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@ -114,7 +114,7 @@ def game_mode(name): |
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CHANGEABLE_ROLES = { "seers" : INDEX_OF_ROLE["seer"], |
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CHANGEABLE_ROLES = { "seers" : INDEX_OF_ROLE["seer"], |
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"wolves" : INDEX_OF_ROLE["wolf"], |
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"wolves" : INDEX_OF_ROLE["wolf"], |
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"cursed villager" : INDEX_OF_ROLE["cursed villager"], |
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"cursed" : INDEX_OF_ROLE["cursed villager"], |
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"drunks" : INDEX_OF_ROLE["village drunk"], |
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"drunks" : INDEX_OF_ROLE["village drunk"], |
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"harlots" : INDEX_OF_ROLE["harlot"], |
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"harlots" : INDEX_OF_ROLE["harlot"], |
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"traitors" : INDEX_OF_ROLE["traitor"], |
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"traitors" : INDEX_OF_ROLE["traitor"], |
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@ -130,10 +130,11 @@ class Normal(object): |
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pass |
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pass |
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# Example !game roles=wolves:1,seers:0 |
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# TODO: implement game modes |
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# TODO: implement game modes |
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@game_mode("roles") |
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@game_mode("roles") |
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class ChangedRolesMode(object): |
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class ChangedRolesMode(object): |
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"""Example: !game roles=wolves:1,seers:0,angels:1""" |
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def __init__(self, arg): |
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def __init__(self, arg): |
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self.ROLES_GUIDE = ROLES_GUIDE.copy() |
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self.ROLES_GUIDE = ROLES_GUIDE.copy() |
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lx = list(ROLES_GUIDE[None]) |
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lx = list(ROLES_GUIDE[None]) |
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