Burathar
5 years ago
commit
e0b9eea23d
45 changed files with 3580 additions and 0 deletions
@ -0,0 +1,225 @@
@@ -0,0 +1,225 @@
|
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# The following command works for downloading when using Git for Windows: |
||||
# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore |
||||
# |
||||
# Download this file using PowerShell v3 under Windows with the following comand: |
||||
# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore |
||||
# |
||||
# or wget: |
||||
# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore |
||||
|
||||
# User-specific files |
||||
*.suo |
||||
*.user |
||||
*.sln.docstates |
||||
|
||||
# Build results |
||||
[Dd]ebug/ |
||||
[Rr]elease/ |
||||
x64/ |
||||
[Bb]in/ |
||||
[Oo]bj/ |
||||
# build folder is nowadays used for build scripts and should not be ignored |
||||
#build/ |
||||
|
||||
# NuGet Packages |
||||
*.nupkg |
||||
# The packages folder can be ignored because of Package Restore |
||||
**/packages/* |
||||
# except build/, which is used as an MSBuild target. |
||||
!**/packages/build/ |
||||
# Uncomment if necessary however generally it will be regenerated when needed |
||||
#!**/packages/repositories.config |
||||
|
||||
# MSTest test Results |
||||
[Tt]est[Rr]esult*/ |
||||
[Bb]uild[Ll]og.* |
||||
|
||||
*_i.c |
||||
*_p.c |
||||
*.ilk |
||||
*.meta |
||||
*.obj |
||||
*.pch |
||||
*.pdb |
||||
*.pgc |
||||
*.pgd |
||||
*.rsp |
||||
*.sbr |
||||
*.tlb |
||||
*.tli |
||||
*.tlh |
||||
*.tmp |
||||
*.tmp_proj |
||||
*.log |
||||
*.vspscc |
||||
*.vssscc |
||||
.builds |
||||
*.pidb |
||||
*.log |
||||
*.scc |
||||
|
||||
# OS generated files # |
||||
.DS_Store* |
||||
Icon? |
||||
|
||||
# Visual C++ cache files |
||||
ipch/ |
||||
*.aps |
||||
*.ncb |
||||
*.opensdf |
||||
*.sdf |
||||
*.cachefile |
||||
|
||||
# Visual Studio profiler |
||||
*.psess |
||||
*.vsp |
||||
*.vspx |
||||
|
||||
# Guidance Automation Toolkit |
||||
*.gpState |
||||
|
||||
# ReSharper is a .NET coding add-in |
||||
_ReSharper*/ |
||||
*.[Rr]e[Ss]harper |
||||
|
||||
# TeamCity is a build add-in |
||||
_TeamCity* |
||||
|
||||
# DotCover is a Code Coverage Tool |
||||
*.dotCover |
||||
|
||||
# NCrunch |
||||
*.ncrunch* |
||||
.*crunch*.local.xml |
||||
|
||||
# Installshield output folder |
||||
[Ee]xpress/ |
||||
|
||||
# DocProject is a documentation generator add-in |
||||
DocProject/buildhelp/ |
||||
DocProject/Help/*.HxT |
||||
DocProject/Help/*.HxC |
||||
DocProject/Help/*.hhc |
||||
DocProject/Help/*.hhk |
||||
DocProject/Help/*.hhp |
||||
DocProject/Help/Html2 |
||||
DocProject/Help/html |
||||
|
||||
# Click-Once directory |
||||
publish/ |
||||
|
||||
# Publish Web Output |
||||
*.Publish.xml |
||||
|
||||
# Windows Azure Build Output |
||||
csx |
||||
*.build.csdef |
||||
|
||||
# Windows Store app package directory |
||||
AppPackages/ |
||||
|
||||
# Others |
||||
*.Cache |
||||
ClientBin/ |
||||
[Ss]tyle[Cc]op.* |
||||
~$* |
||||
*~ |
||||
*.dbmdl |
||||
*.[Pp]ublish.xml |
||||
*.pfx |
||||
*.publishsettings |
||||
modulesbin/ |
||||
tempbin/ |
||||
|
||||
# EPiServer Site file (VPP) |
||||
AppData/ |
||||
|
||||
# RIA/Silverlight projects |
||||
Generated_Code/ |
||||
|
||||
# Backup & report files from converting an old project file to a newer |
||||
# Visual Studio version. Backup files are not needed, because we have git ;-) |
||||
_UpgradeReport_Files/ |
||||
Backup*/ |
||||
UpgradeLog*.XML |
||||
UpgradeLog*.htm |
||||
|
||||
# vim |
||||
*.txt~ |
||||
*.swp |
||||
*.swo |
||||
|
||||
# Temp files when opening LibreOffice on ubuntu |
||||
.~lock.* |
||||
|
||||
# svn |
||||
.svn |
||||
|
||||
# CVS - Source Control |
||||
**/CVS/ |
||||
|
||||
# Remainings from resolving conflicts in Source Control |
||||
*.orig |
||||
|
||||
# SQL Server files |
||||
**/App_Data/*.mdf |
||||
**/App_Data/*.ldf |
||||
**/App_Data/*.sdf |
||||
|
||||
|
||||
#LightSwitch generated files |
||||
GeneratedArtifacts/ |
||||
_Pvt_Extensions/ |
||||
ModelManifest.xml |
||||
|
||||
# ========================= |
||||
# Windows detritus |
||||
# ========================= |
||||
|
||||
# Windows image file caches |
||||
Thumbs.db |
||||
ehthumbs.db |
||||
|
||||
# Folder config file |
||||
Desktop.ini |
||||
|
||||
# Recycle Bin used on file shares |
||||
$RECYCLE.BIN/ |
||||
|
||||
# Mac desktop service store files |
||||
.DS_Store |
||||
|
||||
# SASS Compiler cache |
||||
.sass-cache |
||||
|
||||
# Visual Studio 2014 CTP |
||||
**/*.sln.ide |
||||
|
||||
# Visual Studio temp something |
||||
.vs/ |
||||
|
||||
# dotnet stuff |
||||
project.lock.json |
||||
|
||||
# VS 2015+ |
||||
*.vc.vc.opendb |
||||
*.vc.db |
||||
|
||||
# Rider |
||||
.idea/ |
||||
|
||||
# Visual Studio Code |
||||
.vscode/ |
||||
|
||||
# Output folder used by Webpack or other FE stuff |
||||
**/node_modules/* |
||||
**/wwwroot/* |
||||
|
||||
# SpecFlow specific |
||||
*.feature.cs |
||||
*.feature.xlsx.* |
||||
*.Specs_*.html |
||||
|
||||
##### |
||||
# End of core ignore list, below put you custom 'per project' settings (patterns or path) |
||||
##### |
@ -0,0 +1,187 @@
@@ -0,0 +1,187 @@
|
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using NCalc; |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Text; |
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using FormsKey = System.Windows.Forms.Keys; |
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|
||||
namespace Calculator |
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{ |
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public class Calc |
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{ |
||||
private const int Precision = 3; |
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private readonly List<CalculationElement> calculation; |
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private bool FirstKeyPressed = true; |
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|
||||
public Calc() |
||||
{ |
||||
calculation = new List<CalculationElement>(); |
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} |
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|
||||
public CalculationResponse KeyPressed(FormsKey key) |
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{ |
||||
switch (key) |
||||
{ |
||||
case FormsKey.Enter: |
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return Calculate(); |
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|
||||
case FormsKey.Delete: |
||||
return Delete(); |
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|
||||
case FormsKey.NumPad0: |
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return AddCalculationElement(new NumberElement(0)); |
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|
||||
case FormsKey.NumPad1: |
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return AddCalculationElement(new NumberElement(1)); |
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|
||||
case FormsKey.NumPad2: |
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return AddCalculationElement(new NumberElement(2)); |
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|
||||
case FormsKey.NumPad3: |
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return AddCalculationElement(new NumberElement(3)); |
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|
||||
case FormsKey.NumPad4: |
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return AddCalculationElement(new NumberElement(4)); |
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|
||||
case FormsKey.NumPad5: |
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return AddCalculationElement(new NumberElement(5)); |
||||
|
||||
case FormsKey.NumPad6: |
||||
return AddCalculationElement(new NumberElement(6)); |
||||
|
||||
case FormsKey.NumPad7: |
||||
return AddCalculationElement(new NumberElement(7)); |
||||
|
||||
case FormsKey.NumPad8: |
||||
return AddCalculationElement(new NumberElement(8)); |
||||
|
||||
case FormsKey.NumPad9: |
||||
return AddCalculationElement(new NumberElement(9)); |
||||
|
||||
case FormsKey.Add: |
||||
return AddCalculationElement(new OperationElement(Operation.Add)); |
||||
|
||||
case FormsKey.Subtract: |
||||
return AddCalculationElement(new OperationElement(Operation.Subtract)); |
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|
||||
case FormsKey.Multiply: |
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return AddCalculationElement(new OperationElement(Operation.Muliply)); |
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|
||||
case FormsKey.Divide: |
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return AddCalculationElement(new OperationElement(Operation.Divide)); |
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|
||||
case FormsKey.Decimal: |
||||
return AddCalculationElement(new DecimalElement()); |
||||
|
||||
default: |
||||
return CalculationResponse.WrongInput; |
||||
} |
||||
} |
||||
|
||||
private CalculationResponse Delete() |
||||
{ |
||||
calculation.Clear(); |
||||
return CalculationResponse.ClearedMemory; |
||||
} |
||||
|
||||
private bool CheckIfOperationIsAllowed(CalculationElement element) |
||||
{ |
||||
if (calculation.Count == 0 && (element as OperationElement).Operation != Operation.Subtract) |
||||
return false; |
||||
if (calculation.LastOrDefault() is OperationElement) |
||||
return false; |
||||
return true; |
||||
} |
||||
|
||||
private bool CheckIfNumberIsAlreadyDecimal() |
||||
{ |
||||
bool decimalFound = false; |
||||
foreach (CalculationElement item in calculation) |
||||
{ |
||||
if (decimalFound) |
||||
{ |
||||
if (item is OperationElement) |
||||
decimalFound = false; |
||||
} |
||||
else |
||||
if (item is DecimalElement) |
||||
decimalFound = true; |
||||
} |
||||
return decimalFound; |
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} |
||||
|
||||
private bool CheckIfDecimalIsAllowed() |
||||
{ |
||||
if (FirstKeyPressed) |
||||
{ |
||||
calculation.Clear(); |
||||
FirstKeyPressed = false; |
||||
calculation.Add(new NumberElement(0)); |
||||
return true; |
||||
} |
||||
CalculationElement last = calculation.LastOrDefault(); |
||||
if (last is DecimalElement) |
||||
return false; |
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else if (last is NumberElement) |
||||
{ //check if another decimal exists before we encounter an OperationElement |
||||
if (CheckIfNumberIsAlreadyDecimal()) return false; |
||||
} |
||||
else if (last == null || last is OperationElement) |
||||
calculation.Add(new NumberElement(0)); |
||||
return true; |
||||
} |
||||
|
||||
private CalculationResponse AddCalculationElement(CalculationElement element) |
||||
{ |
||||
if (element is OperationElement) |
||||
if (!CheckIfOperationIsAllowed(element)) |
||||
return CalculationResponse.WrongInput; |
||||
if (element is DecimalElement) |
||||
if (!CheckIfDecimalIsAllowed()) |
||||
return CalculationResponse.WrongInput; |
||||
if (element is NumberElement && FirstKeyPressed) |
||||
calculation.Clear(); |
||||
FirstKeyPressed = false; |
||||
calculation.Add(element); |
||||
return CalculationResponse.Ok; |
||||
} |
||||
|
||||
private CalculationResponse Calculate() |
||||
{ |
||||
if (calculation.Count == 0) return new CalculationResponse(Response.Result, "0"); |
||||
StringBuilder calcString = new StringBuilder(); |
||||
calculation.ForEach(element => calcString.Append(element.ToString())); |
||||
Expression e = new Expression(calcString.ToString().TrimEnd('.', '/', '*', '-', '+')); |
||||
double solution = Convert.ToDouble(e.Evaluate()); |
||||
ClearCalculation(); |
||||
string result = solution.ToString(string.Format("F{0}", Precision)); //Region Specific!! |
||||
result = result.TrimEnd('0', ','); |
||||
AddResultToCalculation(result); |
||||
return new CalculationResponse(Response.Result, result); |
||||
} |
||||
|
||||
private void ClearCalculation() |
||||
{ |
||||
calculation.Clear(); |
||||
FirstKeyPressed = true; |
||||
} |
||||
|
||||
private string DecimalsZero() |
||||
{ |
||||
return ',' + new string('0', Precision); |
||||
} |
||||
|
||||
private void AddResultToCalculation(string result) |
||||
{ |
||||
for (int i = 0; i < result.Length; i++) |
||||
{ |
||||
if (result[i] == ',') |
||||
calculation.Add(new DecimalElement()); |
||||
else if (result[i] == '-') |
||||
calculation.Add(new OperationElement(Operation.Subtract)); |
||||
else |
||||
calculation.Add(new NumberElement((byte)char.GetNumericValue(result[i]))); |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,7 @@
@@ -0,0 +1,7 @@
|
||||
namespace Calculator |
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{ |
||||
abstract internal class CalculationElement |
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{ |
||||
public abstract override string ToString(); |
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} |
||||
} |
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|
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using System; |
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|
||||
namespace Calculator |
||||
{ |
||||
public class CalculationResponse |
||||
{ |
||||
public static CalculationResponse Ok = new CalculationResponse(Response.Ok, null); |
||||
public static CalculationResponse ClearedMemory = new CalculationResponse(Response.ClearedMemory, null); |
||||
public static CalculationResponse WrongInput = new CalculationResponse(Response.WrongInput, null); |
||||
|
||||
public Response Response { get; } |
||||
public string Result { get; } |
||||
|
||||
public CalculationResponse(Response response, string result) |
||||
{ |
||||
if (response == Response.Result && result == "") |
||||
throw new ArgumentNullException("CalculationResponse cannot have Response = RESULT and result = null"); |
||||
Response = response; |
||||
Result = result; |
||||
} |
||||
} |
||||
|
||||
public enum Response |
||||
{ |
||||
Ok, |
||||
Result, |
||||
ClearedMemory, |
||||
WrongInput |
||||
} |
||||
} |
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|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||
<PropertyGroup> |
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||
<ProjectGuid>{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}</ProjectGuid> |
||||
<OutputType>Library</OutputType> |
||||
<AppDesignerFolder>Properties</AppDesignerFolder> |
||||
<RootNamespace>Calculator</RootNamespace> |
||||
<AssemblyName>Calculator</AssemblyName> |
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||
<FileAlignment>512</FileAlignment> |
||||
<Deterministic>true</Deterministic> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||
<DebugSymbols>true</DebugSymbols> |
||||
<DebugType>full</DebugType> |
||||
<Optimize>false</Optimize> |
||||
<OutputPath>bin\Debug\</OutputPath> |
||||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||
<DebugType>pdbonly</DebugType> |
||||
<Optimize>true</Optimize> |
||||
<OutputPath>bin\Release\</OutputPath> |
||||
<DefineConstants>TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<ItemGroup> |
||||
<Reference Include="NCalc, Version=1.3.8.0, Culture=neutral, PublicKeyToken=973cde3f1cafed03, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\ncalc.1.3.8\lib\NCalc.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System" /> |
||||
<Reference Include="System.Core" /> |
||||
<Reference Include="System.Windows.Forms" /> |
||||
<Reference Include="System.Xml.Linq" /> |
||||
<Reference Include="System.Data.DataSetExtensions" /> |
||||
<Reference Include="Microsoft.CSharp" /> |
||||
<Reference Include="System.Data" /> |
||||
<Reference Include="System.Net.Http" /> |
||||
<Reference Include="System.Xml" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<Compile Include="Calc.cs" /> |
||||
<Compile Include="CalculationElement.cs" /> |
||||
<Compile Include="CalculationResponse.cs" /> |
||||
<Compile Include="DecimalElement.cs" /> |
