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@ -16,7 +16,7 @@ HOOKS = {}
@@ -16,7 +16,7 @@ HOOKS = {}
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cmd = decorators.generate(COMMANDS) |
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pmcmd = decorators.generate(PM_COMMANDS) |
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hook = decorators.generate(HOOKS) |
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hook = decorators.generate(HOOKS, raw_nick=True) |
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# Game Logic Begins: |
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@ -229,18 +229,20 @@ def stats(cli, nick, chan, rest):
@@ -229,18 +229,20 @@ def stats(cli, nick, chan, rest):
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return |
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message = [] |
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for role in var.ORIGINAL_ROLES.keys(): |
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if not var.ORIGINAL_ROLES[role]: |
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f = False |
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for role in var.ROLES.keys(): |
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if not var.ROLES[role]: |
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continue # Never had this role, don't list it. |
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count = len(var.ROLES[role]) |
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if count > 1 or count == 0: |
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message.append("\u0002{0}\u0002 {1}".format(count, var.plural(role))) |
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else: |
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message.append("\u0002{0}\u0002 {1}".format(count, role)) |
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if len(var.ROLES["wolf"]) > 1 or not var.ROLES["wolf"]: |
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if not f: |
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if count>1: |
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vb = "are" |
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else: |
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vb = "is" |
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if count > 1 or count == 0: |
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message.append("\u0002{0}\u0002 {1}".format(count if count else "no", var.plural(role))) |
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else: |
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message.append("\u0002{0}\u0002 {1}".format(count if count else "no", role)) |
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cli.msg(chan, "{0}: There {3} {1}, and {2}.".format(nick, |
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", ".join(message[0:-1]), |
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message[-1], |
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@ -431,6 +433,10 @@ def del_player(cli, nick, forced_death = False):
@@ -431,6 +433,10 @@ def del_player(cli, nick, forced_death = False):
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del x[k] |
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elif x[k] == nick: |
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del x[k] |
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if nick in var.GUNNERS.keys(): |
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del var.GUNNERS[nick] |
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if nick in var.CURSED: |
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var.CURSED.remove(nick) |
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if var.PHASE == "day" and not forced_death and ret: # didn't die from lynching |
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if nick in var.VOTES.keys(): |
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del var.VOTES[nick] # Delete his votes |
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@ -442,9 +448,52 @@ def del_player(cli, nick, forced_death = False):
@@ -442,9 +448,52 @@ def del_player(cli, nick, forced_death = False):
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@hook("ping") |
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def on_ping(cli, server): |
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def on_ping(cli, prefix, server): |
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cli.send('PONG', server) |
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@hook("nick") |
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def on_nick(cli, prefix, nick): |
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prefix = parse_nick(prefix)[0] |
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if prefix in var.list_players(): |
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r = var.ROLES[var.get_role(prefix)] |
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r.append(nick) |
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r.remove(prefix) |
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if var.PHASE in ("night", "day"): |
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if var.VICTIM == prefix: |
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var.VICTIM = nick |
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kvp = [] |
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for dictvar in (var.HVISITED, var.OBSERVED): |
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for a,b in dictvar.items(): |
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if a == prefix: |
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a = nick |
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if b == prefix: |
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b = nick |
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kvp.append((a,b)) |
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dictvar.update(kvp) |
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if prefix in dictvar.keys(): |
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del dictvar[prefix] |
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if prefix in var.SEEN: |
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var.SEEN.remove(prefix) |
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var.SEEN.append(nick) |
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if nick in var.GUNNERS.keys(): |
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del var.GUNNERS[nick] |
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if nick in var.CURSED: |
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var.CURSED.remove(nick) |
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if var.PHASE == "day": |
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if prefix in var.WOUNDED: |
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var.WOUNDED.remove(prefix) |
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var.WOUNDED.append(nick) |
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if prefix in var.VOTES: |
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var.VOTES[nick] = var.VOTES.pop(prefix) |
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for v in var.VOTES.values(): |
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if prefix in v: |
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v.remove(prefix) |
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v.append(nick) |
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else: |
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return |
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def leave(cli, what, nick): |
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if var.PHASE == "none" and what.startswith("!"): |
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@ -476,9 +525,9 @@ def leave(cli, what, nick):
@@ -476,9 +525,9 @@ def leave(cli, what, nick):
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cmd("!leave")(lambda cli, nick, *rest: leave(cli, "!leave", nick)) |
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cmd("!quit")(lambda cli, nick, *rest: leave(cli, "!quit", nick)) |
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hook("part")(lambda cli, nick, *rest: leave(cli, "part", nick)) |
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hook("quit")(lambda cli, nick, *rest: leave(cli, "quit", nick)) |
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hook("kick")(lambda cli, nick, *rest: leave(cli, "kick", nick)) |
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hook("part")(lambda cli, prefix, nick, *rest: leave(cli, "part", nick)) |
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hook("quit")(lambda cli, prefix, nick, *rest: leave(cli, "quit", nick)) |
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hook("kick")(lambda cli, prefix, nick, *rest: leave(cli, "kick", nick)) |
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