Burathar
5 years ago
commit
e0b9eea23d
45 changed files with 3580 additions and 0 deletions
@ -0,0 +1,225 @@ |
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# The following command works for downloading when using Git for Windows: |
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# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore |
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# |
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# Download this file using PowerShell v3 under Windows with the following comand: |
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# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore |
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# |
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# or wget: |
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# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore |
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|
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# User-specific files |
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*.suo |
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*.user |
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*.sln.docstates |
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# Build results |
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[Dd]ebug/ |
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[Rr]elease/ |
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x64/ |
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[Bb]in/ |
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[Oo]bj/ |
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# build folder is nowadays used for build scripts and should not be ignored |
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#build/ |
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# NuGet Packages |
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*.nupkg |
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# The packages folder can be ignored because of Package Restore |
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**/packages/* |
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# except build/, which is used as an MSBuild target. |
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!**/packages/build/ |
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# Uncomment if necessary however generally it will be regenerated when needed |
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#!**/packages/repositories.config |
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# MSTest test Results |
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[Tt]est[Rr]esult*/ |
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[Bb]uild[Ll]og.* |
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*_i.c |
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*_p.c |
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*.ilk |
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*.meta |
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*.obj |
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*.pch |
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*.pdb |
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*.pgd |
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*.rsp |
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*.sbr |
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*.tlb |
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*.tli |
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*.tlh |
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*.tmp |
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*.tmp_proj |
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*.log |
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*.vspscc |
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*.vssscc |
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.builds |
||||||
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*.pidb |
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*.log |
||||||
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*.scc |
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# OS generated files # |
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.DS_Store* |
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Icon? |
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||||||
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# Visual C++ cache files |
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ipch/ |
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*.aps |
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*.ncb |
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*.opensdf |
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*.sdf |
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*.cachefile |
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||||||
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# Visual Studio profiler |
||||||
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*.psess |
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*.vsp |
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*.vspx |
||||||
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||||||
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# Guidance Automation Toolkit |
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*.gpState |
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||||||
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# ReSharper is a .NET coding add-in |
||||||
|
_ReSharper*/ |
||||||
|
*.[Rr]e[Ss]harper |
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|
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||||||
|
# TeamCity is a build add-in |
||||||
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_TeamCity* |
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||||||
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# DotCover is a Code Coverage Tool |
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*.dotCover |
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||||||
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# NCrunch |
||||||
|
*.ncrunch* |
||||||
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.*crunch*.local.xml |
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||||||
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# Installshield output folder |
||||||
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[Ee]xpress/ |
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||||||
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# DocProject is a documentation generator add-in |
||||||
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DocProject/buildhelp/ |
||||||
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DocProject/Help/*.HxT |
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DocProject/Help/*.HxC |
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DocProject/Help/*.hhc |
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DocProject/Help/*.hhk |
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DocProject/Help/*.hhp |
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DocProject/Help/Html2 |
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DocProject/Help/html |
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||||||
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# Click-Once directory |
||||||
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publish/ |
||||||
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||||||
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# Publish Web Output |
||||||
|
*.Publish.xml |
||||||
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||||||
|
# Windows Azure Build Output |
||||||
|
csx |
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|
*.build.csdef |
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||||||
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# Windows Store app package directory |
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AppPackages/ |
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# Others |
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*.Cache |
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ClientBin/ |
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[Ss]tyle[Cc]op.* |
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~$* |
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*~ |
||||||
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*.dbmdl |
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*.[Pp]ublish.xml |
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*.pfx |
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*.publishsettings |
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modulesbin/ |
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tempbin/ |
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||||||
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# EPiServer Site file (VPP) |
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AppData/ |
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||||||
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# RIA/Silverlight projects |
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Generated_Code/ |
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||||||
|
# Backup & report files from converting an old project file to a newer |
||||||
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# Visual Studio version. Backup files are not needed, because we have git ;-) |
||||||
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_UpgradeReport_Files/ |
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Backup*/ |
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|
UpgradeLog*.XML |
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UpgradeLog*.htm |
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|
|
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# vim |
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*.txt~ |
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*.swp |
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|
*.swo |
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|
# Temp files when opening LibreOffice on ubuntu |
||||||
|
.~lock.* |
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# svn |
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|
.svn |
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|
||||||
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# CVS - Source Control |
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|
**/CVS/ |
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||||||
|
# Remainings from resolving conflicts in Source Control |
||||||
|
*.orig |
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|
# SQL Server files |
||||||
|
**/App_Data/*.mdf |
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**/App_Data/*.ldf |
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|
**/App_Data/*.sdf |
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|
||||||
|
#LightSwitch generated files |
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GeneratedArtifacts/ |
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_Pvt_Extensions/ |
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ModelManifest.xml |
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|
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# ========================= |
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# Windows detritus |
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# ========================= |
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# Windows image file caches |
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Thumbs.db |
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ehthumbs.db |
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# Folder config file |
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|
Desktop.ini |
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# Recycle Bin used on file shares |
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|
$RECYCLE.BIN/ |
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# Mac desktop service store files |
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|
.DS_Store |
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# SASS Compiler cache |
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|
.sass-cache |
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# Visual Studio 2014 CTP |
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|
**/*.sln.ide |
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|
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# Visual Studio temp something |
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.vs/ |
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# dotnet stuff |
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|
project.lock.json |
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|
|
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# VS 2015+ |
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|
*.vc.vc.opendb |
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*.vc.db |
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|
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# Rider |
||||||
|
.idea/ |
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|
|
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# Visual Studio Code |
||||||
|
.vscode/ |
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|
||||||
|
# Output folder used by Webpack or other FE stuff |
||||||
|
**/node_modules/* |
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**/wwwroot/* |
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|
|
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|
# SpecFlow specific |
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|
*.feature.cs |
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*.feature.xlsx.* |
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*.Specs_*.html |
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|
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##### |
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# End of core ignore list, below put you custom 'per project' settings (patterns or path) |
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##### |
@ -0,0 +1,187 @@ |
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using NCalc; |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using FormsKey = System.Windows.Forms.Keys; |
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|
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namespace Calculator |
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{ |
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public class Calc |
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{ |
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private const int Precision = 3; |
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private readonly List<CalculationElement> calculation; |
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private bool FirstKeyPressed = true; |
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public Calc() |
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{ |
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calculation = new List<CalculationElement>(); |
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} |
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public CalculationResponse KeyPressed(FormsKey key) |
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{ |
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switch (key) |
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{ |
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case FormsKey.Enter: |
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return Calculate(); |
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case FormsKey.Delete: |
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return Delete(); |
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case FormsKey.NumPad0: |
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return AddCalculationElement(new NumberElement(0)); |
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case FormsKey.NumPad1: |
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return AddCalculationElement(new NumberElement(1)); |
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case FormsKey.NumPad2: |
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return AddCalculationElement(new NumberElement(2)); |
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case FormsKey.NumPad3: |
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return AddCalculationElement(new NumberElement(3)); |
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case FormsKey.NumPad4: |
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return AddCalculationElement(new NumberElement(4)); |
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case FormsKey.NumPad5: |
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return AddCalculationElement(new NumberElement(5)); |
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case FormsKey.NumPad6: |
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return AddCalculationElement(new NumberElement(6)); |
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case FormsKey.NumPad7: |
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return AddCalculationElement(new NumberElement(7)); |
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case FormsKey.NumPad8: |
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return AddCalculationElement(new NumberElement(8)); |
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case FormsKey.NumPad9: |
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return AddCalculationElement(new NumberElement(9)); |
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case FormsKey.Add: |
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return AddCalculationElement(new OperationElement(Operation.Add)); |
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case FormsKey.Subtract: |
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return AddCalculationElement(new OperationElement(Operation.Subtract)); |
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case FormsKey.Multiply: |
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return AddCalculationElement(new OperationElement(Operation.Muliply)); |
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case FormsKey.Divide: |
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return AddCalculationElement(new OperationElement(Operation.Divide)); |
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case FormsKey.Decimal: |