||||
<Compile Include="NumberElement.cs" /> |
||||
<Compile Include="OperationElement.cs" /> |
||||
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<None Include="packages.config" /> |
||||
</ItemGroup> |
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||
</Project> |
@ -0,0 +1,10 @@
@@ -0,0 +1,10 @@
|
||||
namespace Calculator |
||||
{ |
||||
internal class DecimalElement : CalculationElement |
||||
{ |
||||
public override string ToString() |
||||
{ |
||||
return "."; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,33 @@
@@ -0,0 +1,33 @@
|
||||
namespace Calculator |
||||
{ |
||||
internal class NumberElement : CalculationElement |
||||
{ |
||||
public byte Value { get; } |
||||
|
||||
public NumberElement(byte value) |
||||
{ |
||||
Value = value; |
||||
} |
||||
|
||||
public override string ToString() |
||||
{ |
||||
return Value.ToString(); |
||||
} |
||||
|
||||
public override bool Equals(object obj) |
||||
{ |
||||
return Equals(obj as NumberElement); |
||||
} |
||||
|
||||
public bool Equals(NumberElement other) |
||||
{ |
||||
return other != null && |
||||
Value == other.Value; |
||||
} |
||||
|
||||
public override int GetHashCode() |
||||
{ |
||||
return -1937169414 + Value.GetHashCode(); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,57 @@
@@ -0,0 +1,57 @@
|
||||
namespace Calculator |
||||
{ |
||||
internal class OperationElement : CalculationElement |
||||
{ |
||||
public Operation Operation { get; } |
||||
|
||||
public OperationElement(Operation operation) |
||||
{ |
||||
Operation = operation; |
||||
} |
||||
|
||||
public override string ToString() |
||||
{ |
||||
switch (Operation) |
||||
{ |
||||
case Operation.Add: |
||||
return "+"; |
||||
|
||||
case Operation.Subtract: |
||||
return "-"; |
||||
|
||||
case Operation.Muliply: |
||||
return "*"; |
||||
|
||||
case Operation.Divide: |
||||
return "/"; |
||||
|
||||
default: |
||||
return "Null"; |
||||
} |
||||
} |
||||
|
||||
public override bool Equals(object obj) |
||||
{ |
||||
return Equals(obj as OperationElement); |
||||
} |
||||
|
||||
public bool Equals(OperationElement other) |
||||
{ |
||||
return other != null && |
||||
Operation == other.Operation; |
||||
} |
||||
|
||||
public override int GetHashCode() |
||||
{ |
||||
return 1706920598 + Operation.GetHashCode(); |
||||
} |
||||
} |
||||
|
||||
internal enum Operation |
||||
{ |
||||
Add, |
||||
Subtract, |
||||
Muliply, |
||||
Divide |
||||
} |
||||
} |
@ -0,0 +1,35 @@
@@ -0,0 +1,35 @@
|
||||
using System.Reflection; |
||||
using System.Runtime.InteropServices; |
||||
|
||||
// General Information about an assembly is controlled through the following |
||||
// set of attributes. Change these attribute values to modify the information |
||||
// associated with an assembly. |
||||
[assembly: AssemblyTitle("Calculator")] |
||||
[assembly: AssemblyDescription("")] |
||||
[assembly: AssemblyConfiguration("")] |
||||
[assembly: AssemblyCompany("")] |
||||
[assembly: AssemblyProduct("Calculator")] |
||||
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||
[assembly: AssemblyTrademark("")] |
||||
[assembly: AssemblyCulture("")] |
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible |
||||
// to COM components. If you need to access a type in this assembly from |
||||
// COM, set the ComVisible attribute to true on that type. |
||||
[assembly: ComVisible(false)] |
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||
[assembly: Guid("239b6a10-c8d7-4af0-845b-f99a0afc2f5c")] |
||||
|
||||
// Version information for an assembly consists of the following four values: |
||||
// |
||||
// Major Version |
||||
// Minor Version |
||||
// Build Number |
||||
// Revision |
||||
// |
||||
// You can specify all the values or you can default the Build and Revision Numbers |
||||
// by using the '*' as shown below: |
||||
// [assembly: AssemblyVersion("1.0.*")] |
||||
[assembly: AssemblyVersion("1.0.0.0")] |
||||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,4 @@
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<packages> |
||||
<package id="ncalc" version="1.3.8" targetFramework="net472" /> |
||||
</packages> |
@ -0,0 +1,18 @@
@@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<configuration> |
||||
<startup> |
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
||||
</startup> |
||||
<runtime> |
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> |
||||
<dependentAssembly> |
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" /> |
||||
<bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0" /> |
||||
</dependentAssembly> |
||||
<dependentAssembly> |
||||
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" /> |
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" /> |
||||
</dependentAssembly> |
||||
</assemblyBinding> |
||||
</runtime> |
||||
</configuration> |
@ -0,0 +1,152 @@
@@ -0,0 +1,152 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||
<PropertyGroup> |
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||
<ProjectGuid>{39F3D543-544C-40FF-881A-02307788ECD0}</ProjectGuid> |
||||
<OutputType>WinExe</OutputType> |
||||
<RootNamespace>ChromaController</RootNamespace> |
||||
<AssemblyName>ChromaController</AssemblyName> |
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||
<FileAlignment>512</FileAlignment> |
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
||||
<Deterministic>true</Deterministic> |
||||
<NuGetPackageImportStamp> |
||||
</NuGetPackageImportStamp> |
||||
<IsWebBootstrapper>false</IsWebBootstrapper> |
||||
<PublishUrl>C:\Users\Burathar\Desktop\Publish\</PublishUrl> |
||||
<Install>true</Install> |
||||
<InstallFrom>Disk</InstallFrom> |
||||
<UpdateEnabled>false</UpdateEnabled> |
||||
<UpdateMode>Foreground</UpdateMode> |
||||
<UpdateInterval>7</UpdateInterval> |
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits> |
||||
<UpdatePeriodically>false</UpdatePeriodically> |
||||
<UpdateRequired>false</UpdateRequired> |
||||
<MapFileExtensions>true</MapFileExtensions> |
||||
<ApplicationRevision>10</ApplicationRevision> |
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
||||
<UseApplicationTrust>false</UseApplicationTrust> |
||||
<PublishWizardCompleted>true</PublishWizardCompleted> |
||||
<BootstrapperEnabled>true</BootstrapperEnabled> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugSymbols>true</DebugSymbols> |
||||
<DebugType>full</DebugType> |
||||
<Optimize>false</Optimize> |
||||
<OutputPath>bin\Debug\</OutputPath> |
||||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugType>pdbonly</DebugType> |
||||
<Optimize>true</Optimize> |
||||
<OutputPath>bin\Release\</OutputPath> |
||||
<DefineConstants>TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<StartupObject>ChromaController.Program</StartupObject> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<ManifestCertificateThumbprint>ABCB6CA9D4FDF93BE849DD917E880FE268E8DB7B</ManifestCertificateThumbprint> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<ManifestKeyFile>ChromaController_TemporaryKey.pfx</ManifestKeyFile> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<GenerateManifests>true</GenerateManifests> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<SignManifests>true</SignManifests> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<NoWin32Manifest>true</NoWin32Manifest> |
||||
</PropertyGroup> |
||||
<ItemGroup> |
||||
<Reference Include="Colore, Version=6.0.0.5, Culture=neutral, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\Colore.6.0.0-rc0005\lib\net451\Colore.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="JetBrains.Annotations, Version=2020.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\JetBrains.Annotations.2020.1.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System" /> |
||||
<Reference Include="System.Core" /> |
||||
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System.Net.Http.WebRequest" /> |
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> |
||||
<Private>True</Private> |
||||
<Private>True</Private> |
||||
</Reference> |
||||
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System.Windows.Forms" /> |
||||
<Reference Include="System.Xml.Linq" /> |
||||
<Reference Include="System.Data.DataSetExtensions" /> |
||||
<Reference Include="Microsoft.CSharp" /> |
||||
<Reference Include="System.Data" /> |
||||
<Reference Include="System.Net.Http" /> |
||||
<Reference Include="System.Xml" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<Compile Include="ChromaEffectsReader.cs" /> |
||||
<Compile Include="ColoreOutput.cs" /> |
||||
<Compile Include="EffectRegion.cs" /> |
||||
<Compile Include="KeyEffects\FadeKey.cs" /> |
||||
<Compile Include="KeyEffects\FlashKey.cs" /> |
||||
<Compile Include="KeyConverter.cs" /> |
||||
<Compile Include="KeyEffects\KeyEffect.cs" /> |
||||
<Compile Include="MonitorManager.cs" /> |
||||
<Compile Include="Program.cs" /> |
||||
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<None Include="App.config" /> |
||||
<None Include="packages.config" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ProjectReference Include="..\Calculator\Calculator.csproj"> |
||||
<Project>{239b6a10-c8d7-4af0-845b-f99a0afc2f5c}</Project> |
||||
<Name>Calculator</Name> |
||||
</ProjectReference> |
||||
<ProjectReference Include="..\NumpadMonitor\NumpadMonitor.csproj"> |
||||
<Project>{d42162e9-9057-49e6-a6ae-660f108c721b}</Project> |
||||
<Name>NumpadMonitor</Name> |
||||
</ProjectReference> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2"> |
||||
<Visible>False</Visible> |
||||
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName> |
||||
<Install>true</Install> |
||||
</BootstrapperPackage> |
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> |
||||
<Visible>False</Visible> |
||||
<ProductName>.NET Framework 3.5 SP1</ProductName> |
||||
<Install>false</Install> |
||||
</BootstrapperPackage> |
||||
</ItemGroup> |
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||
<Import Project="..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets" Condition="Exists('..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets')" /> |
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> |
||||
<PropertyGroup> |
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> |
||||
</PropertyGroup> |
||||
<Error Condition="!Exists('..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets'))" /> |
||||
</Target> |
||||
</Project> |
@ -0,0 +1,209 @@
@@ -0,0 +1,209 @@
|
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Linq; |
||||
using System.Xml.Linq; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class ChromaEffectsReader |
||||
{ |
||||
public EffectRegion[] ReadFirstStatic(string filePath) |
||||
{ |
||||
XDocument root = XDocument.Load(filePath); |
||||
IEnumerable<XElement> effectLayers = root.Descendants("EffectLayer").Where(x => x.Descendants("Effect").First().Value == "static"); |
||||
return effectLayers.SelectMany(layer => layer.Descendants("EffectRegion").Select(region => |
||||
{ |
||||
return new EffectRegion( |
||||
GetKeys(region), |
||||
GetColor(region)); |
||||
})).ToArray(); |
||||
} |
||||
|
||||
private Key[] GetKeys(XElement region) |
||||
{ |
||||
IEnumerable<XElement> deviceCells = region.Descendants("DeviceCell"); |
||||
List<RazerKey> keys = new List<RazerKey>(); |
||||
foreach (XElement cell in deviceCells) |
||||
{ |
||||
int row = Convert.ToInt32(cell.Descendants("Row").First().Value); |
||||
int column = Convert.ToInt32(cell.Descendants("Col").First().Value); |
||||
keys.Add((RazerKey)column + row * 256); |
||||
} |
||||
return keys.Select(razerKey => (Key)Enum.Parse(typeof(Key), razerKey.ToString())).ToArray(); |
||||
} |
||||
|
||||
private Color GetColor(XElement region) |
||||
{ |
||||
XElement rzColor = region.Descendants("RzColor").First(); |
||||
int red = 0, green = 0, blue = 0; |
||||
foreach (XElement element in rzColor.Descendants()) |
||||
{ |
||||
switch (element.Name.ToString()) |
||||
{ |
||||
case "Red": |
||||
red = Convert.ToInt32(element.Value); |
||||
break; |
||||
|
||||
case "Green": |
||||
green = Convert.ToInt32(element.Value); |
||||
break; |
||||
|
||||
case "Blue": |
||||
blue = Convert.ToInt32(element.Value); |
||||
break; |
||||
|
||||
default: |
||||
throw new ArgumentException("Argument value not expected", "element"); |
||||
} |
||||
} |
||||
return KeyEffect.GetColoreColor(red, green, blue); |
||||
} |
||||
} |
||||
|
||||
/// <summary> |
||||
/// Definition of almost all keyboard keys, with id's matching the Razer Synapse Grid. |
||||
/// Keys not present on the US-International are not tested, and so commented out. If you need these, just test where they should be using a known ChromaEffects map. |
||||
/// </summary> |
||||
internal enum RazerKey |
||||
{ |
||||
Escape = 1, |
||||
F1 = 4, |
||||
F2 = 5, |
||||
F3 = 6, |
||||
F4 = 7, |
||||
F5 = 8, |
||||
F6 = 9, |
||||
F7 = 10, |
||||
F8 = 11, |
||||
F9 = 12, |
||||
F10 = 13, |
||||
F11 = 14, |
||||
F12 = 15, |
||||
PrintScreen = 16, |
||||
Scroll = 17, |
||||
Pause = 18, |
||||
|
||||
//JpnYen = 21, |
||||
//KorPipe = 21, |
||||
|
||||
Macro1 = 256, |
||||
OemTilde = 257, |
||||
D1 = 258, |
||||
D2 = 259, |
||||
D3 = 260, |
||||
D4 = 261, |
||||
D5 = 262, |
||||
D6 = 263, |
||||
D7 = 264, |
||||
D8 = 265, |
||||
D9 = 266, |
||||
D0 = 267, |
||||
OemMinus = 268, |
||||
OemEquals = 269, |
||||
Backspace = 270, |
||||
Insert = 272, |
||||
Home = 273, |
||||
PageUp = 274, |
||||
NumLock = 275, |
||||
NumDivide = 276, |
||||
NumMultiply = 277, |
||||
NumSubtract = 278, |
||||
Macro2 = 512, |
||||
Tab = 513, |
||||
Q = 514, |
||||
W = 515, |
||||
E = 516, |
||||
R = 517, |
||||
T = 518, |
||||
Y = 519, |
||||
U = 520, |
||||
I = 521, |
||||
O = 522, |
||||
P = 523, |
||||
OemLeftBracket = 524, |
||||
OemRightBracket = 525, |
||||
OemBackslash = 526, |
||||
Delete = 528, |
||||
End = 529, |
||||
PageDown = 530, |
||||
Num7 = 531, |
||||
Num8 = 532, |
||||
Num9 = 533, |
||||
NumAdd = 534, |
||||
Macro3 = 768, |
||||
CapsLock = 770, |
||||
A = 771, |
||||
S = 772, |
||||
D = 773, |
||||
F = 774, |
||||
G = 775, |
||||
H = 776, |
||||
J = 777, |
||||
K = 778, |
||||
L = 779, |
||||
OemSemicolon = 780, |
||||
OemApostrophe = 781, |
||||
|
||||
//EurPound = 782, |
||||
//Kor2 = 782, |
||||
|
||||
Enter = 782, |
||||
Num4 = 787, |
||||
Num5 = 788, |
||||
Num6 = 789, |
||||
Macro4 = 1024, |
||||
|
||||
//EurBackslash = 1025, |
||||
//Kor3 = 1025, |
||||
|
||||
LeftShift = 1026, |
||||
Z = 1027, |
||||
X = 1028, |
||||
C = 1029, |
||||
V = 1039, |
||||
B = 1031, |
||||
N = 1032, |
||||
M = 1033, |
||||
OemComma = 1034, |
||||
OemPeriod = 1035, |
||||
OemSlash = 1036, |
||||
|
||||
//JpnSlash = 1037, |
||||
//Kor4 = 1037, |
||||
|
||||
RightShift = 1038, |
||||
Up = 1041, |
||||
Num1 = 1043, |
||||
Num2 = 1044, |
||||
Num3 = 1045, |
||||
Macro5 = 1280, |
||||
LeftControl = 1281, |
||||
LeftWindows = 1282, |
||||
LeftAlt = 1283, |
||||
|
||||
//Jpn3 = 1284, |
||||
//Kor5 = 1284, |
||||
|
||||
Space = 1287, |
||||
|
||||
//Jpn4 = 1289, |
||||
//Kor6 = 1289, |
||||
//Jpn5 = 1290, |
||||
//Kor7 = 1290, |
||||
|
||||
RightAlt = 1292, |
||||
Function = 1293, |
||||
RightMenu = 1294, |
||||
RightControl = 1295, |
||||
Left = 1296, |
||||
Down = 1297, |
||||
Right = 1298, |
||||
Num0 = 1300, |
||||
NumDecimal = 1301, |
||||
NumEnter = 1302, |
||||
Logo = 1548, |
||||
Invalid = 65535 |
||||
} |
||||
} |
@ -0,0 +1,196 @@
@@ -0,0 +1,196 @@
|
||||
using Calculator; |
||||
using Colore; |
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Linq; |
||||
using System.Threading; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class ColoreOutput |
||||
{ |
||||
private IChroma chroma; |
||||
private bool _exit = false; |
||||
|
||||
private readonly object keyEffectsLock = new object(); |
||||
|
||||
