters].remove(nick) |
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if not vars.VOTES[voters] and voters != voted: |
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if not vars.VOTES.get(voters) and voters != voted: |
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del vars.VOTES[voters] |
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break |
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if voted not in vars.VOTES.keys(): |
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@ -491,11 +537,11 @@ def retract(cli, nick, chan, rest):
@@ -491,11 +537,11 @@ def retract(cli, nick, chan, rest):
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return |
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candidates = vars.VOTES.keys() |
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for voters in list(candidates): |
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if nick in vars.VOTES[voters]: |
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vars.VOTES[voters].remove(nick) |
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if not vars.VOTES[voters]: |
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del vars.VOTES[voters] |
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for voter in list(candidates): |
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if nick in vars.VOTES[voter]: |
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vars.VOTES[voter].remove(nick) |
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if not vars.VOTES[voter]: |
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del vars.VOTES[voter] |
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cli.msg(chan, "\u0002{0}\u0002 retracted his/her vote.".format(nick)) |
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break |
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else: |
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@ -506,31 +552,73 @@ def retract(cli, nick, chan, rest):
@@ -506,31 +552,73 @@ def retract(cli, nick, chan, rest):
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@checks |
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@pmcmd("!kill", "kill") |
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def kill(cli, nick, rest): |
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if not (vars.is_role(nick, "wolf") or vars.is_role(nick, "traitor")): |
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cli.msg(nick, "Only a wolf may use this command") |
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role = vars.get_role(nick) |
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if role not in ('wolf', 'werecrow'): |
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cli.msg(nick, "Only a wolf may use this command.") |
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return |
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if vars.PHASE != "night": |
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cli.msg(nick, "You may only kill people at night.") |
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return |
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victim = rest.split(" ")[0].strip() |
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victim = re.split("\s+",rest)[0].strip().lower() |
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if not victim: |
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cli.msg(nick, "Not enough parameters") |
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return |
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if victim not in vars.list_players(): |
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if role == "werecrow": # Check if flying to observe |
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if vars.OBSERVED.get(nick): |
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cli.msg(nick, ("You are flying to \u0002{0}'s\u0002 house, and "+ |
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"therefore you will not have the time "+ |
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"and energy to kill a villager.").format(vars.OBSERVED[nick])) |
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return |
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pl = vars.list_players() |
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pll = [x.lower() for x in pl] |
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if victim not in pll: |
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cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
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return |
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if victim == nick: |
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if victim == nick.lower(): |
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cli.msg(nick, "Suicide is bad. Don't do it.") |
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return |
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if victim in vars.ROLES["wolf"]: |
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cli.msg(nick, "You may only kill villagers, not other wolves") |
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return |
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vars.VICTIM = victim |
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vars.VICTIM = pl[pll.index(victim)] |
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cli.msg(nick, "You have selected \u0002{0}\u0002 to be killed".format(victim)) |
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chk_nightdone(cli) |
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@checks |
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@pmcmd("observe", "!observe") |
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def observe(cli, nick, rest): |
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if not vars.is_role(nick, "werecrow"): |
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cli.msg(nick, "Only a werecrow may use this command.") |
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return |
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if vars.PHASE != "night": |
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cli.msg(nick, "You may only fly at night.") |
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return |
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victim = re.split("\s+", rest)[0].strip().lower() |
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if not victim: |
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cli.msg(nick, "Not enough parameters") |
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return |
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pl = vars.list_players() |
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pll = [x.lower() for x in pl] |
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if victim not in pll: |
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cli.msg(nick, "\u0002{0}\u0002 is currently not playing.".format(victim)) |
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print(pll) |
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print(victim) |
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return |
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if victim == nick.lower(): |
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cli.msg(nick, "Instead of doing that, you should probably go kill someone.") |
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return |
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if vars.get_role(pl[pll.index(victim)]) in ("werecrow", "traitor", "wolf"): |
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cli.msg(nick, "Flying to another wolf's house is a waste of time.") |
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return |
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vars.OBSERVED[nick] = pl[pll.index(victim)] |
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cli.msg(nick, ("You have started your flight to \u0002{0}'s\u0002 house. "+ |
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"You will return after collecting your observations "+ |
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"when day begins.").format(victim)) |
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@checks |
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@pmcmd("visit", "!visit") |
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def hvisit(cli, nick, rest): |
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@ -544,7 +632,7 @@ def hvisit(cli, nick, rest):
@@ -544,7 +632,7 @@ def hvisit(cli, nick, rest):