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return AddCalculationElement(new DecimalElement()); |
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default: |
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return CalculationResponse.WrongInput; |
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} |
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} |
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private CalculationResponse Delete() |
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{ |
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calculation.Clear(); |
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return CalculationResponse.ClearedMemory; |
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} |
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|
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private bool CheckIfOperationIsAllowed(CalculationElement element) |
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{ |
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if (calculation.Count == 0 && (element as OperationElement).Operation != Operation.Subtract) |
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return false; |
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if (calculation.LastOrDefault() is OperationElement) |
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return false; |
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return true; |
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} |
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|
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private bool CheckIfNumberIsAlreadyDecimal() |
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{ |
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bool decimalFound = false; |
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foreach (CalculationElement item in calculation) |
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{ |
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if (decimalFound) |
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{ |
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if (item is OperationElement) |
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decimalFound = false; |
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} |
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else |
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if (item is DecimalElement) |
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decimalFound = true; |
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} |
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return decimalFound; |
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} |
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|
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private bool CheckIfDecimalIsAllowed() |
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{ |
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if (FirstKeyPressed) |
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{ |
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calculation.Clear(); |
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FirstKeyPressed = false; |
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calculation.Add(new NumberElement(0)); |
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return true; |
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} |
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CalculationElement last = calculation.LastOrDefault(); |
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if (last is DecimalElement) |
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return false; |
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else if (last is NumberElement) |
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{ //check if another decimal exists before we encounter an OperationElement |
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if (CheckIfNumberIsAlreadyDecimal()) return false; |
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} |
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else if (last == null || last is OperationElement) |
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calculation.Add(new NumberElement(0)); |
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return true; |
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} |
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|
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private CalculationResponse AddCalculationElement(CalculationElement element) |
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{ |
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if (element is OperationElement) |
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if (!CheckIfOperationIsAllowed(element)) |
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return CalculationResponse.WrongInput; |
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if (element is DecimalElement) |
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if (!CheckIfDecimalIsAllowed()) |
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return CalculationResponse.WrongInput; |
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if (element is NumberElement && FirstKeyPressed) |
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calculation.Clear(); |
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FirstKeyPressed = false; |
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calculation.Add(element); |
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return CalculationResponse.Ok; |
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} |
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|
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private CalculationResponse Calculate() |
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{ |
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if (calculation.Count == 0) return new CalculationResponse(Response.Result, "0"); |
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StringBuilder calcString = new StringBuilder(); |
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calculation.ForEach(element => calcString.Append(element.ToString())); |
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Expression e = new Expression(calcString.ToString().TrimEnd('.', '/', '*', '-', '+')); |
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double solution = Convert.ToDouble(e.Evaluate()); |
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ClearCalculation(); |
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string result = solution.ToString(string.Format("F{0}", Precision)); //Region Specific!! |
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result = result.TrimEnd('0', ','); |
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AddResultToCalculation(result); |
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return new CalculationResponse(Response.Result, result); |
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} |
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|
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private void ClearCalculation() |
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{ |
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calculation.Clear(); |
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FirstKeyPressed = true; |
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|
} |
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|
|
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private string DecimalsZero() |
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{ |
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return ',' + new string('0', Precision); |
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|
} |
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|
|
||||||
|
private void AddResultToCalculation(string result) |
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|
{ |
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|
for (int i = 0; i < result.Length; i++) |
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|
{ |
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|
if (result[i] == ',') |
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|
calculation.Add(new DecimalElement()); |
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|
else if (result[i] == '-') |
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|
calculation.Add(new OperationElement(Operation.Subtract)); |
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|
else |
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|
calculation.Add(new NumberElement((byte)char.GetNumericValue(result[i]))); |
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|
} |
||||||
|
} |
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|
} |
||||||
|
} |
@ -0,0 +1,7 @@ |
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|
namespace Calculator |
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|
{ |
||||||
|
abstract internal class CalculationElement |
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{ |
||||||
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public abstract override string ToString(); |
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|
} |
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|
} |
@ -0,0 +1,30 @@ |
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|
using System; |
||||||
|
|
||||||
|
namespace Calculator |
||||||
|
{ |
||||||
|
public class CalculationResponse |
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|
{ |
||||||
|
public static CalculationResponse Ok = new CalculationResponse(Response.Ok, null); |
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|
public static CalculationResponse ClearedMemory = new CalculationResponse(Response.ClearedMemory, null); |
||||||
|
public static CalculationResponse WrongInput = new CalculationResponse(Response.WrongInput, null); |
||||||
|
|
||||||
|
public Response Response { get; } |
||||||
|
public string Result { get; } |
||||||
|
|
||||||
|
public CalculationResponse(Response response, string result) |
||||||
|
{ |
||||||
|
if (response == Response.Result && result == "") |
||||||
|
throw new ArgumentNullException("CalculationResponse cannot have Response = RESULT and result = null"); |
||||||
|
Response = response; |
||||||
|
Result = result; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public enum Response |
||||||
|
{ |
||||||
|
Ok, |
||||||
|
Result, |
||||||
|
ClearedMemory, |
||||||
|
WrongInput |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,60 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||||
|
<PropertyGroup> |
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||||
|
<ProjectGuid>{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}</ProjectGuid> |
||||||
|
<OutputType>Library</OutputType> |
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder> |
||||||
|
<RootNamespace>Calculator</RootNamespace> |
||||||
|
<AssemblyName>Calculator</AssemblyName> |
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||||
|
<FileAlignment>512</FileAlignment> |
||||||
|
<Deterministic>true</Deterministic> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||||
|
<DebugSymbols>true</DebugSymbols> |
||||||
|
<DebugType>full</DebugType> |
||||||
|
<Optimize>false</Optimize> |
||||||
|
<OutputPath>bin\Debug\</OutputPath> |
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||||
|
<DebugType>pdbonly</DebugType> |
||||||
|
<Optimize>true</Optimize> |
||||||
|
<OutputPath>bin\Release\</OutputPath> |
||||||
|
<DefineConstants>TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Reference Include="NCalc, Version=1.3.8.0, Culture=neutral, PublicKeyToken=973cde3f1cafed03, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\ncalc.1.3.8\lib\NCalc.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System" /> |
||||||
|
<Reference Include="System.Core" /> |
||||||
|
<Reference Include="System.Windows.Forms" /> |
||||||
|
<Reference Include="System.Xml.Linq" /> |
||||||
|
<Reference Include="System.Data.DataSetExtensions" /> |
||||||
|
<Reference Include="Microsoft.CSharp" /> |
||||||
|
<Reference Include="System.Data" /> |
||||||
|
<Reference Include="System.Net.Http" /> |
||||||
|
<Reference Include="System.Xml" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Compile Include="Calc.cs" /> |
||||||
|
<Compile Include="CalculationElement.cs" /> |
||||||
|
<Compile Include="CalculationResponse.cs" /> |
||||||
|
<Compile Include="DecimalElement.cs" /> |
||||||
|
<Compile Include="NumberElement.cs" /> |
||||||
|
<Compile Include="OperationElement.cs" /> |
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<None Include="packages.config" /> |
||||||
|
</ItemGroup> |
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||||
|
</Project> |
@ -0,0 +1,10 @@ |
|||||||
|
namespace Calculator |
||||||
|
{ |
||||||
|
internal class DecimalElement : CalculationElement |
||||||
|
{ |
||||||
|
public override string ToString() |
||||||
|
{ |
||||||
|
return "."; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,33 @@ |
|||||||
|
namespace Calculator |
||||||
|
{ |
||||||
|
internal class NumberElement : CalculationElement |
||||||
|
{ |
||||||
|
public byte Value { get; } |
||||||
|
|
||||||
|
public NumberElement(byte value) |
||||||
|
{ |
||||||
|
Value = value; |
||||||
|
} |
||||||
|
|
||||||
|
public override string ToString() |
||||||
|
{ |
||||||
|
return Value.ToString(); |
||||||
|
} |
||||||
|
|
||||||
|
public override bool Equals(object obj) |
||||||
|
{ |
||||||
|
return Equals(obj as NumberElement); |
||||||
|
} |
||||||
|
|
||||||
|
public bool Equals(NumberElement other) |
||||||
|
{ |
||||||
|
return other != null && |
||||||
|
Value == other.Value; |
||||||
|
} |
||||||
|
|
||||||
|
public override int GetHashCode() |
||||||
|
{ |
||||||
|
return -1937169414 + Value.GetHashCode(); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,57 @@ |
|||||||
|
namespace Calculator |
||||||
|
{ |
||||||
|
internal class OperationElement : CalculationElement |
||||||
|
{ |
||||||
|
public Operation Operation { get; } |
||||||
|
|
||||||
|
public OperationElement(Operation operation) |
||||||
|
{ |
||||||
|
Operation = operation; |
||||||
|
} |
||||||
|
|
||||||
|
public override string ToString() |
||||||
|
{ |
||||||
|
switch (Operation) |
||||||
|
{ |
||||||
|
case Operation.Add: |
||||||
|
return "+"; |
||||||
|
|
||||||
|
case Operation.Subtract: |
||||||
|
return "-"; |
||||||
|
|
||||||
|
case Operation.Muliply: |
||||||
|
return "*"; |
||||||
|
|
||||||
|
case Operation.Divide: |
||||||
|
return "/"; |
||||||
|
|
||||||
|
default: |
||||||
|
return "Null"; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public override bool Equals(object obj) |
||||||
|
{ |
||||||
|
return Equals(obj as OperationElement); |
||||||
|
} |
||||||
|
|
||||||
|
public bool Equals(OperationElement other) |
||||||
|
{ |
||||||
|
return other != null && |
||||||
|
Operation == other.Operation; |
||||||
|
} |
||||||
|
|
||||||
|
public override int GetHashCode() |
||||||
|
{ |
||||||
|
return 1706920598 + Operation.GetHashCode(); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
internal enum Operation |
||||||
|
{ |
||||||
|
Add, |
||||||
|
Subtract, |
||||||
|
Muliply, |
||||||
|
Divide |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,35 @@ |
|||||||
|
using System.Reflection; |
||||||
|
using System.Runtime.InteropServices; |
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following |
||||||
|
// set of attributes. Change these attribute values to modify the information |
||||||
|
// associated with an assembly. |
||||||
|
[assembly: AssemblyTitle("Calculator")] |
||||||
|
[assembly: AssemblyDescription("")] |
||||||
|
[assembly: AssemblyConfiguration("")] |
||||||
|
[assembly: AssemblyCompany("")] |
||||||
|
[assembly: AssemblyProduct("Calculator")] |
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||||
|
[assembly: AssemblyTrademark("")] |
||||||
|
[assembly: AssemblyCulture("")] |
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible |
||||||
|
// to COM components. If you need to access a type in this assembly from |
||||||
|
// COM, set the ComVisible attribute to true on that type. |
||||||
|
[assembly: ComVisible(false)] |
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||||
|
[assembly: Guid("239b6a10-c8d7-4af0-845b-f99a0afc2f5c")] |
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values: |
||||||
|
// |
||||||
|
// Major Version |
||||||
|
// Minor Version |
||||||
|
// Build Number |
||||||
|
// Revision |
||||||
|
// |
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers |
||||||
|
// by using the '*' as shown below: |
||||||
|
// [assembly: AssemblyVersion("1.0.*")] |
||||||
|
[assembly: AssemblyVersion("1.0.0.0")] |
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,4 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<packages> |
||||||
|
<package id="ncalc" version="1.3.8" targetFramework="net472" /> |
||||||
|
</packages> |
@ -0,0 +1,18 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<configuration> |
||||||
|
<startup> |
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
||||||
|
</startup> |
||||||
|
<runtime> |
||||||
|
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> |
||||||
|
<dependentAssembly> |
||||||
|
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" /> |
||||||
|
<bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0" /> |
||||||
|
</dependentAssembly> |
||||||
|
<dependentAssembly> |
||||||
|
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" /> |
||||||
|
<bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" /> |
||||||
|
</dependentAssembly> |
||||||
|
</assemblyBinding> |
||||||
|
</runtime> |
||||||
|
</configuration> |
@ -0,0 +1,152 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||||
|
<PropertyGroup> |
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||||
|
<ProjectGuid>{39F3D543-544C-40FF-881A-02307788ECD0}</ProjectGuid> |
||||||
|
<OutputType>WinExe</OutputType> |
||||||
|
<RootNamespace>ChromaController</RootNamespace> |
||||||
|
<AssemblyName>ChromaController</AssemblyName> |
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||||
|
<FileAlignment>512</FileAlignment> |
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
||||||
|
<Deterministic>true</Deterministic> |
||||||
|
<NuGetPackageImportStamp> |
||||||
|
</NuGetPackageImportStamp> |
||||||
|
<IsWebBootstrapper>false</IsWebBootstrapper> |
||||||
|
<PublishUrl>C:\Users\Burathar\Desktop\Publish\</PublishUrl> |
||||||
|
<Install>true</Install> |
||||||
|
<InstallFrom>Disk</InstallFrom> |
||||||
|
<UpdateEnabled>false</UpdateEnabled> |
||||||
|
<UpdateMode>Foreground</UpdateMode> |
||||||
|