private readonly List<KeyEffect> keyEffects = new List<KeyEffect>(); |
||||
private readonly List<KeyEffect> keyEffectTrash = new List<KeyEffect>(); |
||||
private readonly string chromaEffectPath; |
||||
private readonly Color dNumberPassiveColor = Color.FromRgb(0x002800); |
||||
private readonly Color numpadPassiveColor = Color.FromRgb(0x000028); |
||||
|
||||
private readonly Key[] numpadKeys = new Key[] |
||||
{ |
||||
Key.Num0, |
||||
Key.Num1, |
||||
Key.Num3, |
||||
Key.Num2, |
||||
Key.Num4, |
||||
Key.Num5, |
||||
Key.Num6, |
||||
Key.Num7, |
||||
Key.Num8, |
||||
Key.Num9, |
||||
Key.NumDivide, |
||||
Key.NumMultiply, |
||||
Key.NumSubtract, |
||||
Key.NumAdd, |
||||
Key.NumEnter, |
||||
Key.NumDecimal |
||||
}; |
||||
|
||||
private readonly Key[] dNumberKeys = new Key[] |
||||
{ |
||||
Key.D0, |
||||
Key.D1, |
||||
Key.D2, |
||||
Key.D3, |
||||
Key.D4, |
||||
Key.D5, |
||||
Key.D6, |
||||
Key.D7, |
||||
Key.D8, |
||||
Key.D9, |
||||
}; |
||||
|
||||
public ColoreOutput(string chromaEffectPath) |
||||
{ |
||||
this.chromaEffectPath = chromaEffectPath; |
||||
} |
||||
|
||||
public void Start() |
||||
{ |
||||
chroma = chroma = ColoreProvider.CreateNativeAsync().Result; |
||||
KeyboardCustom keyboardGrid = KeyboardCustom.Create(); |
||||
LoadChromaEffect(chromaEffectPath, keyboardGrid); |
||||
LoadInitialColors(keyboardGrid); |
||||
SetKeyboardGrid(keyboardGrid); |
||||
lock (keyEffectsLock) |
||||
{ |
||||
keyEffects.Add(new FlashKey(Key.LeftControl, Color.Black, Color.Black, 50)); |
||||
} |
||||
Loop(); |
||||
} |
||||
|
||||
private void SetKeyboardGrid(KeyboardCustom keyboardGrid) |
||||
{ |
||||
chroma.Keyboard.SetCustomAsync(keyboardGrid); |
||||
} |
||||
|
||||
private void LoadInitialColors(KeyboardCustom keyboardGrid) |
||||
{ |
||||
keyboardGrid[Key.End] = Color.Red; |
||||
Array.ForEach(dNumberKeys, key => keyboardGrid[key] = dNumberPassiveColor); |
||||
Array.ForEach(numpadKeys, key => keyboardGrid[key] = numpadPassiveColor); |
||||
} |
||||
|
||||
private void LoadChromaEffect(string path, KeyboardCustom keyboardGrid) |
||||
{ |
||||
ChromaEffectsReader reader = new ChromaEffectsReader(); |
||||
EffectRegion[] regions = reader.ReadFirstStatic(path); |
||||
Array.ForEach(regions, x => x.AddToGrid(keyboardGrid)); |
||||
} |
||||
|
||||
private void Loop() |
||||
{ |
||||
while (!_exit) |
||||
{ |
||||
Thread.Sleep(50); |
||||
IterKeyEffects(); |
||||
DeleteFinishedKeyEffects(); |
||||
} |
||||
chroma.UninitializeAsync(); |
||||
} |
||||
|
||||
public void MemorySet() |
||||
{ |
||||
chroma.Keyboard.SetKeyAsync(Key.Delete, Color.Orange, false); |
||||
} |
||||
|
||||
public void MemoryCleared() |
||||
{ |
||||
chroma.Keyboard.SetKeyAsync(Key.Delete, Color.Black, false); |
||||
} |
||||
|
||||
public void PrintNumber(string result) |
||||
{ |
||||
for (int i = 0; i < result.Length; i++) |
||||
{ |
||||
Key[] key = new Key[] { GetKey(result[i]) }; |
||||
lock (keyEffectsLock) |
||||
{ |
||||
//KeyEffect errorFlash = keyEffects.Find(x => x.Keys.SequenceEqual(NumpadKeys)); |
||||
//if (errorFlash != null) keyEffects.Remove(errorFlash); |
||||
keyEffects.Add(new FlashKey(key, Color.White, dNumberPassiveColor, 10, i * 12)); |
||||
} |
||||
} |
||||
} |
||||
|
||||
public void Exit() |
||||
{ |
||||
_exit = true; |
||||
} |
||||
|
||||
private Key GetKey(char character) |
||||
{ |
||||
if (character == ',') |
||||
return Key.OemPeriod; |
||||
if (character == '-') |
||||
return Key.OemMinus; |
||||
if (char.GetNumericValue(character) >= 0) |
||||
return dNumberKeys[(int)char.GetNumericValue(character)]; |
||||
throw new ArgumentException($"Character '{character}' was not expected", "character"); |
||||
} |
||||
|
||||
private void DeleteFinishedKeyEffects() |
||||
{ |
||||
if (keyEffectTrash.Count > 0) |
||||
{ |
||||
lock (keyEffectsLock) |
||||
{ |
||||
keyEffectTrash.ForEach(effect => keyEffects.Remove(effect)); |
||||
} |
||||
keyEffectTrash.Clear(); |
||||
} |
||||
} |
||||
|
||||
private void IterKeyEffects() |
||||
{ |
||||
lock (keyEffectsLock) |
||||
{ |
||||
if (keyEffects.Count == 0) |
||||
return; |
||||
foreach (KeyEffect keyEffect in keyEffects) |
||||
{ |
||||
if (keyEffect.Step(chroma)) |
||||
keyEffectTrash.Add(keyEffect); |
||||
} |
||||
} |
||||
} |
||||
|
||||
internal void ErrorFlash() |
||||
{ |
||||
lock (keyEffectsLock) |
||||
{ |
||||
KeyEffect errorFlash = keyEffects.Find(x => x.Keys.SequenceEqual(numpadKeys)); |
||||
if (errorFlash != null) keyEffects.Remove(errorFlash); |
||||
keyEffects.Add(new FlashKey(numpadKeys, Color.Red, numpadPassiveColor, 10)); |
||||
} |
||||
} |
||||
|
||||
internal void NumpadKeyPressed(Key pressedKey) |
||||
{ |
||||
Key[] key = new Key[] { pressedKey }; |
||||
lock (keyEffectsLock) |
||||
{ |
||||
KeyEffect keyEffect = keyEffects.Find(x => x.Keys.SequenceEqual(key)); |
||||
if (keyEffect != null) |
||||
keyEffects.Remove(keyEffect); |
||||
keyEffects.Add(new FadeKey(key, Color.White, numpadPassiveColor, 0.05f)); |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,35 @@
@@ -0,0 +1,35 @@
|
||||
using Colore; |
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
using System; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class EffectRegion |
||||
{ |
||||
public Key[] Keys { get; private set; } |
||||
public Color Color { get; private set; } |
||||
|
||||
public EffectRegion(Key[] keys, Color color) |
||||
{ |
||||
Keys = keys; |
||||
Color = color; |
||||
} |
||||
|
||||
public EffectRegion(Key keys, Color color) |
||||
{ |
||||
Keys = new Key[] { keys }; |
||||
Color = color; |
||||
} |
||||
|
||||
internal void Show(IChroma chroma) |
||||
{ |
||||
Array.ForEach(Keys, x => chroma.Keyboard.SetKeyAsync(x, Color, false)); |
||||
} |
||||
|
||||
internal void AddToGrid(KeyboardCustom keyboardGrid) |
||||
{ |
||||
Array.ForEach(Keys, x => keyboardGrid[x] = Color); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,129 @@
@@ -0,0 +1,129 @@
|
||||
using System.Collections.Generic; |
||||
using System.Linq; |
||||
using ColoreKey = Colore.Effects.Keyboard.Key; |
||||
using FormsKey = System.Windows.Forms.Keys; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class KeyConverter |
||||
{ |
||||
private readonly Dictionary<ColoreKey, FormsKey> formsKeys = new Dictionary<ColoreKey, FormsKey> |
||||
{ |
||||
{ColoreKey.A, FormsKey.A }, |
||||
{ColoreKey.B, FormsKey.B }, |
||||
{ColoreKey.C, FormsKey.C }, |
||||
{ColoreKey.D, FormsKey.D }, |
||||
{ColoreKey.E, FormsKey.E }, |
||||
{ColoreKey.F, FormsKey.F }, |
||||
{ColoreKey.G, FormsKey.G }, |
||||
{ColoreKey.H, FormsKey.H }, |
||||
{ColoreKey.I, FormsKey.I }, |
||||
{ColoreKey.J, FormsKey.J }, |
||||
{ColoreKey.K, FormsKey.K }, |
||||
{ColoreKey.L, FormsKey.L }, |
||||
{ColoreKey.M, FormsKey.M }, |
||||
{ColoreKey.N, FormsKey.N }, |
||||
{ColoreKey.O, FormsKey.O }, |
||||
{ColoreKey.P, FormsKey.P }, |
||||
{ColoreKey.Q, FormsKey.Q }, |
||||
{ColoreKey.R, FormsKey.R }, |
||||
{ColoreKey.S, FormsKey.S }, |
||||
{ColoreKey.T, FormsKey.T }, |
||||
{ColoreKey.U, FormsKey.U }, |
||||
{ColoreKey.V, FormsKey.V }, |
||||
{ColoreKey.W, FormsKey.W }, |
||||
{ColoreKey.X, FormsKey.X }, |
||||
{ColoreKey.Y, FormsKey.Y }, |
||||
{ColoreKey.Z, FormsKey.Z }, |
||||
{ColoreKey.D0, FormsKey.D0 }, |
||||
{ColoreKey.D1, FormsKey.D1 }, |
||||
{ColoreKey.D2, FormsKey.D2 }, |
||||
{ColoreKey.D3, FormsKey.D3 }, |
||||
{ColoreKey.D4, FormsKey.D4 }, |
||||
{ColoreKey.D5, FormsKey.D5 }, |
||||
{ColoreKey.D6, FormsKey.D6 }, |
||||
{ColoreKey.D7, FormsKey.D7 }, |
||||
{ColoreKey.D8, FormsKey.D8 }, |
||||
{ColoreKey.D9, FormsKey.D9 }, |
||||
{ColoreKey.Num0, FormsKey.NumPad0 }, |
||||
{ColoreKey.Num1, FormsKey.NumPad1 }, |
||||
{ColoreKey.Num2, FormsKey.NumPad2 }, |
||||
{ColoreKey.Num3, FormsKey.NumPad3 }, |
||||
{ColoreKey.Num4, FormsKey.NumPad4 }, |
||||
{ColoreKey.Num5, FormsKey.NumPad5 }, |
||||
{ColoreKey.Num6, FormsKey.NumPad6 }, |
||||
{ColoreKey.Num7, FormsKey.NumPad7 }, |
||||
{ColoreKey.Num8, FormsKey.NumPad8 }, |
||||
{ColoreKey.Num9, FormsKey.NumPad9 }, |
||||
{ColoreKey.F1, FormsKey.F1 }, |
||||
{ColoreKey.F2, FormsKey.F2 }, |
||||
{ColoreKey.F3, FormsKey.F3 }, |
||||
{ColoreKey.F4, FormsKey.F4 }, |
||||
{ColoreKey.F5, FormsKey.F5 }, |
||||
{ColoreKey.F6, FormsKey.F6 }, |
||||
{ColoreKey.F7, FormsKey.F7 }, |
||||
{ColoreKey.F8, FormsKey.F8 }, |
||||
{ColoreKey.F9, FormsKey.F9 }, |
||||
{ColoreKey.F10, FormsKey.F10 }, |
||||
{ColoreKey.F11, FormsKey.F11 }, |
||||
{ColoreKey.F12, FormsKey.F12 }, |
||||
{ColoreKey.NumDivide, FormsKey.Divide }, |
||||
{ColoreKey.NumMultiply, FormsKey.Multiply }, |
||||
{ColoreKey.NumSubtract, FormsKey.Subtract }, |
||||
{ColoreKey.NumAdd, FormsKey.Add }, |
||||
{ColoreKey.NumDecimal, FormsKey.Decimal }, |
||||
{ColoreKey.NumEnter, FormsKey.Enter }, |
||||
{ColoreKey.NumLock, FormsKey.NumLock }, |
||||
{ColoreKey.Escape, FormsKey.Escape }, |
||||
{ColoreKey.PrintScreen, FormsKey.PrintScreen }, |
||||
{ColoreKey.Scroll, FormsKey.Scroll }, |
||||
{ColoreKey.Pause, FormsKey.Pause }, |
||||
{ColoreKey.Insert, FormsKey.Insert }, |
||||
{ColoreKey.Home, FormsKey.Home }, |
||||
{ColoreKey.PageUp, FormsKey.PageUp }, |
||||
{ColoreKey.PageDown, FormsKey.PageDown }, |
||||
{ColoreKey.Delete, FormsKey.Delete }, |
||||
{ColoreKey.End, FormsKey.End }, |
||||
{ColoreKey.OemTilde, FormsKey.Oemtilde }, |
||||
{ColoreKey.Tab, FormsKey.Tab }, |
||||
{ColoreKey.CapsLock, FormsKey.CapsLock }, |
||||
{ColoreKey.LeftShift, FormsKey.LShiftKey }, |
||||
{ColoreKey.RightShift, FormsKey.RShiftKey }, |
||||
{ColoreKey.LeftControl, FormsKey.LControlKey }, |
||||
{ColoreKey.RightControl, FormsKey.RControlKey }, |
||||
{ColoreKey.LeftWindows, FormsKey.LWin }, |
||||
{ColoreKey.LeftAlt, FormsKey.Alt }, |
||||
{ColoreKey.Space, FormsKey.Space }, |
||||
{ColoreKey.Backspace, FormsKey.Back }, |
||||
{ColoreKey.Up, FormsKey.Up }, |
||||
{ColoreKey.Down, FormsKey.Down }, |
||||
{ColoreKey.Left, FormsKey.Left }, |
||||
{ColoreKey.Right, FormsKey.Right }, |
||||
{ColoreKey.OemLeftBracket, FormsKey.OemOpenBrackets }, |
||||
{ColoreKey.OemRightBracket, FormsKey.OemCloseBrackets }, |
||||
{ColoreKey.OemComma, FormsKey.Oemcomma }, |
||||
{ColoreKey.OemPeriod, FormsKey.OemPeriod }, |
||||
{ColoreKey.KorPipe, FormsKey.OemPipe }, |
||||
{ColoreKey.OemSemicolon, FormsKey.OemSemicolon}, |
||||
{ColoreKey.OemApostrophe, FormsKey.OemQuotes }, |
||||
{ColoreKey.OemSlash, FormsKey.OemQuestion }, |
||||
}; |
||||
|
||||
private readonly Dictionary<FormsKey, ColoreKey> coloreKeys = new Dictionary<FormsKey, ColoreKey>(); |
||||
|
||||
public KeyConverter() |
||||
{ |
||||
coloreKeys = formsKeys.ToDictionary(x => x.Value, x => x.Key); |
||||
} |
||||
|
||||
public ColoreKey ToColoreKey(FormsKey key) |
||||
{ |
||||
return coloreKeys[key]; |
||||
} |
||||
|
||||
public FormsKey ToFormsKey(ColoreKey key) |
||||
{ |
||||
return formsKeys[key]; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,38 @@
@@ -0,0 +1,38 @@
|
||||
using Colore; |
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
using System; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class FadeKey : KeyEffect |
||||
{ |
||||
public float StepPercentage { get; } |
||||
|
||||
/// <summary> |
||||
/// Fades from <paramref name="color1"/> to <paramref name="color2"/> in the specified time |
||||
/// </summary> |
||||
/// <param name="keys">The <see cref="Colore.Effects.Keyboard.Key"/> that will have the fade effect</param> |
||||
/// <param name="color1">The startcolor</param> |
||||
/// <param name="color2">The endcolor</param> |
||||
/// <param name="stepPercentage">Must be between 0 and 1. Each step, the transition will be incremented by this amount</param> |
||||
public FadeKey(Key[] keys, Color color1, Color color2, float stepPercentage = 0.1F, int delayTime = 0) : base(keys, color1, color2, delayTime) |
||||
{ |
||||
if (stepPercentage <= 0 || stepPercentage > 1) throw new ArgumentException("argument should be between 0 and 1", "stepPercentage"); |
||||
StepPercentage = stepPercentage; |
||||
} |
||||
|
||||
public override bool Step(IChroma chroma) |
||||
{ |
||||
bool baseResult = base.Step(chroma); |
||||
if (StepCounter <= DelayTime) return baseResult; |
||||
if ((StepPercentage * (StepCounter - DelayTime)) > 1) |
||||
{ |
||||
chroma.Keyboard.SetKeysAsync(Keys, Color2, false); |
||||
return true; |
||||
} |
||||
chroma.Keyboard.SetKeysAsync(Keys, ColorMixer(Color1, Color2, StepPercentage * (StepCounter - DelayTime)), clear: false); |
||||
return baseResult; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,43 @@
@@ -0,0 +1,43 @@
|
||||
using Colore; |
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
using System; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class FlashKey : KeyEffect |
||||
{ |
||||
public float FlashTime { get; } |
||||
|
||||
/// <summary> |
||||
/// Flashes key with specified color for specified time. |
||||
/// </summary> |
||||
/// <param name="keys">The <see cref="Colore.Effects.Keyboard.Key"/> that will flash</param> |
||||
/// <param name="color1">The startcolor</param> |
||||
/// <param name="color2">The endcolor</param> |
||||
/// <param name="flashTime">The amount of steps that <paramref name="color1"/> will be shown</param> |
||||
public FlashKey(Key[] keys, Color color1, Color color2, int flashTime, int delayTime = 0) : base(keys, color1, color2, delayTime) |
||||
{ |
||||
if (flashTime <= 0) throw new ArgumentException("argument should be between 0 and 1", "stepPercentage"); |
||||
FlashTime = flashTime; |
||||
} |
||||
|
||||
public FlashKey(Key key, Color color1, Color color2, int flashTime, int delayTime = 0) |
||||
: this(new Key[] { key }, color1, color2, flashTime, delayTime) |
||||
{ |
||||
} |
||||
|
||||
public override bool Step(IChroma chroma) |
||||
{ |
||||
bool baseResult = base.Step(chroma); |
||||
if (StepCounter <= DelayTime) return baseResult; |
||||
if (StepCounter > FlashTime + DelayTime) |
||||
{ |
||||
chroma.Keyboard.SetKeysAsync(Keys, Color2, false); |
||||
return true; |
||||
} |
||||
chroma.Keyboard.SetKeysAsync(Keys, Color1, false); |
||||
return baseResult; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,43 @@
@@ -0,0 +1,43 @@
|
||||
using Colore; |
||||
using Colore.Data; |
||||
using Colore.Effects.Keyboard; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal partial class KeyEffect |
||||
{ |
||||
public Key[] Keys { get; } |
||||
public Color Color1 { get; } |
||||
public Color Color2 { get; } |
||||
public int StepCounter { get; private set; } |
||||
public int DelayTime { get; } |
||||
|
||||
public KeyEffect(Key[] keys, Color color1, Color color2, int delayTime) |
||||
{ |
||||
Keys = keys; |
||||
Color1 = color1; |
||||
Color2 = color2; |
||||
StepCounter = 0; |
||||
DelayTime = delayTime; |
||||
} |
||||
|
||||
virtual public bool Step(IChroma chroma) |
||||
{ |
||||
StepCounter++; |
||||
return false; |
||||
} |
||||
|
||||
protected static Color ColorMixer(Color color1, Color color2, float mix) |
||||
{ |
||||
int red = (int)(color1.R * (1 - mix) + color2.R * mix); |
||||
int green = (int)(color1.G * (1 - mix) + color2.G * mix); |
||||
int blue = (int)(color1.B * (1 - mix) + color2.B * mix); |
||||
return GetColoreColor(red, green, blue); |
||||
} |
||||
|
||||
internal static Color GetColoreColor(int red, int green, int blue) |
||||
{ |
||||
return Color.FromRgb((uint)((red << 16) | (green << 8) | blue)); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,79 @@
@@ -0,0 +1,79 @@
|
||||
using Calculator; |
||||
using NumpadMonitor; |
||||
using System; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class MonitorManager |
||||
{ |
||||
private readonly NumpadMonitorForm monitor; |
||||
private readonly KeyConverter keyConverter; |
||||
private readonly ColoreOutput coloreOutput; |
||||
private readonly Calc calculator; |
||||
|
||||