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cli.msg(nick, ("You are already spending the night "+ |
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"with \u0002{0}\u0002.").format(vars.HVISITED[nick])) |
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return |
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victim = rest.split(" ")[0].strip().lower() |
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victim = re.split("\s+",rest)[0].strip().lower() |
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if not victim: |
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cli.msg(nick, "Not enough parameters") |
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return |
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@ -577,11 +665,13 @@ def see(cli, nick, rest):
@@ -577,11 +665,13 @@ def see(cli, nick, rest):
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return |
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if nick in vars.SEEN: |
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cli.msg(nick, "You may only have one vision per round.") |
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victim = rest.split(" ")[0].strip() |
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victim = re.split("\s+",rest)[0].strip().lower() |
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pl = vars.list_players() |
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pll = [x.lower() for x in pl] |
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if not victim: |
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cli.msg(nick, "Not enough parameters") |
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return |
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if victim not in vars.list_players(): |
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if victim not in pll: |
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cli.msg(nick,"\u0002{0}\u0002 is currently not playing.".format(victim)) |
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return |
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if vars.CURSED == nick: |
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@ -589,7 +679,7 @@ def see(cli, nick, rest):
@@ -589,7 +679,7 @@ def see(cli, nick, rest):
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elif vars.get_role(victim) == "traitor": |
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role = "villager" |
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else: |
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role = vars.get_role(victim) |
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role = vars.get_role(pl[pll.index(victim)]) |
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cli.msg(nick, ("You have a vision; in this vision, "+ |
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"you see that \u0002{0}\u0002 is a "+ |
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"\u0002{1}\u0002!").format(victim, role)) |
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@ -600,9 +690,9 @@ def see(cli, nick, rest):
@@ -600,9 +690,9 @@ def see(cli, nick, rest):
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@pmcmd("") |
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def relay(cli, nick, rest): |
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badguys = vars.ROLES.get("wolf", []) + vars.ROLES.get("traitor", []) |
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badguys = vars.ROLES["wolf"] + vars.ROLES["traitor"] + vars.ROLES["werecrow"] |
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if len(badguys) > 1: |
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if vars.is_role(nick, "wolf") or vars.is_role(nick, "traitor"): |
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if vars.get_role(nick) in ("wolf","traitor","werecrow"): |
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badguys.remove(nick) # remove self from list |
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for badguy in badguys: |
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cli.msg(badguy, "{0} says: {1}".format(nick, rest)) |
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@ -621,7 +711,9 @@ def transition_night(cli):
@@ -621,7 +711,9 @@ def transition_night(cli):
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# Reset nighttime variables |
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vars.VICTIM = "" # nickname of kill victim |
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vars.KILLER = "" # nickname of who chose the victim |
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vars.SEEN = [] # list of seers that have had visions |
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vars.OBSERVED = {} # those whom werecrows have observed |
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vars.HVISITED = {} |
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vars.NIGHT_START_TIME = datetime.now() |
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@ -643,18 +735,32 @@ def transition_night(cli):
@@ -643,18 +735,32 @@ def transition_night(cli):
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# send PMs |
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ps = vars.list_players() |
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for wolf in vars.ROLES["wolf"]: |
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wolves = vars.ROLES["wolf"]+vars.ROLES["traitor"]+vars.ROLES["werecrow"] |
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for wolf in wolves: |
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if wolf in vars.ROLES["wolf"]: |
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cli.msg(wolf, ('You are a \u0002wolf\u0002. It is your job to kill all the '+ |
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'villagers. Use "kill <nick>" to kill a villager. Also, if '+ |
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'you send a PM to me, it will be relayed to all other wolves.')) |
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'villagers. Use "kill <nick>" to kill a villager.')) |
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elif wolf in vars.ROLES["traitor"]: |
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cli.msg(wolf, ('You are a \u0002traitor\u0002. You are exactly like a '+ |
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'villager and not even a seer can see your true identity. '+ |
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'Only detectives can. ')) |
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else: |
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cli.msg(wolf, ('You are a \u0002werecrow\u0002. You are able to fly at night. '+ |
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'Use "kill <nick>" to kill a a villager. Alternatively, you can '+ |
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'use "observe <nick>" to check if someone is in bed or not. '+ |
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'Observing will prevent you participating in a killing.')) |
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if len(wolves) > 1: |
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cli.msg(wolf, 'Also, if you PM me, your message will be relayed to other wolves.') |
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pl = ps[:] |
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pl.remove(wolf) # remove self from list |
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for i, player in enumerate(pl): |
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if vars.is_role(player, "wolf"): |
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if player in vars.ROLES["wolf"]: |
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pl[i] = player + " (wolf)" |
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elif vars.is_role(player, "traitor"): |
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elif player in vars.ROLES["traitor"]: |
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pl[i] = player + " (traitor)" |
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cli.msg(wolf, "Players: "+", ".join(pl)) |
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elif player in vars.ROLES["werecrow"]: |
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pl[i] = player + " (werecrow)" |
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cli.msg(wolf, "\u0002Players:\u0002 "+", ".join(pl)) |
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for seer in vars.ROLES["seer"]: |
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pl = ps[:] |
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