<UpdateInterval>7</UpdateInterval> |
||||||
|
<UpdateIntervalUnits>Days</UpdateIntervalUnits> |
||||||
|
<UpdatePeriodically>false</UpdatePeriodically> |
||||||
|
<UpdateRequired>false</UpdateRequired> |
||||||
|
<MapFileExtensions>true</MapFileExtensions> |
||||||
|
<ApplicationRevision>10</ApplicationRevision> |
||||||
|
<ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
||||||
|
<UseApplicationTrust>false</UseApplicationTrust> |
||||||
|
<PublishWizardCompleted>true</PublishWizardCompleted> |
||||||
|
<BootstrapperEnabled>true</BootstrapperEnabled> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget> |
||||||
|
<DebugSymbols>true</DebugSymbols> |
||||||
|
<DebugType>full</DebugType> |
||||||
|
<Optimize>false</Optimize> |
||||||
|
<OutputPath>bin\Debug\</OutputPath> |
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget> |
||||||
|
<DebugType>pdbonly</DebugType> |
||||||
|
<Optimize>true</Optimize> |
||||||
|
<OutputPath>bin\Release\</OutputPath> |
||||||
|
<DefineConstants>TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<StartupObject>ChromaController.Program</StartupObject> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<ManifestCertificateThumbprint>ABCB6CA9D4FDF93BE849DD917E880FE268E8DB7B</ManifestCertificateThumbprint> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<ManifestKeyFile>ChromaController_TemporaryKey.pfx</ManifestKeyFile> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<GenerateManifests>true</GenerateManifests> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<SignManifests>true</SignManifests> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<NoWin32Manifest>true</NoWin32Manifest> |
||||||
|
</PropertyGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Reference Include="Colore, Version=6.0.0.5, Culture=neutral, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\Colore.6.0.0-rc0005\lib\net451\Colore.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="JetBrains.Annotations, Version=2020.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\JetBrains.Annotations.2020.1.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System" /> |
||||||
|
<Reference Include="System.Core" /> |
||||||
|
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System.Net.Http.WebRequest" /> |
||||||
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> |
||||||
|
<Private>True</Private> |
||||||
|
<Private>True</Private> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System.Windows.Forms" /> |
||||||
|
<Reference Include="System.Xml.Linq" /> |
||||||
|
<Reference Include="System.Data.DataSetExtensions" /> |
||||||
|
<Reference Include="Microsoft.CSharp" /> |
||||||
|
<Reference Include="System.Data" /> |
||||||
|
<Reference Include="System.Net.Http" /> |
||||||
|
<Reference Include="System.Xml" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Compile Include="ChromaEffectsReader.cs" /> |
||||||
|
<Compile Include="ColoreOutput.cs" /> |
||||||
|
<Compile Include="EffectRegion.cs" /> |
||||||
|
<Compile Include="KeyEffects\FadeKey.cs" /> |
||||||
|
<Compile Include="KeyEffects\FlashKey.cs" /> |
||||||
|
<Compile Include="KeyConverter.cs" /> |
||||||
|
<Compile Include="KeyEffects\KeyEffect.cs" /> |
||||||
|
<Compile Include="MonitorManager.cs" /> |
||||||
|
<Compile Include="Program.cs" /> |
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<None Include="App.config" /> |
||||||
|
<None Include="packages.config" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<ProjectReference Include="..\Calculator\Calculator.csproj"> |
||||||
|
<Project>{239b6a10-c8d7-4af0-845b-f99a0afc2f5c}</Project> |
||||||
|
<Name>Calculator</Name> |
||||||
|
</ProjectReference> |
||||||
|
<ProjectReference Include="..\NumpadMonitor\NumpadMonitor.csproj"> |
||||||
|
<Project>{d42162e9-9057-49e6-a6ae-660f108c721b}</Project> |
||||||
|
<Name>NumpadMonitor</Name> |
||||||
|
</ProjectReference> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2"> |
||||||
|
<Visible>False</Visible> |
||||||
|
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName> |
||||||
|
<Install>true</Install> |
||||||
|
</BootstrapperPackage> |
||||||
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> |
||||||
|
<Visible>False</Visible> |
||||||
|
<ProductName>.NET Framework 3.5 SP1</ProductName> |
||||||
|
<Install>false</Install> |
||||||
|
</BootstrapperPackage> |
||||||
|
</ItemGroup> |
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||||
|
<Import Project="..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets" Condition="Exists('..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets')" /> |
||||||
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> |
||||||
|
<PropertyGroup> |
||||||
|
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> |
||||||
|
</PropertyGroup> |
||||||
|
<Error Condition="!Exists('..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets'))" /> |
||||||
|
</Target> |
||||||
|
</Project> |
@ -0,0 +1,209 @@ |
|||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.Linq; |
||||||
|
using System.Xml.Linq; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class ChromaEffectsReader |
||||||
|
{ |
||||||
|
public EffectRegion[] ReadFirstStatic(string filePath) |
||||||
|
{ |
||||||
|
XDocument root = XDocument.Load(filePath); |
||||||
|
IEnumerable<XElement> effectLayers = root.Descendants("EffectLayer").Where(x => x.Descendants("Effect").First().Value == "static"); |
||||||
|
return effectLayers.SelectMany(layer => layer.Descendants("EffectRegion").Select(region => |
||||||
|
{ |
||||||
|
return new EffectRegion( |
||||||
|
GetKeys(region), |
||||||
|
GetColor(region)); |
||||||
|
})).ToArray(); |
||||||
|
} |
||||||
|
|
||||||
|
private Key[] GetKeys(XElement region) |
||||||
|
{ |
||||||
|
IEnumerable<XElement> deviceCells = region.Descendants("DeviceCell"); |
||||||
|
List<RazerKey> keys = new List<RazerKey>(); |
||||||
|
foreach (XElement cell in deviceCells) |
||||||
|
{ |
||||||
|
int row = Convert.ToInt32(cell.Descendants("Row").First().Value); |
||||||
|
int column = Convert.ToInt32(cell.Descendants("Col").First().Value); |
||||||
|
keys.Add((RazerKey)column + row * 256); |
||||||
|
} |
||||||
|
return keys.Select(razerKey => (Key)Enum.Parse(typeof(Key), razerKey.ToString())).ToArray(); |
||||||
|
} |
||||||
|
|
||||||
|
private Color GetColor(XElement region) |
||||||
|
{ |
||||||
|
XElement rzColor = region.Descendants("RzColor").First(); |
||||||
|
int red = 0, green = 0, blue = 0; |
||||||
|
foreach (XElement element in rzColor.Descendants()) |
||||||
|
{ |
||||||
|
switch (element.Name.ToString()) |
||||||
|
{ |
||||||
|
case "Red": |
||||||
|
red = Convert.ToInt32(element.Value); |
||||||
|
break; |
||||||
|
|
||||||
|
case "Green": |
||||||
|
green = Convert.ToInt32(element.Value); |
||||||
|
break; |
||||||
|
|
||||||
|
case "Blue": |
||||||
|
blue = Convert.ToInt32(element.Value); |
||||||
|
break; |
||||||
|
|
||||||
|
default: |
||||||
|
throw new ArgumentException("Argument value not expected", "element"); |
||||||
|
} |
||||||
|
} |
||||||
|
return KeyEffect.GetColoreColor(red, green, blue); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Definition of almost all keyboard keys, with id's matching the Razer Synapse Grid. |
||||||
|
/// Keys not present on the US-International are not tested, and so commented out. If you need these, just test where they should be using a known ChromaEffects map. |
||||||
|
/// </summary> |
||||||
|
internal enum RazerKey |
||||||
|
{ |
||||||
|
Escape = 1, |
||||||
|
F1 = 4, |
||||||
|
F2 = 5, |
||||||
|
F3 = 6, |
||||||
|
F4 = 7, |
||||||
|
F5 = 8, |
||||||
|
F6 = 9, |
||||||
|
F7 = 10, |
||||||
|
F8 = 11, |
||||||
|
F9 = 12, |
||||||
|
F10 = 13, |
||||||
|
F11 = 14, |
||||||
|
F12 = 15, |
||||||
|
PrintScreen = 16, |
||||||
|
Scroll = 17, |
||||||
|
Pause = 18, |
||||||
|
|
||||||
|
//JpnYen = 21, |
||||||
|
//KorPipe = 21, |
||||||
|
|
||||||
|
Macro1 = 256, |
||||||
|
OemTilde = 257, |
||||||
|
D1 = 258, |
||||||
|
D2 = 259, |
||||||
|
D3 = 260, |
||||||
|
D4 = 261, |
||||||
|
D5 = 262, |
||||||
|
D6 = 263, |
||||||
|
D7 = 264, |
||||||
|
D8 = 265, |
||||||
|
D9 = 266, |
||||||
|
D0 = 267, |
||||||
|
OemMinus = 268, |
||||||
|
OemEquals = 269, |
||||||
|
Backspace = 270, |
||||||
|
Insert = 272, |
||||||
|
Home = 273, |
||||||
|
PageUp = 274, |
||||||
|
NumLock = 275, |
||||||
|
NumDivide = 276, |
||||||
|
NumMultiply = 277, |
||||||
|
NumSubtract = 278, |
||||||
|
Macro2 = 512, |
||||||
|
Tab = 513, |
||||||
|
Q = 514, |
||||||
|
W = 515, |
||||||
|
E = 516, |
||||||
|
R = 517, |
||||||
|
T = 518, |
||||||
|
Y = 519, |
||||||
|
U = 520, |
||||||
|
I = 521, |
||||||
|
O = 522, |
||||||
|
P = 523, |
||||||
|
OemLeftBracket = 524, |
||||||
|
OemRightBracket = 525, |
||||||
|
OemBackslash = 526, |
||||||
|
Delete = 528, |
||||||
|
End = 529, |
||||||
|
PageDown = 530, |
||||||
|
Num7 = 531, |
||||||
|
Num8 = 532, |
||||||
|
Num9 = 533, |
||||||
|
NumAdd = 534, |
||||||
|
Macro3 = 768, |
||||||
|
CapsLock = 770, |
||||||
|
A = 771, |
||||||
|
S = 772, |
||||||
|
D = 773, |
||||||
|
F = 774, |
||||||
|
G = 775, |
||||||
|
H = 776, |
||||||
|
J = 777, |
||||||
|
K = 778, |
||||||
|
L = 779, |
||||||
|
OemSemicolon = 780, |
||||||
|
OemApostrophe = 781, |
||||||
|
|
||||||
|
//EurPound = 782, |
||||||
|
//Kor2 = 782, |
||||||
|
|
||||||
|
Enter = 782, |
||||||
|
Num4 = 787, |
||||||
|
Num5 = 788, |
||||||
|
Num6 = 789, |
||||||
|
Macro4 = 1024, |
||||||
|
|
||||||
|
//EurBackslash = 1025, |
||||||
|
//Kor3 = 1025, |
||||||
|
|
||||||
|
LeftShift = 1026, |
||||||
|
Z = 1027, |
||||||
|
X = 1028, |
||||||
|
C = 1029, |
||||||
|
V = 1039, |
||||||
|
B = 1031, |
||||||
|
N = 1032, |
||||||
|
M = 1033, |
||||||
|
OemComma = 1034, |
||||||
|
OemPeriod = 1035, |
||||||
|
OemSlash = 1036, |
||||||
|
|
||||||
|
//JpnSlash = 1037, |
||||||
|
//Kor4 = 1037, |
||||||
|
|
||||||
|
RightShift = 1038, |
||||||
|
Up = 1041, |
||||||
|
Num1 = 1043, |
||||||
|
Num2 = 1044, |
||||||
|
Num3 = 1045, |
||||||
|
Macro5 = 1280, |
||||||
|
LeftControl = 1281, |
||||||
|
LeftWindows = 1282, |
||||||
|
LeftAlt = 1283, |
||||||
|
|
||||||
|
//Jpn3 = 1284, |
||||||
|
//Kor5 = 1284, |
||||||
|
|
||||||
|
Space = 1287, |
||||||
|
|
||||||
|
//Jpn4 = 1289, |
||||||
|
//Kor6 = 1289, |
||||||
|
//Jpn5 = 1290, |
||||||
|
//Kor7 = 1290, |
||||||
|
|
||||||
|
RightAlt = 1292, |
||||||
|
Function = 1293, |
||||||
|
RightMenu = 1294, |
||||||
|
RightControl = 1295, |
||||||
|
Left = 1296, |
||||||
|
Down = 1297, |
||||||
|
Right = 1298, |
||||||
|
Num0 = 1300, |
||||||
|
NumDecimal = 1301, |
||||||
|
NumEnter = 1302, |
||||||
|
Logo = 1548, |
||||||
|
Invalid = 65535 |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,196 @@ |
|||||||
|
using Calculator; |
||||||
|
using Colore; |
||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.Linq; |
||||||
|
using System.Threading; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class ColoreOutput |
||||||
|
{ |
||||||
|
private IChroma chroma; |
||||||
|
private bool _exit = false; |
||||||
|
|
||||||
|
private readonly object keyEffectsLock = new object(); |
||||||
|
|
||||||
|
private readonly List<KeyEffect> keyEffects = new List<KeyEffect>(); |
||||||
|
private readonly List<KeyEffect> keyEffectTrash = new List<KeyEffect>(); |
||||||
|
private readonly string chromaEffectPath; |
||||||
|
private readonly Color dNumberPassiveColor = Color.FromRgb(0x002800); |
||||||
|
private readonly Color numpadPassiveColor = Color.FromRgb(0x000028); |
||||||
|
|
||||||
|
private readonly Key[] numpadKeys = new Key[] |
||||||
|
{ |
||||||
|
Key.Num0, |
||||||
|
Key.Num1, |
||||||
|
Key.Num3, |
||||||
|
Key.Num2, |
||||||
|
Key.Num4, |
||||||
|
Key.Num5, |
||||||
|
Key.Num6, |
||||||
|
Key.Num7, |
||||||
|
Key.Num8, |
||||||
|
Key.Num9, |
||||||
|
Key.NumDivide, |
||||||
|
Key.NumMultiply, |
||||||
|
Key.NumSubtract, |
||||||
|
Key.NumAdd, |
||||||
|
Key.NumEnter, |
||||||
|
Key.NumDecimal |
||||||
|
}; |
||||||
|
|
||||||
|
private readonly Key[] dNumberKeys = new Key[] |
||||||
|
{ |
||||||
|
Key.D0, |
||||||
|
Key.D1, |
||||||
|
Key.D2, |
||||||
|
Key.D3, |
||||||
|
Key.D4, |
||||||
|
Key.D5, |
||||||
|
Key.D6, |
||||||
|
Key.D7, |
||||||
|
Key.D8, |
||||||
|
Key.D9, |
||||||
|
}; |
||||||
|
|
||||||
|
public ColoreOutput(string chromaEffectPath) |
||||||
|
{ |
||||||
|
this.chromaEffectPath = chromaEffectPath; |
||||||
|
} |
||||||
|
|
||||||
|
public void Start() |
||||||
|
{ |
||||||
|
chroma = chroma = ColoreProvider.CreateNativeAsync().Result; |
||||||
|
KeyboardCustom keyboardGrid = KeyboardCustom.Create(); |
||||||
|
LoadChromaEffect(chromaEffectPath, keyboardGrid); |
||||||
|
LoadInitialColors(keyboardGrid); |
||||||
|
SetKeyboardGrid(keyboardGrid); |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
keyEffects.Add(new FlashKey(Key.LeftControl, Color.Black, Color.Black, 50)); |
||||||
|
} |
||||||
|
Loop(); |
||||||
|
} |
||||||
|
|
||||||
|
private void SetKeyboardGrid(KeyboardCustom keyboardGrid) |
||||||
|
{ |
||||||
|
chroma.Keyboard.SetCustomAsync(keyboardGrid); |
||||||
|
} |
||||||
|
|
||||||
|
private void LoadInitialColors(KeyboardCustom keyboardGrid) |
||||||
|
{ |
||||||
|
keyboardGrid[Key.End] = Color.Red; |
||||||
|
Array.ForEach(dNumberKeys, key => keyboardGrid[key] = dNumberPassiveColor); |
||||||
|
Array.ForEach(numpadKeys, key => keyboardGrid[key] = numpadPassiveColor); |
||||||
|
} |
||||||
|
|
||||||
|
private void LoadChromaEffect(string path, KeyboardCustom keyboardGrid) |
||||||
|
{ |
||||||
|
ChromaEffectsReader reader = new ChromaEffectsReader(); |
||||||
|
EffectRegion[] regions = reader.ReadFirstStatic(path); |
||||||
|
Array.ForEach(regions, x => x.AddToGrid(keyboardGrid)); |
||||||
|
} |
||||||
|
|
||||||
|
private void Loop() |
||||||
|
{ |
||||||
|
while (!_exit) |
||||||
|
{ |
||||||
|
Thread.Sleep(50); |
||||||
|
IterKeyEffects(); |
||||||
|
DeleteFinishedKeyEffects(); |
||||||
|
} |
||||||
|
chroma.UninitializeAsync(); |
||||||
|
} |
||||||
|
|
||||||
|
public void MemorySet() |
||||||
|
{ |
||||||
|
chroma.Keyboard.SetKeyAsync(Key.Delete, Color.Orange, false); |
||||||
|
} |
||||||
|
|
||||||
|
public void MemoryCleared() |
||||||
|
{ |
||||||
|
chroma.Keyboard.SetKeyAsync(Key.Delete, Color.Black, false); |
||||||
|
} |
||||||
|
|
||||||
|
public void PrintNumber(string result) |
||||||
|
{ |
||||||
|
for (int i = 0; i < result.Length; i++) |
||||||
|
{ |
||||||
|
Key[] key = new Key[] { GetKey(result[i]) }; |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
//KeyEffect errorFlash = keyEffects.Find(x => x.Keys.SequenceEqual(NumpadKeys)); |
||||||
|
//if (errorFlash != null) keyEffects.Remove(errorFlash); |
||||||
|
keyEffects.Add(new FlashKey(key, Color.White, dNumberPassiveColor, 10, i * 12)); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public void Exit() |
||||||
|
{ |
||||||
|
_exit = true; |
||||||
|
} |
||||||
|
|
||||||
|
private Key GetKey(char character) |
||||||
|
{ |
||||||
|
if (character == ',') |
||||||
|
return Key.OemPeriod; |
||||||
|
if (character == '-') |
||||||
|
return Key.OemMinus; |
||||||
|
if (char.GetNumericValue(character) >= 0) |
||||||
|
return dNumberKeys[(int)char.GetNumericValue(character)]; |
||||||
|
throw new ArgumentException($"Character '{character}' was not expected", "character"); |
||||||
|
} |
||||||
|
|
||||||
|
private void DeleteFinishedKeyEffects() |
||||||
|
{ |
||||||
|
if (keyEffectTrash.Count > 0) |
||||||
|
{ |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
keyEffectTrash.ForEach(effect => keyEffects.Remove(effect)); |
||||||
|
} |
||||||
|
keyEffectTrash.Clear(); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void IterKeyEffects() |
||||||
|
{ |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
if (keyEffects.Count == 0) |
||||||
|
return; |
||||||
|
foreach (KeyEffect keyEffect in keyEffects) |
||||||
|
{ |
||||||
|
if (keyEffect.Step(chroma)) |
||||||
|
keyEffectTrash.Add(keyEffect); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
internal void ErrorFlash() |
||||||
|
{ |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
KeyEffect errorFlash = keyEffects.Find(x => x.Keys.SequenceEqual(numpadKeys)); |
||||||
|
if (errorFlash != null) keyEffects.Remove(errorFlash); |
||||||
|
keyEffects.Add(new FlashKey(numpadKeys, Color.Red, numpadPassiveColor, 10)); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
internal void NumpadKeyPressed(Key pressedKey) |
||||||
|
{ |
||||||
|
Key[] key = new Key[] { pressedKey }; |
||||||
|
lock (keyEffectsLock) |
||||||
|
{ |
||||||
|
KeyEffect keyEffect = keyEffects.Find(x => x.Keys.SequenceEqual(key)); |
||||||
|
if (keyEffect != null) |
||||||
|
keyEffects.Remove(keyEffect); |
||||||
|
keyEffects.Add(new FadeKey(key, Color.White, numpadPassiveColor, 0.05f)); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,35 @@ |
|||||||
|
using Colore; |
||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
using System; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class EffectRegion |
||||||
|
{ |
||||||
|
public Key[] Keys { get; private set; } |
||||||
|
public Color Color { get; private set; } |
||||||
|
|
||||||
|
public EffectRegion(Key[] keys, Color color) |
||||||
|
{ |
||||||
|
Keys = keys; |
||||||
|
Color = color; |
||||||
|
} |
||||||
|
|
||||||
|
public EffectRegion(Key keys, Color color) |
||||||
|
{ |
||||||
|
Keys = new Key[] { keys }; |
||||||
|
Color = color; |
||||||
|
} |
||||||
|
|
||||||
|
internal void Show(IChroma chroma) |
||||||
|
{ |
||||||
|
Array.ForEach(Keys, x => chroma.Keyboard.SetKeyAsync(x, Color, false)); |
||||||
|
} |
||||||
|
|
||||||
|
internal void AddToGrid(KeyboardCustom keyboardGrid) |
||||||
|
{ |
||||||
|
Array.ForEach(Keys, x => keyboardGrid[x] = Color); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,129 @@ |
|||||||
|
using System.Collections.Generic; |
||||||
|
using System.Linq; |
||||||
|
using ColoreKey = Colore.Effects.Keyboard.Key; |
||||||
|
using FormsKey = System.Windows.Forms.Keys; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class KeyConverter |
||||||
|
{ |
||||||
|
private readonly Dictionary<ColoreKey, FormsKey> formsKeys = new Dictionary<ColoreKey, FormsKey> |
||||||
|
{ |
||||||
|
{ColoreKey.A, FormsKey.A }, |
||||||
|
{ColoreKey.B, FormsKey.B }, |
||||||
|
{ColoreKey.C, FormsKey.C }, |
||||||
|
{ColoreKey.D, FormsKey.D }, |
||||||
|
{ColoreKey.E, FormsKey.E }, |
||||||
|
{ColoreKey.F, FormsKey.F }, |
||||||
|
{ColoreKey.G, FormsKey.G }, |
||||||
|
{ColoreKey.H, FormsKey.H }, |
||||||
|
{ColoreKey.I, FormsKey.I }, |
||||||
|
{ColoreKey.J, FormsKey.J }, |
||||||
|
{ColoreKey.K, FormsKey.K }, |
||||||
|
{ColoreKey.L, FormsKey.L }, |
||||||
|
{ColoreKey.M, FormsKey.M }, |
||||||
|
{ColoreKey.N, FormsKey.N }, |
||||||
|
{ColoreKey.O, FormsKey.O }, |
||||||
|
{ColoreKey.P, FormsKey.P }, |