public MonitorManager(ColoreOutput coloreOutput, KeyConverter keyConverter, Calc calculator) |
||||
{ |
||||
this.keyConverter = keyConverter; |
||||
this.coloreOutput = coloreOutput; |
||||
this.calculator = calculator; |
||||
monitor = NumpadMonitor.Program.Initiate(false, true, false); |
||||
monitor.KeyPressEvent += new NumpadMonitorForm.NotifyKeyPressEvent(KeyPressEventHandler); |
||||
Application.Run(monitor); |
||||
} |
||||
|
||||
public void KeyPressEventHandler(NumpadMonitorForm sender, KeyInfo keyInfo) |
||||
{ |
||||
Console.WriteLine(keyInfo.ToString()); |
||||
if (keyInfo.Key == Keys.End) |
||||
{ |
||||
Exit(); |
||||
return; |
||||
} |
||||
CalculationResponse response = calculator.KeyPressed(keyInfo.Key); |
||||
HandleResponse(keyInfo, response); |
||||
} |
||||
|
||||
private void HandleResponse(KeyInfo keyInfo, CalculationResponse response) |
||||
{ |
||||
switch (response.Response) |
||||
{ |
||||
case Response.Ok: |
||||
coloreOutput.NumpadKeyPressed(keyConverter.ToColoreKey(keyInfo.Key)); |
||||
break; |
||||
|
||||
case Response.ClearedMemory: |
||||
coloreOutput.MemoryCleared(); |
||||
break; |
||||
|
||||
case Response.Result: |
||||
Console.WriteLine(response.Result); |
||||
if (response.Result == "∞") |
||||
{ |
||||
coloreOutput.ErrorFlash(); |
||||
HandleResponse(new KeyInfo(Keys.Delete), calculator.KeyPressed(Keys.Delete)); |
||||
} |
||||
else |
||||
{ |
||||
coloreOutput.PrintNumber(response.Result); |
||||
coloreOutput.MemorySet(); |
||||
} |
||||
break; |
||||
|
||||
case Response.WrongInput: |
||||
coloreOutput.ErrorFlash(); |
||||
break; |
||||
|
||||
default: |
||||
throw new ArgumentException("Argument is not value within Response Enum", "response.Response"); |
||||
} |
||||
} |
||||
|
||||
private void Exit() |
||||
{ |
||||
monitor.DisposeElements(); |
||||
monitor.Close(); |
||||
coloreOutput.Exit(); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,30 @@
@@ -0,0 +1,30 @@
|
||||
using Calculator; |
||||
using System; |
||||
using System.IO; |
||||
using System.Threading; |
||||
|
||||
namespace ChromaController |
||||
{ |
||||
internal class Program |
||||
{ |
||||
private static void Main(string[] args) |
||||
{ |
||||
ColoreOutput coloreOutput = new ColoreOutput(ChromaFX()); |
||||
Thread coloreThread = new Thread(coloreOutput.Start); |
||||
coloreThread.Start(); |
||||
KeyConverter keyConverter = new KeyConverter(); |
||||
Calc calculator = new Calc(); |
||||
MonitorManager monitorManager = new MonitorManager(coloreOutput, keyConverter, calculator); |
||||
coloreThread.Join(); |
||||
} |
||||
|
||||
private static string ChromaFX() |
||||
{ |
||||
string path = Environment.ExpandEnvironmentVariables(@"%APPDATA%\KeyboardCalculator\"); |
||||
string filename = "ChromaEffects.xml"; |
||||
if (!File.Exists(path + filename)) |
||||
throw new ApplicationException("No ChromaEffect.xml found in %APPDATA%\\KeyboardCalculator\\"); |
||||
return path + filename; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,35 @@
@@ -0,0 +1,35 @@
|
||||
using System.Reflection; |
||||
using System.Runtime.InteropServices; |
||||
|
||||
// General Information about an assembly is controlled through the following |
||||
// set of attributes. Change these attribute values to modify the information |
||||
// associated with an assembly. |
||||
[assembly: AssemblyTitle("Calculator")] |
||||
[assembly: AssemblyDescription("")] |
||||
[assembly: AssemblyConfiguration("")] |
||||
[assembly: AssemblyCompany("")] |
||||
[assembly: AssemblyProduct("Calculator")] |
||||
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||
[assembly: AssemblyTrademark("")] |
||||
[assembly: AssemblyCulture("")] |
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible |
||||
// to COM components. If you need to access a type in this assembly from |
||||
// COM, set the ComVisible attribute to true on that type. |
||||
[assembly: ComVisible(false)] |
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||
[assembly: Guid("39f3d543-544c-40ff-881a-02307788ecd0")] |
||||
|
||||
// Version information for an assembly consists of the following four values: |
||||
// |
||||
// Major Version |
||||
// Minor Version |
||||
// Build Number |
||||
// Revision |
||||
// |
||||
// You can specify all the values or you can default the Build and Revision Numbers |
||||
// by using the '*' as shown below: |
||||
// [assembly: AssemblyVersion("1.0.*")] |
||||
[assembly: AssemblyVersion("1.0.0.0")] |
||||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,11 @@
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<packages> |
||||
<package id="Colore" version="6.0.0-rc0005" targetFramework="net472" /> |
||||
<package id="JetBrains.Annotations" version="2020.1.0" targetFramework="net472" /> |
||||
<package id="Microsoft.Bcl" version="1.1.10" targetFramework="net472" /> |
||||
<package id="Microsoft.Bcl.Build" version="1.0.21" targetFramework="net472" /> |
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net472" /> |
||||
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net472" /> |
||||
<package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net472" /> |
||||
<package id="System.ValueTuple" version="4.5.0" targetFramework="net472" /> |
||||
</packages> |
@ -0,0 +1,37 @@
@@ -0,0 +1,37 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00 |
||||
# Visual Studio Version 16 |
||||
VisualStudioVersion = 16.0.30011.22 |
||||
MinimumVisualStudioVersion = 10.0.40219.1 |
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NumpadMonitor", "NumpadMonitor\NumpadMonitor.csproj", "{D42162E9-9057-49E6-A6AE-660F108C721B}" |
||||
EndProject |
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChromaController", "ChromaController\ChromaController.csproj", "{39F3D543-544C-40FF-881A-02307788ECD0}" |
||||
EndProject |
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Calculator", "Calculator\Calculator.csproj", "{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}" |
||||
EndProject |
||||
Global |
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
||||
Debug|Any CPU = Debug|Any CPU |
||||
Release|Any CPU = Release|Any CPU |
||||
EndGlobalSection |
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
||||
{D42162E9-9057-49E6-A6AE-660F108C721B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
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{D42162E9-9057-49E6-A6AE-660F108C721B}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||
{D42162E9-9057-49E6-A6AE-660F108C721B}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||
{D42162E9-9057-49E6-A6AE-660F108C721B}.Release|Any CPU.Build.0 = Release|Any CPU |
||||
{39F3D543-544C-40FF-881A-02307788ECD0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
||||
{39F3D543-544C-40FF-881A-02307788ECD0}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||
{39F3D543-544C-40FF-881A-02307788ECD0}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||
{39F3D543-544C-40FF-881A-02307788ECD0}.Release|Any CPU.Build.0 = Release|Any CPU |
||||
{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
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{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Debug|Any CPU.Build.0 = Debug|Any CPU |
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{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Release|Any CPU.ActiveCfg = Release|Any CPU |
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{239B6A10-C8D7-4AF0-845B-F99A0AFC2F5C}.Release|Any CPU.Build.0 = Release|Any CPU |
||||
EndGlobalSection |
||||
GlobalSection(SolutionProperties) = preSolution |
||||
HideSolutionNode = FALSE |
||||
EndGlobalSection |
||||
GlobalSection(ExtensibilityGlobals) = postSolution |
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SolutionGuid = {C5E8DD27-BFEF-4F98-9D3A-26B5DB0406A6} |
||||
EndGlobalSection |
||||
EndGlobal |
@ -0,0 +1,621 @@
@@ -0,0 +1,621 @@
|
||||
GNU GENERAL PUBLIC LICENSE |
||||
Version 3, 29 June 2007 |
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> |
||||
Everyone is permitted to copy and distribute verbatim copies |
||||
of this license document, but changing it is not allowed. |
||||
|
||||
Preamble |
||||
|
||||
The GNU General Public License is a free, copyleft license for |
||||
software and other kinds of works. |
||||
|
||||
The licenses for most software and other practical works are designed |
||||
to take away your freedom to share and change the works. By contrast, |
||||
the GNU General Public License is intended to guarantee your freedom to |
||||
share and change all versions of a program--to make sure it remains free |
||||
software for all its users. We, the Free Software Foundation, use the |
||||
GNU General Public License for most of our software; it applies also to |
||||
any other work released this way by its authors. You can apply it to |
||||
your programs, too. |
||||
|
||||
When we speak of free software, we are referring to freedom, not |
||||
price. Our General Public Licenses are designed to make sure that you |
||||
have the freedom to distribute copies of free software (and charge for |
||||
them if you wish), that you receive source code or can get it if you |
||||
want it, that you can change the software or use pieces of it in new |
||||
free programs, and that you know you can do these things. |
||||
|
||||
To protect your rights, we need to prevent others from denying you |
||||
these rights or asking you to surrender the rights. Therefore, you have |
||||
certain responsibilities if you distribute copies of the software, or if |
||||
you modify it: responsibilities to respect the freedom of others. |
||||
|
||||
For example, if you distribute copies of such a program, whether |
||||
gratis or for a fee, you must pass on to the recipients the same |
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freedoms that you received. You must make sure that they, too, receive |
||||
or can get the source code. And you must show them these terms so they |
||||
know their rights. |
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|
||||
Developers that use the GNU GPL protect your rights with two steps: |
||||
(1) assert copyright on the software, and (2) offer you this License |
||||
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For the developers' and authors' protection, the GPL clearly explains |
||||
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||||
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||||
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||||
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||||
Some devices are designed to deny users access to install or run |
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||||
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||||
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||||
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||||
stand ready to extend this provision to those domains in future versions |
||||
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||||
|
||||
Finally, every program is threatened constantly by software patents. |
||||
States should not allow patents to restrict development and use of |
||||
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||||
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||||
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||||
|
||||
The precise terms and conditions for copying, distribution and |
||||
modification follow. |
||||
|
||||
TERMS AND CONDITIONS |
||||
|
||||
0. Definitions. |
||||
|
||||
"This License" refers to version 3 of the GNU General Public License. |
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of |
||||
works, such as semiconductor masks. |
||||
|
||||
"The Program" refers to any copyrightable work licensed under this |
||||
License. Each licensee is addressed as "you". "Licensees" and |
||||
"recipients" may be individuals or organizations. |
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|
||||
To "modify" a work means to copy from or adapt all or part of the work |
||||
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exact copy. The resulting work is called a "modified version" of the |
||||
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|
||||
A "covered work" means either the unmodified Program or a work based |
||||
on the Program. |
||||
|
||||
To "propagate" a work means to do anything with it that, without |
||||
permission, would make you directly or secondarily liable for |
||||
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||||
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To "convey" a work means any kind of propagation that enables other |
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An interactive user interface displays "Appropriate Legal Notices" |
||||
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||||
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||||
work under this License, and how to view a copy of this License. If |
||||
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||||
menu, a prominent item in the list meets this criterion. |
||||
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||||
1. Source Code. |
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|
||||
The "source code" for a work means the preferred form of the work |
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||||
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||||
A "Standard Interface" means an interface that either is an official |
||||
standard defined by a recognized standards body, or, in the case of |
||||
interfaces specified for a particular programming language, one that |
||||
is widely used among developers working in that language. |
||||
|
||||
The "System Libraries" of an executable work include anything, other |
||||
than the work as a whole, that (a) is included in the normal form of |
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packaging a Major Component, but which is not part of that Major |
||||
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implementation is available to the public in source code form. A |
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"Major Component", in this context, means a major essential component |
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The "Corresponding Source" for a work in object code form means all |
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The Corresponding Source need not include anything that users |
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Source. |
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||||
The Corresponding Source for a work in source code form is that |
||||
same work. |
||||
|
||||
2. Basic Permissions. |
||||
|
||||
All rights granted under this License are granted for the term of |
||||
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||||
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||||
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||||
covered work is covered by this License only if the output, given its |
||||
content, constitutes a covered work. This License acknowledges your |
||||
rights of fair use or other equivalent, as provided by copyright law. |
||||
|
||||
You may make, run and propagate covered works that you do not |
||||
convey, without conditions so long as your license otherwise remains |
||||
in force. You may convey covered works to others for the sole purpose |
||||
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||||
with facilities for running those works, provided that you comply with |
||||
the terms of this License in conveying all material for which you do |
||||
not control copyright. Those thus making or running the covered works |
||||
for you must do so exclusively on your behalf, under your direction |
||||
and control, on terms that prohibit them from making any copies of |
||||
your copyrighted material outside their relationship with you. |
||||
|
||||
Conveying under any other circumstances is permitted solely under |
||||
the conditions stated below. Sublicensing is not allowed; section 10 |
||||
makes it unnecessary. |
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law. |
||||
|
||||
No covered work shall be deemed part of an effective technological |
||||
measure under any applicable law fulfilling obligations under article |
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or |
||||
similar laws prohibiting or restricting circumvention of such |
||||
measures. |
||||
|
||||
When you convey a covered work, you waive any legal power to forbid |
||||
circumvention of technological measures to the extent such circumvention |
||||
is effected by exercising rights under this License with respect to |
||||
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||||
modification of the work as a means of enforcing, against the work's |
||||
users, your or third parties' legal rights to forbid circumvention of |
||||
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||||
|
||||
4. Conveying Verbatim Copies. |
||||
|
||||
You may convey verbatim copies of the Program's source code as you |
||||
receive it, in any medium, provided that you conspicuously and |
||||
appropriately publish on each copy an appropriate copyright notice; |
||||
keep intact all notices stating that this License and any |
||||
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||||
keep intact all notices of the absence of any warranty; and give all |
||||
recipients a copy of this License along with the Program. |
||||
|
||||
You may charge any price or no price for each copy that you convey, |
||||
and you may offer support or warranty protection for a fee. |
||||
|
||||
5. Conveying Modified Source Versions. |
||||
|
||||
You may convey a work based on the Program, or the modifications to |
||||
produce it from the Program, in the form of source code under the |
||||
terms of section 4, provided that you also meet all of these conditions: |
||||
|
||||
a) The work must carry prominent notices stating that you modified |
||||
it, and giving a relevant date. |
||||
|
||||
b) The work must carry prominent notices stating that it is |
||||
released under this License and any conditions added under section |
||||
7. This requirement modifies the requirement in section 4 to |
||||
"keep intact all notices". |
||||
|
||||
c) You must license the entire work, as a whole, under this |
||||
License to anyone who comes into possession of a copy. This |
||||
License will therefore apply, along with any applicable section 7 |
||||
additional terms, to the whole of the work, and all its parts, |
||||
regardless of how they are packaged. This License gives no |
||||
permission to license the work in any other way, but it does not |
||||
invalidate such permission if you have separately received it. |
||||
|
||||
d) If the work has interactive user interfaces, each must display |
||||
Appropriate Legal Notices; however, if the Program has interactive |
||||
interfaces that do not display Appropriate Legal Notices, your |
||||
work need not make them do so. |
||||
|
||||
A compilation of a covered work with other separate and independent |
||||
works, which are not by their nature extensions of the covered work, |
||||
and which are not combined with it such as to form a larger program, |
||||
in or on a volume of a storage or distribution medium, is called an |
||||
"aggregate" if the compilation and its resulting copyright are not |
||||
used to limit the access or legal rights of the compilation's users |
||||
beyond what the individual works permit. Inclusion of a covered work |
||||
in an aggregate does not cause this License to apply to the other |
||||
parts of the aggregate. |
||||
|
||||
6. Conveying Non-Source Forms. |
||||
|
||||
You may convey a covered work in object code form under the terms |
||||
of sections 4 and 5, provided that you also convey the |
||||
machine-readable Corresponding Source under the terms of this License, |
||||
in one of these ways: |
||||
|
||||
a) Convey the object code in, or embodied in, a physical product |
||||
(including a physical distribution medium), accompanied by the |
||||
Corresponding Source fixed on a durable physical medium |
||||
customarily used for software interchange. |
||||
|
||||
b) Convey the object code in, or embodied in, a physical product |
||||
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||||
written offer, valid for at least three years and valid for as |
||||
long as you offer spare parts or customer support for that product |
||||
model, to give anyone who possesses the object code either (1) a |
||||
copy of the Corresponding Source for all the software in the |
||||
product that is covered by this License, on a durable physical |
||||
medium customarily used for software interchange, for a price no |
||||
more than your reasonable cost of physically performing this |
||||
conveying of source, or (2) access to copy the |
||||
Corresponding Source from a network server at no charge. |
||||
|
||||
c) Convey individual copies of the object code with a copy of the |
||||
written offer to provide the Corresponding Source. This |
||||
alternative is allowed only occasionally and noncommercially, and |
||||
only if you received the object code with such an offer, in accord |
||||
with subsection 6b. |
||||
|
||||
d) Convey the object code by offering access from a designated |
||||
place (gratis or for a charge), and offer equivalent access to the |
||||
Corresponding Source in the same way through the same place at no |
||||
further charge. You need not require recipients to copy the |
||||
Corresponding Source along with the object code. If the place to |
||||
copy the object code is a network server, the Corresponding Source |
||||
may be on a different server (operated by you or a third party) |
||||
that supports equivalent copying facilities, provided you maintain |
||||
clear directions next to the object code saying where to find the |
||||
Corresponding Source. Regardless of what server hosts the |
||||
Corresponding Source, you remain obligated to ensure that it is |
||||
available for as long as needed to satisfy these requirements. |
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided |
||||
you inform other peers where the object code and Corresponding |
||||
Source of the work are being offered to the general public at no |
||||
charge under subsection 6d. |
||||
|
||||
A separable portion of the object code, whose source code is excluded |
||||
from the Corresponding Source as a System Library, need not be |
||||
included in conveying the object code work. |
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any |
||||
tangible personal property which is normally used for personal, family, |
||||
or household purposes, or (2) anything designed or sold for incorporation |
||||
into a dwelling. In determining whether a product is a consumer product, |
||||
doubtful cases shall be resolved in favor of coverage. For a particular |
||||
product received by a particular user, "normally used" refers to a |
||||
typical or common use of that class of product, regardless of the status |
||||
of the particular user or of the way in which the particular user |
||||
actually uses, or expects or is expected to use, the product. A product |
||||
is a consumer product regardless of whether the product has substantial |
||||
commercial, industrial or non-consumer uses, unless such uses represent |
||||
the only significant mode of use of the product. |
||||
|
||||
"Installation Information" for a User Product means any methods, |
||||
procedures, authorization keys, or other information required to install |
||||
and execute modified versions of a covered work in that User Product from |
||||
a modified version of its Corresponding Source. The information must |
||||
suffice to ensure that the continued functioning of the modified object |
||||
code is in no case prevented or interfered with solely because |
||||
modification has been made. |
||||
|
||||
If you convey an object code work under this section in, or with, or |
||||
specifically for use in, a User Product, and the conveying occurs as |
||||
part of a transaction in which the right of possession and use of the |
||||
User Product is transferred to the recipient in perpetuity or for a |
||||
fixed term (regardless of how the transaction is characterized), the |
||||
Corresponding Source conveyed under this section must be accompanied |
||||
by the Installation Information. But this requirement does not apply |
||||
if neither you nor any third party retains the ability to install |
||||
modified object code on the User Product (for example, the work has |
||||
been installed in ROM). |
||||
|
||||
The requirement to provide Installation Information does not include a |
||||
requirement to continue to provide support service, warranty, or updates |
||||
for a work that has been modified or installed by the recipient, or for |
||||
the User Product in which it has been modified or installed. Access to a |
||||
network may be denied when the modification itself materially and |
||||
adversely affects the operation of the network or violates the rules and |
||||
protocols for communication across the network. |
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, |
||||
in accord with this section must be in a format that is publicly |
||||
documented (and with an implementation available to the public in |
||||
source code form), and must require no special password or key for |
||||
unpacking, reading or copying. |
||||
|
||||
7. Additional Terms. |
||||
|
||||
"Additional permissions" are terms that supplement the terms of this |
||||
License by making exceptions from one or more of its conditions. |
||||
Additional permissions that are applicable to the entire Program shall |
||||
be treated as though they were included in this License, to the extent |
||||
that they are valid under applicable law. If additional permissions |
||||
apply only to part of the Program, that part may be used separately |
||||
under those permissions, but the entire Program remains governed by |
||||
this License without regard to the additional permissions. |
||||
|
||||
When you convey a copy of a covered work, you may at your option |
||||
remove any additional permissions from that copy, or from any part of |
||||
it. (Additional permissions may be written to require their own |
||||
removal in certain cases when you modify the work.) You may place |
||||
additional permissions on material, added by you to a covered work, |
||||
for which you have or can give appropriate copyright permission. |
||||
|
||||
Notwithstanding any other provision of this License, for material you |
||||
add to a covered work, you may (if authorized by the copyright holders of |
||||
that material) supplement the terms of this License with terms: |
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the |
||||
terms of sections 15 and 16 of this License; or |
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or |
||||
author attributions in that material or in the Appropriate Legal |
||||
Notices displayed by works containing it; or |
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or |
||||
requiring that modified versions of such material be marked in |
||||
reasonable ways as different from the original version; or |
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or |
||||
authors of the material; or |
||||
|
||||
e) Declining to grant rights under trademark law for use of some |
||||
trade names, trademarks, or service marks; or |
||||
|
||||
f) Requiring indemnification of licensors and authors of that |
||||
material by anyone who conveys the material (or modified versions of |
||||
it) with contractual assumptions of liability to the recipient, for |
||||
any liability that these contractual assumptions directly impose on |
||||
those licensors and authors. |
||||
|
||||
All other non-permissive additional terms are considered "further |
||||
restrictions" within the meaning of section 10. If the Program as you |
||||
received it, or any part of it, contains a notice stating that it is |
||||
governed by this License along with a term that is a further |
||||
restriction, you may remove that term. If a license document contains |
||||
a further restriction but permits relicensing or conveying under this |
||||
License, you may add to a covered work material governed by the terms |
||||
of that license document, provided that the further restriction does |
||||
not survive such relicensing or conveying. |
||||
|
||||
If you add terms to a covered work in accord with this section, you |
||||
must place, in the relevant source files, a statement of the |
||||
additional terms that apply to those files, or a notice indicating |
||||
where to find the applicable terms. |
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the |
||||
form of a separately written license, or stated as exceptions; |
||||
the above requirements apply either way. |
||||
|
||||
8. Termination. |
||||
|
||||
You may not propagate or modify a covered work except as expressly |
||||
provided under this License. Any attempt otherwise to propagate or |
||||
modify it is void, and will automatically terminate your rights under |
||||
this License (including any patent licenses granted under the third |
||||
paragraph of section 11). |
||||
|
||||
However, if you cease all violation of this License, then your |
||||
license from a particular copyright holder is reinstated (a) |
||||
provisionally, unless and until the copyright holder explicitly and |
||||
finally terminates your license, and (b) permanently, if the copyright |
||||
holder fails to notify you of the violation by some reasonable means |
||||
prior to 60 days after the cessation. |
||||
|
||||
Moreover, your license from a particular copyright holder is |
||||
reinstated permanently if the copyright holder notifies you of the |
||||
violation by some reasonable means, this is the first time you have |
||||
received notice of violation of this License (for any work) from that |
||||
copyright holder, and you cure the violation prior to 30 days after |
||||
your receipt of the notice. |
||||
|
||||
Termination of your rights under this section does not terminate the |
||||
licenses of parties who have received copies or rights from you under |
||||
this License. If your rights have been terminated and not permanently |
||||
reinstated, you do not qualify to receive new licenses for the same |
||||
material under section 10. |
||||
|
||||
9. Acceptance Not Required for Having Copies. |
||||
|
||||
You are not required to accept this License in order to receive or |
||||
run a copy of the Program. Ancillary propagation of a covered work |
||||
occurring solely as a consequence of using peer-to-peer transmission |
||||
to receive a copy likewise does not require acceptance. However, |
||||
nothing other than this License grants you permission to propagate or |
||||
modify any covered work. These actions infringe copyright if you do |
||||
not accept this License. Therefore, by modifying or propagating a |
||||
covered work, you indicate your acceptance of this License to do so. |
||||
|
||||
10. Automatic Licensing of Downstream Recipients. |
||||
|
||||
Each time you convey a covered work, the recipient automatically |
||||
receives a license from the original licensors, to run, modify and |
||||
propagate that work, subject to this License. You are not responsible |
||||
for enforcing compliance by third parties with this License. |
||||
|
||||