||||||
|
{ColoreKey.Q, FormsKey.Q }, |
||||||
|
{ColoreKey.R, FormsKey.R }, |
||||||
|
{ColoreKey.S, FormsKey.S }, |
||||||
|
{ColoreKey.T, FormsKey.T }, |
||||||
|
{ColoreKey.U, FormsKey.U }, |
||||||
|
{ColoreKey.V, FormsKey.V }, |
||||||
|
{ColoreKey.W, FormsKey.W }, |
||||||
|
{ColoreKey.X, FormsKey.X }, |
||||||
|
{ColoreKey.Y, FormsKey.Y }, |
||||||
|
{ColoreKey.Z, FormsKey.Z }, |
||||||
|
{ColoreKey.D0, FormsKey.D0 }, |
||||||
|
{ColoreKey.D1, FormsKey.D1 }, |
||||||
|
{ColoreKey.D2, FormsKey.D2 }, |
||||||
|
{ColoreKey.D3, FormsKey.D3 }, |
||||||
|
{ColoreKey.D4, FormsKey.D4 }, |
||||||
|
{ColoreKey.D5, FormsKey.D5 }, |
||||||
|
{ColoreKey.D6, FormsKey.D6 }, |
||||||
|
{ColoreKey.D7, FormsKey.D7 }, |
||||||
|
{ColoreKey.D8, FormsKey.D8 }, |
||||||
|
{ColoreKey.D9, FormsKey.D9 }, |
||||||
|
{ColoreKey.Num0, FormsKey.NumPad0 }, |
||||||
|
{ColoreKey.Num1, FormsKey.NumPad1 }, |
||||||
|
{ColoreKey.Num2, FormsKey.NumPad2 }, |
||||||
|
{ColoreKey.Num3, FormsKey.NumPad3 }, |
||||||
|
{ColoreKey.Num4, FormsKey.NumPad4 }, |
||||||
|
{ColoreKey.Num5, FormsKey.NumPad5 }, |
||||||
|
{ColoreKey.Num6, FormsKey.NumPad6 }, |
||||||
|
{ColoreKey.Num7, FormsKey.NumPad7 }, |
||||||
|
{ColoreKey.Num8, FormsKey.NumPad8 }, |
||||||
|
{ColoreKey.Num9, FormsKey.NumPad9 }, |
||||||
|
{ColoreKey.F1, FormsKey.F1 }, |
||||||
|
{ColoreKey.F2, FormsKey.F2 }, |
||||||
|
{ColoreKey.F3, FormsKey.F3 }, |
||||||
|
{ColoreKey.F4, FormsKey.F4 }, |
||||||
|
{ColoreKey.F5, FormsKey.F5 }, |
||||||
|
{ColoreKey.F6, FormsKey.F6 }, |
||||||
|
{ColoreKey.F7, FormsKey.F7 }, |
||||||
|
{ColoreKey.F8, FormsKey.F8 }, |
||||||
|
{ColoreKey.F9, FormsKey.F9 }, |
||||||
|
{ColoreKey.F10, FormsKey.F10 }, |
||||||
|
{ColoreKey.F11, FormsKey.F11 }, |
||||||
|
{ColoreKey.F12, FormsKey.F12 }, |
||||||
|
{ColoreKey.NumDivide, FormsKey.Divide }, |
||||||
|
{ColoreKey.NumMultiply, FormsKey.Multiply }, |
||||||
|
{ColoreKey.NumSubtract, FormsKey.Subtract }, |
||||||
|
{ColoreKey.NumAdd, FormsKey.Add }, |
||||||
|
{ColoreKey.NumDecimal, FormsKey.Decimal }, |
||||||
|
{ColoreKey.NumEnter, FormsKey.Enter }, |
||||||
|
{ColoreKey.NumLock, FormsKey.NumLock }, |
||||||
|
{ColoreKey.Escape, FormsKey.Escape }, |
||||||
|
{ColoreKey.PrintScreen, FormsKey.PrintScreen }, |
||||||
|
{ColoreKey.Scroll, FormsKey.Scroll }, |
||||||
|
{ColoreKey.Pause, FormsKey.Pause }, |
||||||
|
{ColoreKey.Insert, FormsKey.Insert }, |
||||||
|
{ColoreKey.Home, FormsKey.Home }, |
||||||
|
{ColoreKey.PageUp, FormsKey.PageUp }, |
||||||
|
{ColoreKey.PageDown, FormsKey.PageDown }, |
||||||
|
{ColoreKey.Delete, FormsKey.Delete }, |
||||||
|
{ColoreKey.End, FormsKey.End }, |
||||||
|
{ColoreKey.OemTilde, FormsKey.Oemtilde }, |
||||||
|
{ColoreKey.Tab, FormsKey.Tab }, |
||||||
|
{ColoreKey.CapsLock, FormsKey.CapsLock }, |
||||||
|
{ColoreKey.LeftShift, FormsKey.LShiftKey }, |
||||||
|
{ColoreKey.RightShift, FormsKey.RShiftKey }, |
||||||
|
{ColoreKey.LeftControl, FormsKey.LControlKey }, |
||||||
|
{ColoreKey.RightControl, FormsKey.RControlKey }, |
||||||
|
{ColoreKey.LeftWindows, FormsKey.LWin }, |
||||||
|
{ColoreKey.LeftAlt, FormsKey.Alt }, |
||||||
|
{ColoreKey.Space, FormsKey.Space }, |
||||||
|
{ColoreKey.Backspace, FormsKey.Back }, |
||||||
|
{ColoreKey.Up, FormsKey.Up }, |
||||||
|
{ColoreKey.Down, FormsKey.Down }, |
||||||
|
{ColoreKey.Left, FormsKey.Left }, |
||||||
|
{ColoreKey.Right, FormsKey.Right }, |
||||||
|
{ColoreKey.OemLeftBracket, FormsKey.OemOpenBrackets }, |
||||||
|
{ColoreKey.OemRightBracket, FormsKey.OemCloseBrackets }, |
||||||
|
{ColoreKey.OemComma, FormsKey.Oemcomma }, |
||||||
|
{ColoreKey.OemPeriod, FormsKey.OemPeriod }, |
||||||
|
{ColoreKey.KorPipe, FormsKey.OemPipe }, |
||||||
|
{ColoreKey.OemSemicolon, FormsKey.OemSemicolon}, |
||||||
|
{ColoreKey.OemApostrophe, FormsKey.OemQuotes }, |
||||||
|
{ColoreKey.OemSlash, FormsKey.OemQuestion }, |
||||||
|
}; |
||||||
|
|
||||||
|
private readonly Dictionary<FormsKey, ColoreKey> coloreKeys = new Dictionary<FormsKey, ColoreKey>(); |
||||||
|
|
||||||
|
public KeyConverter() |
||||||
|
{ |
||||||
|
coloreKeys = formsKeys.ToDictionary(x => x.Value, x => x.Key); |
||||||
|
} |
||||||
|
|
||||||
|
public ColoreKey ToColoreKey(FormsKey key) |
||||||
|
{ |
||||||
|
return coloreKeys[key]; |
||||||
|
} |
||||||
|
|
||||||
|
public FormsKey ToFormsKey(ColoreKey key) |
||||||
|
{ |
||||||
|
return formsKeys[key]; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,38 @@ |
|||||||
|
using Colore; |
||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
using System; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class FadeKey : KeyEffect |
||||||
|
{ |
||||||
|
public float StepPercentage { get; } |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Fades from <paramref name="color1"/> to <paramref name="color2"/> in the specified time |
||||||
|
/// </summary> |
||||||
|
/// <param name="keys">The <see cref="Colore.Effects.Keyboard.Key"/> that will have the fade effect</param> |
||||||
|
/// <param name="color1">The startcolor</param> |
||||||
|
/// <param name="color2">The endcolor</param> |
||||||
|
/// <param name="stepPercentage">Must be between 0 and 1. Each step, the transition will be incremented by this amount</param> |
||||||
|
public FadeKey(Key[] keys, Color color1, Color color2, float stepPercentage = 0.1F, int delayTime = 0) : base(keys, color1, color2, delayTime) |
||||||
|
{ |
||||||
|
if (stepPercentage <= 0 || stepPercentage > 1) throw new ArgumentException("argument should be between 0 and 1", "stepPercentage"); |
||||||
|
StepPercentage = stepPercentage; |
||||||
|
} |
||||||
|
|
||||||
|
public override bool Step(IChroma chroma) |
||||||
|
{ |
||||||
|
bool baseResult = base.Step(chroma); |
||||||
|
if (StepCounter <= DelayTime) return baseResult; |
||||||
|
if ((StepPercentage * (StepCounter - DelayTime)) > 1) |
||||||
|
{ |
||||||
|
chroma.Keyboard.SetKeysAsync(Keys, Color2, false); |
||||||
|
return true; |
||||||
|
} |
||||||
|
chroma.Keyboard.SetKeysAsync(Keys, ColorMixer(Color1, Color2, StepPercentage * (StepCounter - DelayTime)), clear: false); |
||||||
|
return baseResult; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,43 @@ |
|||||||
|
using Colore; |
||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
using System; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class FlashKey : KeyEffect |
||||||
|
{ |
||||||
|
public float FlashTime { get; } |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Flashes key with specified color for specified time. |
||||||
|
/// </summary> |
||||||
|
/// <param name="keys">The <see cref="Colore.Effects.Keyboard.Key"/> that will flash</param> |
||||||
|
/// <param name="color1">The startcolor</param> |
||||||
|
/// <param name="color2">The endcolor</param> |
||||||
|
/// <param name="flashTime">The amount of steps that <paramref name="color1"/> will be shown</param> |
||||||
|
public FlashKey(Key[] keys, Color color1, Color color2, int flashTime, int delayTime = 0) : base(keys, color1, color2, delayTime) |
||||||
|
{ |
||||||
|
if (flashTime <= 0) throw new ArgumentException("argument should be between 0 and 1", "stepPercentage"); |
||||||
|
FlashTime = flashTime; |
||||||
|
} |
||||||
|
|
||||||
|
public FlashKey(Key key, Color color1, Color color2, int flashTime, int delayTime = 0) |
||||||
|
: this(new Key[] { key }, color1, color2, flashTime, delayTime) |
||||||
|
{ |
||||||
|
} |
||||||
|
|
||||||
|
public override bool Step(IChroma chroma) |
||||||
|
{ |
||||||
|
bool baseResult = base.Step(chroma); |
||||||
|
if (StepCounter <= DelayTime) return baseResult; |
||||||
|
if (StepCounter > FlashTime + DelayTime) |
||||||
|
{ |
||||||
|
chroma.Keyboard.SetKeysAsync(Keys, Color2, false); |
||||||
|
return true; |
||||||
|
} |
||||||
|
chroma.Keyboard.SetKeysAsync(Keys, Color1, false); |
||||||
|
return baseResult; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,43 @@ |
|||||||
|
using Colore; |
||||||
|
using Colore.Data; |
||||||
|
using Colore.Effects.Keyboard; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal partial class KeyEffect |
||||||
|
{ |
||||||
|
public Key[] Keys { get; } |
||||||
|
public Color Color1 { get; } |
||||||
|
public Color Color2 { get; } |
||||||
|
public int StepCounter { get; private set; } |
||||||
|
public int DelayTime { get; } |
||||||
|
|
||||||
|
public KeyEffect(Key[] keys, Color color1, Color color2, int delayTime) |
||||||
|
{ |
||||||
|
Keys = keys; |
||||||
|
Color1 = color1; |
||||||
|
Color2 = color2; |
||||||
|
StepCounter = 0; |
||||||
|
DelayTime = delayTime; |
||||||
|
} |
||||||
|
|
||||||
|
virtual public bool Step(IChroma chroma) |
||||||
|
{ |
||||||
|
StepCounter++; |
||||||
|
return false; |
||||||
|
} |
||||||
|
|
||||||
|
protected static Color ColorMixer(Color color1, Color color2, float mix) |
||||||
|
{ |
||||||
|
int red = (int)(color1.R * (1 - mix) + color2.R * mix); |
||||||
|
int green = (int)(color1.G * (1 - mix) + color2.G * mix); |
||||||
|
int blue = (int)(color1.B * (1 - mix) + color2.B * mix); |
||||||
|
return GetColoreColor(red, green, blue); |
||||||
|
} |
||||||
|
|
||||||
|
internal static Color GetColoreColor(int red, int green, int blue) |
||||||
|
{ |
||||||
|
return Color.FromRgb((uint)((red << 16) | (green << 8) | blue)); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,79 @@ |
|||||||
|
using Calculator; |
||||||
|
using NumpadMonitor; |
||||||
|
using System; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class MonitorManager |
||||||
|
{ |
||||||
|
private readonly NumpadMonitorForm monitor; |
||||||
|
private readonly KeyConverter keyConverter; |
||||||
|
private readonly ColoreOutput coloreOutput; |
||||||
|
private readonly Calc calculator; |
||||||
|
|
||||||
|
public MonitorManager(ColoreOutput coloreOutput, KeyConverter keyConverter, Calc calculator) |
||||||
|
{ |
||||||
|
this.keyConverter = keyConverter; |
||||||
|
this.coloreOutput = coloreOutput; |
||||||
|
this.calculator = calculator; |
||||||
|
monitor = NumpadMonitor.Program.Initiate(false, true, false); |
||||||
|
monitor.KeyPressEvent += new NumpadMonitorForm.NotifyKeyPressEvent(KeyPressEventHandler); |
||||||
|
Application.Run(monitor); |
||||||
|
} |
||||||
|
|
||||||
|
public void KeyPressEventHandler(NumpadMonitorForm sender, KeyInfo keyInfo) |
||||||
|
{ |
||||||
|
Console.WriteLine(keyInfo.ToString()); |
||||||
|
if (keyInfo.Key == Keys.End) |
||||||
|
{ |
||||||
|
Exit(); |
||||||
|
return; |
||||||
|
} |
||||||
|
CalculationResponse response = calculator.KeyPressed(keyInfo.Key); |
||||||
|
HandleResponse(keyInfo, response); |
||||||
|
} |
||||||
|
|
||||||
|
private void HandleResponse(KeyInfo keyInfo, CalculationResponse response) |
||||||
|
{ |
||||||
|
switch (response.Response) |
||||||
|
{ |
||||||
|
case Response.Ok: |
||||||
|
coloreOutput.NumpadKeyPressed(keyConverter.ToColoreKey(keyInfo.Key)); |
||||||
|
break; |
||||||
|
|
||||||
|
case Response.ClearedMemory: |
||||||
|
coloreOutput.MemoryCleared(); |
||||||
|
break; |
||||||
|
|
||||||
|
case Response.Result: |
||||||
|
Console.WriteLine(response.Result); |
||||||
|
if (response.Result == "∞") |
||||||
|
{ |
||||||
|
coloreOutput.ErrorFlash(); |
||||||
|
HandleResponse(new KeyInfo(Keys.Delete), calculator.KeyPressed(Keys.Delete)); |
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
coloreOutput.PrintNumber(response.Result); |
||||||
|
coloreOutput.MemorySet(); |
||||||
|
} |
||||||
|
break; |
||||||
|
|
||||||
|
case Response.WrongInput: |
||||||
|
coloreOutput.ErrorFlash(); |
||||||
|
break; |
||||||
|
|
||||||
|
default: |
||||||
|
throw new ArgumentException("Argument is not value within Response Enum", "response.Response"); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void Exit() |
||||||
|
{ |
||||||
|
monitor.DisposeElements(); |
||||||
|
monitor.Close(); |
||||||
|
coloreOutput.Exit(); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,30 @@ |
|||||||
|
using Calculator; |
||||||
|
using System; |
||||||
|
using System.IO; |
||||||
|
using System.Threading; |
||||||
|
|
||||||
|
namespace ChromaController |
||||||
|
{ |
||||||
|
internal class Program |
||||||
|
{ |
||||||
|
private static void Main(string[] args) |
||||||
|
{ |
||||||
|
ColoreOutput coloreOutput = new ColoreOutput(ChromaFX()); |
||||||
|
Thread coloreThread = new Thread(coloreOutput.Start); |
||||||
|
coloreThread.Start(); |
||||||
|
KeyConverter keyConverter = new KeyConverter(); |
||||||
|
Calc calculator = new Calc(); |
||||||
|
MonitorManager monitorManager = new MonitorManager(coloreOutput, keyConverter, calculator); |
||||||
|
coloreThread.Join(); |
||||||
|
} |
||||||
|
|
||||||
|
private static string ChromaFX() |
||||||
|
{ |
||||||
|
string path = Environment.ExpandEnvironmentVariables(@"%APPDATA%\KeyboardCalculator\"); |
||||||
|
string filename = "ChromaEffects.xml"; |
||||||
|
if (!File.Exists(path + filename)) |
||||||
|
throw new ApplicationException("No ChromaEffect.xml found in %APPDATA%\\KeyboardCalculator\\"); |
||||||
|
return path + filename; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,35 @@ |
|||||||
|
using System.Reflection; |
||||||
|
using System.Runtime.InteropServices; |
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following |
||||||
|
// set of attributes. Change these attribute values to modify the information |
||||||
|
// associated with an assembly. |
||||||
|
[assembly: AssemblyTitle("Calculator")] |
||||||
|
[assembly: AssemblyDescription("")] |
||||||
|
[assembly: AssemblyConfiguration("")] |
||||||
|
[assembly: AssemblyCompany("")] |
||||||
|
[assembly: AssemblyProduct("Calculator")] |
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||||
|
[assembly: AssemblyTrademark("")] |
||||||
|
[assembly: AssemblyCulture("")] |
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible |
||||||
|
// to COM components. If you need to access a type in this assembly from |
||||||
|
// COM, set the ComVisible attribute to true on that type. |
||||||
|
[assembly: ComVisible(false)] |
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||||
|
[assembly: Guid("39f3d543-544c-40ff-881a-02307788ecd0")] |
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values: |
||||||
|
// |
||||||
|
// Major Version |
||||||
|
// Minor Version |
||||||
|
// Build Number |
||||||
|
// Revision |
||||||
|
// |
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers |
||||||
|
// by using the '*' as shown below: |
||||||
|
// [assembly: AssemblyVersion("1.0.*")] |
||||||
|
[assembly: AssemblyVersion("1.0.0.0")] |
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,11 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<packages> |
||||||
|
<package id="Colore" version="6.0.0-rc0005" targetFramework="net472" /> |
||||||
|
<package id="JetBrains.Annotations" version="2020.1.0" targetFramework="net472" /> |
||||||
|
<package id="Microsoft.Bcl" version="1.1.10" targetFramework="net472" /> |
||||||
|
<package id="Microsoft.Bcl.Build" version="1.0.21" targetFramework="net472" /> |
||||||
|
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net472" /> |
||||||
|
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net472" /> |
||||||
|
<package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net472" /> |
||||||
|
<package id="System.ValueTuple" version="4.5.0" targetFramework="net472" /> |
||||||
|
</packages> |
@ -0,0 +1,37 @@ |
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00 |
||||||
|
# Visual Studio Version 16 |
||||||
|
VisualStudioVersion = 16.0.30011.22 |
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1 |
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NumpadMonitor", "NumpadMonitor\NumpadMonitor.csproj", "{D42162E9-9057-49E6-A6AE-660F108C721B}" |
||||||
|
EndProject |
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChromaController", "ChromaController\ChromaController.csproj", "{39F3D543-544C-40FF-881A-02307788ECD0}" |
||||||
|
EndProject |
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Calculator", "Calculator\Calculator.csproj", "{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}" |
||||||
|
EndProject |
||||||
|
Global |
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
||||||
|
Debug|Any CPU = Debug|Any CPU |
||||||
|
Release|Any CPU = Release|Any CPU |
||||||
|
EndGlobalSection |
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
||||||
|
{D42162E9-9057-49E6-A6AE-660F108C721B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
||||||
|
{D42162E9-9057-49E6-A6AE-660F108C721B}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||||
|
{D42162E9-9057-49E6-A6AE-660F108C721B}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||||
|
{D42162E9-9057-49E6-A6AE-660F108C721B}.Release|Any CPU.Build.0 = Release|Any CPU |
||||||
|
{39F3D543-544C-40FF-881A-02307788ECD0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
||||||
|
{39F3D543-544C-40FF-881A-02307788ECD0}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||||
|
{39F3D543-544C-40FF-881A-02307788ECD0}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||||
|
{39F3D543-544C-40FF-881A-02307788ECD0}.Release|Any CPU.Build.0 = Release|Any CPU |
||||||
|
{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
||||||
|
{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||||
|
{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||||
|
{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Release|Any CPU.Build.0 = Release|Any CPU |
||||||
|
EndGlobalSection |
||||||
|
GlobalSection(SolutionProperties) = preSolution |
||||||
|
HideSolutionNode = FALSE |
||||||
|
EndGlobalSection |
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution |
||||||
|
SolutionGuid = {C5E8DD27-BFEF-4F98-9D3A-26B5DB0406A6} |
||||||
|
EndGlobalSection |
||||||
|
EndGlobal |
@ -0,0 +1,621 @@ |
|||||||
|
GNU GENERAL PUBLIC LICENSE |
||||||
|
Version 3, 29 June 2007 |
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> |
||||||
|
Everyone is permitted to copy and distribute verbatim copies |
||||||
|
of this license document, but changing it is not allowed. |
||||||
|
|
||||||
|
Preamble |
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for |
||||||
|
software and other kinds of works. |
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed |
||||||
|
to take away your freedom to share and change the works. By contrast, |
||||||
|
the GNU General Public License is intended to guarantee your freedom to |
||||||
|
share and change all versions of a program--to make sure it remains free |
||||||
|
software for all its users. We, the Free Software Foundation, use the |
||||||
|
GNU General Public License for most of our software; it applies also to |
||||||
|
any other work released this way by its authors. You can apply it to |
||||||
|
your programs, too. |
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not |
||||||
|
price. Our General Public Licenses are designed to make sure that you |
||||||
|
have the freedom to distribute copies of free software (and charge for |
||||||
|
them if you wish), that you receive source code or can get it if you |
||||||
|
want it, that you can change the software or use pieces of it in new |
||||||
|
free programs, and that you know you can do these things. |
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you |
||||||
|
these rights or asking you to surrender the rights. Therefore, you have |
||||||
|
certain responsibilities if you distribute copies of the software, or if |
||||||
|
you modify it: responsibilities to respect the freedom of others. |
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether |
||||||
|
gratis or for a fee, you must pass on to the recipients the same |
||||||
|
freedoms that you received. You must make sure that they, too, receive |
||||||
|
or can get the source code. And you must show them these terms so they |
||||||
|
know their rights. |
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps: |
||||||
|
(1) assert copyright on the software, and (2) offer you this License |
||||||
|
giving you legal permission to copy, distribute and/or modify it. |
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains |
||||||
|
that there is no warranty for this free software. For both users' and |
||||||
|
authors' sake, the GPL requires that modified versions be marked as |
||||||
|
changed, so that their problems will not be attributed erroneously to |
||||||
|
authors of previous versions. |
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run |
||||||
|
modified versions of the software inside them, although the manufacturer |
||||||
|
can do so. This is fundamentally incompatible with the aim of |
||||||
|
protecting users' freedom to change the software. The systematic |
||||||
|
pattern of such abuse occurs in the area of products for individuals to |
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we |
||||||
|
have designed this version of the GPL to prohibit the practice for those |
||||||
|
products. If such problems arise substantially in other domains, we |
||||||
|
stand ready to extend this provision to those domains in future versions |
||||||
|
of the GPL, as needed to protect the freedom of users. |
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents. |
||||||
|
States should not allow patents to restrict development and use of |
||||||
|
software on general-purpose computers, but in those that do, we wish to |
||||||
|
avoid the special danger that patents applied to a free program could |
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that |
||||||
|
patents cannot be used to render the program non-free. |
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and |
||||||
|
modification follow. |
||||||
|
|
||||||
|
TERMS AND CONDITIONS |
||||||
|
|
||||||
|
0. Definitions. |
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License. |
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of |
||||||
|
works, such as semiconductor masks. |
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this |
||||||
|
License. Each licensee is addressed as "you". "Licensees" and |
||||||
|
"recipients" may be individuals or organizations. |
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work |
||||||
|
in a fashion requiring copyright permission, other than the making of an |
||||||
|
exact copy. The resulting work is called a "modified version" of the |
||||||
|
earlier work or a work "based on" the earlier work. |
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based |
||||||
|
on the Program. |
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without |
||||||
|
permission, would make you directly or secondarily liable for |
||||||
|
infringement under applicable copyright law, except executing it on a |
||||||
|
computer or modifying a private copy. Propagation includes copying, |
||||||
|
distribution (with or without modification), making available to the |
||||||
|
public, and in some countries other activities as well. |
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other |
||||||
|
parties to make or receive copies. Mere interaction with a user through |
||||||
|
a computer network, with no transfer of a copy, is not conveying. |
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices" |
||||||
|
to the extent that it includes a convenient and prominently visible |
||||||
|
feature that (1) displays an appropriate copyright notice, and (2) |
||||||
|
tells the user that there is no warranty for the work (except to the |
||||||
|
extent that warranties are provided), that licensees may convey the |
||||||
|
work under this License, and how to view a copy of this License. If |
||||||
|
the interface presents a list of user commands or options, such as a |
||||||
|
menu, a prominent item in the list meets this criterion. |
||||||
|
|
||||||
|
1. Source Code. |
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work |
||||||
|
for making modifications to it. "Object code" means any non-source |
||||||
|
form of a work. |
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official |
||||||
|
standard defined by a recognized standards body, or, in the case of |
||||||
|
interfaces specified for a particular programming language, one that |
||||||
|
is widely used among developers working in that language. |
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other |
||||||
|
than the work as a whole, that (a) is included in the normal form of |
||||||
|
packaging a Major Component, but which is not part of that Major |
||||||
|
Component, and (b) serves only to enable use of the work with that |
||||||
|
Major Component, or to implement a Standard Interface for which an |
||||||
|
implementation is available to the public in source code form. A |
||||||
|
"Major Component", in this context, means a major essential component |
||||||
|
(kernel, window system, and so on) of the specific operating system |
||||||
|
(if any) on which the executable work runs, or a compiler used to |
||||||
|
produce the work, or an object code interpreter used to run it. |
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all |
||||||
|
the source code needed to generate, install, and (for an executable |
||||||
|
work) run the object code and to modify the work, including scripts to |
||||||
|
control those activities. However, it does not include the work's |
||||||
|
System Libraries, or general-purpose tools or generally available free |
||||||
|
programs which are used unmodified in performing those activities but |
||||||
|
which are not part of the work. For example, Corresponding Source |
||||||
|
includes interface definition files associated with source files for |
||||||
|
the work, and the source code for shared libraries and dynamically |
||||||
|
linked subprograms that the work is specifically designed to require, |
||||||
|
such as by intimate data communication or control flow between those |
||||||
|
subprograms and other parts of the work. |
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users |
||||||
|
can regenerate automatically from other parts of the Corresponding |
||||||
|
Source. |
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that |
||||||
|
same work. |
||||||
|
|
||||||
|
2. Basic Permissions. |
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of |
||||||
|
copyright on the Program, and are irrevocable provided the stated |
||||||
|
conditions are met. This License explicitly affirms your unlimited |
||||||
|
permission to run the unmodified Program. The output from running a |
||||||
|
covered work is covered by this License only if the output, given its |
||||||
|
content, constitutes a covered work. This License acknowledges your |
||||||
|
rights of fair use or other equivalent, as provided by copyright law. |
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not |
||||||
|
convey, without conditions so long as your license otherwise remains |
||||||
|
in force. You may convey covered works to others for the sole purpose |
||||||
|
of having them make modifications exclusively for you, or provide you |
||||||
|
with facilities for running those works, provided that you comply with |
||||||
|
the terms of this License in conveying all material for which you do |
||||||
|
not control copyright. Those thus making or running the covered works |
||||||
|
for you must do so exclusively on your behalf, under your direction |
||||||
|
and control, on terms that prohibit them from making any copies of |
||||||
|
your copyrighted material outside their relationship with you. |
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under |
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10 |
||||||
|
makes it unnecessary. |
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law. |
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological |
||||||
|
measure under any applicable law fulfilling obligations under article |
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or |
||||||
|
similar laws prohibiting or restricting circumvention of such |
||||||
|
measures. |
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid |
||||||
|
circumvention of technological measures to the extent such circumvention |
||||||
|
is effected by exercising rights under this License with respect to |
||||||
|
the covered work, and you disclaim any intention to limit operation or |
||||||
|
modification of the work as a means of enforcing, against the work's |
||||||
|
users, your or third parties' legal rights to forbid circumvention of |
||||||
|
technological measures. |
||||||
|
|
||||||
|
4. Conveying Verbatim Copies. |
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you |
||||||
|
receive it, in any medium, provided that you conspicuously and |
||||||
|
appropriately publish on each copy an appropriate copyright notice; |
||||||
|
keep intact all notices stating that this License and any |
||||||
|
non-permissive terms added in accord with section 7 apply to the code; |
||||||
|
keep intact all notices of the absence of any warranty; and give all |
||||||
|
recipients a copy of this License along with the Program. |
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey, |
||||||
|
and you may offer support or warranty protection for a fee. |
||||||
|
|
||||||
|
5. Conveying Modified Source Versions. |
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to |
||||||
|
produce it from the Program, in the form of source code under the |
||||||
|
terms of section 4, provided that you also meet all of these conditions: |
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified |
||||||
|
it, and giving a relevant date. |
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is |
||||||
|
released under this License and any conditions added under section |
||||||
|
7. This requirement modifies the requirement in section 4 to |
||||||
|
"keep intact all notices". |
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this |
||||||
|
License to anyone who comes into possession of a copy. This |
||||||
|
License will therefore apply, along with any applicable section 7 |
||||||
|
additional terms, to the whole of the work, and all its parts, |
||||||
|
regardless of how they are packaged. This License gives no |
||||||
|
permission to license the work in any other way, but it does not |
||||||
|
invalidate such permission if you have separately received it. |
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display |
||||||
|
Appropriate Legal Notices; however, if the Program has interactive |
||||||
|
interfaces that do not display Appropriate Legal Notices, your |
||||||
|
work need not make them do so. |
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent |
||||||
|
works, which are not by their nature extensions of the covered work, |
||||||
|
and which are not combined with it such as to form a larger program, |
||||||
|
in or on a volume of a storage or distribution medium, is called an |
||||||
|
"aggregate" if the compilation and its resulting copyright are not |
||||||
|
used to limit the access or legal rights of the compilation's users |
||||||
|
beyond what the individual works permit. Inclusion of a covered work |
||||||
|
in an aggregate does not cause this License to apply to the other |
||||||
|
parts of the aggregate. |
||||||
|
|
||||||
|
6. Conveying Non-Source Forms. |
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms |
||||||
|
of sections 4 and 5, provided that you also convey the |
||||||
|
machine-readable Corresponding Source under the terms of this License, |
||||||
|
in one of these ways: |
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product |
||||||
|
(including a physical distribution medium), accompanied by the |
||||||
|
Corresponding Source fixed on a durable physical medium |
||||||
|
customarily used for software interchange. |
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product |
||||||
|
(including a physical distribution medium), accompanied by a |
||||||
|
written offer, valid for at least three years and valid for as |
||||||
|
long as you offer spare parts or customer support for that product |
||||||
|
model, to give anyone who possesses the object code either (1) a |
||||||
|
copy of the Corresponding Source for all the software in the |
||||||
|
product that is covered by this License, on a durable physical |
||||||
|
medium customarily used for software interchange, for a price no |
||||||
|
more than your reasonable cost of physically performing this |
||||||
|
conveying of source, or (2) access to copy the |
||||||
|
Corresponding Source from a network server at no charge. |
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the |
||||||
|
written offer to provide the Corresponding Source. This |
||||||
|
alternative is allowed only occasionally and noncommercially, and |
||||||
|
only if you received the object code with such an offer, in accord |
||||||
|
with subsection 6b. |
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated |
||||||
|
place (gratis or for a charge), and offer equivalent access to the |
||||||
|
Corresponding Source in the same way through the same place at no |
||||||
|
further charge. You need not require recipients to copy the |
||||||
|
Corresponding Source along with the object code. If the place to |
||||||
|
copy the object code is a network server, the Corresponding Source |
||||||
|
may be on a different server (operated by you or a third party) |
||||||
|
that supports equivalent copying facilities, provided you maintain |
||||||
|
clear directions next to the object code saying where to find the |
||||||
|
Corresponding Source. Regardless of what server hosts the |
||||||
|
Corresponding Source, you remain obligated to ensure that it is |
||||||
|
available for as long as needed to satisfy these requirements. |
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided |
||||||
|
you inform other peers where the object code and Corresponding |
||||||
|
Source of the work are being offered to the general public at no |
||||||
|
charge under subsection 6d. |
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded |
||||||
|
from the Corresponding Source as a System Library, need not be |
||||||
|
included in conveying the object code work. |
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any |
||||||
|
tangible personal property which is normally used for personal, family, |
||||||
|
or household purposes, or (2) anything designed or sold for incorporation |
||||||
|
into a dwelling. In determining whether a product is a consumer product, |
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular |
||||||
|
product received by a particular user, "normally used" refers to a |
||||||
|
typical or common use of that class of product, regardless of the status |
||||||
|
of the particular user or of the way in which the particular user |
||||||
|
actually uses, or expects or is expected to use, the product. A product |
||||||
|
is a consumer product regardless of whether the product has substantial |
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent |
||||||
|
the only significant mode of use of the product. |
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods, |
||||||
|
procedures, authorization keys, or other information required to install |
||||||
|
and execute modified versions of a covered work in that User Product from |
||||||
|
a modified version of its Corresponding Source. The information must |
||||||
|
suffice to ensure that the continued functioning of the modified object |
||||||
|
code is in no case prevented or interfered with solely because |
||||||
|
modification has been made. |
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or |
||||||
|
specifically for use in, a User Product, and the conveying occurs as |
||||||
|
part of a transaction in which the right of possession and use of the |
||||||
|
User Product is transferred to the recipient in perpetuity or for a |
||||||
|
fixed term (regardless of how the transaction is characterized), the |
||||||
|
Corresponding Source conveyed under this section must be accompanied |
||||||
|
by the Installation Information. But this requirement does not apply |
||||||
|
if neither you nor any third party retains the ability to install |
||||||
|
modified object code on the User Product (for example, the work has |
||||||
|
been installed in ROM). |
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a |
||||||
|
requirement to continue to provide support service, warranty, or updates |
||||||
|
for a work that has been modified or installed by the recipient, or for |
||||||
|
the User Product in which it has been modified or installed. Access to a |
||||||
|
network may be denied when the modification itself materially and |
||||||
|
adversely affects the operation of the network or violates the rules and |
||||||
|
protocols for communication across the network. |
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided, |
||||||
|
in accord with this section must be in a format that is publicly |
||||||
|
documented (and with an implementation available to the public in |
||||||
|
source code form), and must require no special password or key for |
||||||
|
unpacking, reading or copying. |
||||||
|
|
||||||
|
7. Additional Terms. |
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this |
||||||
|
License by making exceptions from one or more of its conditions. |
||||||
|
Additional permissions that are applicable to the entire Program shall |
||||||
|
be treated as though they were included in this License, to the extent |
||||||
|