An "entity transaction" is a transaction transferring control of an |
||||
organization, or substantially all assets of one, or subdividing an |
||||
organization, or merging organizations. If propagation of a covered |
||||
work results from an entity transaction, each party to that |
||||
transaction who receives a copy of the work also receives whatever |
||||
licenses to the work the party's predecessor in interest had or could |
||||
give under the previous paragraph, plus a right to possession of the |
||||
Corresponding Source of the work from the predecessor in interest, if |
||||
the predecessor has it or can get it with reasonable efforts. |
||||
|
||||
You may not impose any further restrictions on the exercise of the |
||||
rights granted or affirmed under this License. For example, you may |
||||
not impose a license fee, royalty, or other charge for exercise of |
||||
rights granted under this License, and you may not initiate litigation |
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that |
||||
any patent claim is infringed by making, using, selling, offering for |
||||
sale, or importing the Program or any portion of it. |
||||
|
||||
11. Patents. |
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this |
||||
License of the Program or a work on which the Program is based. The |
||||
work thus licensed is called the contributor's "contributor version". |
||||
|
||||
A contributor's "essential patent claims" are all patent claims |
||||
owned or controlled by the contributor, whether already acquired or |
||||
hereafter acquired, that would be infringed by some manner, permitted |
||||
by this License, of making, using, or selling its contributor version, |
||||
but do not include claims that would be infringed only as a |
||||
consequence of further modification of the contributor version. For |
||||
purposes of this definition, "control" includes the right to grant |
||||
patent sublicenses in a manner consistent with the requirements of |
||||
this License. |
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free |
||||
patent license under the contributor's essential patent claims, to |
||||
make, use, sell, offer for sale, import and otherwise run, modify and |
||||
propagate the contents of its contributor version. |
||||
|
||||
In the following three paragraphs, a "patent license" is any express |
||||
agreement or commitment, however denominated, not to enforce a patent |
||||
(such as an express permission to practice a patent or covenant not to |
||||
sue for patent infringement). To "grant" such a patent license to a |
||||
party means to make such an agreement or commitment not to enforce a |
||||
patent against the party. |
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, |
||||
and the Corresponding Source of the work is not available for anyone |
||||
to copy, free of charge and under the terms of this License, through a |
||||
publicly available network server or other readily accessible means, |
||||
then you must either (1) cause the Corresponding Source to be so |
||||
available, or (2) arrange to deprive yourself of the benefit of the |
||||
patent license for this particular work, or (3) arrange, in a manner |
||||
consistent with the requirements of this License, to extend the patent |
||||
license to downstream recipients. "Knowingly relying" means you have |
||||
actual knowledge that, but for the patent license, your conveying the |
||||
covered work in a country, or your recipient's use of the covered work |
||||
in a country, would infringe one or more identifiable patents in that |
||||
country that you have reason to believe are valid. |
||||
|
||||
If, pursuant to or in connection with a single transaction or |
||||
arrangement, you convey, or propagate by procuring conveyance of, a |
||||
covered work, and grant a patent license to some of the parties |
||||
receiving the covered work authorizing them to use, propagate, modify |
||||
or convey a specific copy of the covered work, then the patent license |
||||
you grant is automatically extended to all recipients of the covered |
||||
work and works based on it. |
||||
|
||||
A patent license is "discriminatory" if it does not include within |
||||
the scope of its coverage, prohibits the exercise of, or is |
||||
conditioned on the non-exercise of one or more of the rights that are |
||||
specifically granted under this License. You may not convey a covered |
||||
work if you are a party to an arrangement with a third party that is |
||||
in the business of distributing software, under which you make payment |
||||
to the third party based on the extent of your activity of conveying |
||||
the work, and under which the third party grants, to any of the |
||||
parties who would receive the covered work from you, a discriminatory |
||||
patent license (a) in connection with copies of the covered work |
||||
conveyed by you (or copies made from those copies), or (b) primarily |
||||
for and in connection with specific products or compilations that |
||||
contain the covered work, unless you entered into that arrangement, |
||||
or that patent license was granted, prior to 28 March 2007. |
||||
|
||||
Nothing in this License shall be construed as excluding or limiting |
||||
any implied license or other defenses to infringement that may |
||||
otherwise be available to you under applicable patent law. |
||||
|
||||
12. No Surrender of Others' Freedom. |
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or |
||||
otherwise) that contradict the conditions of this License, they do not |
||||
excuse you from the conditions of this License. If you cannot convey a |
||||
covered work so as to satisfy simultaneously your obligations under this |
||||
License and any other pertinent obligations, then as a consequence you may |
||||
not convey it at all. For example, if you agree to terms that obligate you |
||||
to collect a royalty for further conveying from those to whom you convey |
||||
the Program, the only way you could satisfy both those terms and this |
||||
License would be to refrain entirely from conveying the Program. |
||||
|
||||
13. Use with the GNU Affero General Public License. |
||||
|
||||
Notwithstanding any other provision of this License, you have |
||||
permission to link or combine any covered work with a work licensed |
||||
under version 3 of the GNU Affero General Public License into a single |
||||
combined work, and to convey the resulting work. The terms of this |
||||
License will continue to apply to the part which is the covered work, |
||||
but the special requirements of the GNU Affero General Public License, |
||||
section 13, concerning interaction through a network will apply to the |
||||
combination as such. |
||||
|
||||
14. Revised Versions of this License. |
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of |
||||
the GNU General Public License from time to time. Such new versions will |
||||
be similar in spirit to the present version, but may differ in detail to |
||||
address new problems or concerns. |
||||
|
||||
Each version is given a distinguishing version number. If the |
||||
Program specifies that a certain numbered version of the GNU General |
||||
Public License "or any later version" applies to it, you have the |
||||
option of following the terms and conditions either of that numbered |
||||
version or of any later version published by the Free Software |
||||
Foundation. If the Program does not specify a version number of the |
||||
GNU General Public License, you may choose any version ever published |
||||
by the Free Software Foundation. |
||||
|
||||
If the Program specifies that a proxy can decide which future |
||||
versions of the GNU General Public License can be used, that proxy's |
||||
public statement of acceptance of a version permanently authorizes you |
||||
to choose that version for the Program. |
||||
|
||||
Later license versions may give you additional or different |
||||
permissions. However, no additional obligations are imposed on any |
||||
author or copyright holder as a result of your choosing to follow a |
||||
later version. |
||||
|
||||
15. Disclaimer of Warranty. |
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
||||
|
||||
16. Limitation of Liability. |
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGES. |
||||
|
||||
17. Interpretation of Sections 15 and 16. |
||||
|
||||
If the disclaimer of warranty and limitation of liability provided |
||||
above cannot be given local legal effect according to their terms, |
||||
reviewing courts shall apply local law that most closely approximates |
||||
an absolute waiver of all civil liability in connection with the |
||||
Program, unless a warranty or assumption of liability accompanies a |
||||
copy of the Program in return for a fee. |
||||
|
||||
END OF TERMS AND CONDITIONS |
@ -0,0 +1,6 @@
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?> |
||||
<configuration> |
||||
<startup> |
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> |
||||
</startup> |
||||
</configuration> |
@ -0,0 +1,9 @@
@@ -0,0 +1,9 @@
|
||||
namespace NumpadMonitor |
||||
{ |
||||
internal static class Constants |
||||
{ |
||||
// windows message id for hotkey |
||||
// https://docs.microsoft.com/en-us/windows/win32/inputdev/wm-hotkey |
||||
public const int WM_HOTKEY_MSG_ID = 0x0312; |
||||
} |
||||
} |
@ -0,0 +1,37 @@
@@ -0,0 +1,37 @@
|
||||
using Newtonsoft.Json; |
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.IO; |
||||
using System.Text; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
internal class KeyCodeReaderWriter |
||||
{ |
||||
private const string Path = @"%APPDATA%\KeyboardCalculator\"; |
||||
private const string Filename = "KeyConfig.json"; |
||||
|
||||
static public void Write(List<KeyHandler> keyHandlers) |
||||
{ |
||||
List<KeyInfo> keyinfo = new List<KeyInfo>(); |
||||
foreach (KeyHandler handler in keyHandlers) |
||||
{ |
||||
keyinfo.Add(handler.KeyInfo); |
||||
} |
||||
string output = JsonConvert.SerializeObject(keyinfo); |
||||
|
||||
string path = Environment.ExpandEnvironmentVariables(Path); |
||||
Directory.CreateDirectory(path); |
||||
File.WriteAllText(path + Filename, output, Encoding.UTF8); |
||||
} |
||||
|
||||
internal static List<KeyInfo> Read() |
||||
{ |
||||
string path = Environment.ExpandEnvironmentVariables(Path); |
||||
if (!File.Exists(path + Filename)) return null; |
||||
string filestring = File.ReadAllText(path + Filename, Encoding.UTF8); |
||||
List<KeyInfo> keyInfo = JsonConvert.DeserializeObject<List<KeyInfo>>(filestring); |
||||
return keyInfo; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,103 @@
@@ -0,0 +1,103 @@
|
||||
namespace NumpadMonitor |
||||
{ |
||||
partial class KeyConfig |
||||
{ |
||||
/// <summary> |
||||
/// Required designer variable. |
||||
/// </summary> |
||||
private System.ComponentModel.IContainer components = null; |
||||
|
||||
/// <summary> |
||||
/// Clean up any resources being used. |
||||
/// </summary> |
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
||||
protected override void Dispose(bool disposing) |
||||
{ |
||||
if (disposing && (components != null)) |
||||
{ |
||||
components.Dispose(); |
||||
} |
||||
base.Dispose(disposing); |
||||
} |
||||
|
||||
#region Windows Form Designer generated code |
||||
|
||||
/// <summary> |
||||
/// Required method for Designer support - do not modify |
||||
/// the contents of this method with the code editor. |
||||
/// </summary> |
||||
private void InitializeComponent() |
||||
{ |
||||
this.label1 = new System.Windows.Forms.Label(); |
||||
this.label_key = new System.Windows.Forms.Label(); |
||||
this.label2 = new System.Windows.Forms.Label(); |
||||
this.label_keyCode = new System.Windows.Forms.Label(); |
||||
this.SuspendLayout(); |
||||
// |
||||
// label1 |
||||
// |
||||
this.label1.AutoSize = true; |
||||
this.label1.Location = new System.Drawing.Point(12, 9); |
||||
this.label1.Name = "label1"; |
||||
this.label1.Size = new System.Drawing.Size(92, 13); |
||||
this.label1.TabIndex = 0; |
||||
this.label1.Text = "Please Press Key:"; |
||||
// |
||||
// label_key |
||||
// |
||||
this.label_key.AutoSize = true; |
||||
this.label_key.Location = new System.Drawing.Point(110, 9); |
||||
this.label_key.Name = "label_key"; |
||||
this.label_key.Size = new System.Drawing.Size(37, 13); |
||||
this.label_key.TabIndex = 0; |
||||
this.label_key.Text = "<Key>"; |
||||
// |
||||
// label2 |
||||
// |
||||
this.label2.AutoSize = true; |
||||
this.label2.Location = new System.Drawing.Point(12, 32); |
||||
this.label2.Name = "label2"; |
||||
this.label2.Size = new System.Drawing.Size(116, 13); |
||||
this.label2.TabIndex = 0; |
||||
this.label2.Text = "Last Pressed Keycode:"; |
||||
// |
||||
// label_keyCode |
||||
// |
||||
this.label_keyCode.AutoSize = true; |
||||
this.label_keyCode.Location = new System.Drawing.Point(134, 32); |
||||
this.label_keyCode.Name = "label_keyCode"; |
||||
this.label_keyCode.Size = new System.Drawing.Size(10, 13); |
||||
this.label_keyCode.TabIndex = 0; |
||||
this.label_keyCode.Text = "-"; |
||||
// |
||||
// KeyConfig |
||||
// |
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
||||
this.ClientSize = new System.Drawing.Size(197, 56); |
||||
this.ControlBox = false; |
||||
this.Controls.Add(this.label_key); |
||||
this.Controls.Add(this.label_keyCode); |
||||
this.Controls.Add(this.label2); |
||||
this.Controls.Add(this.label1); |
||||
this.MaximizeBox = false; |
||||
this.MaximumSize = new System.Drawing.Size(213, 95); |
||||
this.MinimizeBox = false; |
||||
this.MinimumSize = new System.Drawing.Size(213, 95); |
||||
this.Name = "KeyConfig"; |
||||
this.ShowIcon = false; |
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide; |
||||
this.Text = "KeyConfig"; |
||||
this.ResumeLayout(false); |
||||
this.PerformLayout(); |
||||
|
||||
} |
||||
|
||||
#endregion |
||||
|
||||
private System.Windows.Forms.Label label1; |
||||
private System.Windows.Forms.Label label_key; |
||||
private System.Windows.Forms.Label label2; |
||||
private System.Windows.Forms.Label label_keyCode; |
||||
} |
||||
} |
@ -0,0 +1,68 @@
@@ -0,0 +1,68 @@
|
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
internal partial class KeyConfig : Form |
||||
{ |
||||
private readonly List<KeyHandler> keyHandlers = new List<KeyHandler>(); |
||||
private KeyHandler askedKey; |
||||
private readonly bool AlternativeKeySet; |
||||
|
||||
public KeyConfig(bool alternativeKeyset) |
||||
{ |
||||
InitializeComponent(); |
||||
AlternativeKeySet = alternativeKeyset; |
||||
KeyInfo[] keyset = alternativeKeyset ? KeySet.Alternative : KeySet.Numpad; |
||||
foreach (KeyInfo key in keyset) |
||||
AddKeyHandler(key); |
||||
AskNextKey(); |
||||
} |
||||
|
||||
private void AddKeyHandler(KeyInfo key) |
||||
{ |
||||
KeyHandler keyHandler = new KeyHandler(key, this); |
||||
keyHandler.Register(); |
||||
keyHandlers.Add(keyHandler); |
||||
} |
||||
|
||||
private void AskNextKey() |
||||
{ |
||||
KeyHandler keyHandler = keyHandlers.Find(x => x.KeyInfo.KeyCode == IntPtr.Zero); |
||||
if (keyHandler == null) |
||||
{ |
||||
KeyCodeReaderWriter.Write(keyHandlers); |
||||
DisposeElements(); |
||||
Close(); |
||||
return; |
||||
} |
||||
AskKey(keyHandler); |
||||
} |
||||
|
||||
private void AskKey(KeyHandler keyHandler) |
||||
{ |
||||
askedKey = keyHandler; |
||||
label_key.Text = AlternativeKeySet ? KeySet.AlternativeToNumpad(keyHandler.KeyInfo).ToString() : keyHandler.KeyInfo.ToString(); |
||||
} |
||||
|
||||
private void HandleHotkey(IntPtr LParam) |
||||
{ |
||||
label_keyCode.Text = LParam.ToInt64().ToString(); |
||||
askedKey.SetKeyCode(LParam); |
||||
AskNextKey(); |
||||
} |
||||
|
||||
protected override void WndProc(ref Message m) |