that they are valid under applicable law. If additional permissions |
||||||
|
apply only to part of the Program, that part may be used separately |
||||||
|
under those permissions, but the entire Program remains governed by |
||||||
|
this License without regard to the additional permissions. |
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option |
||||||
|
remove any additional permissions from that copy, or from any part of |
||||||
|
it. (Additional permissions may be written to require their own |
||||||
|
removal in certain cases when you modify the work.) You may place |
||||||
|
additional permissions on material, added by you to a covered work, |
||||||
|
for which you have or can give appropriate copyright permission. |
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you |
||||||
|
add to a covered work, you may (if authorized by the copyright holders of |
||||||
|
that material) supplement the terms of this License with terms: |
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the |
||||||
|
terms of sections 15 and 16 of this License; or |
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or |
||||||
|
author attributions in that material or in the Appropriate Legal |
||||||
|
Notices displayed by works containing it; or |
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or |
||||||
|
requiring that modified versions of such material be marked in |
||||||
|
reasonable ways as different from the original version; or |
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or |
||||||
|
authors of the material; or |
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some |
||||||
|
trade names, trademarks, or service marks; or |
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that |
||||||
|
material by anyone who conveys the material (or modified versions of |
||||||
|
it) with contractual assumptions of liability to the recipient, for |
||||||
|
any liability that these contractual assumptions directly impose on |
||||||
|
those licensors and authors. |
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further |
||||||
|
restrictions" within the meaning of section 10. If the Program as you |
||||||
|
received it, or any part of it, contains a notice stating that it is |
||||||
|
governed by this License along with a term that is a further |
||||||
|
restriction, you may remove that term. If a license document contains |
||||||
|
a further restriction but permits relicensing or conveying under this |
||||||
|
License, you may add to a covered work material governed by the terms |
||||||
|
of that license document, provided that the further restriction does |
||||||
|
not survive such relicensing or conveying. |
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you |
||||||
|
must place, in the relevant source files, a statement of the |
||||||
|
additional terms that apply to those files, or a notice indicating |
||||||
|
where to find the applicable terms. |
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the |
||||||
|
form of a separately written license, or stated as exceptions; |
||||||
|
the above requirements apply either way. |
||||||
|
|
||||||
|
8. Termination. |
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly |
||||||
|
provided under this License. Any attempt otherwise to propagate or |
||||||
|
modify it is void, and will automatically terminate your rights under |
||||||
|
this License (including any patent licenses granted under the third |
||||||
|
paragraph of section 11). |
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your |
||||||
|
license from a particular copyright holder is reinstated (a) |
||||||
|
provisionally, unless and until the copyright holder explicitly and |
||||||
|
finally terminates your license, and (b) permanently, if the copyright |
||||||
|
holder fails to notify you of the violation by some reasonable means |
||||||
|
prior to 60 days after the cessation. |
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is |
||||||
|
reinstated permanently if the copyright holder notifies you of the |
||||||
|
violation by some reasonable means, this is the first time you have |
||||||
|
received notice of violation of this License (for any work) from that |
||||||
|
copyright holder, and you cure the violation prior to 30 days after |
||||||
|
your receipt of the notice. |
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the |
||||||
|
licenses of parties who have received copies or rights from you under |
||||||
|
this License. If your rights have been terminated and not permanently |
||||||
|
reinstated, you do not qualify to receive new licenses for the same |
||||||
|
material under section 10. |
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies. |
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or |
||||||
|
run a copy of the Program. Ancillary propagation of a covered work |
||||||
|
occurring solely as a consequence of using peer-to-peer transmission |
||||||
|
to receive a copy likewise does not require acceptance. However, |
||||||
|
nothing other than this License grants you permission to propagate or |
||||||
|
modify any covered work. These actions infringe copyright if you do |
||||||
|
not accept this License. Therefore, by modifying or propagating a |
||||||
|
covered work, you indicate your acceptance of this License to do so. |
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients. |
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically |
||||||
|
receives a license from the original licensors, to run, modify and |
||||||
|
propagate that work, subject to this License. You are not responsible |
||||||
|
for enforcing compliance by third parties with this License. |
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an |
||||||
|
organization, or substantially all assets of one, or subdividing an |
||||||
|
organization, or merging organizations. If propagation of a covered |
||||||
|
work results from an entity transaction, each party to that |
||||||
|
transaction who receives a copy of the work also receives whatever |
||||||
|
licenses to the work the party's predecessor in interest had or could |
||||||
|
give under the previous paragraph, plus a right to possession of the |
||||||
|
Corresponding Source of the work from the predecessor in interest, if |
||||||
|
the predecessor has it or can get it with reasonable efforts. |
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the |
||||||
|
rights granted or affirmed under this License. For example, you may |
||||||
|
not impose a license fee, royalty, or other charge for exercise of |
||||||
|
rights granted under this License, and you may not initiate litigation |
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that |
||||||
|
any patent claim is infringed by making, using, selling, offering for |
||||||
|
sale, or importing the Program or any portion of it. |
||||||
|
|
||||||
|
11. Patents. |
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this |
||||||
|
License of the Program or a work on which the Program is based. The |
||||||
|
work thus licensed is called the contributor's "contributor version". |
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims |
||||||
|
owned or controlled by the contributor, whether already acquired or |
||||||
|
hereafter acquired, that would be infringed by some manner, permitted |
||||||
|
by this License, of making, using, or selling its contributor version, |
||||||
|
but do not include claims that would be infringed only as a |
||||||
|
consequence of further modification of the contributor version. For |
||||||
|
purposes of this definition, "control" includes the right to grant |
||||||
|
patent sublicenses in a manner consistent with the requirements of |
||||||
|
this License. |
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free |
||||||
|
patent license under the contributor's essential patent claims, to |
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and |
||||||
|
propagate the contents of its contributor version. |
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express |
||||||
|
agreement or commitment, however denominated, not to enforce a patent |
||||||
|
(such as an express permission to practice a patent or covenant not to |
||||||
|
sue for patent infringement). To "grant" such a patent license to a |
||||||
|
party means to make such an agreement or commitment not to enforce a |
||||||
|
patent against the party. |
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license, |
||||||
|
and the Corresponding Source of the work is not available for anyone |
||||||
|
to copy, free of charge and under the terms of this License, through a |
||||||
|
publicly available network server or other readily accessible means, |
||||||
|
then you must either (1) cause the Corresponding Source to be so |
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the |
||||||
|
patent license for this particular work, or (3) arrange, in a manner |
||||||
|
consistent with the requirements of this License, to extend the patent |
||||||
|
license to downstream recipients. "Knowingly relying" means you have |
||||||
|
actual knowledge that, but for the patent license, your conveying the |
||||||
|
covered work in a country, or your recipient's use of the covered work |
||||||
|
in a country, would infringe one or more identifiable patents in that |
||||||
|
country that you have reason to believe are valid. |
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or |
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a |
||||||
|
covered work, and grant a patent license to some of the parties |
||||||
|
receiving the covered work authorizing them to use, propagate, modify |
||||||
|
or convey a specific copy of the covered work, then the patent license |
||||||
|
you grant is automatically extended to all recipients of the covered |
||||||
|
work and works based on it. |
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within |
||||||
|
the scope of its coverage, prohibits the exercise of, or is |
||||||
|
conditioned on the non-exercise of one or more of the rights that are |
||||||
|
specifically granted under this License. You may not convey a covered |
||||||
|
work if you are a party to an arrangement with a third party that is |
||||||
|
in the business of distributing software, under which you make payment |
||||||
|
to the third party based on the extent of your activity of conveying |
||||||
|
the work, and under which the third party grants, to any of the |
||||||
|
parties who would receive the covered work from you, a discriminatory |
||||||
|
patent license (a) in connection with copies of the covered work |
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily |
||||||
|
for and in connection with specific products or compilations that |
||||||
|
contain the covered work, unless you entered into that arrangement, |
||||||
|
or that patent license was granted, prior to 28 March 2007. |
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting |
||||||
|
any implied license or other defenses to infringement that may |
||||||
|
otherwise be available to you under applicable patent law. |
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom. |
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or |
||||||
|
otherwise) that contradict the conditions of this License, they do not |
||||||
|
excuse you from the conditions of this License. If you cannot convey a |
||||||
|
covered work so as to satisfy simultaneously your obligations under this |
||||||
|
License and any other pertinent obligations, then as a consequence you may |
||||||
|
not convey it at all. For example, if you agree to terms that obligate you |
||||||
|
to collect a royalty for further conveying from those to whom you convey |
||||||
|
the Program, the only way you could satisfy both those terms and this |
||||||
|
License would be to refrain entirely from conveying the Program. |
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License. |
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have |
||||||
|
permission to link or combine any covered work with a work licensed |
||||||
|
under version 3 of the GNU Affero General Public License into a single |
||||||
|
combined work, and to convey the resulting work. The terms of this |
||||||
|
License will continue to apply to the part which is the covered work, |
||||||
|
but the special requirements of the GNU Affero General Public License, |
||||||
|
section 13, concerning interaction through a network will apply to the |
||||||
|
combination as such. |
||||||
|
|
||||||
|
14. Revised Versions of this License. |
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of |
||||||
|
the GNU General Public License from time to time. Such new versions will |
||||||
|
be similar in spirit to the present version, but may differ in detail to |
||||||
|
address new problems or concerns. |
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the |
||||||
|
Program specifies that a certain numbered version of the GNU General |
||||||
|
Public License "or any later version" applies to it, you have the |
||||||
|
option of following the terms and conditions either of that numbered |
||||||
|
version or of any later version published by the Free Software |
||||||
|
Foundation. If the Program does not specify a version number of the |
||||||
|
GNU General Public License, you may choose any version ever published |
||||||
|
by the Free Software Foundation. |
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future |
||||||
|
versions of the GNU General Public License can be used, that proxy's |
||||||
|
public statement of acceptance of a version permanently authorizes you |
||||||
|
to choose that version for the Program. |
||||||
|
|
||||||
|
Later license versions may give you additional or different |
||||||
|
permissions. However, no additional obligations are imposed on any |
||||||
|
author or copyright holder as a result of your choosing to follow a |
||||||
|
later version. |
||||||
|
|
||||||
|
15. Disclaimer of Warranty. |
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
||||||
|
|
||||||
|
16. Limitation of Liability. |
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
||||||
|
SUCH DAMAGES. |
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16. |
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided |
||||||
|
above cannot be given local legal effect according to their terms, |
||||||
|
reviewing courts shall apply local law that most closely approximates |
||||||
|
an absolute waiver of all civil liability in connection with the |
||||||
|
Program, unless a warranty or assumption of liability accompanies a |
||||||
|
copy of the Program in return for a fee. |
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS |
@ -0,0 +1,6 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8" ?> |
||||||
|
<configuration> |
||||||
|
<startup> |
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
||||||
|
</startup> |
||||||
|
</configuration> |
@ -0,0 +1,9 @@ |
|||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
internal static class Constants |
||||||
|
{ |
||||||
|
// windows message id for hotkey |
||||||
|
// https://docs.microsoft.com/en-us/windows/win32/inputdev/wm-hotkey |
||||||
|
public const int WM_HOTKEY_MSG_ID = 0x0312; |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,37 @@ |
|||||||
|
using Newtonsoft.Json; |
||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.IO; |
||||||
|
using System.Text; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
internal class KeyCodeReaderWriter |
||||||
|
{ |
||||||
|
private const string Path = @"%APPDATA%\KeyboardCalculator\"; |
||||||
|
private const string Filename = "KeyConfig.json"; |
||||||
|
|
||||||
|
static public void Write(List<KeyHandler> keyHandlers) |
||||||
|
{ |
||||||
|
List<KeyInfo> keyinfo = new List<KeyInfo>(); |
||||||
|
foreach (KeyHandler handler in keyHandlers) |
||||||
|
{ |
||||||
|
keyinfo.Add(handler.KeyInfo); |
||||||
|
} |
||||||
|
string output = JsonConvert.SerializeObject(keyinfo); |
||||||
|
|
||||||
|
string path = Environment.ExpandEnvironmentVariables(Path); |
||||||
|
Directory.CreateDirectory(path); |
||||||
|
File.WriteAllText(path + Filename, output, Encoding.UTF8); |
||||||
|
} |
||||||
|
|
||||||
|
internal static List<KeyInfo> Read() |
||||||
|
{ |
||||||
|
string path = Environment.ExpandEnvironmentVariables(Path); |
||||||
|
if (!File.Exists(path + Filename)) return null; |
||||||
|
string filestring = File.ReadAllText(path + Filename, Encoding.UTF8); |
||||||
|
List<KeyInfo> keyInfo = JsonConvert.DeserializeObject<List<KeyInfo>>(filestring); |
||||||
|
return keyInfo; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,103 @@ |
|||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
partial class KeyConfig |
||||||
|
{ |
||||||
|
/// <summary> |
||||||
|
/// Required designer variable. |
||||||
|
/// </summary> |
||||||
|
private System.ComponentModel.IContainer components = null; |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Clean up any resources being used. |
||||||
|
/// </summary> |
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
||||||
|
protected override void Dispose(bool disposing) |
||||||
|
{ |
||||||
|
if (disposing && (components != null)) |
||||||
|
{ |
||||||
|
components.Dispose(); |
||||||
|
} |
||||||
|
base.Dispose(disposing); |
||||||
|
} |
||||||
|
|
||||||
|
#region Windows Form Designer generated code |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Required method for Designer support - do not modify |
||||||
|
/// the contents of this method with the code editor. |
||||||
|
/// </summary> |
||||||
|
private void InitializeComponent() |
||||||
|
{ |
||||||
|
this.label1 = new System.Windows.Forms.Label(); |
||||||
|
this.label_key = new System.Windows.Forms.Label(); |
||||||
|
this.label2 = new System.Windows.Forms.Label(); |
||||||
|
this.label_keyCode = new System.Windows.Forms.Label(); |
||||||
|
this.SuspendLayout(); |
||||||
|
// |
||||||
|
// label1 |
||||||
|
// |
||||||
|
this.label1.AutoSize = true; |
||||||
|
this.label1.Location = new System.Drawing.Point(12, 9); |
||||||
|
this.label1.Name = "label1"; |
||||||
|
this.label1.Size = new System.Drawing.Size(92, 13); |
||||||
|
this.label1.TabIndex = 0; |
||||||
|
this.label1.Text = "Please Press Key:"; |
||||||
|
// |
||||||
|
// label_key |
||||||
|
// |
||||||
|
this.label_key.AutoSize = true; |
||||||
|
this.label_key.Location = new System.Drawing.Point(110, 9); |
||||||
|
this.label_key.Name = "label_key"; |
||||||
|
this.label_key.Size = new System.Drawing.Size(37, 13); |
||||||
|
this.label_key.TabIndex = 0; |
||||||
|
this.label_key.Text = "<Key>"; |
||||||
|
// |
||||||
|
// label2 |
||||||