||||
{ |
||||
if (m.Msg == Constants.WM_HOTKEY_MSG_ID) |
||||
HandleHotkey(m.LParam); |
||||
base.WndProc(ref m); |
||||
} |
||||
|
||||
public void DisposeElements() |
||||
{ |
||||
keyHandlers.ForEach(x => x.Unregiser()); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,120 @@
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<root> |
||||
<!-- |
||||
Microsoft ResX Schema |
||||
|
||||
Version 2.0 |
||||
|
||||
The primary goals of this format is to allow a simple XML format |
||||
that is mostly human readable. The generation and parsing of the |
||||
various data types are done through the TypeConverter classes |
||||
associated with the data types. |
||||
|
||||
Example: |
||||
|
||||
... ado.net/XML headers & schema ... |
||||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||
<resheader name="version">2.0</resheader> |
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
</data> |
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
<comment>This is a comment</comment> |
||||
</data> |
||||
|
||||
There are any number of "resheader" rows that contain simple |
||||
name/value pairs. |
||||
|
||||
Each data row contains a name, and value. The row also contains a |
||||
type or mimetype. Type corresponds to a .NET class that support |
||||
text/value conversion through the TypeConverter architecture. |
||||
Classes that don't support this are serialized and stored with the |
||||
mimetype set. |
||||
|
||||
The mimetype is used for serialized objects, and tells the |
||||
ResXResourceReader how to depersist the object. This is currently not |
||||
extensible. For a given mimetype the value must be set accordingly: |
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
that the ResXResourceWriter will generate, however the reader can |
||||
read any of the formats listed below. |
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||
value : The object must be serialized into a byte array |
||||
: using a System.ComponentModel.TypeConverter |
||||
: and then encoded with base64 encoding. |
||||
--> |
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
||||
<xsd:element name="root" msdata:IsDataSet="true"> |
||||
<xsd:complexType> |
||||
<xsd:choice maxOccurs="unbounded"> |
||||
<xsd:element name="metadata"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" use="required" type="xsd:string" /> |
||||
<xsd:attribute name="type" type="xsd:string" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||
<xsd:attribute ref="xml:space" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="assembly"> |
||||
<xsd:complexType> |
||||
<xsd:attribute name="alias" type="xsd:string" /> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="data"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||
<xsd:attribute ref="xml:space" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="resheader"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:choice> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:schema> |
||||
<resheader name="resmimetype"> |
||||
<value>text/microsoft-resx</value> |
||||
</resheader> |
||||
<resheader name="version"> |
||||
<value>2.0</value> |
||||
</resheader> |
||||
<resheader name="reader"> |
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
<resheader name="writer"> |
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
</root> |
@ -0,0 +1,56 @@
@@ -0,0 +1,56 @@
|
||||
using System; |
||||
using System.Runtime.InteropServices; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
internal class KeyHandler |
||||
{ |
||||
[DllImport("user32.dll")] |
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk); |
||||
|
||||
[DllImport("user32.dll")] |
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id); |
||||
|
||||
public KeyInfo KeyInfo { get; private set; } |
||||
private readonly IntPtr hWnd; |
||||
private readonly int id; |
||||
|
||||
public void SetKeyCode(IntPtr keyCode) |
||||
{ |
||||
KeyInfo.SetKeyCode(keyCode); |
||||
} |
||||
|
||||
public KeyHandler(Keys key, Form form) |
||||
{ |
||||
KeyInfo = new KeyInfo(key); |
||||
hWnd = form.Handle; |
||||
id = GetHashCode(); |
||||
} |
||||
|
||||
public KeyHandler(KeyInfo keyInfo, Form form) |
||||
{ |
||||
KeyInfo = keyInfo; |
||||
hWnd = form.Handle; |
||||
id = GetHashCode(); |
||||
} |
||||
|
||||
public override int GetHashCode() |
||||
{ |
||||
int hash = 17; |
||||
hash = hash * 23 + KeyInfo.GetHashCode(); |
||||
hash = hash * 23 + hWnd.ToInt32(); |
||||
return hash; |
||||
} |
||||
|
||||
public bool Register() |
||||
{ |
||||
return RegisterHotKey(hWnd, id, KeyInfo.FsModifiers, (int)KeyInfo.Key); |
||||
} |
||||
|
||||
public bool Unregiser() |
||||
{ |
||||
return UnregisterHotKey(hWnd, id); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,107 @@
@@ -0,0 +1,107 @@
|
||||
using Newtonsoft.Json; |
||||
using System; |
||||
using System.Text; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
public class KeyInfo |
||||
{ |
||||
public Keys Key { get; private set; } |
||||
public int FsModifiers { get; private set; } |
||||
public IntPtr KeyCode { get; private set; } |
||||
|
||||
internal void SetKeyCode(IntPtr keyCode) |
||||
{ |
||||
if (KeyCode == IntPtr.Zero) |
||||
KeyCode = keyCode; |
||||
else |
||||
throw new ArgumentException("Parameter was already set, and cannot be set again"); |
||||
} |
||||
|
||||
public KeyInfo(Keys key, int fsModifiers = 0) |
||||
{ |
||||
Key = key; |
||||
FsModifiers = fsModifiers; |
||||
} |
||||
|
||||
[JsonConstructor] |
||||
public KeyInfo(Keys key, int fsModifiers, IntPtr keyCode) |
||||
{ |
||||
Key = key; |
||||
FsModifiers = fsModifiers; |
||||
KeyCode = keyCode; |
||||
} |
||||
|
||||
public static int GetModifierInt(Modifier[] modifiers) |
||||
{ |
||||
int modifierCode = 0; |
||||
foreach (Modifier modifier in modifiers) |
||||
{ |
||||
switch (modifier) |
||||
{ |
||||
case Modifier.Alt: |
||||
modifierCode |= 0b0001; |
||||
break; |
||||
|
||||
case Modifier.Ctrl: |
||||
modifierCode |= 0b0010; |
||||
break; |
||||
|
||||
case Modifier.Shift: |
||||
modifierCode |= 0b0100; |
||||
break; |
||||
|
||||
case Modifier.Win: |
||||
modifierCode |= 0b1000; |
||||
break; |
||||
|
||||
default: |
||||
throw new ArgumentOutOfRangeException("modifier", "Modifier not in enum"); |
||||
} |
||||
} |
||||
return modifierCode; |
||||
} |
||||
|
||||
public override string ToString() |
||||
{ |
||||
StringBuilder sb = new StringBuilder(); |
||||
if (FsModifiers != 0) |
||||
{ |
||||
if ((FsModifiers & 0b0010) == 0b0010) |
||||
sb.Append("Ctrl + "); |
||||
if ((FsModifiers & 0b0001) == 0b0001) |
||||
sb.Append("Alt + "); |
||||
if ((FsModifiers & 0b0100) == 0b0100) |
||||
sb.Append("Shift + "); |
||||
if ((FsModifiers & 0b1000) == 0b1000) |
||||
sb.Append("Win + "); |
||||
} |
||||
sb.Append(Key.ToString()); |
||||
return sb.ToString(); |
||||
} |
||||
|
||||
public override bool Equals(object obj) |
||||
{ |
||||
return obj is KeyInfo info && |
||||
Key == info.Key && |
||||
FsModifiers == info.FsModifiers; |
||||
} |
||||
|
||||
public override int GetHashCode() |
||||
{ |
||||
int hash = 17; |
||||
hash = hash * 23 + (int)Key; |
||||
hash = hash * 23 + FsModifiers; |
||||
return hash; |
||||
} |
||||
} |
||||
|
||||
public enum Modifier |
||||
{ |
||||
Alt, |
||||
Ctrl, |
||||
Shift, |
||||
Win |
||||
} |
||||
} |
@ -0,0 +1,56 @@
@@ -0,0 +1,56 @@
|
||||
using System; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
public class KeySet |
||||
{ |
||||
internal readonly static KeyInfo[] Numpad = new KeyInfo[] { |
||||
new KeyInfo(Keys.NumPad0), |
||||
new KeyInfo(Keys.NumPad1), |
||||
new KeyInfo(Keys.NumPad2), |
||||
new KeyInfo(Keys.NumPad3), |
||||
new KeyInfo(Keys.NumPad4), |
||||
new KeyInfo(Keys.NumPad5), |
||||
new KeyInfo(Keys.NumPad6), |
||||
new KeyInfo(Keys.NumPad7), |
||||
new KeyInfo(Keys.NumPad8), |
||||
new KeyInfo(Keys.NumPad9), |
||||
new KeyInfo(Keys.Divide), |
||||
new KeyInfo(Keys.Multiply), |
||||
new KeyInfo(Keys.Subtract), |
||||
new KeyInfo(Keys.Add), |
||||
new KeyInfo(Keys.Enter), |
||||
new KeyInfo(Keys.Decimal), |
||||
new KeyInfo(Keys.Delete), |
||||
new KeyInfo(Keys.End) |
||||
}; |
||||
|
||||
internal readonly static KeyInfo[] Alternative = new KeyInfo[] { |
||||
new KeyInfo(Keys.F13, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F14, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F15, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F16, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F17, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F18, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F19, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F20, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F21, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F22, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F23, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F24, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Shift})), |
||||
new KeyInfo(Keys.F13, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||
new KeyInfo(Keys.F14, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||
new KeyInfo(Keys.F15, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||
new KeyInfo(Keys.F16, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||
new KeyInfo(Keys.F17, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})), |
||||
new KeyInfo(Keys.F18, KeyInfo.GetModifierInt(new Modifier[]{Modifier.Ctrl})) |
||||
}; |
||||
|
||||
public static KeyInfo AlternativeToNumpad(KeyInfo key) |
||||
{ |
||||
int index = Array.FindIndex(Alternative, x => x.Equals(key)); |
||||
return Numpad[index]; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,81 @@
@@ -0,0 +1,81 @@
|
||||
namespace NumpadMonitor |
||||
{ |
||||
partial class NumpadMonitorForm |
||||
{ |
||||
/// <summary> |
||||
/// Required designer variable. |
||||
/// </summary> |
||||
private System.ComponentModel.IContainer components = null; |
||||
|
||||
/// <summary> |
||||
/// Clean up any resources being used. |
||||
/// </summary> |
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
||||
protected override void Dispose(bool disposing) |
||||
{ |
||||
if (disposing && (components != null)) |
||||
{ |
||||
components.Dispose(); |
||||
} |
||||
base.Dispose(disposing); |
||||
} |
||||
|
||||
#region Windows Form Designer generated code |
||||
|
||||
/// <summary> |
||||
/// Required method for Designer support - do not modify |
||||
/// the contents of this method with the code editor. |
||||
/// </summary> |
||||
private void InitializeComponent() |
||||
{ |
||||
this.label1 = new System.Windows.Forms.Label(); |
||||
this.label2 = new System.Windows.Forms.Label(); |
||||
this.SuspendLayout(); |
||||
// |
||||
// label1 |
||||
// |
||||
this.label1.AutoSize = true; |
||||
this.label1.Location = new System.Drawing.Point(89, 9); |
||||
this.label1.Name = "label1"; |
||||
this.label1.Size = new System.Drawing.Size(31, 13); |
||||
this.label1.TabIndex = 0; |
||||
this.label1.Text = "none"; |
||||
// |
||||
// label2 |
||||
// |
||||
this.label2.AutoSize = true; |
||||
this.label2.Location = new System.Drawing.Point(12, 9); |
||||
this.label2.Name = "label2"; |
||||
this.label2.Size = new System.Drawing.Size(71, 13); |
||||
this.label2.TabIndex = 1; |
||||
this.label2.Text = "Last Pressed:"; |
||||
// |
||||
// NumpadMonitorForm |
||||
// |
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
||||
this.ClientSize = new System.Drawing.Size(154, 31); |
||||
this.ControlBox = false; |
||||
this.Controls.Add(this.label2); |
||||
this.Controls.Add(this.label1); |
||||
this.MaximizeBox = false; |
||||
this.MaximumSize = new System.Drawing.Size(170, 70); |
||||
this.MinimizeBox = false; |
||||
this.MinimumSize = new System.Drawing.Size(170, 70); |
||||
this.Name = "NumpadMonitorForm"; |
||||
this.ShowIcon = false; |
||||
this.ShowInTaskbar = false; |
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide; |
||||
this.Text = "Numpad Monitor"; |
||||
this.ResumeLayout(false); |
||||
this.PerformLayout(); |
||||
|
||||
} |
||||
|
||||
#endregion |
||||
|
||||
private System.Windows.Forms.Label label1; |
||||
private System.Windows.Forms.Label label2; |
||||
} |
||||
} |
||||
|
@ -0,0 +1,61 @@
@@ -0,0 +1,61 @@
|
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
public partial class NumpadMonitorForm : Form |
||||
{ |
||||
private readonly List<KeyHandler> keyHandlers = new List<KeyHandler>(); |
||||
|
||||
public delegate void NotifyKeyPressEvent(NumpadMonitorForm sender, KeyInfo key); |
||||
|
||||
public event NotifyKeyPressEvent KeyPressEvent; |
||||
|
||||
private readonly bool AlternativeKeySet; |
||||
|
||||
internal NumpadMonitorForm(List<KeyInfo> keyinfo, bool alternativeKeyset = false, bool visible = false) |
||||
{ |
||||
AlternativeKeySet = alternativeKeyset; |
||||
InitializeComponent(); |
||||
Opacity = visible ? 100 : 0; |
||||
AddAllKeyHandlers(keyinfo); |
||||
} |
||||
|
||||
private void AddAllKeyHandlers(List<KeyInfo> keyinfo) |
||||
{ |
||||
foreach (KeyInfo key in keyinfo) |
||||
{ |
||||
AddKeyHandler(key); |
||||
} |
||||
} |
||||
|
||||
private void AddKeyHandler(KeyInfo key) |
||||
{ |
||||
KeyHandler keyHandler = new KeyHandler(key, this); |
||||
keyHandler.Register(); |
||||
keyHandlers.Add(keyHandler); |
||||
} |
||||
|
||||
private void HandleHotkey(IntPtr LParam) |
||||
{ |
||||
KeyHandler handler = keyHandlers.Find(x => x.KeyInfo.KeyCode.Equals(LParam)); |
||||
if (handler == null) return; |
||||
KeyInfo pressedKey = AlternativeKeySet ? KeySet.AlternativeToNumpad(handler.KeyInfo) : handler.KeyInfo; |
||||
KeyPressEvent?.Invoke(this, pressedKey); |
||||
label1.Text = pressedKey.ToString(); |
||||
} |
||||
|
||||
protected override void WndProc(ref Message m) |
||||
{ |
||||
if (m.Msg == Constants.WM_HOTKEY_MSG_ID) |
||||
HandleHotkey(m.LParam); |
||||
base.WndProc(ref m); |
||||
} |
||||
|
||||
public void DisposeElements() |
||||
{ |
||||
keyHandlers.ForEach(x => x.Unregiser()); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,143 @@
@@ -0,0 +1,143 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||
<PropertyGroup> |
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||
<ProjectGuid>{D42162E9-9057-49E6-A6AE-660F108C721B}</ProjectGuid> |
||||
<OutputType>WinExe</OutputType> |
||||
<RootNamespace>NumpadMonitor</RootNamespace> |
||||
<AssemblyName>NumpadMonitor</AssemblyName> |
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
||||
<FileAlignment>512</FileAlignment> |
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
||||
<Deterministic>true</Deterministic> |
||||
<IsWebBootstrapper>false</IsWebBootstrapper> |
||||
<PublishUrl>C:\Users\Burathar\Desktop\Publish\</PublishUrl> |
||||
<Install>true</Install> |
||||
<InstallFrom>Disk</InstallFrom> |
||||
<UpdateEnabled>false</UpdateEnabled> |
||||
<UpdateMode>Foreground</UpdateMode> |
||||
<UpdateInterval>7</UpdateInterval> |
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits> |
||||
<UpdatePeriodically>false</UpdatePeriodically> |
||||
<UpdateRequired>false</UpdateRequired> |
||||
<MapFileExtensions>true</MapFileExtensions> |
||||
<AutorunEnabled>true</AutorunEnabled> |
||||
<ApplicationRevision>1</ApplicationRevision> |
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
||||
<UseApplicationTrust>false</UseApplicationTrust> |
||||
<PublishWizardCompleted>true</PublishWizardCompleted> |
||||
<BootstrapperEnabled>true</BootstrapperEnabled> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugSymbols>true</DebugSymbols> |
||||
<DebugType>full</DebugType> |
||||
<Optimize>false</Optimize> |
||||
<OutputPath>bin\Debug\</OutputPath> |
||||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugType>pdbonly</DebugType> |
||||
<Optimize>true</Optimize> |
||||
<OutputPath>bin\Release\</OutputPath> |
||||
<DefineConstants>TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<ManifestCertificateThumbprint>2B8670BC1261BE64A1A40E5310DE341A81A2CCE5</ManifestCertificateThumbprint> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<ManifestKeyFile>NumpadMonitor_TemporaryKey.pfx</ManifestKeyFile> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<GenerateManifests>true</GenerateManifests> |
||||
</PropertyGroup> |
||||
<PropertyGroup> |
||||
<SignManifests>true</SignManifests> |
||||
</PropertyGroup> |
||||
<ItemGroup> |
||||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
||||
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> |
||||
</Reference> |
||||
<Reference Include="System" /> |
||||
<Reference Include="System.Core" /> |
||||
<Reference Include="System.Xml.Linq" /> |
||||
<Reference Include="System.Data.DataSetExtensions" /> |
||||
<Reference Include="Microsoft.CSharp" /> |
||||
<Reference Include="System.Data" /> |
||||
<Reference Include="System.Deployment" /> |
||||
<Reference Include="System.Drawing" /> |
||||
<Reference Include="System.Net.Http" /> |
||||
<Reference Include="System.Windows.Forms" /> |
||||
<Reference Include="System.Xml" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<Compile Include="Constants.cs" /> |
||||
<Compile Include="KeySet.cs" /> |
||||
<Compile Include="NumpadMonitor.cs"> |
||||
<SubType>Form</SubType> |
||||
</Compile> |
||||
<Compile Include="NumpadMonitor.Designer.cs"> |
||||
<DependentUpon>NumpadMonitor.cs</DependentUpon> |
||||
</Compile> |
||||
<Compile Include="KeyCodeReaderWriter.cs" /> |
||||
<Compile Include="KeyConfig.cs"> |
||||
<SubType>Form</SubType> |
||||
</Compile> |
||||
<Compile Include="KeyConfig.Designer.cs"> |
||||
<DependentUpon>KeyConfig.cs</DependentUpon> |
||||
</Compile> |
||||
<Compile Include="KeyHandler.cs" /> |
||||
<Compile Include="KeyInfo.cs" /> |
||||
<Compile Include="Program.cs" /> |
||||
<Compile Include="Properties\AssemblyInfo.cs" /> |
||||
<EmbeddedResource Include="NumpadMonitor.resx"> |
||||
<DependentUpon>NumpadMonitor.cs</DependentUpon> |
||||
</EmbeddedResource> |
||||
<EmbeddedResource Include="KeyConfig.resx"> |
||||
<DependentUpon>KeyConfig.cs</DependentUpon> |
||||
</EmbeddedResource> |
||||
<EmbeddedResource Include="Properties\Resources.resx"> |
||||
<Generator>ResXFileCodeGenerator</Generator> |
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
||||
<SubType>Designer</SubType> |
||||
</EmbeddedResource> |
||||
<Compile Include="Properties\Resources.Designer.cs"> |
||||
<AutoGen>True</AutoGen> |
||||
<DependentUpon>Resources.resx</DependentUpon> |
||||
<DesignTime>True</DesignTime> |
||||
</Compile> |
||||
<None Include="packages.config" /> |
||||
<None Include="Properties\Settings.settings"> |
||||
<Generator>SettingsSingleFileGenerator</Generator> |
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
||||
</None> |
||||
<Compile Include="Properties\Settings.Designer.cs"> |
||||
<AutoGen>True</AutoGen> |
||||
<DependentUpon>Settings.settings</DependentUpon> |
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
||||
</Compile> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<None Include="App.config" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2"> |
||||
<Visible>False</Visible> |
||||
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName> |
||||
<Install>true</Install> |
||||
</BootstrapperPackage> |
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> |
||||
<Visible>False</Visible> |
||||
<ProductName>.NET Framework 3.5 SP1</ProductName> |
||||
<Install>false</Install> |
||||
</BootstrapperPackage> |
||||
</ItemGroup> |
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||
</Project> |
@ -0,0 +1,120 @@
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<root> |
||||
<!-- |
||||
Microsoft ResX Schema |
||||
|
||||
Version 2.0 |
||||
|
||||
The primary goals of this format is to allow a simple XML format |
||||
that is mostly human readable. The generation and parsing of the |
||||
various data types are done through the TypeConverter classes |
||||
associated with the data types. |
||||
|
||||
Example: |
||||
|
||||
... ado.net/XML headers & schema ... |
||||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||
<resheader name="version">2.0</resheader> |
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
</data> |
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
<comment>This is a comment</comment> |
||||
</data> |
||||
|
||||
There are any number of "resheader" rows that contain simple |
||||
name/value pairs. |
||||
|
||||
Each data row contains a name, and value. The row also contains a |
||||
type or mimetype. Type corresponds to a .NET class that support |
||||
text/value conversion through the TypeConverter architecture. |
||||
Classes that don't support this are serialized and stored with the |
||||
mimetype set. |
||||
|
||||
The mimetype is used for serialized objects, and tells the |
||||
ResXResourceReader how to depersist the object. This is currently not |
||||
extensible. For a given mimetype the value must be set accordingly: |
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
that the ResXResourceWriter will generate, however the reader can |
||||
read any of the formats listed below. |
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||
value : The object must be serialized into a byte array |
||||
: using a System.ComponentModel.TypeConverter |
||||
: and then encoded with base64 encoding. |
||||
--> |
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
||||
<xsd:element name="root" msdata:IsDataSet="true"> |
||||
<xsd:complexType> |
||||
<xsd:choice maxOccurs="unbounded"> |
||||
<xsd:element name="metadata"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" use="required" type="xsd:string" /> |
||||
<xsd:attribute name="type" type="xsd:string" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||
<xsd:attribute ref="xml:space" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="assembly"> |
||||
<xsd:complexType> |
||||
<xsd:attribute name="alias" type="xsd:string" /> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="data"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||
<xsd:attribute ref="xml:space" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="resheader"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:choice> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:schema> |
||||
<resheader name="resmimetype"> |
||||
<value>text/microsoft-resx</value> |
||||
</resheader> |
||||
<resheader name="version"> |
||||
<value>2.0</value> |
||||
</resheader> |
||||
<resheader name="reader"> |
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
<resheader name="writer"> |
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
</root> |
@ -0,0 +1,37 @@
@@ -0,0 +1,37 @@
|
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Windows.Forms; |
||||
|
||||
namespace NumpadMonitor |
||||
{ |
||||
public static class Program |
||||
{ |
||||
/// <summary> |
||||
/// The main entry point for the application. |
||||
/// </summary> |
||||
[STAThread] |
||||
private static void Main(string[] args) |
||||
{ |
||||
Application.EnableVisualStyles(); |
||||
Application.SetCompatibleTextRenderingDefault(false); |
||||
string args0 = args.Length > 0 ? args[0] : ""; |
||||
NumpadMonitorForm monitor = Initiate(args0 == "config-keys"); |
||||
Application.Run(monitor); |
||||
} |
||||
|
||||
public static NumpadMonitorForm Initiate(bool configKeys = false, bool alternativeKeyset = false, bool formVisible = true) |
||||
{ |
||||
List<KeyInfo> keyinfo = KeyCodeReaderWriter.Read(); |
||||
|
||||
if (configKeys || keyinfo == null) |
||||
{ |
||||
KeyConfig keyConfig = new KeyConfig(alternativeKeyset); |
||||
keyConfig.ShowDialog(); |
||||
keyConfig.Dispose(); |
||||
keyinfo = KeyCodeReaderWriter.Read(); |
||||
} |
||||
NumpadMonitorForm monitor = new NumpadMonitorForm(keyinfo, alternativeKeyset, formVisible); |
||||
return monitor; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,35 @@
@@ -0,0 +1,35 @@
|
||||
using System.Reflection; |
||||
using System.Runtime.InteropServices; |
||||
|
||||
// General Information about an assembly is controlled through the following |
||||
// set of attributes. Change these attribute values to modify the information |
||||
// associated with an assembly. |
||||
[assembly: AssemblyTitle("Keyboard Calculator")] |
||||
[assembly: AssemblyDescription("")] |
||||
[assembly: AssemblyConfiguration("")] |
||||
[assembly: AssemblyCompany("")] |
||||
[assembly: AssemblyProduct("Keyboard Calculator")] |
||||
[assembly: AssemblyCopyright("Copyright © 2020")] |
||||
[assembly: AssemblyTrademark("")] |
||||
[assembly: AssemblyCulture("")] |
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible |
||||
// to COM components. If you need to access a type in this assembly from |
||||
// COM, set the ComVisible attribute to true on that type. |
||||
[assembly: ComVisible(false)] |
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM |
||||
[assembly: Guid("d42162e9-9057-49e6-a6ae-660f108c721b")] |
||||
|
||||
// Version information for an assembly consists of the following four values: |
||||
// |
||||
// Major Version |
||||
// Minor Version |
||||
// Build Number |
||||
// Revision |
||||
// |
||||
// You can specify all the values or you can default the Build and Revision Numbers |
||||
// by using the '*' as shown below: |
||||
// [assembly: AssemblyVersion("1.0.*")] |
||||
[assembly: AssemblyVersion("1.0.0.0")] |
||||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,63 @@
@@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------ |
||||
// <auto-generated> |
||||
// This code was generated by a tool. |
||||
// Runtime Version:4.0.30319.42000 |
||||
// |
||||
// Changes to this file may cause incorrect behavior and will be lost if |
||||
// the code is regenerated. |
||||
// </auto-generated> |
||||
//------------------------------------------------------------------------------ |
||||
|
||||
namespace NumpadMonitor.Properties { |
||||
using System; |
||||
|
||||
|
||||
/// <summary> |
||||
/// A strongly-typed resource class, for looking up localized strings, etc. |
||||
/// </summary> |
||||
// This class was auto-generated by the StronglyTypedResourceBuilder |
||||
// class via a tool like ResGen or Visual Studio. |
||||
// To add or remove a member, edit your .ResX file then rerun ResGen |
||||
// with the /str option, or rebuild your VS project. |
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] |
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||
internal class Resources { |
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan; |
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture; |
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
||||
internal Resources() { |
||||
} |
||||
|
||||
/// <summary> |
||||
/// Returns the cached ResourceManager instance used by this class. |
||||
/// </summary> |
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||
internal static global::System.Resources.ResourceManager ResourceManager { |
||||
get { |
||||
if (object.ReferenceEquals(resourceMan, null)) { |
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NumpadMonitor.Properties.Resources", typeof(Resources).Assembly); |
||||
resourceMan = temp; |
||||
} |
||||
return resourceMan; |
||||
} |
||||
} |
||||
|
||||
/// <summary> |
||||
/// Overrides the current thread's CurrentUICulture property for all |
||||
/// resource lookups using this strongly typed resource class. |
||||
/// </summary> |
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||
internal static global::System.Globalization.CultureInfo Culture { |
||||
get { |
||||
return resourceCulture; |
||||
} |
||||
set { |
||||
resourceCulture = value; |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,117 @@
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<root> |
||||
<!-- |
||||
Microsoft ResX Schema |
||||
|
||||
Version 2.0 |
||||
|
||||
The primary goals of this format is to allow a simple XML format |
||||
that is mostly human readable. The generation and parsing of the |
||||
various data types are done through the TypeConverter classes |
||||
associated with the data types. |
||||
|
||||
Example: |
||||
|
||||
... ado.net/XML headers & schema ... |
||||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||
<resheader name="version">2.0</resheader> |
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
</data> |
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
<comment>This is a comment</comment> |
||||
</data> |
||||
|
||||
There are any number of "resheader" rows that contain simple |
||||
name/value pairs. |
||||
|
||||
Each data row contains a name, and value. The row also contains a |
||||
type or mimetype. Type corresponds to a .NET class that support |
||||
text/value conversion through the TypeConverter architecture. |
||||
Classes that don't support this are serialized and stored with the |
||||
mimetype set. |
||||
|
||||
The mimetype is used for serialized objects, and tells the |
||||
ResXResourceReader how to depersist the object. This is currently not |
||||
extensible. For a given mimetype the value must be set accordingly: |
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
that the ResXResourceWriter will generate, however the reader can |
||||
read any of the formats listed below. |
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
value : The object must be serialized with |
||||
: System.Serialization.Formatters.Binary.BinaryFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||
value : The object must be serialized into a byte array |
||||
: using a System.ComponentModel.TypeConverter |
||||
: and then encoded with base64 encoding. |
||||
--> |
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||
<xsd:element name="root" msdata:IsDataSet="true"> |
||||
<xsd:complexType> |
||||
<xsd:choice maxOccurs="unbounded"> |
||||
<xsd:element name="metadata"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
<xsd:attribute name="type" type="xsd:string" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="assembly"> |
||||
<xsd:complexType> |
||||
<xsd:attribute name="alias" type="xsd:string" /> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="data"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="resheader"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:choice> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:schema> |
||||
<resheader name="resmimetype"> |
||||
<value>text/microsoft-resx</value> |
||||
</resheader> |
||||
<resheader name="version"> |
||||
<value>2.0</value> |
||||
</resheader> |
||||
<resheader name="reader"> |
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
<resheader name="writer"> |
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
</root> |
@ -0,0 +1,26 @@
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------ |
||||
// <auto-generated> |
||||
// This code was generated by a tool. |
||||
// Runtime Version:4.0.30319.42000 |
||||
// |
||||
// Changes to this file may cause incorrect behavior and will be lost if |
||||
// the code is regenerated. |
||||
// </auto-generated> |
||||
//------------------------------------------------------------------------------ |
||||
|
||||
namespace NumpadMonitor.Properties { |
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.5.0.0")] |
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { |
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
||||
|
||||
public static Settings Default { |
||||
get { |
||||
return defaultInstance; |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,7 @@
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?> |
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> |
||||
<Profiles> |
||||
<Profile Name="(Default)" /> |
||||
</Profiles> |
||||
<Settings /> |
||||
</SettingsFile> |
Loading…
Reference in new issue