|
// |
||||||
|
this.label2.AutoSize = true; |
||||||
|
this.label2.Location = new System.Drawing.Point(12, 32); |
||||||
|
this.label2.Name = "label2"; |
||||||
|
this.label2.Size = new System.Drawing.Size(116, 13); |
||||||
|
this.label2.TabIndex = 0; |
||||||
|
this.label2.Text = "Last Pressed Keycode:"; |
||||||
|
// |
||||||
|
// label_keyCode |
||||||
|
// |
||||||
|
this.label_keyCode.AutoSize = true; |
||||||
|
this.label_keyCode.Location = new System.Drawing.Point(134, 32); |
||||||
|
this.label_keyCode.Name = "label_keyCode"; |
||||||
|
this.label_keyCode.Size = new System.Drawing.Size(10, 13); |
||||||
|
this.label_keyCode.TabIndex = 0; |
||||||
|
this.label_keyCode.Text = "-"; |
||||||
|
// |
||||||
|
// KeyConfig |
||||||
|
// |
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
||||||
|
this.ClientSize = new System.Drawing.Size(197, 56); |
||||||
|
this.ControlBox = false; |
||||||
|
this.Controls.Add(this.label_key); |
||||||
|
this.Controls.Add(this.label_keyCode); |
||||||
|
this.Controls.Add(this.label2); |
||||||
|
this.Controls.Add(this.label1); |
||||||
|
this.MaximizeBox = false; |
||||||
|
this.MaximumSize = new System.Drawing.Size(213, 95); |
||||||
|
this.MinimizeBox = false; |
||||||
|
this.MinimumSize = new System.Drawing.Size(213, 95); |
||||||
|
this.Name = "KeyConfig"; |
||||||
|
this.ShowIcon = false; |
||||||
|
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide; |
||||||
|
this.Text = "KeyConfig"; |
||||||
|
this.ResumeLayout(false); |
||||||
|
this.PerformLayout(); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
#endregion |
||||||
|
|
||||||
|
private System.Windows.Forms.Label label1; |
||||||
|
private System.Windows.Forms.Label label_key; |
||||||
|
private System.Windows.Forms.Label label2; |
||||||
|
private System.Windows.Forms.Label label_keyCode; |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,68 @@ |
|||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
internal partial class KeyConfig : Form |
||||||
|
{ |
||||||
|
private readonly List<KeyHandler> keyHandlers = new List<KeyHandler>(); |
||||||
|
private KeyHandler askedKey; |
||||||
|
private readonly bool AlternativeKeySet; |
||||||
|
|
||||||
|
public KeyConfig(bool alternativeKeyset) |
||||||
|
{ |
||||||
|
InitializeComponent(); |
||||||
|
AlternativeKeySet = alternativeKeyset; |
||||||
|
KeyInfo[] keyset = alternativeKeyset ? KeySet.Alternative : KeySet.Numpad; |
||||||
|
foreach (KeyInfo key in keyset) |
||||||
|
AddKeyHandler(key); |
||||||
|
AskNextKey(); |
||||||
|
} |
||||||
|
|
||||||
|
private void AddKeyHandler(KeyInfo key) |
||||||
|
{ |
||||||
|
KeyHandler keyHandler = new KeyHandler(key, this); |
||||||
|
keyHandler.Register(); |
||||||
|
keyHandlers.Add(keyHandler); |
||||||
|
} |
||||||
|
|
||||||
|
private void AskNextKey() |
||||||
|
{ |
||||||
|
KeyHandler keyHandler = keyHandlers.Find(x => x.KeyInfo.KeyCode == IntPtr.Zero); |
||||||
|
if (keyHandler == null) |
||||||
|
{ |
||||||
|
KeyCodeReaderWriter.Write(keyHandlers); |
||||||
|
DisposeElements(); |
||||||
|
Close(); |
||||||
|
return; |
||||||
|
} |
||||||
|
AskKey(keyHandler); |
||||||
|
} |
||||||
|
|
||||||
|
private void AskKey(KeyHandler keyHandler) |
||||||
|
{ |
||||||
|
askedKey = keyHandler; |
||||||
|
label_key.Text = AlternativeKeySet ? KeySet.AlternativeToNumpad(keyHandler.KeyInfo).ToString() : keyHandler.KeyInfo.ToString(); |
||||||
|
} |
||||||
|
|
||||||
|
private void HandleHotkey(IntPtr LParam) |
||||||
|
{ |
||||||
|
label_keyCode.Text = LParam.ToInt64().ToString(); |
||||||
|
askedKey.SetKeyCode(LParam); |
||||||
|
AskNextKey(); |
||||||
|
} |
||||||
|
|
||||||
|
protected override void WndProc(ref Message m) |
||||||
|
{ |
||||||
|
if (m.Msg == Constants.WM_HOTKEY_MSG_ID) |
||||||
|
HandleHotkey(m.LParam); |
||||||
|
base.WndProc(ref m); |
||||||
|
} |
||||||
|
|
||||||
|
public void DisposeElements() |
||||||
|
{ |
||||||
|
keyHandlers.ForEach(x => x.Unregiser()); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,120 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<root> |
||||||
|
<!-- |
||||||
|
Microsoft ResX Schema |
||||||
|
|
||||||
|
Version 2.0 |
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format |
||||||
|
that is mostly human readable. The generation and parsing of the |
||||||
|
various data types are done through the TypeConverter classes |
||||||
|
associated with the data types. |
||||||
|
|
||||||
|
Example: |
||||||
|
|
||||||
|
... ado.net/XML headers & schema ... |
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||||
|
<resheader name="version">2.0</resheader> |
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||||
|
</data> |
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||||
|
<comment>This is a comment</comment> |
||||||
|
</data> |
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple |
||||||
|
name/value pairs. |
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a |
||||||
|
type or mimetype. Type corresponds to a .NET class that support |
||||||
|
text/value conversion through the TypeConverter architecture. |
||||||
|
Classes that don't support this are serialized and stored with the |
||||||
|
mimetype set. |
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the |
||||||
|
ResXResourceReader how to depersist the object. This is currently not |
||||||
|
extensible. For a given mimetype the value must be set accordingly: |
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||||
|
that the ResXResourceWriter will generate, however the reader can |
||||||
|
read any of the formats listed below. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||||
|
value : The object must be serialized into a byte array |
||||||
|
: using a System.ComponentModel.TypeConverter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
--> |
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
||||||
|
<xsd:element name="root" msdata:IsDataSet="true"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:choice maxOccurs="unbounded"> |
||||||
|
<xsd:element name="metadata"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||||
|
<xsd:attribute ref="xml:space" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="assembly"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:attribute name="alias" type="xsd:string" /> |
||||||
|
<xsd:attribute name="name" type="xsd:string" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="data"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||||
|
<xsd:attribute ref="xml:space" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="resheader"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:choice> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:schema> |
||||||
|
<resheader name="resmimetype"> |
||||||
|
<value>text/microsoft-resx</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="version"> |
||||||
|
<value>2.0</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="reader"> |
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="writer"> |
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
</root> |
@ -0,0 +1,56 @@ |
|||||||
|
using System; |
||||||
|
using System.Runtime.InteropServices; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
internal class KeyHandler |
||||||
|
{ |
||||||
|
[DllImport("user32.dll")] |
||||||
|
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk); |
||||||
|
|
||||||
|
[DllImport("user32.dll")] |
||||||
|
private static extern bool UnregisterHotKey(IntPtr hWnd, int id); |
||||||
|
|
||||||
|
public KeyInfo KeyInfo { get; private set; } |
||||||
|
private readonly IntPtr hWnd; |
||||||
|
private readonly int id; |
||||||
|
|
||||||
|
public void SetKeyCode(IntPtr keyCode) |
||||||
|
{ |
||||||
|
KeyInfo.SetKeyCode(keyCode); |
||||||
|
} |
||||||
|
|
||||||
|
public KeyHandler(Keys key, Form form) |
||||||
|
{ |
||||||
|
KeyInfo = new KeyInfo(key); |
||||||
|
hWnd = form.Handle; |
||||||
|
id = GetHashCode(); |
||||||
|
} |
||||||
|
|
||||||
|
public KeyHandler(KeyInfo keyInfo, Form form) |
||||||
|
{ |
||||||
|
KeyInfo = keyInfo; |
||||||
|
hWnd = form.Handle; |
||||||
|
id = GetHashCode(); |
||||||
|
} |
||||||
|
|
||||||
|
public override int GetHashCode() |
||||||
|
{ |
||||||
|
int hash = 17; |
||||||
|
hash = hash * 23 + KeyInfo.GetHashCode(); |
||||||
|
hash = hash * 23 + hWnd.ToInt32(); |
||||||
|
return hash; |
||||||
|
} |
||||||
|
|
||||||
|
public bool Register() |
||||||
|
{ |
||||||
|
return RegisterHotKey(hWnd, id, KeyInfo.FsModifiers, (int)KeyInfo.Key); |
||||||
|
} |
||||||
|
|
||||||
|
public bool Unregiser() |
||||||
|
{ |
||||||
|
return UnregisterHotKey(hWnd, id); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,107 @@ |
|||||||
|
using Newtonsoft.Json; |
||||||
|
using System; |
||||||
|
using System.Text; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
public class KeyInfo |
||||||
|
{ |
||||||
|
public Keys Key { get; private set; } |
||||||
|
public int FsModifiers { get; private set; } |
||||||
|
public IntPtr KeyCode { get; private set; } |
||||||
|
|
||||||
|
internal void SetKeyCode(IntPtr keyCode) |
||||||
|
{ |
||||||
|
if (KeyCode == IntPtr.Zero) |
||||||
|
KeyCode = keyCode; |
||||||
|
else |
||||||
|
throw new ArgumentException("Parameter was already set, and cannot be set again"); |
||||||
|
} |
||||||
|
|
||||||
|
public KeyInfo(Keys key, int fsModifiers = 0) |
||||||
|
{ |
||||||
|
Key = key; |
||||||
|
FsModifiers = fsModifiers; |
||||||
|
} |
||||||
|
|
||||||
|
[JsonConstructor] |
||||||
|
public KeyInfo(Keys key, int fsModifiers, IntPtr keyCode) |
||||||
|
{ |
||||||
|
Key = key; |
||||||
|
FsModifiers = fsModifiers; |
||||||
|
KeyCode = keyCode; |
||||||
|
} |
||||||
|
|
||||||
|
public static int GetModifierInt(Modifier[] modifiers) |
||||||
|
{ |
||||||
|
int modifierCode = 0; |
||||||
|
foreach (Modifier modifier in modifiers) |
||||||
|
{ |
||||||
|
switch (modifier) |
||||||
|
{ |
||||||
|
case Modifier.Alt: |
||||||
|
modifierCode |= 0b0001; |
||||||
|
break; |
||||||
|
|
||||||
|
case Modifier.Ctrl: |
||||||
|
modifierCode |= 0b0010; |
||||||
|
break; |
||||||
|
|
||||||
|
case Modifier.Shift: |
||||||
|
modifierCode |= 0b0100; |
||||||
|
break; |
||||||
|
|
||||||
|
case Modifier.Win: |
||||||
|
modifierCode |= 0b1000; |
||||||
|
break; |
||||||
|
|
||||||
|
default: |
||||||
|
throw new ArgumentOutOfRangeException("modifier", "Modifier not in enum"); |
||||||
|
} |
||||||
|
} |
||||||
|
return modifierCode; |
||||||
|
} |
||||||
|
|
||||||
|
public override string ToString() |
||||||
|
{ |
||||||
|
StringBuilder sb = new StringBuilder(); |
||||||
|
if (FsModifiers != 0) |
||||||
|
{ |
||||||
|
if ((FsModifiers & 0b0010) == 0b0010) |
||||||
|
sb.Append("Ctrl + "); |
||||||
|
if ((FsModifiers & 0b0001) == 0b0001) |
||||||
|
sb.Append("Alt + "); |
||||||
|
if ((FsModifiers & 0b0100) == 0b0100) |
||||||
|
sb.Append("Shift + "); |
||||||
|
if ((FsModifiers & 0b1000) == 0b1000) |
||||||
|
sb.Append("Win + "); |
||||||
|
} |
||||||
|
sb.Append(Key.ToString()); |
||||||
|
return sb.ToString(); |
||||||
|
} |
||||||
|
|
||||||
|
public override bool Equals(object obj) |
||||||
|
{ |
||||||
|
return obj is KeyInfo info && |
||||||
|
Key == info.Key && |
||||||
|
FsModifiers == info.FsModifiers; |
||||||
|
} |
||||||
|
|
||||||
|
public override int GetHashCode() |
||||||
|
{ |
||||||
|
int hash = 17; |
||||||
|
hash = hash * 23 + (int)Key; |
||||||
|
hash = hash * 23 + FsModifiers; |
||||||
|
return hash; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public enum Modifier |
||||||
|
{ |
||||||
|
Alt, |
||||||
|
Ctrl, |
||||||
|
Shift, |
||||||
|
Win |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,56 @@ |
|||||||
|
using System; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
public class KeySet |
||||||
|
{ |
||||||
|
internal readonly static KeyInfo[] Numpad = new KeyInfo[] { |
||||||
|
new KeyInfo(Keys.NumPad0), |
||||||
|
new KeyInfo(Keys.NumPad1), |
||||||
|
new KeyInfo(Keys.NumPad2), |
||||||
|
new KeyInfo(Keys.NumPad3), |
||||||
|
new KeyInfo(Keys.NumPad4), |
||||||
|
new KeyInfo(Keys.NumPad5), |
||||||
|
new KeyInfo(Keys.NumPad6), |
||||||
|
new KeyInfo(Keys.NumPad7), |
||||||
|
new KeyInfo(Keys.NumPad8), |
||||||
|
new KeyInfo(Keys.NumPad9), |
||||||
|
new KeyInfo(Keys.Divide), |
||||||
|
new KeyInfo(Keys.Multiply), |
||||||
|
new KeyInfo(Keys.Subtract), |
||||||
|
new KeyInfo(Keys.Add), |
||||||
|
new KeyInfo(Keys.Enter), |
||||||
|
new KeyInfo(Keys.Decimal), |
||||||
|
new KeyInfo(Keys.Delete), |
||||||
|
new KeyInfo(Keys.End) |
||||||
|
}; |
||||||
|
|
||||||
|
internal readonly static KeyInfo[] Alternative = new KeyInfo[] { |
||||||
|
new KeyInfo(Keys.F13, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F14, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F15, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F16, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F17, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F18, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F19, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F20, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F21, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F22, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F23, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F24, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||||
|
new KeyInfo(Keys.F13, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||||
|
new KeyInfo(Keys.F14, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||||
|
new KeyInfo(Keys.F15, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||||
|
new KeyInfo(Keys.F16, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||||
|
new KeyInfo(Keys.F17, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||||
|
new KeyInfo(Keys.F18, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})) |
||||||
|
}; |
||||||
|
|
||||||
|
public static KeyInfo AlternativeToNumpad(KeyInfo key) |
||||||
|
{ |
||||||
|
int index = Array.FindIndex(Alternative, x => x.Equals(key)); |
||||||
|
return Numpad[index]; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,81 @@ |
|||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
partial class NumpadMonitorForm |
||||||
|
{ |
||||||
|
/// <summary> |
||||||
|
/// Required designer variable. |
||||||
|
/// </summary> |
||||||
|
private System.ComponentModel.IContainer components = null; |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Clean up any resources being used. |
||||||
|
/// </summary> |
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
||||||
|
protected override void Dispose(bool disposing) |
||||||
|
{ |
||||||
|
if (disposing && (components != null)) |
||||||
|
{ |
||||||
|
components.Dispose(); |
||||||
|
} |
||||||
|
base.Dispose(disposing); |
||||||
|
} |
||||||
|
|
||||||
|
#region Windows Form Designer generated code |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Required method for Designer support - do not modify |
||||||
|
/// the contents of this method with the code editor. |
||||||
|
/// </summary> |
||||||
|
private void InitializeComponent() |
||||||
|
{ |
||||||
|
this.label1 = new System.Windows.Forms.Label(); |
||||||
|
this.label2 = new System.Windows.Forms.Label(); |
||||||
|
this.SuspendLayout(); |
||||||
|
// |
||||||
|
// label1 |
||||||
|
// |
||||||
|
this.label1.AutoSize = true; |
||||||
|
this.label1.Location = new System.Drawing.Point(89, 9); |
||||||
|
this.label1.Name = "label1"; |
||||||
|
this.label1.Size = new System.Drawing.Size(31, 13); |
||||||
|
this.label1.TabIndex = 0; |
||||||
|
this.label1.Text = "none"; |
||||||
|
// |
||||||
|
// label2 |
||||||
|
// |
||||||
|
this.label2.AutoSize = true; |
||||||
|
this.label2.Location = new System.Drawing.Point(12, 9); |
||||||
|
this.label2.Name = "label2"; |
||||||
|
this.label2.Size = new System.Drawing.Size(71, 13); |
||||||
|
this.label2.TabIndex = 1; |
||||||
|
this.label2.Text = "Last Pressed:"; |
||||||
|
// |
||||||
|
// NumpadMonitorForm |
||||||
|
// |
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
||||||
|
this.ClientSize = new System.Drawing.Size(154, 31); |
||||||
|
this.ControlBox = false; |
||||||
|
this.Controls.Add(this.label2); |
||||||
|
this.Controls.Add(this.label1); |
||||||
|
this.MaximizeBox = false; |
||||||
|
this.MaximumSize = new System.Drawing.Size(170, 70); |
||||||
|
this.MinimizeBox = false; |
||||||
|
this.MinimumSize = new System.Drawing.Size(170, 70); |
||||||
|
this.Name = "NumpadMonitorForm"; |
||||||
|
this.ShowIcon = false; |
||||||
|
this.ShowInTaskbar = false; |
||||||
|
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide; |
||||||
|
this.Text = "Numpad Monitor"; |
||||||
|
this.ResumeLayout(false); |
||||||
|
this.PerformLayout(); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
#endregion |
||||||
|
|
||||||
|
private System.Windows.Forms.Label label1; |
||||||
|
private System.Windows.Forms.Label label2; |
||||||
|
} |
||||||
|
} |
||||||
|
|
@ -0,0 +1,61 @@ |
|||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
public partial class NumpadMonitorForm : Form |
||||||
|
{ |
||||||
|
private readonly List<KeyHandler> keyHandlers = new List<KeyHandler>(); |
||||||
|
|
||||||
|
public delegate void NotifyKeyPressEvent(NumpadMonitorForm sender, KeyInfo key); |
||||||
|
|
||||||
|
public event NotifyKeyPressEvent KeyPressEvent; |
||||||
|
|
||||||
|
private readonly bool AlternativeKeySet; |
||||||
|
|
||||||
|
internal NumpadMonitorForm(List<KeyInfo> keyinfo, bool alternativeKeyset = false, bool visible = false) |
||||||
|
{ |
||||||
|
AlternativeKeySet = alternativeKeyset; |
||||||
|
InitializeComponent(); |
||||||
|
Opacity = visible ? 100 : 0; |
||||||
|
AddAllKeyHandlers(keyinfo); |
||||||
|
} |
||||||
|
|
||||||
|
private void AddAllKeyHandlers(List<KeyInfo> keyinfo) |
||||||
|
{ |
||||||
|
foreach (KeyInfo key in keyinfo) |
||||||
|
{ |
||||||
|
AddKeyHandler(key); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
private void AddKeyHandler(KeyInfo key) |
||||||
|
{ |
||||||
|
KeyHandler keyHandler = new KeyHandler(key, this); |
||||||
|
keyHandler.Register(); |
||||||
|
keyHandlers.Add(keyHandler); |
||||||
|
} |
||||||
|
|
||||||
|
private void HandleHotkey(IntPtr LParam) |
||||||
|
{ |
||||||
|
KeyHandler handler = keyHandlers.Find(x => x.KeyInfo.KeyCode.Equals(LParam)); |
||||||
|
if (handler == null) return; |
||||||
|
KeyInfo pressedKey = AlternativeKeySet ? KeySet.AlternativeToNumpad(handler.KeyInfo) : handler.KeyInfo; |
||||||
|
KeyPressEvent?.Invoke(this, pressedKey); |
||||||
|
label1.Text = pressedKey.ToString(); |
||||||
|
} |
||||||
|
|
||||||
|
protected override void WndProc(ref Message m) |
||||||
|
{ |
||||||
|
if (m.Msg == Constants.WM_HOTKEY_MSG_ID) |
||||||
|
HandleHotkey(m.LParam); |
||||||
|
base.WndProc(ref m); |
||||||
|
} |
||||||
|
|
||||||
|
public void DisposeElements() |
||||||
|
{ |
||||||
|
keyHandlers.ForEach(x => x.Unregiser()); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,143 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||||
|
<PropertyGroup> |
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||||
|
<ProjectGuid>{D42162E9-9057-49E6-A6AE-660F108C721B}</ProjectGuid> |
||||||
|
<OutputType>WinExe</OutputType> |
||||||
|
<RootNamespace>NumpadMonitor</RootNamespace> |
||||||
|
<AssemblyName>NumpadMonitor</AssemblyName> |
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||||
|
<FileAlignment>512</FileAlignment> |
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
||||||
|
<Deterministic>true</Deterministic> |
||||||
|
<IsWebBootstrapper>false</IsWebBootstrapper> |
||||||
|
<PublishUrl>C:\Users\Burathar\Desktop\Publish\</PublishUrl> |
||||||
|
<Install>true</Install> |
||||||
|
<InstallFrom>Disk</InstallFrom> |
||||||
|
<UpdateEnabled>false</UpdateEnabled> |
||||||
|
<UpdateMode>Foreground</UpdateMode> |
||||||
|
<UpdateInterval>7</UpdateInterval> |
||||||
|
<UpdateIntervalUnits>Days</UpdateIntervalUnits> |
||||||
|
<UpdatePeriodically>false</UpdatePeriodically> |
||||||
|
<UpdateRequired>false</UpdateRequired> |
||||||
|
<MapFileExtensions>true</MapFileExtensions> |
||||||
|
<AutorunEnabled>true</AutorunEnabled> |
||||||
|
<ApplicationRevision>1</ApplicationRevision> |
||||||
|
<ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
||||||
|
<UseApplicationTrust>false</UseApplicationTrust> |
||||||
|
<PublishWizardCompleted>true</PublishWizardCompleted> |
||||||
|
<BootstrapperEnabled>true</BootstrapperEnabled> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget> |
||||||
|
<DebugSymbols>true</DebugSymbols> |
||||||
|
<DebugType>full</DebugType> |
||||||
|
<Optimize>false</Optimize> |
||||||
|
<OutputPath>bin\Debug\</OutputPath> |
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget> |
||||||
|
<DebugType>pdbonly</DebugType> |
||||||
|
<Optimize>true</Optimize> |
||||||
|
<OutputPath>bin\Release\</OutputPath> |
||||||
|
<DefineConstants>TRACE</DefineConstants> |
||||||
|
<ErrorReport>prompt</ErrorReport> |
||||||
|
<WarningLevel>4</WarningLevel> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<ManifestCertificateThumbprint>2B8670BC1261BE64A1A40E5310DE341A81A2CCE5</ManifestCertificateThumbprint> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<ManifestKeyFile>NumpadMonitor_TemporaryKey.pfx</ManifestKeyFile> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<GenerateManifests>true</GenerateManifests> |
||||||
|
</PropertyGroup> |
||||||
|
<PropertyGroup> |
||||||
|
<SignManifests>true</SignManifests> |
||||||
|
</PropertyGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
||||||
|
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> |
||||||
|
</Reference> |
||||||
|
<Reference Include="System" /> |
||||||
|
<Reference Include="System.Core" /> |
||||||
|
<Reference Include="System.Xml.Linq" /> |
||||||
|
<Reference Include="System.Data.DataSetExtensions" /> |
||||||
|
<Reference Include="Microsoft.CSharp" /> |
||||||
|
<Reference Include="System.Data" /> |
||||||
|
<Reference Include="System.Deployment" /> |
||||||
|
<Reference Include="System.Drawing" /> |
||||||
|
<Reference Include="System.Net.Http" /> |
||||||
|
<Reference Include="System.Windows.Forms" /> |
||||||
|
<Reference Include="System.Xml" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<Compile Include="Constants.cs" /> |
||||||
|
<Compile Include="KeySet.cs" /> |
||||||
|
<Compile Include="NumpadMonitor.cs"> |
||||||
|
<SubType>Form</SubType> |
||||||
|
</Compile> |
||||||
|
<Compile Include="NumpadMonitor.Designer.cs"> |
||||||
|
<DependentUpon>NumpadMonitor.cs</DependentUpon> |
||||||
|
</Compile> |
||||||
|
<Compile Include="KeyCodeReaderWriter.cs" /> |
||||||
|
<Compile Include="KeyConfig.cs"> |
||||||
|
<SubType>Form</SubType> |
||||||
|
</Compile> |
||||||
|
<Compile Include="KeyConfig.Designer.cs"> |
||||||
|
<DependentUpon>KeyConfig.cs</DependentUpon> |
||||||
|
</Compile> |
||||||
|
<Compile Include="KeyHandler.cs" /> |
||||||
|
<Compile Include="KeyInfo.cs" /> |
||||||
|
<Compile Include="Program.cs" /> |
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||||
|
<EmbeddedResource Include="NumpadMonitor.resx"> |
||||||
|
<DependentUpon>NumpadMonitor.cs</DependentUpon> |
||||||
|
</EmbeddedResource> |
||||||
|
<EmbeddedResource Include="KeyConfig.resx"> |
||||||
|
<DependentUpon>KeyConfig.cs</DependentUpon> |
||||||
|
</EmbeddedResource> |
||||||
|
<EmbeddedResource Include="Properties\Resources.resx"> |
||||||
|
<Generator>ResXFileCodeGenerator</Generator> |
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
||||||
|
<SubType>Designer</SubType> |
||||||
|
</EmbeddedResource> |
||||||
|
<Compile Include="Properties\Resources.Designer.cs"> |
||||||
|
<AutoGen>True</AutoGen> |
||||||
|
<DependentUpon>Resources.resx</DependentUpon> |
||||||
|
<DesignTime>True</DesignTime> |
||||||
|
</Compile> |
||||||
|
<None Include="packages.config" /> |
||||||
|
<None Include="Properties\Settings.settings"> |
||||||
|
<Generator>SettingsSingleFileGenerator</Generator> |
||||||
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
||||||
|
</None> |
||||||
|
<Compile Include="Properties\Settings.Designer.cs"> |
||||||
|
<AutoGen>True</AutoGen> |
||||||
|
<DependentUpon>Settings.settings</DependentUpon> |
||||||
|
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
||||||
|
</Compile> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<None Include="App.config" /> |
||||||
|
</ItemGroup> |
||||||
|
<ItemGroup> |
||||||
|
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2"> |
||||||
|
<Visible>False</Visible> |
||||||
|
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName> |
||||||
|
<Install>true</Install> |
||||||
|
</BootstrapperPackage> |
||||||
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> |
||||||
|
<Visible>False</Visible> |
||||||
|
<ProductName>.NET Framework 3.5 SP1</ProductName> |
||||||
|
<Install>false</Install> |
||||||
|
</BootstrapperPackage> |
||||||
|
</ItemGroup> |
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||||
|
</Project> |
@ -0,0 +1,120 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<root> |
||||||
|
<!-- |
||||||
|
Microsoft ResX Schema |
||||||
|
|
||||||
|
Version 2.0 |
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format |
||||||
|
that is mostly human readable. The generation and parsing of the |
||||||
|
various data types are done through the TypeConverter classes |
||||||
|
associated with the data types. |
||||||
|
|
||||||
|
Example: |
||||||
|
|
||||||
|
... ado.net/XML headers & schema ... |
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||||
|
<resheader name="version">2.0</resheader> |
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||||
|
</data> |
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||||
|
<comment>This is a comment</comment> |
||||||
|
</data> |
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple |
||||||
|
name/value pairs. |
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a |
||||||
|
type or mimetype. Type corresponds to a .NET class that support |
||||||
|
text/value conversion through the TypeConverter architecture. |
||||||
|
Classes that don't support this are serialized and stored with the |
||||||
|
mimetype set. |
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the |
||||||
|
ResXResourceReader how to depersist the object. This is currently not |
||||||
|
extensible. For a given mimetype the value must be set accordingly: |
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||||
|
that the ResXResourceWriter will generate, however the reader can |
||||||
|
read any of the formats listed below. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||||
|
value : The object must be serialized into a byte array |
||||||
|
: using a System.ComponentModel.TypeConverter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
--> |
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
||||||
|
<xsd:element name="root" msdata:IsDataSet="true"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:choice maxOccurs="unbounded"> |
||||||
|
<xsd:element name="metadata"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||||
|
<xsd:attribute ref="xml:space" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="assembly"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:attribute name="alias" type="xsd:string" /> |
||||||
|
<xsd:attribute name="name" type="xsd:string" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="data"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||||
|
<xsd:attribute ref="xml:space" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="resheader"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:choice> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:schema> |
||||||
|
<resheader name="resmimetype"> |
||||||
|
<value>text/microsoft-resx</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="version"> |
||||||
|
<value>2.0</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="reader"> |
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="writer"> |
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
</root> |
@ -0,0 +1,37 @@ |
|||||||
|
using System; |
||||||
|
using System.Collections.Generic; |
||||||
|
using System.Windows.Forms; |
||||||
|
|
||||||
|
namespace NumpadMonitor |
||||||
|
{ |
||||||
|
public static class Program |
||||||
|
{ |
||||||
|
/// <summary> |
||||||
|
/// The main entry point for the application. |
||||||
|
/// </summary> |
||||||
|
[STAThread] |
||||||
|
private static void Main(string[] args) |
||||||
|
{ |
||||||
|
Application.EnableVisualStyles(); |
||||||
|
Application.SetCompatibleTextRenderingDefault(false); |
||||||
|
string args0 = args.Length > 0 ? args[0] : ""; |
||||||
|
NumpadMonitorForm monitor = Initiate(args0 == "config-keys"); |
||||||
|
Application.Run(monitor); |
||||||
|
} |
||||||
|
|
||||||
|
public static NumpadMonitorForm Initiate(bool configKeys = false, bool alternativeKeyset = false, bool formVisible = true) |
||||||
|
{ |
||||||
|
List<KeyInfo> keyinfo = KeyCodeReaderWriter.Read(); |
||||||
|
|
||||||
|
if (configKeys || keyinfo == null) |
||||||
|
{ |
||||||
|
KeyConfig keyConfig = new KeyConfig(alternativeKeyset); |
||||||
|
keyConfig.ShowDialog(); |
||||||
|
keyConfig.Dispose(); |
||||||
|
keyinfo = KeyCodeReaderWriter.Read(); |
||||||
|
} |
||||||
|
NumpadMonitorForm monitor = new NumpadMonitorForm(keyinfo, alternativeKeyset, formVisible); |
||||||
|
return monitor; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,35 @@ |
|||||||
|
using System.Reflection; |
||||||
|
using System.Runtime.InteropServices; |
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following |
||||||
|
// set of attributes. Change these attribute values to modify the information |
||||||
|
// associated with an assembly. |
||||||
|
[assembly: AssemblyTitle("Keyboard Calculator")] |
||||||
|
[assembly: AssemblyDescription("")] |
||||||
|
[assembly: AssemblyConfiguration("")] |
||||||
|
[assembly: AssemblyCompany("")] |
||||||
|
[assembly: AssemblyProduct("Keyboard Calculator")] |
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||||
|
[assembly: AssemblyTrademark("")] |
||||||
|
[assembly: AssemblyCulture("")] |
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible |
||||||
|
// to COM components. If you need to access a type in this assembly from |
||||||
|
// COM, set the ComVisible attribute to true on that type. |
||||||
|
[assembly: ComVisible(false)] |
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||||
|
[assembly: Guid("d42162e9-9057-49e6-a6ae-660f108c721b")] |
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values: |
||||||
|
// |
||||||
|
// Major Version |
||||||
|
// Minor Version |
||||||
|
// Build Number |
||||||
|
// Revision |
||||||
|
// |
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers |
||||||
|
// by using the '*' as shown below: |
||||||
|
// [assembly: AssemblyVersion("1.0.*")] |
||||||
|
[assembly: AssemblyVersion("1.0.0.0")] |
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,63 @@ |
|||||||
|
//------------------------------------------------------------------------------ |
||||||
|
// <auto-generated> |
||||||
|
// This code was generated by a tool. |
||||||
|
// Runtime Version:4.0.30319.42000 |
||||||
|
// |
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if |
||||||
|
// the code is regenerated. |
||||||
|
// </auto-generated> |
||||||
|
//------------------------------------------------------------------------------ |
||||||
|
|
||||||
|
namespace NumpadMonitor.Properties { |
||||||
|
using System; |
||||||
|
|
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc. |
||||||
|
/// </summary> |
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder |
||||||
|
// class via a tool like ResGen or Visual Studio. |
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen |
||||||
|
// with the /str option, or rebuild your VS project. |
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] |
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||||
|
internal class Resources { |
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan; |
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture; |
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
||||||
|
internal Resources() { |
||||||
|
} |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Returns the cached ResourceManager instance used by this class. |
||||||
|
/// </summary> |
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager { |
||||||
|
get { |
||||||
|
if (object.ReferenceEquals(resourceMan, null)) { |
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NumpadMonitor.Properties.Resources", typeof(Resources).Assembly); |
||||||
|
resourceMan = temp; |
||||||
|
} |
||||||
|
return resourceMan; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// Overrides the current thread's CurrentUICulture property for all |
||||||
|
/// resource lookups using this strongly typed resource class. |
||||||
|
/// </summary> |
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||||
|
internal static global::System.Globalization.CultureInfo Culture { |
||||||
|
get { |
||||||
|
return resourceCulture; |
||||||
|
} |
||||||
|
set { |
||||||
|
resourceCulture = value; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,117 @@ |
|||||||
|
<?xml version="1.0" encoding="utf-8"?> |
||||||
|
<root> |
||||||
|
<!-- |
||||||
|
Microsoft ResX Schema |
||||||
|
|
||||||
|
Version 2.0 |
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format |
||||||
|
that is mostly human readable. The generation and parsing of the |
||||||
|
various data types are done through the TypeConverter classes |
||||||
|
associated with the data types. |
||||||
|
|
||||||
|
Example: |
||||||
|
|
||||||
|
... ado.net/XML headers & schema ... |
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||||
|
<resheader name="version">2.0</resheader> |
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||||
|
</data> |
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||||
|
<comment>This is a comment</comment> |
||||||
|
</data> |
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple |
||||||
|
name/value pairs. |
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a |
||||||
|
type or mimetype. Type corresponds to a .NET class that support |
||||||
|
text/value conversion through the TypeConverter architecture. |
||||||
|
Classes that don't support this are serialized and stored with the |
||||||
|
mimetype set. |
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the |
||||||
|
ResXResourceReader how to depersist the object. This is currently not |
||||||
|
extensible. For a given mimetype the value must be set accordingly: |
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||||
|
that the ResXResourceWriter will generate, however the reader can |
||||||
|
read any of the formats listed below. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64 |
||||||
|
value : The object must be serialized with |
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||||
|
value : The object must be serialized into a byte array |
||||||
|
: using a System.ComponentModel.TypeConverter |
||||||
|
: and then encoded with base64 encoding. |
||||||
|
--> |
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||||
|
<xsd:element name="root" msdata:IsDataSet="true"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:choice maxOccurs="unbounded"> |
||||||
|
<xsd:element name="metadata"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="assembly"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:attribute name="alias" type="xsd:string" /> |
||||||
|
<xsd:attribute name="name" type="xsd:string" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="data"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
<xsd:element name="resheader"> |
||||||
|
<xsd:complexType> |
||||||
|
<xsd:sequence> |
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||||
|
</xsd:sequence> |
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:choice> |
||||||
|
</xsd:complexType> |
||||||
|
</xsd:element> |
||||||
|
</xsd:schema> |
||||||
|
<resheader name="resmimetype"> |
||||||
|
<value>text/microsoft-resx</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="version"> |
||||||
|
<value>2.0</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="reader"> |
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
<resheader name="writer"> |
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||||
|
</resheader> |
||||||
|
</root> |
@ -0,0 +1,26 @@ |
|||||||
|
//------------------------------------------------------------------------------ |
||||||
|
// <auto-generated> |
||||||
|
// This code was generated by a tool. |
||||||
|
// Runtime Version:4.0.30319.42000 |
||||||
|
// |
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if |
||||||
|
// the code is regenerated. |
||||||
|
// </auto-generated> |
||||||
|
//------------------------------------------------------------------------------ |
||||||
|
|
||||||
|
namespace NumpadMonitor.Properties { |
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.5.0.0")] |
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { |
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
||||||
|
|
||||||
|
public static Settings Default { |
||||||
|
get { |
||||||
|
return defaultInstance; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,7 @@ |
|||||||
|
<?xml version='1.0' encoding='utf-8'?> |
||||||
|
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> |
||||||
|
<Profiles> |
||||||
|
<Profile Name="(Default)" /> |
||||||
|
</Profiles> |
||||||
|
<Settings /> |
||||||
|
</SettingsFile> |
Loading…
Reference in new issue